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Thread Statistics | Show CCP posts - 1 post(s) |

Azia Burgi
Science and Trade Institute
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Posted - 2008.06.25 11:25:00 -
[61]
Wow, this eating into my game playing time in a serious way. Azia Burgi http://azia.geekandproud.co.uk BP Profit Calculator EVE Cemetery |

Ch Tang
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Posted - 2008.06.25 14:19:00 -
[62]
Done. Interesting test, but then I like taking all sorts of tests.
Although, I feel that the money-to-play question isn't right. If I buy a game my play depends on how much I like the game, not what it costs.
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Anaalys Fluuterby
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Posted - 2008.06.26 22:01:00 -
[63]
I still can't figure out why most researchers are oblivious to the concept that we enjoy playing games, and aren't playing because of some deep dark issue 
Does fun have to be tied with baggage?
Originally by: CCP Wrangler
Not it isn't, people should be encouraged to get out in low sec space, but never forced to do so.
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Rock'mar Khan
Taggart Transdimensional Virtue of Selfishness
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Posted - 2008.06.27 03:28:00 -
[64]
All the light-yellow and white made my eyes burn...
interesting none-the-less
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Amastat
Omegatech
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Posted - 2008.06.27 03:30:00 -
[65]
Wow that took a while - would love to see the results - that we can see how many more miserable people WoW has than EVE :P ____________________
"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu |

McRuder
Quality Dogfood
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Posted - 2008.06.27 06:24:00 -
[66]
Last page said: "You Fail. Get a Life!"
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Lydia Bennet
Caldari Alloyed Tritanium Bar And Grill
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Posted - 2008.06.27 14:58:00 -
[67]
Originally by: Savesti Kyrsst Edited by: Savesti Kyrsst on 20/06/2008 17:38:00 Yeah, the cost-benefit analysis seemed to treat games like ongoing entertainment, however with most games I finish them and don't go back. Only a very few I keep going back to again and again.
Well, you know, "sez you".
I tend to only buy games with high replayability. I can't even remember the last time I bought (or played, for that matter) a game with no replayability beyond doing the same again with higher difficulty.
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Nito Musashi
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Posted - 2008.06.27 19:25:00 -
[68]
i clicked randomly :P but these surveys trying to show that people that play games are violent and have no friends are stereotypical and superficial.
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bio damage
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Posted - 2008.06.27 20:26:00 -
[69]
I started to fill this in but it just looks like some one doing market research in to how much they can make me pay for a game before i stop playing so i cancelled out. I'm not planning no making it easy for anyone to screw me out of even more money
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Amastat
Caldari Omegatech
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Posted - 2008.06.27 22:15:00 -
[70]
Originally by: bio damage I started to fill this in but it just looks like some one doing market research in to how much they can make me pay for a game before i stop playing so i cancelled out. I'm not planning no making it easy for anyone to screw me out of even more money
True - wish I didn't take it now. No one take this poll! ____________________
"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu |

Serenity Steele
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Posted - 2008.06.27 22:41:00 -
[71]
Filled-in. Some questions about Avatar are bizarre, as EVE-Online does not have a level concept (unless you count SP).
Also the question "How old is your Avatar" is ambiguous to it's RL creation date vs. the estimated age portrayed by the avatar's physical characteristics.
Yep .. you're dealing with Gamers now!
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Duermond
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Posted - 2008.06.28 00:12:00 -
[72]
I did not like the question where they asked how often you play mmorpg such as WoW or Guild Wars.... I mean cmon!! They put GW instead of EvE ??
Referencing GW at all = Auto Fail
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duckmonster
GoonFleet GoonSwarm
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Posted - 2008.06.28 12:41:00 -
[73]
Waaaay too many questions. Take it from one social science postgrad egghead to another. Too many variables here, you need to make this a LOT more concise or you'll just lose people and they'll answer sloppy or give up. |

