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Cipher Jones
353
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Posted - 2012.03.13 18:52:00 -
[61] - Quote
Liang Nuren wrote:Cipher Jones wrote: Wormholes still make generate more income than Incursions, they have been "devaluing isk" since 2009.
LOLno. Totally false. Even if it were true, wormhole dwelling is far more risky than Incursions ever thought of being. -Liang
Unless the data just changed overnight I doubt that highly.
04:25:37 Notify Cipher Jones, criminals are not welcome here. Leave now or be destroyed. |

Liang Nuren
Parsec Flux
1051
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Posted - 2012.03.13 18:53:00 -
[62] - Quote
Cipher Jones wrote:Unless the data just changed overnight I doubt that highly.
CCP Diagoras published the data on it, actually.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

Darth Gustav
Sons Of 0din Fatal Ascension
123
|
Posted - 2012.03.13 19:02:00 -
[63] - Quote
Liang Nuren wrote:Cipher Jones wrote:Unless the data just changed overnight I doubt that highly. CCP Diagoras published the data on it, actually. -Liang
Who's fail now, Cipher?
By the way, all those ships you named? They all still take months to fly correctly. Months.
We're talking about retaining new players, who can't earn ISK as fast as it is being devalued.
Ever salvage a level one mission?
******* genius! He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Liang Nuren
Parsec Flux
1052
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Posted - 2012.03.13 19:07:00 -
[64] - Quote
Darth Gustav wrote:Liang Nuren wrote:Cipher Jones wrote:Unless the data just changed overnight I doubt that highly. CCP Diagoras published the data on it, actually. -Liang Who's fail now, Cipher? By the way, all those ships you named? They all still take months to fly correctly. Months. We're talking about retaining new players, who can't earn ISK as fast as it is being devalued. Ever salvage a level one mission? ******* genius!
Meh, that was the only thing I had an issue with. Overall he's a semi decent (though extremely trollish) poaster. Eve is retaining new players and has amazing growth. Just for you: http://liangnuren.files.wordpress.com/2012/02/chart_1.png
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

Tarsus Zateki
GoonWaffe Goonswarm Federation
81
|
Posted - 2012.03.13 19:10:00 -
[65] - Quote
Boom, headshot!
|

Darth Gustav
Sons Of 0din Fatal Ascension
123
|
Posted - 2012.03.13 19:23:00 -
[66] - Quote
Liang Nuren wrote:Darth Gustav wrote:Liang Nuren wrote:Cipher Jones wrote:Unless the data just changed overnight I doubt that highly. CCP Diagoras published the data on it, actually. -Liang Who's fail now, Cipher? By the way, all those ships you named? They all still take months to fly correctly. Months. We're talking about retaining new players, who can't earn ISK as fast as it is being devalued. Ever salvage a level one mission? ******* genius! Meh, that was the only thing I had an issue with. Overall he's a semi decent (though extremely trollish) poaster. Eve is retaining new players and has amazing growth. Just for you: http://liangnuren.files.wordpress.com/2012/02/chart_1.png-Liang
Sorry Liang, this thread really isn't a debate over whether Eve has positive or negative overall retention. It's about what is driving away those new players who wind up leaving after their free trial, being counted toward negative retention.
Therefore I'm not so sure it was a headshot, either. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

THE L0CK
Republic Military School Minmatar Republic
45
|
Posted - 2012.03.13 19:27:00 -
[67] - Quote
Liang Nuren wrote:Cipher Jones wrote:Unless the data just changed overnight I doubt that highly. CCP Diagoras published the data on it, actually. -Liang
I also remember that Cipher promptly discounted it in that very same thread. Do you smell what the Lock's cooking? |

Liang Nuren
Parsec Flux
1053
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Posted - 2012.03.13 19:42:00 -
[68] - Quote
Darth Gustav wrote: Sorry Liang, this thread really isn't a debate over whether Eve has positive or negative overall retention. It's about what is driving away those new players who wind up leaving after their free trial, being counted toward negative retention.
Therefore I'm not so sure it was a headshot, either.
You are throwing around some pretty serious verbiage by claiming that Eve is "hemorrhaging" new players. That verbiage is not even remotely consistent with observable facts - which in facts would say that we're keeping more new players than ever before.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

