| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

David Esat
|
Posted - 2008.06.12 16:35:00 -
[1]
So anyone know what kind of ships to use for a lvl3 mission. The last time I tried it with a BC, it almost got blown up in the first minute or so. Thus, is it better if I get a BB to do it?
|

Aenea Saito
|
Posted - 2008.06.12 16:42:00 -
[2]
What type of ship do you have and what are your skills? A BC is the proper ship for a level 3, but you might need to up some of your skills in order to tank the damage.
|

David Esat
|
Posted - 2008.06.12 16:46:00 -
[3]
Sorry, even though I have on this game for almost a year, I haven't been playing that much. So what skills do I need or are necessary to have?
|

Aenea Saito
|
Posted - 2008.06.12 16:53:00 -
[4]
Edited by: Aenea Saito on 12/06/2008 16:55:54 What do you have currently fitted and to what ship? What are your current cap skills at? armor and shield skills? Ive only just started level 3s in my drake and have had no problems tanking the damage with only one warp out on Blockade.
|

David Esat
|
Posted - 2008.06.12 17:04:00 -
[5]
Brutix, four regular rail guns and three blasters. Aside from that medium shield booster, medium armor repairer, medium hull repair, and three power core upgrades and nano armor plate and of course drones. As for the skills, I have very minimal skill in terms of increasing damage resistance and increasing maximum shield and armor. |

Aenea Saito
|
Posted - 2008.06.12 17:22:00 -
[6]
Edited by: Aenea Saito on 12/06/2008 17:25:01 OK,
Don't mix guns. Many threads on this, since the quickest way to reduce the strain on your tank is to kill the offender. Pick blasters or rails, not both. Get rid of the hull repairer, you need to increase your armor resistance. If your into structure you've already lost.
Your low slots are for your tank, not for increasing your power grid. Fit hardeners in the lows with the repairer.
Skillwise you need good cap skills in order to permarun the tank. And you need to work on your mechanic skills so that less damage is inflicted to you. Get your drone skills up to tech 2. the Brutix has a nice sized drone bay.
EDIT: Get the eve fitting tool and eve mon. EFT helps when fitting out your ship and eve mon will help you plan out the skills you need. Eve mon also has links to battleclinic with many many common fits for all ships. |

FT Diomedes
Ductus Exemplo
|
Posted - 2008.06.12 17:31:00 -
[7]
Edited by: FT Diomedes on 12/06/2008 17:31:06
Originally by: David Esat Brutix, four regular rail guns and three blasters. Aside from that medium shield booster, medium armor repairer, medium hull repair, and three power core upgrades and nano armor plate and of course drones. As for the skills, I have very minimal skill in terms of increasing damage resistance and increasing maximum shield and armor.
Ouch. That has to be one of the worst setups I have ever seen. Try this:
[Brutix, Dio's Brutix] Magnetic Field Stabilizer II Armor Thermic Hardener II - rat specific Armor Kinetic Hardener II - rat specific Damage Control II Medium Armor Repairer II
10MN Afterburner II Cap Recharger II Cap Recharger II Cap Recharger II
200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M
[empty rig slot] [empty rig slot] [empty rig slot]
Hammerhead II x5
If you cannot fit/use this - train to fit/use this.
|

Fist1
Conclave of Shawdows StarFleet Federation
|
Posted - 2008.06.12 18:01:00 -
[8]
Edited by: Fist1 on 12/06/2008 18:01:47
Originally by: David Esat So anyone know what kind of ships to use for a lvl3 mission. The last time I tried it with a BC, it almost got blown up in the first minute or so. Thus, is it better if I get a BB to do it?
wtf is a BB? and if you almost lost a BC in 2-3 minuets you were fitted wrong. you do not try to shield, armor, and hull repair at the same time. also never use long and short range weapons at the same time. a brutix is a gallente ship so its an armor tanker. use a armor rep, some armor resist, a damage control, some tracking moduels, and some cap recharge moduels.
|

Oakrayven
Federal Navy Academy
|
Posted - 2008.06.12 18:14:00 -
[9]
Edited by: Oakrayven on 12/06/2008 18:15:09 Edited by: Oakrayven on 12/06/2008 18:14:47
Originally by: Fist1 Edited by: Fist1 on 12/06/2008 18:01:47
Originally by: David Esat
Quote: wtf is a BB?
Battle ship, its from the old English navy terminology for them.
see
http://www.hazegray.org/faq/smn2.htm |