Meissa Anunthiel
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Posted - 2008.06.29 11:17:00 -
[74]
page 5, question 3, do you mean "multi-user dungeon", no clue what "multi-user domain" could be.
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Bad Harlequin
Minmatar The Harlequinade
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Posted - 2008.06.29 20:09:00 -
[75]
Interesting.
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Rafael Cane
Republic University
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Posted - 2008.06.30 20:33:00 -
[76]
Interesting.
"Much research has been done in the gaming world and the online world about personality. Our research is focusing on the ôBig Fiveö personality traits and the relationship between the gamersÆ personality and the personality of their avatar in the online world. Bessiere, Seay, and Kiesler (2007) found that each participantÆs character, or avatar, was more similar to the participantÆs actual self than to a random self. Players feel that they are more able to reveal themselves online, since they are not being judged by their appearance, gender, age, or any other personal information (Cole & Griffiths, 2007)."
Pirates, liberate yourself!
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Quetl
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Posted - 2008.07.03 04:15:00 -
[77]
I aint done the test, sounds very long, and perhaps market research.
But from the points i'm picking up, I wonder if the creator even did a pilot study... Which woulda got the feedback given here, without actually committing so many people to doing a survey which didn't really ask the right questions. (And hey, I only did A2 Sociology at College (UK) - this guy is meant to be at university, working in conjunction with a Dr. So someone who is meant to have a PHD? I've heard it's very easy to get a Doctorate in America but this is taking the bisquit? 
I feel sorry for you suckers who wasted your time on this. 
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WulfWestphal
Minmatar Niflhel
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Posted - 2008.07.03 10:07:00 -
[78]
Edited by: WulfWestphal on 03/07/2008 10:11:15
Originally by: Aronis Contar "How frequently you would play a video game if you purchased it for... $20, $40, $60?" - Ever thought that the frequency of playing a game might not depend on the amount of money spent for it, but on the quality of the game?
"How frequently would you play a video game if it was given to you by a distant relative / a member of your immediate family?" - Same as above - what does this have to do with how often I play a game?
A few more "does not apply" checkboxes would be great on the first page.
agreed. the questions are rather silly, you can find out if money or family matters or not but nothing else (but why the heck would it matter _who_ gave me a video-game? like pullovers from your grandma, that you have to wear even if they are horrible wrong?).
edit: the other questions about specifically online games and monthly cost doesnt factor the quality of the game too. maybe its just me, but i wouldnt play a horrible online game even if its free and with a french restaurant-coupon. so these questions are rather pointless. ---
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Quetl
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Posted - 2008.07.03 14:59:00 -
[79]
The cost thing is a good point, I bought Guild Wars, cause it has no Sub (Cheaper in long run) I kept having to say to myself "it's free, it's free" but rather quickly I quit.
I think the only time price will matter is whether you will play a game, not how much.
How many would have tried eve for say $50 a month without having a trial first? I was getting a bit bored of eve, swapped to WoW (ashamedly), one factor was cheaper subscription (although only marginally) but swapped back after just over a month.
Game quality is gonna be the main reason you play a game.
One other factor would be the grind to level up (so you can actually play end-game etc) but this is where eve doesn't really factor, as there is no real 'grind' and defently no End-Game.
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Tecam Hund
The Buggers
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Posted - 2008.07.04 12:13:00 -
[80]
Cost vs Game time questions were rather odd. I think I skipped some that are just impossible to answer. Generally I look for a good game, not a good price. I also used to feel obligated to play online games with monthly sub, but that was long ago. That only happens to rookie online gamers.
Another section that wasn't too good...
1. How often has this happened in your online relationships Told you that he/she feels close to you. Told you that you are okay just the way you are. So on and so forth.
People don't usually say that even in real life (maybe with exception of extremely close relations - wife/husband gf/bf, etc). It doesn't have to be said and most of the time you feel people mean it. So I can't see anyone telling you in EVE chat or on IRC they feel close to you or try to tell you that you are okay the way you are. It's just bizarre.
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OneT
The Whanau
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Posted - 2008.07.07 07:37:00 -
[81]
i left alot of the questions blank due to them being about the cost of a game in $ per month relating to how much i had payed
basically if it cost too much per month i wouldnt play it then if it was cheap enuf that i would play it the amount i pay would have little bearing on how much. same with flat fee paying tends to have alot more to do with how soon after release i notice a game that i might enjoy and therefore how much the price has deflated
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Arran Reach
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Posted - 2008.07.07 12:10:00 -
[82]
Not sure what the idear behind this surey was, at least what i figured out of it, that they wanted know how socialable we are as gamers...
But the questions didnt really gave much clearity on that part.. Nor where the questions really good too answer...
Specially on money vs gametime.. Crap games i tend too play maybe ones, while good ones (like Eve) i play for years..
Single player storyline games, i dont even buy anymore, a bit of a gamer races through the contents in a few hours (all GX no contents) (Mass Effect, played it in about 8hours) and too try the same storyline on a tat harder setting isnt my thing.. So repeatable games, like Simulators (no not The Sims) MMO's and RTS and some FPS games fall into my catagory of fun games..
Also i like the social aspect of MMO's, made several IRL friends in EvE and other mmo's and that is what is making or breaking a game for me. MMO without any socializing could be as well a Singleplayer game...
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Kripke Platek
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Posted - 2008.07.09 02:39:00 -
[83]
I also play World of Warcraft.
Now that we have that out of the way...
One extremely noticeable difference between WoW and Eve is that in Eve the players are far FAR more polite and the forums are as well.
Perhaps this has something to do with the fact that in WoW if you annoy someone badly enough they can't come and hunt you down (you can only communicate with your own faction and they can't hurt you). Even if you annoy someone on the opposing faction its hard for them to hunt you down and kill you.
Even if they did hunt you down and kill you all that would happen is mere annoyance and a slight setback (maybe they hang out near your corpse for an hour or so killing you every time you resurrect).
In Eve if you annoy people they can find you, hunt you down, kill you and take your stuff. Well, salvage the wreckage.
The consequences that exist in Eve perhaps encourage players to be more polite to one another...
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Gaiam
Gallente Supernova Security Systems
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Posted - 2008.07.10 19:32:00 -
[84]
i would advise everyone to NOT do this survey since a psychologist will never find anything positive in the habits of his subjects, he is only looking for negative aspects of your habits/hobbies and ways to categorize and/or control them.
a psychologist believes every human has a mental disorder and its his/her job to discover what that disorder is. it is an industry based on tagging everyone with some sort of of controllable disorder, usually controllable with a pharmaceutical.
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Opertone
Caldari SIEGE. The Border Patrol
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Posted - 2008.07.11 11:13:00 -
[85]
Originally by: Crae Matreki This survey really seems to have been created by someone who doesn't understand computer games whatsoever. The incredibly bad english didn't help much, either, and some questions just made no sense (I think some were copy & pasted from a social networking questionnaire)..
"How frequently would you play a video game if it was given to you by a distant relative?" was my favourite question. Like anyone would play a game more just because a relative gave it to them.. 
chances are that the game they picked doesn't suit you... i was once given Hugo, the Adventurous Troll children arcade game... I was far more interested in Star Craft or Quake 3 Arena...
I would enjoy a game that i choose myself more than if it was given to me randomly... and then I think how much i want that game and whether i can sacrifice 100 USD, or wait for a cheap 2 dollar pirate release.
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Xercies Ravere
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Posted - 2008.07.12 10:19:00 -
[86]
I think the more ambigous questions i thought of a game and answered the question based on that game...but i guess that probably would skew the survey a bit. How did it go so wrong. |