Darth Gustav
Sons Of 0din Fatal Ascension
123
|
Posted - 2012.03.13 19:44:00 -
[69] - Quote
Liang Nuren wrote:Darth Gustav wrote: Sorry Liang, this thread really isn't a debate over whether Eve has positive or negative overall retention. It's about what is driving away those new players who wind up leaving after their free trial, being counted toward negative retention.
Therefore I'm not so sure it was a headshot, either.
You are throwing around some pretty serious verbiage by claiming that Eve is "hemorrhaging" new players. That verbiage is not even remotely consistent with observable facts - which in facts would say that we're keeping more new players than ever before. -Liang
First of all, I did not "throw around the verbiage" (verbage?).
Second of all, when the issue was brought up, I addressed the reasons new players would leave the game.
The rate of growth does not imply that there is anywhere near reasonable retention.
Acknowledging growth is fine, but addressing issues that can improve growth is never bad.
So, sure, you have your observable facts which have nothing to do with the subject of this thread other than a superficial correlation. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

THE L0CK
Republic Military School Minmatar Republic
45
|
Posted - 2012.03.13 19:53:00 -
[70] - Quote
Darth Gustav wrote:
Second of all, when the issue was brought up, I addressed the reasons new players would leave the game.
You addressed what you feel are the reasons new players would leave the game. Unless you care to give us a direct from CCP quote on what you said. Do you smell what the Lock's cooking? |

Tippia
Sunshine and Lollipops
5498
|
Posted - 2012.03.13 19:54:00 -
[71] - Quote
Darth Gustav wrote:First of all, I did not "throw around the verbiage" (verbage?). verbiage |-êv+Ö-Éb+¬+¬d-Æ| noun [ mass noun ] excessively lengthy or technical speech or writing. ORIGIN early 18th cent.: from French, from obsolete verbeier GÇÿto chatterGÇÖ, from verbe GÇÿwordGÇÖ (see verb) .
It's a perfectly cromulent word.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

Darth Gustav
Sons Of 0din Fatal Ascension
123
|
Posted - 2012.03.13 19:57:00 -
[72] - Quote
THE L0CK wrote:Darth Gustav wrote:
Second of all, when the issue was brought up, I addressed the reasons new players would leave the game.
You addressed what you feel are the reasons new players would leave the game. Unless you care to give us a direct from CCP quote on what you said. '
So you're saying the reasons I gave are never a reason a new player would leave because...
CCP didn't come out and say so?
Critical thinking FTW.
[Edit:
We can talk semantics all you want. I addressed reasons new players would leave. It's that simple. Are there other reasons new players might leave? Sure. I bet there are. Were the reasons on my list comprehensive? No. Was it my opinion? Yes. Does that change the fact that this thread isn't about whether or not Eve is growing, but rather what the cause of new players leaving after their trial may be? Not for one red second.
That's precisely what I addressed.]
Verbiage. Neat. Thanks Tippia. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Liang Nuren
Parsec Flux
1053
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Posted - 2012.03.13 20:05:00 -
[73] - Quote
Darth Gustav wrote:First of all, I did not "throw around the verbiage" (verbage?).
Sorry, I didn't realize I was talking to a 10 year old - no worries. Alright: you're throwing around words with some pretty serious connotations. You claim we're hemorrhaging* new players, when the facts of the matter are: - It is fully expected and good that Eve doesn't retain every single new player that tries the game. - Your "observation" is completely inconsistent with all observable trends. - You have absolutely no proof for your "observation"
Quote:Second of all, when the issue was brought up, I addressed the reasons new players would leave the game.
No, you addressed things that bother you about the game and you are projecting that dislike onto new players.
Quote:The rate of growth does not imply that there is anywhere near reasonable retention.
It actually does.
Quote:Acknowledging growth is fine, but addressing issues that can improve growth is never bad.
Actually, too much growth would destabilize the society and culture that keeps Eve Online the game that so many people like to play. In fact, if we go look at mmodata.net, we can see that NO MMO has survived a massive growth spurt.
Quote:So, sure, you have your observable facts which have nothing to do with the subject of this thread other than a superficial correlation.
Ah, but they do.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

