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XJennieX
Brutor Tribe Minmatar Republic
8
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Posted - 2012.03.10 09:30:00 -
[1] - Quote
suicide ganking freighters is too easy currently. those get killed without pilot error (autopilot etc) and pilot never had chance if he got targeted. atleast make it harder by giving freighters double or triple hitpoints so that suiciders need to commit substantial amount of ships as now it seems too easy to kill one with about 12 tornados. kills like that have become everyday reality which anyone can find in eve-kill. otherwise i think suicide ganking is allright.seeing kill off stupid people hauling shiny stuff in haulers and frigates makes me laugh but ganking freighters not so much as it is not pilots own fault he gets ganked.
havent lost any freighter or anything else myself btw. jusr think this is something that needs adjusting. |

Valei Khurelem
424
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Posted - 2012.03.10 09:39:00 -
[2] - Quote
Quote:havent lost any freighter or anything else myself btw. jusr think this is something that needs adjusting.
No one cares, they'll just troll you anyway because no one on this forum reads, I do think there should be some sort of way victims can get revenge though.
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |

Pak Narhoo
Knights of Kador
418
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Posted - 2012.03.10 09:40:00 -
[3] - Quote
Don't put all your eggs in one basket.
Edit:. Learn to scout too. And no. You have to cut the ops team some slack, trolling the player base with made up downtime estimates is the only fun they get around here.-á(CCP Nullarbor) |

Renturu
Tribal Spirit The Nest Alliance
160
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Posted - 2012.03.10 09:43:00 -
[4] - Quote
Q-Ship If EvE WiS is Space Barbie, then I'm built like a Ken Doll:
Nothin' but 14 inches of T'aint; Smooth, from front to butt!!! |

hired goon
Legio Prima Victrix Imperius Legio Victrix
129
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Posted - 2012.03.10 10:36:00 -
[5] - Quote
In World War 2 Renturu, if my history is correct, the Germans didn't have "neutral ship-scanning alts" |

Tippia
Sunshine and Lollipops
5406
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Posted - 2012.03.10 10:47:00 -
[6] - Quote
hired goon wrote:In World War 2 Renturu, if my history is correct, the Germans didn't have "neutral ship-scanning alts" Sure they did. Although they were small inconspicuous men with briefcases and (perhaps) a pair of very discreet binoculars.
OP: get a jumpfreighter instead GÇö far more EHP, much faster to align, much more friendly to web-slinging, and the reduced cargo load is actually to your advantage since it makes an even less worth-while target. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

Andski
GoonWaffe Goonswarm Federation
2341
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Posted - 2012.03.10 10:51:00 -
[7] - Quote
Try not hauling so much ISK worth of crap in a freighter that it's worth suiciding 12 Tornadoes for. This will just continue the same vicious cycle.
Ganks become harder -> Pubbies load more ISK worth of items into freighters and autopilot them between hubs -> Gankers kill them -> Pubbies whine -> Ganks become harder
Learn to play the game. "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Alara IonStorm
1762
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Posted - 2012.03.10 10:53:00 -
[8] - Quote
Q-Ships were also not designed to fight anything. The tactic was that they used Ships so small that the Destroyers surfaced to kill them with their AA Gun as not to waste valuable Torpedoes. They had little actual effect on the War compared to Destroyer Screens and Air Patrols often getting sunk more often then not by the more powerful U-Boat.
I would prefer and enjoy it if they gave us Auxiliary Cruisers. Full on Warships designed to look like transports useful for defense and assault on soft targets. Much larger then the tiny Q-Ships. Designed to counter small enemy Warships or get close enough to a Transport to take it out making it useful on both sides of the aisle.
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Grey Azorria
Federation Industries
110
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Posted - 2012.03.10 11:16:00 -
[9] - Quote
FYI Q-ships failed miserably in real life. Do not argue with an idiot. He will drag you down to his level and beat you with experience. |