Aenea Saito
|
Posted - 2008.06.12 18:22:00 -
[10]
BB is the correct naval hull classification for battleships
ex. USS New Jersey (BB-62)
Just as nuclear carriers are shortened to CVN
Hull classification symbols
|

David Esat
|
Posted - 2008.06.12 18:58:00 -
[11]
Originally by: FT Diomedes Edited by: FT Diomedes on 12/06/2008 17:38:03
Originally by: David Esat Brutix, four regular rail guns and three blasters. Aside from that medium shield booster, medium armor repairer, medium hull repair, and three power core upgrades and nano armor plate and of course drones. As for the skills, I have very minimal skill in terms of increasing damage resistance and increasing maximum shield and armor.
Ouch. That has to be one of the worst setups I have ever seen. Try this:
[Brutix, Dio's Brutix] Magnetic Field Stabilizer II Armor Thermic Hardener II - rat specific Armor Kinetic Hardener II - rat specific Damage Control II Medium Armor Repairer II
10MN Afterburner II Cap Recharger II Cap Recharger II Cap Recharger II
200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M 200mm Prototype I Gauss Gun, Antimatter Charge M
[empty rig slot] [empty rig slot] [empty rig slot]
Hammerhead II x5
If you cannot fit/use this - train to fit/use this. Better still, forget the Brutix and get a Myrmidon:
[Myrmidon, Dio's Myrmidon] Energized Adaptive Nano Membrane II Armor Thermic Hardener II Armor Kinetic Hardener II Damage Control II Medium Armor Repairer II Medium Armor Repairer II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M Drone Link Augmentor I
Auxiliary Nano Pump I Auxiliary Nano Pump I Nanobot Accelerator I
Hammerhead II x5
How much does it cost to fit all these equipments? Furthermore, what's the engagement range for your Brutix fit? I mean how far can it shoot and hit target? |

Aenea Saito
|
Posted - 2008.06.12 19:13:00 -
[12]
Ran this setup through EFT,
range on the guns is 21km Optimal+falloff
Now that can be easily changed with different ammo
Iron will net you 45km Tungsten 40km
and so on down the line. |

David Esat
|
Posted - 2008.06.12 19:49:00 -
[13]
Edited by: David Esat on 12/06/2008 19:51:13 Hey what skill can increase powergrid total? Also, I think I can shoot up to 45km with my current railgun, which is 250 mm Railgun I, using iridium charge, so I think I will try to increase the power grid and put more of those. Also, seems like that the EVE fit I downloaded won't estimate the price for me, so can someone give me an estimate of just the Brutix fit? Thanks a lot.
|

Shigeru Tamura
|
Posted - 2008.06.12 20:16:00 -
[14]
Originally by: David Esat Edited by: David Esat on 12/06/2008 19:51:13 Hey what skill can increase powergrid total? Also, I think I can shoot up to 45km with my current railgun, which is 250 mm Railgun I, using iridium charge, so I think I will try to increase the power grid and put more of those. Also, seems like that the EVE fit I downloaded won't estimate the price for me, so can someone give me an estimate of just the Brutix fit? Thanks a lot.
Engineering increases your powergrid - get it to 4 asap and then to 5 when you can (make it a priority though).
Use the in-game market to price & locate your items.
|

Resamo
|
Posted - 2008.06.12 20:36:00 -
[15]
Originally by: Fist1 Edited by: Fist1 on 12/06/2008 18:01:47
Originally by: David Esat So anyone know what kind of ships to use for a lvl3 mission. The last time I tried it with a BC, it almost got blown up in the first minute or so. Thus, is it better if I get a BB to do it?
wtf is a BB? and if you almost lost a BC in 2-3 minuets you were fitted wrong. you do not try to shield, armor, and hull repair at the same time. also never use long and short range weapons at the same time. a brutix is a gallente ship so its an armor tanker. use a armor rep, some armor resist, a damage control, some tracking moduels, and some cap recharge moduels.
Well since this is eve and not the US navy... a BB is a blackbird, and i am not sure how an ecm cruiser is going to help him here.
(yes i know he meant bb for battleship i am just being more correct since this is eve..) |

Fist1
Conclave of Shawdows StarFleet Federation
|
Posted - 2008.06.12 20:55:00 -
[16]
Edited by: Fist1 on 12/06/2008 20:55:48
Originally by: Aenea Saito BB is the correct naval hull classification for battleships
ex. USS New Jersey (BB-62)
Just as nuclear carriers are shortened to CVN
Hull classification symbols
Sorry. I'm army not navy
also don't remember any BS's being made(US anyway) after the WWII era Iowa class, but I could be wrong. |