Ai Shun
354
|
Posted - 2012.03.13 20:08:00 -
[74] - Quote
Ai Shun wrote:Thorn Galen wrote:You have the numbers, you know we're losing a small number of new players on a daily basis. The number of players being lost to EvE outnumber the new players signing-up (who then also become ex-players). I don't know what the numbers are in terms of new players signing up for accounts and then not converting, etc. but I would love to see them. Can you please share the data that led you to your assertion above?
Thorn? Any chance you could provide the data, please? |

Andoria Thara
Fallen Avatars
0
|
Posted - 2012.03.13 20:11:00 -
[75] - Quote
I started playing less than a month ago, signed up after my 2nd day on trial, I'm wishing I would have started playing this game sooner. I've always heard that this game was nothing but elitists and hardcore PvP, so I've stayed away for the past 8 or so years.
I'm not a PvPer, although I do enjoy a friendly duel now and then. I enjoy the atmosphere, exploring, and mining. I'm not worried about ISK/hour, I'm just enjoying the game, and having a great time.
I've tried to get friends from other MMOs to sign up with me, but they all say the same thing, EVE has a bad reputation, steep learning curve, and they'll never catch up with the veteran players so they won't even try it. |

Darth Gustav
Sons Of 0din Fatal Ascension
123
|
Posted - 2012.03.13 20:14:00 -
[76] - Quote
Andoria Thara wrote:I started playing less than a month ago, signed up after my 2nd day on trial, I'm wishing I would have started playing this game sooner. I've always heard that this game was nothing but elitists and hardcore PvP, so I've stayed away for the past 8 or so years.
I'm not a PvPer, although I do enjoy a friendly duel now and then. I enjoy the atmosphere, exploring, and mining. I'm not worried about ISK/hour, I'm just enjoying the game, and having a great time.
I've tried to get friends from other MMOs to sign up with me, but they all say the same thing, EVE has a bad reputation, steep learning curve, and they'll never catch up with the veteran players so they won't even try it.
QFE.
He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Schalac
Apocalypse Reign
21
|
Posted - 2012.03.13 20:16:00 -
[77] - Quote
Thorn Galen wrote:CCP please do something positive about this.
You have the numbers, you know we're losing a small number of new players on a daily basis. The number of players being lost to EvE outnumber the new players signing-up (who then also become ex-players).
What is the primary reason new players to EvE are leaving ? Some of it has to do with EvE being difficult to get into, but we know this has been addressed as best as possible with the new player training lessons.
What else is causing the slow but constant haemorrhage of new players, CCP ?
No, I did not say EvE is dying - it's just not growing as well as it could be. Big difference there.
I'm sure the numbers will look healthier starting around 28th of this month when Japanese players finally get to play on Tranquility, but this will be a short growth-spurt and then we're back to where we are now.
I love EvE and the people in it. I would love to see it grow to 60, 70, 80K players a night.
Constructive comments welcome. Asinine comments - you know where the door is and that it leads nowhere.
Three words, the other players. If EvE was absent of it's players new players would play a lot longer. The problem though is the EvE playerbase are paranoid, juvenile neckbeards that troll everyone else because they feel that they are so special that everyone else in the game are out to get them. Then there are the goons. So remove all the players and EvE will grow exponentially. |