c4 t
Push Pharmaceuticals Push Interstellar Network
16
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Posted - 2012.03.10 11:19:00 -
[10] - Quote
No. And while we're at it, let's make corporate hangar arrays on orcas/rorq/carrier/sc scannable and have their stuff drop. |
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Misanth
RABBLE RABBLE RABBLE
440
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Posted - 2012.03.10 11:24:00 -
[11] - Quote
* There's nothing wrong with suicide ganking * Freighters have a good amount of EHP, you have the JF, Orca, Blockade Runners to complement for different kind of hauling (don't put all your eggs in one basket, more runs/less load, etc) * Tho 12 BC is quite low in comparison to the old days where you needed 30-40 battleships, but that's more due to nature of new BC's and TE's than Freighters, so you might want to re-consider where a potential balance fix should apply.. this is a signature |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
1369
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Posted - 2012.03.10 11:32:00 -
[12] - Quote
c4 t wrote:No. And while we're at it, let's make corporate hangar arrays on orcas/rorq/carrier/sc scannable and have their stuff drop.
why, whiners whining about whiners and contra-argumenting by whining about something they want to change specifically for their favor. |

EmmaFromMarketing
Pator Tech School Minmatar Republic
8
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Posted - 2012.03.10 11:39:00 -
[13] - Quote
I was wondering if it was the OP that lost that 10 bill freighter in Uedama yesterday.
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Serge Bastana
GWA Corp
249
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Posted - 2012.03.10 12:30:00 -
[14] - Quote
Not that character, no, but it does show a prime example of putting all your eggs in one basket. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |

Raiz Nhell
DEEP CORPS
39
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Posted - 2012.03.10 12:42:00 -
[15] - Quote
Grey Azorria wrote:FYI Q-ships failed miserably in real life.
Ask the HMAS Sydney if freighters with guns work in real life... I'm so carebear my Pod bleeds rainbow...
Beers + nullsec + dodgy fit = Loss mail |

Renturu
Tribal Spirit The Nest Alliance
163
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Posted - 2012.03.10 12:45:00 -
[16] - Quote
I do understand that Q-Ships were not as powerful as we would like the concpet to be, The idea that a Mining barge, chomping away at rocks, suddenly turning on a potential killer would be a great idea. I would love to be able to entice would be gankers and suddenly tackle and unload a massive onslaught of DPS upon my victim.
Perhaps a ship that, upon creation (using the same concept as the T3's), you select for the 5 slots as to what size ship (Mining Barge - small, Mining Barge - Large, Standard Hauler - Small and Large(freighter, maybe?). Also, that your ship type would have the same haul (in appearance) as the already existing ships in EvE - so as to not let would be gankers ID you as a war ship in disguise.
Also, for set mining barges, depending upon your configuration, would have 3 miners (indicative of a Hulk) and 2 (to look like a Mackinaw). Difference on config is based on how much you are willing to spend and skills to use mods).
Ideas? If EvE WiS is Space Barbie, then I'm built like a Ken Doll:
Nothin' but 14 inches of T'aint; Smooth, from front to butt!!! |

Alara IonStorm
1764
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Posted - 2012.03.10 12:49:00 -
[17] - Quote
Raiz Nhell wrote:Grey Azorria wrote:FYI Q-ships failed miserably in real life. Ask the HMAS Sydney if freighters with guns work in real life... You mean the Ship that was sunk by the German Auxiliary Cruiser Kormoran? In fact I made mention of how I would enjoy Auxiliary Cruisers in EVE but it has little to do with Q-Ships. I will however ask the Sidney just in case.
Alara: What is your opinion on Q-Ships? HMAS Sydney: They were never really that good. Alara: And your thoughts on Auxiliary Cruisers? HMAS Sydney: No Comment. (Grumbles angrily in the corner.)
Renturu wrote: Perhaps a ship that, upon creation (using the same concept as the T3's), you select for the 5 slots as to what size ship (Mining Barge - small, Mining Barge - Large, Standard Hauler - Small and Large(freighter, maybe?). Also, that your ship type would have the same haul (in appearance) as the already existing ships in EvE - so as to not let would be gankers ID you as a war ship in disguise.
Also, for set mining barges, depending upon your configuration, would have 3 miners (indicative of a Hulk) and 2 (to look like a Mackinaw). Difference on config is based on how much you are willing to spend and skills to use mods).
Ideas?
A Ship of that size would be an Auxiliary Cruisers.
Which is a great idea IMO. Appearing on the overview as the Ship type it is disguised as until it opens fire.
Check out the design of the Kormoran. I find it fascinating. |

