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Days End
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Posted - 2008.06.14 00:19:00 -
[1]
Sigh, I finally gave in and installed a windows XP partition on my system today. Its nice that they give us a link with a "linux" client but when I can download wine(1.04) and the windows version then get almost the same performance made me cry a little inside. I know its a lot to ask especially since its a directX game but still we can hope/beg for it.
So on another note fill this thread with *****ing/moaning or begging/crying and maybe one day they will give us a real linux client . |
Flavien Potier
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Posted - 2008.06.14 01:36:00 -
[2]
I wish your dream could come true.
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M1AU
Rheintal Underground Rising
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Posted - 2008.06.14 03:34:00 -
[3]
I also wish your dream could come true.
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brainball
GoonFleet GoonSwarm
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Posted - 2008.06.14 15:38:00 -
[4]
I'dd also like peace in the middle east as well, but asking for it won't make it so any sooner. Its a well established fact that the eve rendering engine is based upon DirectX, actually recently they even released a new one with the premium graphics. So unless someone magically creates a full DirectX implementation for windows, there is no chance in hell we'll see a true native linux client.
Stop whining and just live with it.
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Thebro Nobrunder
Schrodinger's Renegades
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Posted - 2008.06.16 16:13:00 -
[5]
Currrent the Cedega client is terrible. There are graphics corruption issues, extremely bad performance, and no premium graphics support.
Perhaps most concerning is that wine solves all these issues.
Why precisely are they even dealing with transgaming?
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M1AU
Rheintal Underground Rising
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Posted - 2008.06.16 16:28:00 -
[6]
The only reason could be Transgaming is a company and not a community like wine. Even though they could have chosen another company which also supports the wine community and using wine instead of winex. As things look like at the moment, it would most likely work better.
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Mamede
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Posted - 2008.06.17 22:40:00 -
[7]
It would be easier to just contract a few guys to CCP that knew lots about wine instead of paying cedega, but hey..that's my opinion. Guess transgaming advertisement staff must be good.
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Aurinkokuningas
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Posted - 2008.06.20 11:47:00 -
[8]
It is a common false assumption that porting DirectX applications to Linux (using SDL & co) would be hard. Guys like Icculus have ported complete commercial games in couple days, when contracted.
The fact is that in the end they (the available APIs) do the same thing. Renaming a function there, or changing some order & logics difference really doesn't take much time - especially if there is already experience of that available. (Doing those things for the first time would be much different task...)
I love my Linux. Not because I have any specific love towards software (software fanbois should be plain executed publicly) but because it is not like a kid with ADHD. I can focus on MY tasks instead of tending to the operating system (Vista is a nightmare). So I for one stick with Linux even if there will be no real native Eve client available.. I just hope there will be even in the future are least some way to keep on playing. Booting up Windows is not an option.
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Becka Call
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Posted - 2008.06.25 00:00:00 -
[9]
Originally by: Aurinkokuningas It is a common false assumption that porting DirectX applications to Linux (using SDL & co) would be hard. Guys like Icculus have ported complete commercial games in couple days, when contracted.
The fact is that in the end they (the available APIs) do the same thing. Renaming a function there, or changing some order & logics difference really doesn't take much time - especially if there is already experience of that available. (Doing those things for the first time would be much different task...)
Therein lies the rub.
If CCP's GUI designers/coders were well versed in OpenGL; They probably would have used it for the premium graphics client.
I can understand why they chose to do the premium client with DX10. I am curious though if they had it do over, if they would have gone with OpenGL instead. Its tough being tied to a proprietary technology, and being so reliant on the good intentions of MS isn't where I would want my business to be.
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Lix Titrax
K Directorate
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Posted - 2008.06.26 03:41:00 -
[10]
Originally by: Becka Call I can understand why they chose to do the premium client with DX10.
The Premium Client is DX9, and a DX10 client is something they are thinking about for the future. The Premium Client, using the classic graphics, runs great under Wine, and some people on this forum have had some luck running the premium graphics in Wine as well.
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Katrina Bekers
Hikage Corporation Paxton Federation
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Posted - 2008.06.26 15:51:00 -
[11]
Originally by: Lix Titrax The Premium Client, using the classic graphics, runs great under Wine
The Premium Client, using the premium graphics, runs great under WINE, too. --- Kate :: HKG :: PXF |
Becka Call
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Posted - 2008.06.27 05:45:00 -
[12]
Originally by: Lix Titrax
Originally by: Becka Call I can understand why they chose to do the premium client with DX10.
The Premium Client is DX9, and a DX10 client is something they are thinking about for the future. The Premium Client, using the classic graphics, runs great under Wine, and some people on this forum have had some luck running the premium graphics in Wine as well.
Sorry should have said "I understand why they used DX9c." You are of course correct.
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BigWhale
Gallente Three WiseMen Association
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Posted - 2008.06.29 08:21:00 -
[13]
Building something that works on all linux distributions can really be a pain in the arse. I know, I've tried many times and it was always a pain.
Which distribution should we support? Fedora? CentOS? Ubuntu? Debian?! Mandriva? Suse?
Sometimes a nightmare.
However, I am keeping my fingers crossed that CCP will in the long run support linux natively. :)
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Debeus
Amarr Princeps Corp T e r c i o s
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Posted - 2008.06.29 19:05:00 -
[14]
Then you have to try building static (not linked to libs) binaries. You know, like those huge windows apps... Perhaps just leaving libc.
If you need some inspiration, get a 3D game like Wolfenstein: Enemy Territory, or something simpler like TeamSpeak 2 (make sure you use alsa or sdl tho...)
Also, you guys seemed to miss this thread (read near the end) ^_^ -- Running Eve Online Premium with Ubuntu 8.04 |
Aurix Lexico
Slacker Industries Cruel Intentions
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Posted - 2008.06.29 21:08:00 -
[15]
Games like Savage have only one linux binary (well, maybe another one for 64 bit systems) by using statically linked libraries, as the poster above me suggested.
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Katrina Bekers
Gallente Hikage Corporation Paxton Federation
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Posted - 2008.06.30 15:32:00 -
[16]
Even software not statically linked or binary blobbed can be easily packaged and distributed to work on most OpenGL-enabled linux distros without any fuss.
Need an example? Second Life native linux client: every object file you need is in the tar.gz you download from the official site. (Or you may compile your own optimized version with your own optimized libraries with the available GPL'ed sources, if you're willing and apt to do so. But this is another story.)
The binary works straight out of the tarball. LD_LIBRARY_PATH is your friend, coupled with an amazing dynamic library loader (/lib/ld-linux.so.2) and one of the best file formats around (ELF). --- Kate :: HKG :: PXF |
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