Herzog Wolfhammer
Sigma Special Tactics Group
1315
|
Posted - 2012.03.13 20:18:00 -
[78] - Quote
More and more people (Americans in particular) are losing their attention span and are becoming somewhat zombified. They can hardly drive cars any more. The new thing now in changing lane on the highway is to hit the brakes and stop traffic. It's the refresh rates of the TVs, the constant "depend on google for everything", ear buds and media at all times (most of todays 20 somethings were those kids you saw in the backs of the SUV each with their own TV with cartoons blaring at them), and finally the prozac and bad diet.
They come to EvE, there is no constant instant gratification, some initiative and level of decision-making is required to keep this game going, on the part of the player, whether they PVP or PVe.
They lose interest and leave. This is the soundbyte nation where everything is based on a 10 second attention span. This is the nation where "Angry Birds" is popular.
This game takes a living human brain with a supply of oxygenated blood. You don't see that much. Sure there are no undead shuffling around looking for brains to eat, but you have everything but that, they are still zombies.
I would love to see the actual statistics of who is coming and going, and what country they are from. I am betting that the "engineering student from Poland" is more likely to stick around than the "Art Major from California".
|

Darth Gustav
Sons Of 0din Fatal Ascension
123
|
Posted - 2012.03.13 20:22:00 -
[79] - Quote
Schalac wrote:Thorn Galen wrote:CCP please do something positive about this.
You have the numbers, you know we're losing a small number of new players on a daily basis. The number of players being lost to EvE outnumber the new players signing-up (who then also become ex-players).
What is the primary reason new players to EvE are leaving ? Some of it has to do with EvE being difficult to get into, but we know this has been addressed as best as possible with the new player training lessons.
What else is causing the slow but constant haemorrhage of new players, CCP ?
No, I did not say EvE is dying - it's just not growing as well as it could be. Big difference there.
I'm sure the numbers will look healthier starting around 28th of this month when Japanese players finally get to play on Tranquility, but this will be a short growth-spurt and then we're back to where we are now.
I love EvE and the people in it. I would love to see it grow to 60, 70, 80K players a night.
Constructive comments welcome. Asinine comments - you know where the door is and that it leads nowhere.
Three words, the other players. If EvE was absent of it's players new players would play a lot longer. The problem though is the EvE playerbase are paranoid, juvenile neckbeards that troll everyone else because they feel that they are so special that everyone else in the game are out to get them. Then there are the goons. So remove all the players and EvE will grow exponentially.
An interesing take, and not entirely out of line with what I had to say.
These new players often can't get in a decent corp or a decent fleet. CCP has blatantly said that they want to figure out new ways to steer new players toward good corps to increase retention.
What I had to say about this pertaining to Incursions may be theorycraft and hearsay for now, but I think it's easy to see the inflation in Eve has recently ratcheted up a notch - and Eve doesn't do a good job of getting the 'valued' goods into the hands of rookies to sell early on. Level one missions are terrible loot/salvage opportunities. Compare those with Incursions, and try to tell anybody who's new that it's a reasonable discrepancy.
It's unlikely that will be an easy sell. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Liang Nuren
Parsec Flux
1055
|
Posted - 2012.03.13 20:28:00 -
[80] - Quote
Herzog Wolfhammer wrote:More and more people (Americans in particular) are losing their attention span and are becoming somewhat zombified. They can hardly drive cars any more. The new thing now in changing lane on the highway is to hit the brakes and stop traffic. It's the refresh rates of the TVs, the constant "depend on google for everything", ear buds and media at all times (most of todays 20 somethings were those kids you saw in the backs of the SUV each with their own TV with cartoons blaring at them), and finally the prozac and bad diet.
They come to EvE, there is no constant instant gratification, some initiative and level of decision-making is required to keep this game going, on the part of the player, whether they PVP or PVe.
They lose interest and leave. This is the soundbyte nation where everything is based on a 10 second attention span. This is the nation where "Angry Birds" is popular.
This game takes a living human brain with a supply of oxygenated blood. You don't see that much. Sure there are no undead shuffling around looking for brains to eat, but you have everything but that, they are still zombies.
I would love to see the actual statistics of who is coming and going, and what country they are from. I am betting that the "engineering student from Poland" is more likely to stick around than the "Art Major from California".
This totally explains why Eve is seeing so much more growth in the US and AUS than in the EU.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