Pak Narhoo
Knights of Kador
418
|
Posted - 2012.03.10 12:51:00 -
[18] - Quote
c4 t wrote:No. And while we're at it, let's make corporate hangar arrays on orcas/rorq/carrier/sc scannable and have their stuff drop. Lol, you want the cake and eat it?  You have to cut the ops team some slack, trolling the player base with made up downtime estimates is the only fun they get around here.-á(CCP Nullarbor) |

Warzon3
Solar Storm The Forsaken.
21
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Posted - 2012.03.10 12:55:00 -
[19] - Quote
I started playing even in 2008 back then the general rule of thumb was not to carry more then 1.5-2 billion isk worth of items in your freighter.
Now you start to whine that with the new tier 3 BC's it is to easy to gank but it became harder. You no longer get insurance payout if you lose your ship to concord. Yes you can gank now with BC's but if you take 12 tornado's it costs you about 700 mil.
Before the change where you would get insurance if concord popped you it cost you like 5-10 mil a person to suicide a BS and you would just take a BS with 8 guns.
so currently it costs more to gank you wich makes it harder.
Just play smart and carry not more then 2 bil and you should not become a target (unlless they are doing it for the fun but then you wil get killed anyway.
Back in 2008 when I started playing everyone told me not to carry more then 1.5-2 bil in a freighter so nothing has changed at all. |

gfldex
349
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Posted - 2012.03.10 13:03:00 -
[20] - Quote
XJennieX wrote:12 tornados
If the defender brings 12 pilots as well, the freighter wont pop.
The game has a tutorial that gives you a mining laser and a railgun and tells you to go shoot rocks and red crosses. It teaches you nothing else. It's been that way for 8 years, so are you really surprised that there are people who aren't aware that this is a pvp game? --Jafit McJafitson |
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Rengerel en Distel
Tadakastu-Obata Corporation The Honda Accord
14
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Posted - 2012.03.10 13:14:00 -
[21] - Quote
gfldex wrote:XJennieX wrote:12 tornados If the defender brings 12 pilots as well, the freighter wont pop.
Perhaps i'm wrong, but in a suicide gank where 12 pilots take you out in one or two volleys, exactly what are defenders supposed to do to stop that? They've already started to fire before they even lock on, and a freighter isn't going to make it back to the gate or warp away before lock.
Don't assume bad intent, when stupidity is the much more likely cause. |

Can ta'think
Advantage Inc The Matari Consortium
0
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Posted - 2012.03.10 13:46:00 -
[22] - Quote
Rengerel en Distel wrote:gfldex wrote:XJennieX wrote:12 tornados If the defender brings 12 pilots as well, the freighter wont pop. Perhaps i'm wrong, but in a suicide gank where 12 pilots take you out in one or two volleys, exactly what are defenders supposed to do to stop that? They've already started to fire before they even lock on, and a freighter isn't going to make it back to the gate or warp away before lock.
11 ship with remote Armor reps..... + 1 Inty flying ahead....
On the other side of the fence it does make be giggle at the e-pee rubbing going on over FR kills when BPc's still show as the value of the BPO's
The highest value loss on EvE Kill is only there because the obvious 40+ copies of the same print get counted as BPO!
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Renturu
Tribal Spirit The Nest Alliance
163
|
Posted - 2012.03.10 13:52:00 -
[23] - Quote
Alara IonStorm wrote:A Ship of that size would be an Auxiliary Cruisers. Which is a great idea IMO. Appearing on the overview as the Ship type it is disguised as until it opens fire. Check out the design of the Kormoran. I find it fascinating. This page on the Komet is very interesting as well as the Diagram. The role out 5" Guns and even a hidden float plane are very cool. The Diagram shows hidden compartments for them. It also had Torpedo Tubes and AA Guns.
I LIKE IT!!!
If EvE WiS is Space Barbie, then I'm built like a Ken Doll:
Nothin' but 14 inches of T'aint; Smooth, from front to butt!!! |

