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LiverpoolFC
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Posted - 2004.05.12 13:46:00 -
[1]
You got 3 Options if your not happy with the missile nerf.
1) Suspend your account/s and tell then why in the box supplied. I done that already and also had a moan about tech II BP's and a few other things that have narked me. Doubt it will do much good but if 5000 of us do it them maybe the listen. Only takes a minute to reactivate.
2) Wait for the targeting balance change and missile nerf to be implemented in Chaos and get some mates to test it out. We are planning to do that as soon as is practical. Most of the best combat pilots in the game do this, maybe we should listen to their comments as they tend to be the first to adopt a new strategy. Pirates maybe be scum to many, but the good ones know their stuff and most are willing to share information. They love this game as much as anyone. Listen and learn.
3) Accept its coming in and start training gunnery and associated skills or drop combat and concentrate on other aspects of the game such as production, research, mining, trade and agents. Its obvious to me that with a game that contains so much depth its going to be impossible to be an expert in all things and I am sure the Devs have said they expect more people to specialise as the game grows.
I hated caster when it came in but after 2 days I realised how good it was, had to retract some "I quit" comments on the forum.
As for the proposed change at this stage I believe that my suicide kestrel alt will no longer be able to deal with ore thieves in his own unique way. I believe that newb's will leave the game cos they will be unable to partake in effective PVP unless they have a battleship and millions of skill points in combat. The first few months of this game are the most difficult and its important we retain the newbs so that the game continues to grow.
These proposed changes to targeting, accuracy and missile are more important than player owned structures, titans, conquerable bases and tech V BP's. These changes affect everyone and for the sake of the games future they got to get it right. Lets help them.
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Discorporation
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Posted - 2004.05.12 14:06:00 -
[2]
- Suicide Kestrels won't be needed with Criminal Flagging activated - Newbs can use turrets or light missiles like they should (and still be effective)
[Heterocephalus glaber]
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Bohr
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Posted - 2004.05.12 14:26:00 -
[3]
Right 
I think a lot of the anger experienced is because a lot of people has planned their training and, their whole involvement in EvE, on the way things are now. So, a major nerf, and i dare say nerf on the frig part, is bound to cause a lot of angry people.
Spent allmost 3 days digesting it, and i still think the frig nerfs suck uber big time :/. Can't wait to get on Chaos and see if i'm right.
Yours Bohr
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DHU InMe
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Posted - 2004.05.12 14:40:00 -
[4]
The best stratagene is the one that can adapt to most of situation and learn from his errors.
A guy that only have tech 2 weapon or belive is equipement is the best combinaison should not alway win again players finding a way to overwhelm him in number or a well planned strategic plan. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

George Patton
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Posted - 2004.05.12 16:12:00 -
[5]
The Eternal MMORPG question...
Why do the forums will with "Nerfing" complaints and threats of unsubscribing every time a new patch comes out... But someone who stopped playing a year ago comes back and says how great the game looks and feels?
I assure you.. these changes will be okay.
Vice President in Charge
XONE trading company
www.fightingfreelancers.com |

ErrorS
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Posted - 2004.05.12 17:17:00 -
[6]
ive got 3 times more skill points in missles then i do any other skill.. 10times what I have in gunnery.
these changes will make weeks of training useless for me. but i am sooo excited.. ________
I'm strict Caldari
"The grass is always greener on the other side" - Maybe they're not as uber as you think?
-ErrorS |