Tarsas Phage
Pain Delivery.
48
|
Posted - 2012.03.13 21:10:00 -
[81] - Quote
Cipher Jones wrote: You're pretty fail TBH. You can incursion in a logi, which is cheap and quick to get into.
What, exactly, is the color of the sky in your universe?
When Incursions were first announced, I fired up a fresh account and started training a logi toon on it from scratch with the aim of using it to make isk in Incursions. After several months of training purely for base goodlogi skills (capacitor, armor tank, shield tank, RR to 5 with navigation, armor, sheld and generic rig skills to 4/5), I had another month of training a racial cruiser, then the prereqs for the Logistics skill.... and then yet another month of training that skill to 5.
So when I hit logi 4 and my toon was able to fly a pretty decent Scimitar while training logi 5, I was still turned away from many fleets because I didn't train for tracking links or didn't have logi 5 yet, or both. In the end, my alt took just over 8 months of dedicated training to fly 1 race of logi at a skill level deemed 'acceptable' by the Incursion-running elite, and even then I ran into "basilisks only" shield fleets. Okay, 2.5 more months socked away for training the remaining races.
I see comments like yours often enough - "oh a nub can just train logistics and run incursions, it's easy and fast!" - that is the most disingenuous load of crap ever. I'm in no way raging about skill training times, I'm raging at folks like you who have lost the RL perspective of time investment for new-to-eve people.
EDIT: Let me add that no incursion fleet is going to take an osprey or exequeror. So somehow, while training the equivalent of the gestation period for a human, the nub needs to drum up enough isk for that "cheap" t2 logi+implants and hardwires.
Posting in a thread concerning new player retention. |

THE L0CK
Republic Military School Minmatar Republic
45
|
Posted - 2012.03.13 21:41:00 -
[82] - Quote
Darth Gustav wrote:THE L0CK wrote:Darth Gustav wrote:
Second of all, when the issue was brought up, I addressed the reasons new players would leave the game.
You addressed what you feel are the reasons new players would leave the game. Unless you care to give us a direct from CCP quote on what you said. ' So you're saying the reasons I gave are never a reason a new player would leave because... CCP didn't come out and say so? Critical thinking FTW. [Edit: We can talk semantics all you want. I addressed reasons new players would leave. It's that simple. Are there other reasons new players might leave? Sure. I bet there are. Were the reasons on my list comprehensive? No. Was it my opinion? Yes. Does that change the fact that this thread isn't about whether or not Eve is growing, but rather what the cause of new players leaving after their trial may be? Not for one red second. That's precisely what I addressed.] Verbiage. Neat. Thanks Tippia.
You gave your thoughts on possible reasons why new players are leaving, not the thoughts. If you noticed, there about a dozen people with a dozen different views as to why there is a reason for leaving. The thoughts accumulated are better suited for the definition of critical thinking as we are multiple eyes and can the box from multiple angles as opposed to only one person doing so. So no, I am not saying that the reasons that you gave are not reasons at all, I am saying they are your view on it, but they are not the view, unless of course you were directly quoting from a devblog which appears that you were not.
Do you smell what the Lock's cooking? |

Cearain
Imperial Outlaws
304
|
Posted - 2012.03.13 21:53:00 -
[83] - Quote
Thorn Galen wrote: What else is causing the slow but constant haemorrhage of new players, CCP ?
Perhaps they see that pvp has more to do with having expensive booster alts that you dual box off grid rather than piloting skill.
I'm sure not many new players like the idea that they have to create alt dual box alts. It turns a game into a chore.
But don't take my word for it ask new players what they think about continuing in a game where that is required. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Tanya Powers
Science and Trade Institute Caldari State
865
|
Posted - 2012.03.13 21:57:00 -
[84] - Quote
On a side note, show me another game where the paranoia level in every game aspect can reach the idiotic level of Eve online.
It's really amazing how after time I found some players that had 7 to 20+ accounts and finally told me (or I just found necessary info with available tools) the x or y toon that I discussed with was his alt, because he wanted to be sure I wasn't a spy 
I couldn't count the number of laughs I have with my son because of this. Just for this single point, thank you guys  |