adopt
Enlightened Industries Test Alliance Please Ignore
278
|
Posted - 2012.03.10 13:58:00 -
[24] - Quote
Don't fly what you can't afford to lose. It is your own fault for loading your freighter with, for example, 20 of every single subsystem, which in turn, is worth around 30 billion isk. I would suicide gank you so you rage more, tears are so sweet... Shadoo > Always remember to fit Cynosural Field Generator I, have 450 Liquid Ozone in your cargo and convo a friendly Pandemic Legion member if you have a capital or super capital ship tackled. |

Mai Khumm
Apple Construction Inc Northern Associates.
181
|
Posted - 2012.03.10 14:04:00 -
[25] - Quote
If you scout, take back routes, and have logi support. No freighters would get ganked (or make it alot harder)
Wait, wait, wait, wait.....that's common sense, it has no place in EVE, nvm... "Being drunk is a good disguise. I drink so I can talk to a**holes. This includes me." |

Alara IonStorm
1765
|
Posted - 2012.03.10 14:29:00 -
[26] - Quote
Mai Khumm wrote:If you scout, take back routes, and have logi support. No freighters would get ganked (or make it alot harder) Yes because Logi works so well during an Alpha Strike... To say noting about how little is actually repped from a Logi on ship with no Resist increasing mods in the amount of time it take to take down one Freighter. But all that is secondary to the most important factor in Repairing a Freighter. The Hull Points...
As well the amount of HP in a Freighter Armor or Shield amounts to about 2 Tornado Alphas so literally 100 Logi on a Freighter will only remove 2 Tornado's worth of Gank which in your common overkill situation amounts to nothing. All firing at once they will be set up to kill the ship instantly unless in an area where they can get a second volley. In a Second volley scenario even if the Logi completely Repairs the Armor and Shields if the Damage done to the Hull is about halfway the second concentrated volley will kill said Freighter. Even a lot harder is a stretch.
As for scouts if the Gank team is logged off with any scout on grid and with 5-10 Ships on every gate in High Sec especially anywhere near any kind of trade system big or small they can be on top of a Freighter before warp even with webs. Made worse by the fact that the scout say a Sebo'd Cruiser can hold said Freighter long enough for the Gank team to get on top of the Ship and Warp Disrupt it, if Warp time was an issue.
Mai Khumm wrote: Wait, wait, wait, wait.....that's common sense, it has no place in EVE, nvm...
I have noticed by your above points.
No matter your stance on the issue you can not counter it with the above strategies. Something Freighter pilots should know encase they try to take such advice. |

Andski
GoonWaffe Goonswarm Federation
2343
|
Posted - 2012.03.10 14:43:00 -
[27] - Quote
step 1: get a titan step 2: put a titan in a small tower in a lowsec system adjacent to highsec step 3: bridge your freighter to a station cyno in the nearest lowsec system to your destination step 4: move freighter to destination "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Andski
GoonWaffe Goonswarm Federation
2343
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Posted - 2012.03.10 14:45:00 -
[28] - Quote
it's so easy i don't know why everyone isn't doing it "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Pak Narhoo
Knights of Kador
418
|
Posted - 2012.03.10 15:37:00 -
[29] - Quote
Andski wrote:step 1: get a titan step 2: put the titan in a small tower in a lowsec system adjacent to highsec step 3: bridge your freighter to a station cyno in the nearest lowsec system to your destination step 4: move freighter to destination
Look again at the linked freighter kill (and related kills) with the 11 bil drop. You have to cut the ops team some slack, trolling the player base with made up downtime estimates is the only fun they get around here.-á(CCP Nullarbor) |

Nex apparatu5
Dreddit Test Alliance Please Ignore
224
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Posted - 2012.03.10 16:02:00 -
[30] - Quote
I like how the second post is the OP's alt, trying to support OP. |
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