FT Diomedes
Ductus Exemplo
|
Posted - 2008.06.12 20:58:00 -
[17]
To fit a BC with a full rack of 250mm railguns, you will need Engineering V and Advanced Weapon Upgrades to at least IV and possibly V. I put those fits up because they are fairly comfortable if you have lower fitting skills. Fitting things like 250mm Railgun IIs may require AWU V.
You can also get 1, 3 and 5% powergrid implants - but I don't endorse the use of such things - there are much better implants you can use.
As for the cost of those setups - use http://www.eve-central.com/ or your ingame market in a region with a good market (e.g. Sinq Laison, Essence, The Forge) - not some backwater (Everyshore, 0.0). A fully rigged BC fit shouldn't cost more than 90 million with best named/Tech II gear and drones. |

Aenea Saito
|
Posted - 2008.06.12 21:04:00 -
[18]
as stated Engineering will increase your total grid, but make sure as your training that up to fit the weapons you have the cap to fire and tank at the same time. Cap skills are
Primary: Energy Management (increases total available cap) Energy Systems Operations (increases cap recharge rate)
Secondary: Controlled Bursts (reduces cap needed to fire)
For fitting those weapons without having to add modules you will need
Engineering (increases max CPU) Electronics (Increases max powergrid) Weapons Upgrades (Reduces CPU needs of weapons) Advanced Weapons Upgrades (Reduces powergrid needs of weapons
With the exception of the weapons upgrades you'll want all of those skills to 4 preferably 5 as soon as possible. This will help you fit ALL ships you come across.
Weapons Upgrades has to be taken to 5 to get Adv Weaps.
Remember any module that just helps you fit weapons is not helping you tank damage.
|

Faekurias
Black Legion Command Red Dawn Alliance
|
Posted - 2008.06.12 22:36:00 -
[19]
Edited by: Faekurias on 12/06/2008 22:36:55 I'd recommend a HAC(Heavy Assault Cruiser) They're fast and you can semi-nano them with a afterburner. You'll be through the missions in no-time. Esp if you're using a missile HAC.
Supreme Legion Commander of the Black Legion Fleet We're recruiting. Hitmeup ingame. |

FT Diomedes
Ductus Exemplo
|
Posted - 2008.06.13 01:27:00 -
[20]
Originally by: Faekurias Edited by: Faekurias on 12/06/2008 22:36:55 I'd recommend a HAC(Heavy Assault Cruiser) They're fast and you can semi-nano them with a afterburner. You'll be through the missions in no-time. Esp if you're using a missile HAC.
HACs are not nearly as good as BCs for missions - and they cost 2-3x more. Not to mention being more skill intensive. The exception is the Ishtar - which can do any level of missions and is very capable. ------------
Improvize. Adapt. Overcome. |

Mara Rinn
|
Posted - 2008.06.13 02:28:00 -
[21]
I was happily soloing level 3 missions in a Caracal. Just fit an afterburner and overdrive, make sure you get Missile Projection and Missile Bombardment to 4 ASAP, then focus on missile operations.
Make sure you also have a fast frigate to allow you to kite stuff away from warp in point in the "aggro on entry" missions.
And bookmark all rooms so you can come back after mission hand-in to salvage with an MWD-equipped salvage boat - the wrecks will be spread over all of known space :P |

FT Diomedes
Ductus Exemplo
|
Posted - 2008.06.13 10:45:00 -
[22]
Originally by: Mara Rinn I was happily soloing level 3 missions in a Caracal. Just fit an afterburner and overdrive, make sure you get Missile Projection and Missile Bombardment to 4 ASAP, then focus on missile operations.
Make sure you also have a fast frigate to allow you to kite stuff away from warp in point in the "aggro on entry" missions.
And bookmark all rooms so you can come back after mission hand-in to salvage with an MWD-equipped salvage boat - the wrecks will be spread over all of known space :P
This is why you use a Drake or Myrmidon. You can warp in, draw full aggro and kill everything wothout moving. Then BM that spot and come back with your salvage ship. With everything close, salvaging takes no time at all. ------------
Improvize. Adapt. Overcome. |

Stazzmo
Stealth Assassins
|
Posted - 2008.06.13 16:07:00 -
[23]
Instead of the Brutix, I'd suggest a Myrmidon for missions. Especially if you rely on drones for damage.
Save the Brutix for shooting people.  I dream of electric sheep. |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |