
MachineMk2
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Posted - 2004.05.10 22:28:00 -
[1]
Wow...TONS of whining. :) But hey, everyone has invested in their missiles so they are gonna be defensive. I think a lot of people are approaching this from the standpoint that missiles should continue to be UBER, which they are now. They probably DO need to be nerfed a bit. There's no comparison between a missile and any turret in terms of the damage or ability to hit, and that's just wrong when it comes to balance. Personally, I hate the idea of any one weapon be sought after over all others.
But, like I said, some tweeaks would make the changes better:
1) Heavy launchers should have cruise missiles, and the cruise missiles skills requirement should be reduced. IMO they are out of place in the hierarchy. Cruise missiles should be decent multi-purpose missiles. Not as accurate as lights or heavies, but perhaps faster and more damage.
2) Torps should have their skills requirements increased and they should be expensive and do horrendous amounts of damage. Right now, they are a waste of time and money. Make these things real cap-ship busters and the province of battleships. I'm talking about a slow (800ish), big (0.8-1.0), massive warhead (1,000hp or higher) type missile that can only be loaded into seige launchers and only on battleships.
3) Anti-missile countermeasures need to be added to the game. Either as modules, skills, or both. They need not be 100% effective (in fact 25% would be fine, and perhaps increased via skill and more effective vs slower missile, etc). In fact a point defense turret would require the sacrifice of a hardpoint and ammo or cap, and perhaps would be useful against drones. Just an idea.
4) There's absolutely NO way a frigate should be able to take down a battle ship. In fact, taking down a cruiser should be VERY hard with a frigate. No cruise missiles for frigates. But they shoul be able to keep heavies. Frigates are light, and they should be useful against other frigates, and en masse against cruisers...but non-effective against a battleship.
Um...that's all I have to say about that. :)
Oh, and the Raven SHOULD get a CAP boost. And the Typhoon needs that range boost too.
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