Liang Nuren
Parsec Flux
1055
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Posted - 2012.03.13 22:10:00 -
[85] - Quote
Cearain wrote:Thorn Galen wrote: What else is causing the slow but constant haemorrhage of new players, CCP ?
Perhaps they see that pvp has more to do with having expensive booster alts that you dual box off grid rather than piloting skill. I'm sure not many new players like the idea that they have to create alt dual box alts. It turns a game into a chore. But don't take my word for it ask new players what they think about continuing in a game where that is required.
Putting questions that way primes the pump pretty heavily. Its like asking whether America is richer than Canada and then promptly proclaiming that Canada is a third world nation with the inevitable result. 
What you're claiming isn't really necessary - not in small gang combat, not in fleets, and not anywhere. Its not necessary except that you feel its necessary for you. Hell man, you may as well cry about people requiring scouting alts or tackle alts or .. well, anything.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

Blue Harrier
35
|
Posted - 2012.03.13 22:51:00 -
[86] - Quote
Over the last month I have as they say 'rolled a new buddy account' and these are a few things I found when doing this and remember it was years ago since I started playing.
First although the NPE (New Player Experience) is a lot better than when I started playing it still needs a lot of work and I believe from another CCP thread they will be doing just that.
The New Player Help channel was often filled with over 2,000 new players and sometimes close to 3,000 so I don't think there is a shortage of people trying the game.
The channel questions made by new players were of a very simple nature and should have been answered by the NPE but had to be answered by knowledgeable players who took the time to do so. The scroll rate of the channel because of the amount of questions was at times far to fast for the questioner to get a satisfactory answer. The channel turning off after 30 days I think is to short and should extend for maybe 60 days or there should be proper directions to an alternative channel for new players to carry on getting help.
There is no real way of discerning if a new player is an actual new player or someone like me who was starting a new account to add to their 'portfolio' of accounts. This can cause confusion to a new player who thinks they are talking to someone of the same level as them but find the recipient is in fact far above them in knowledge.
There were on occasion players offering dubious 'lets fleet up and kill Dragon' messages to new players that were really 'lets fleet up so I can kill you for free' messages, this is a sure way of frighting off a new player.
The biggest turn off for new players is the way the help channel closes and they are left with nothing, no one talks in local any more, no or very few people will offer them help, there is no recruitment channel dedicated to the new player just a general recruitment channel. No instructions on how to join other channels and if they do the reception by others in those channels are lets say less than a welcome one.
The NPE just stops,the end, many just quit at this point, either driven out by the leet brigade who kill for the lutz or so confused by all the differing 'advise' they just cant take it all in and sort the good from the bad, (they wouldn't know the good or bad anyway they haven't played long enough).
How to fix it I have no idea, but maybe if people started communicating again it might help. |

Liang Nuren
Parsec Flux
1056
|
Posted - 2012.03.13 23:12:00 -
[87] - Quote
Blue Harrier wrote: The biggest turn off for new players is the way the help channel closes and they are left with nothing, no one talks in local any more, no or very few people will offer them help, there is no recruitment channel dedicated to the new player just a general recruitment channel. No instructions on how to join other channels and if they do the reception by others in those channels are lets say less than a welcome one.
The NPE just stops,the end, many just quit at this point, either driven out by the leet brigade who kill for the lutz or so confused by all the differing 'advise' they just cant take it all in and sort the good from the bad, (they wouldn't know the good or bad anyway they haven't played long enough).
There is an often unused Region channel (similar to the Incursion constellation channel). It might be a good idea to bring it back in high sec regions/systems. The recent push by CCP to really get people into entry player corps is also a great thing.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://vimeo.com/user9887127
Twitter: http://twitter.com/LiangNuren
|