Arkanis
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Posted - 2004.05.12 18:27:00 -
[7]
Hears me thinking the three options where.
Accept the Thai Prime Minister's bid.
Accept Morgan's bid.
Decline both.
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DeathBunny
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Posted - 2004.05.12 18:42:00 -
[8]
Originally by: ErrorS ive got 3 times more skill points in missles then i do any other skill.. 10times what I have in gunnery.
these changes will make weeks of training useless for me. but i am sooo excited..
You'll just excel in missile use thats all nothing more. Fear The Bunny
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Expert Newbie
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Posted - 2004.05.12 18:59:00 -
[9]
Edited by: Expert Newbie on 12/05/2004 19:04:17 Here's my 3 options for you:
1. Go play some other game and whine there when they do balance changes. 2. Go outside and get a real life. 3. Write your own MMORPG and see how many people whine at you.
If you want to leave go ahead, nobody cares. Just another whiner gone.
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Deadflip2
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Posted - 2004.05.12 19:05:00 -
[10]
Originally by: LiverpoolFC You got 3 Options if your not happy with the missile nerf.
1) Suspend your account/s and tell then why in the box supplied. I done that already and also had a moan about tech II BP's and a few other things that have narked me. Doubt it will do much good but if 5000 of us do it them maybe the listen. Only takes a minute to reactivate.
2) Wait for the targeting balance change and missile nerf to be implemented in Chaos and get some mates to test it out. We are planning to do that as soon as is practical. Most of the best combat pilots in the game do this, maybe we should listen to their comments as they tend to be the first to adopt a new strategy. Pirates maybe be scum to many, but the good ones know their stuff and most are willing to share information. They love this game as much as anyone. Listen and learn.
3) Accept its coming in and start training gunnery and associated skills or drop combat and concentrate on other aspects of the game such as production, research, mining, trade and agents. Its obvious to me that with a game that contains so much depth its going to be impossible to be an expert in all things and I am sure the Devs have said they expect more people to specialise as the game grows.
I hated caster when it came in but after 2 days I realised how good it was, had to retract some "I quit" comments on the forum.
As for the proposed change at this stage I believe that my suicide kestrel alt will no longer be able to deal with ore thieves in his own unique way. I believe that newb's will leave the game cos they will be unable to partake in effective PVP unless they have a battleship and millions of skill points in combat. The first few months of this game are the most difficult and its important we retain the newbs so that the game continues to grow.
These proposed changes to targeting, accuracy and missile are more important than player owned structures, titans, conquerable bases and tech V BP's. These changes affect everyone and for the sake of the games future they got to get it right. Lets help them.
4) end youreself(tm)  --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Xavier Cardde
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Posted - 2004.05.12 19:06:00 -
[11]
I agree its a terrible Idea and that CCP should be trying to fix more pressing balence issues like lasers not being worth use at all.
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Tripp Orsam
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Posted - 2004.05.12 19:17:00 -
[12]
Great post LiverpoolFC, eve needs more people like you mate, as for Expert Newbie's reply well, if you play an aggressive narrow minded idiotic character ingame does not mean you have to act like that on the forums, unless you roleplaying on the forum also, in that case you might want to make it more apparent that you are :P
----------------------------- EVE Online perfectly strikes all your free time wrecking your 1994 marriage. |

ErrorS
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Posted - 2004.05.12 20:32:00 -
[13]
Originally by: DeathBunny
Originally by: ErrorS ive got 3 times more skill points in missles then i do any other skill.. 10times what I have in gunnery.
these changes will make weeks of training useless for me. but i am sooo excited..
You'll just excel in missile use thats all nothing more.
not really. most of the skill points are in cruise missles/torps and any prereqs. i doubt ill be flying a battleship any time soon.
im being serious when i say im excited. i cant wait for these new changes.. its worth the weeks ive wasted in cruise/torps. ________
I'm strict Caldari
"The grass is always greener on the other side" - Maybe they're not as uber as you think?
-ErrorS |