Faekurias
Black Legion Command Red Dawn Alliance
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Posted - 2008.07.13 02:34:00 -
[87]
Originally by: Gaiam i would advise everyone to NOT do this survey since a psychologist will never find anything positive in the habits of his subjects, he is only looking for negative aspects of your habits/hobbies and ways to categorize and/or control them.
a psychologist believes every human has a mental disorder and its his/her job to discover what that disorder is. it is an industry based on tagging everyone with some sort of of controllable disorder, usually controllable with a pharmaceutical.
TINFOIL TIME!
Sorry, had to. -----------------------------------
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Tellenta
Gallente Invicta.
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Posted - 2008.07.13 21:16:00 -
[88]
Edited by: Tellenta on 13/07/2008 21:25:25 *ARGH* damn you necro's
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WulfWestphal
Minmatar Niflhel
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Posted - 2008.07.15 21:55:00 -
[89]
Edited by: WulfWestphal on 15/07/2008 21:55:26
Originally by: Gaiam
a psychologist believes every human has a mental disorder and its his/her job to discover what that disorder is. it is an industry based on tagging everyone with some sort of of controllable disorder, usually controllable with a pharmaceutical.
And your "disorder" is paranoia?  Following your argumentation, you could say that the certain amount of people that did _not_ answer the survey (me included) are lazy, paranoid, antisocial, and many other negative things. _Not_ talking is communicating too and you cannot _not_ communicate, you know? 
edit: Why necro? its sticky after all. *g* ---
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Vega Alioth
Caldari
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Posted - 2008.07.15 22:56:00 -
[90]
completed it but really didnt feel it was a very well constructed or even written survey - questions like "How frequently would you play a video game if it was given to you by a distant relative / a member of your immediate family?" - who plays a game based on that, i play a game if its good, ive bought 30 quid games and played them once cos despite rave reviews, ive hated it. definatly think that survey could do with some rethinking and reworking.
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