Sasha Azala
Blood and Decay
83
|
Posted - 2012.03.14 00:01:00 -
[88] - Quote
Roime wrote: No, only those who stay in NPC starter corps because of the immunity would be forced into crap NPC corps after a certain period. If you set yourself goals and work towards them, you are rewarded with certificates and finally with an option to move to a better, non-starter, non-crap NPC corp - with advantages over the starter corp, with like-minded people. I think these people could enjoy an improved certificate system, give something more than just gaining more ISK and opening new gear via SP, while doing the same old grind. Titles, ranks, medals, whatever that symbolizes their progress, and maybe some concrete advantages and rewards that come with them.
Sounds like you want to turn it into a WoW in space. I don't give a crap about certificates that's something the kids like so they feel they're actually achieving something. When achievements were introduced to WoW it pretty much ruined that game overnight.
In the case of WoW again, titles and ranks never promoted world PvP (before instanced PvP) all it promoted was world ganking as people were collecting kills just for the title/rank. Once instanced PvP was introduced world PvP (ganking) was vastly reduced as it was quicker to collect kills in the instances (battlegrounds).
Linking certificates to rewards will do nothing for EVE except to ensure people just go kill collecting (similar to killmails except there would be even more reason to just gank), so there will be no meaningful PvP.
Roime wrote: Also, why on earth would using a corp website an issue :S
Because those sites can place cookies on your system, one did with me that led to a security breech some years back. Who regulates those sites are they trustworthy what's their security like. There's a risk with player run sites, just depends if you want to take that risk, I've been bitten once so I tend not to trust them. |

Ephemeron
Caldari Provisions Caldari State
7
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Posted - 2012.03.14 00:18:00 -
[89] - Quote
Back in the old old days of EVE, it was more appealing to new people - partly because there were less things to do. This may seem counter-intuitive, but consider this: *) It's harder now to compete with other mission runners because the older people all fly pimped out expensive ships *) almost every "high value" money making activity requires lots of skills, lots of experience, and lots of friends - Incursions, WH anomalies, 0.0 complex running, moon goo - all of those are pretty much off limits to new people. *) empire mining became unprofitable (compared to good old days). Even mining in 0.0 sucks *) 0.0 belt ratting is also nearly unprofitable and with difficult access for noobs
Not only it seems off limits, but it also gives the impression that the game is too damn complicated.
CCP keep trying to make the game better for large player organizations. At the same time they are making it worse for everyone not in a big organization or a veteran |

Cearain
Imperial Outlaws
304
|
Posted - 2012.03.14 02:14:00 -
[90] - Quote
Liang Nuren wrote:Cearain wrote:Thorn Galen wrote: What else is causing the slow but constant haemorrhage of new players, CCP ?
Perhaps they see that pvp has more to do with having expensive booster alts that you dual box off grid rather than piloting skill. I'm sure not many new players like the idea that they have to create alt dual box alts. It turns a game into a chore. But don't take my word for it ask new players what they think about continuing in a game where that is required. Putting questions that way primes the pump pretty heavily. Its like asking whether America is richer than Canada and then promptly proclaiming that Canada is a third world nation with the inevitable result. 
What you said makes no sense in relation to my post.
Liang Nuren wrote: What you're claiming isn't really necessary - not in small gang combat, not in fleets, and not anywhere. Its not necessary except that you feel its necessary for you. Hell man, you may as well cry about people requiring scouting alts or tackle alts or .. well, anything.
-Liang
Eve doesn't require alt scouts or alt tackle. So I don't complain that it does.
The booster alts however are becoming required if you want to be competitive. You don't need to get upset just because you use them. I don't blame you - its a huge advantage. I'm training one myself. But certainly if I knew the game was going to force me down this path I probably would not have installed it.
Nevertheless ask new players what they think about starting into a game where you will be at a severe disadvantage if you do not dual box these alts. Ask it however you want you don't have to use my wording - if that is your issue.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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