LiverpoolFC
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Posted - 2004.05.13 02:44:00 -
[14]
Originally by: Arkanis Hears me thinking the three options where.
Accept the Thai Prime Minister's bid.
Accept Morgan's bid.
Decline both.
Morgans bid is a rights issue that means we get to buy shares in the club. He not giving us the cash just underwriting the rights issue.
But I don't care, we got 4th.
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Demangel
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Posted - 2004.05.13 05:56:00 -
[15]
Originally by: Morkt Drak
Originally by: Discorporation
- Newbs can use turrets or light missiles like they should (and still be effective)
Effective.... Cannon Fodder?
Whilst im mostly ambivalent about the changes Disco~ you cant say with anymore finality that they will be good, and allow what you say, anymore than the naysayers can say they won't.
None of its been even vaguely tried yet so all this hyperbole is way too early.
Now these are words of wisdom....
Everybody just shut up till you have tried the changes and know what your frigging talking about.
Half of you just heard a frigging rumor that missiles where gonna be changed and don't even know what is going to be changed about them other than you can't use Cruise missiles anymore.
If I asked you on the spur of the moment to tell me one other major change besides the missile change that is planned 90% of you would blink your eyes at me and not know what the hell I'm takliung about. Even though that change will effect you very greatly...
If I asked you all on the spur of the moment to explain to me exactly how CCP is going to change missiles, NONE of you could do that, because CCP has only shared it's initial plans with us, not how they will look in final form.
If your so scared about the changes, then quit yer *****in and TEST THEM WHEN THEY COME OUT ON CHAOS!
You never know... you might discover that you where simply being an ignorant whiner after alll... OR hopefully you WILL point out a glaring imbalance to CCP, one they can FIX before it RUINS the game...
Nevermind I already know your answer... It is afteral much easier to run crying to the forums to whine and cry like babies, than actually copy your eve directory and test the patch... I know I know... nobody should expect you to do any testing either...
Thats fine... But the flip side of that sentiment is that nobody who IS involved with testing has to care what you think either... So go ahead and whine... your only digging your own grave.
So we shall see... For better or worse, we shall see if these changes are for the betterment of the game, or the worsening... I won't be shocked or amazed either way...
Because to be honest, while I look foreward to the changes, I'm refusing to get my hopes up or dashed in either direction.
but my advice to you all would be to STFU go read all the patch review threads, all the in testing threads and anything else you can find the time and patience to read... THEN come back here and debate why the changes suck...
Cuz just whining about them, isn't helping anyone...
Am I picking on the whiners?
Yes, because for the most part, those who are for these changes have explained why in detail... while only a small handful of those against the changes have done the same...
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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Falbala
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Posted - 2004.05.13 06:07:00 -
[16]
Yes, as a trader, I can say there is plenty of room for more traders in game, with a lot of isk to make. Just a tip, look for small arms in your region you will notice they are bought 10isk and sold 1000. It is not just small arms it is every single item in the game.
Another example is imicus which is bought (by scammers...) 1k and sold 65k. You can easily make a lot of cash just by offering a reasonable price to the sellers, like 30 or 35k then selling it yourself 65k.
Easily is not the right term of course, because you need to study the market very carefully, but yes, there are a lot of possibilities.
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Ronyo Dae'Loki
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Posted - 2004.05.13 06:10:00 -
[17]
I'm happy, it makes my Taranis uber.

'Course, it makes my Caracal kinda suck... and the missiles + EW make my Scorp kinda suck...
oh well. ------------- My salsa makes all the pretty girls want to dance and take off their underpants. I <3 ( . Y . ) |

DHU InMe
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Posted - 2004.05.15 05:03:00 -
[18]
Originally by: Falbala Yes, as a trader, I can say there is plenty of room for more traders in game, with a lot of isk to make. Just a tip, look for small arms in your region you will notice they are bought 10isk and sold 1000. It is not just small arms it is every single item in the game.
Another example is imicus which is bought (by scammers...) 1k and sold 65k. You can easily make a lot of cash just by offering a reasonable price to the sellers, like 30 or 35k then selling it yourself 65k.
Easily is not the right term of course, because you need to study the market very carefully, but yes, there are a lot of possibilities.
It not big isk in comparaison of 20-60k/min for a cruiser or battleship mining in 0.0 Dark Orchre, Bistro, Arko, Crok, or Spodumain....... Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Falbala
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Posted - 2004.05.15 05:13:00 -
[19]
Yesterday I bought 500k mex at 9. I am going to sell it 16 to 22. You do the maths. It took me less than 1mn so far. And I can do agent missions while I am selling it, or I can build stuff with it.
If I am lazy I put it on escrow at 11 and wait for a buyer that makes 1M/min, what is the fastest?
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Cpt DarkKnight
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Posted - 2004.05.15 07:26:00 -
[20]
Personally I don't see why a frigate should be able to launch such big missiles. When I think of a frigate I think of a fast, small, and nimble ship with small maybe medium guns. Defiantly not big guns. Its lack of fire power is compensated for by its ability to out maneuver the bigger ships, and there guns.
Now why there "nerfing" the cruisers ability to use the cruise missiles I got no idea. I think that the cruiser should be able to use the cruise missile as a secondary weapon. By that I mean the launcher maybe only holds 2 or 3 missiles, and has 20 seconds between shots. The Cruiser can use lasers / heavy missiles / projectile launchers as the primary weapons. That's just my 2 isk worth though.
I like what I see in the missile changes so far though. Not sure on the rest of the changes though.
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