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Thread Statistics | Show CCP posts - 8 post(s) |

Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.06.22 10:25:00 -
[31]
Heh...
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techzer0
IDLE GUNS IDLE EMPIRE
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Posted - 2008.06.22 10:28:00 -
[32]
Originally by: CCP Explorer In accordance with general CCP policy I comment on issues within my area of expertise, which is why I commented on how the game mechanics work and the software insight into the change.
Or someone ganked your missions? 
I'll have to remember this next time I find an empty lvl 4 like the other night... Kill the rats and the wrecks don't belong to me... sweet! 
I think I just like being flagged... ------------
Originally by: CCP Mitnal It's great being a puppetmaster 
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CCP Explorer

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Posted - 2008.06.22 10:31:00 -
[33]
Originally by: techzer0
Originally by: CCP Explorer In accordance with general CCP policy I comment on issues within my area of expertise, which is why I commented on how the game mechanics work and the software insight into the change.
Or someone ganked your missions? 
Nice hat you have there, tinfoil? 
It's more mundane, a defect was filed, Game Design approved the suggested change and Software (my dept.) made the change.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Tzar'rim
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Posted - 2008.06.22 10:35:00 -
[34]
Then why has this been changed just now, why not 5 years ago?
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Malcanis
We are Legend
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Posted - 2008.06.22 10:45:00 -
[35]
Originally by: CCP Explorer Edited by: CCP Explorer on 22/06/2008 10:36:11
Originally by: techzer0
Originally by: CCP Explorer In accordance with general CCP policy I comment on issues within my area of expertise, which is why I commented on how the game mechanics work and the software insight into the change.
Or someone ganked your missions? 
Nice hat you have there, is it tinfoil? 
It's more mundane, a defect was filed, Game Design approved the suggested change and Software (my dept.) made the change.
A... "defect"?
CONCORD provide consequences, not safety; only you can do that. |

Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.06.22 11:15:00 -
[36]

Not your fault, I suppose, and we don't mean to take this out on you... but I'm sure you see where the disappointment of a sizable portion of the playerbase lies. Gone are the days of "wahwah bad stuff happened!11!!" "Oh well, welcome to EVE yarr!" exchanges. New Eden is getting soft.
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CCP Explorer

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Posted - 2008.06.22 14:27:00 -
[37]
You can still steal their stuff.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Gimpb
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Posted - 2008.06.22 14:50:00 -
[38]
Mission items are considered to be owned by the player with the mission I believe, so if you pick up one of those for him you'd get flagged.
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Rawthorm
The Establishment Establishment
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Posted - 2008.06.22 15:06:00 -
[39]
Originally by: Havohej

Not your fault, I suppose, and we don't mean to take this out on you... but I'm sure you see where the disappointment of a sizable portion of the playerbase lies. Gone are the days of "wahwah bad stuff happened!11!!" "Oh well, welcome to EVE yarr!" exchanges. New Eden is getting soft.
Softer to who? Seems pretty ballanced to me now. A bit softer on the mission runner and a bit harder to the griefer. He's not prevented from doing it, mearly now has a consiquence.
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Ricdic
Corporate Research And Production Pty Ltd Zzz
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Posted - 2008.06.22 15:23:00 -
[40]
I don't see a problem with this as long as people in a gang with the mission runner don't also get flagged for stealing when collecting loot.
http://oldforums.eveonline.com/?a=topic&threadID=500043 Largest Empire Research Alliance in EVE! |

JamnOne
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Posted - 2008.06.22 16:24:00 -
[41]
Originally by: CCP Explorer You can still steal their stuff.
I like this...CCP Explorer has given us permission to steal their stuff.
CCP Explorer, thank you for creating Sig Material and answering my question. But I have to ask, what is a "defect"? Is it like a bug? ________________________
Originally by: CCP Wrangler So, it's all my fault. 
Originally by: CCP Prism X Hah! Vengeance is sweet! 
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Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.06.22 16:34:00 -
[42]
Originally by: JamnOne
Originally by: CCP Explorer You can still steal their stuff.
I like this...CCP Explorer has given us permission to steal their stuff.
CCP Explorer, thank you for creating Sig Material and answering my question. But I have to ask, what is a "defect"? Is it like a bug?
He's right. That is TOTALLY sig material. Sorry techzer0, your quote has just been replaced 
Originally by: CCP Explorer You can still steal their stuff.
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Zak Zerachiel
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Posted - 2008.06.22 16:47:00 -
[43]
Originally by: Ricdic I don't see a problem with this as long as people in a gang with the mission runner don't also get flagged for stealing when collecting loot.
From my experience, and the experiences of others seen in this thread, when you're fleeted, and the mission holder is in the area with you, you don't get flagged.
But of course, after they leave..... it warns you. Surprised the hell outta me the other day when it happened.
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CCP Explorer

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Posted - 2008.06.22 17:13:00 -
[44]
Originally by: JamnOne But I have to ask, what is a "defect"? Is it like a bug?
Yes, an unintended issue in the software or game mechanics; in this case game mechanics that lended itself to griefing. A defect becomes a bug when the software does not function materially according to the design or does not function at all.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Kirex
Vale Heavy Industries Molotov Coalition
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Posted - 2008.06.22 19:46:00 -
[45]
Why are you guys *****ing? If someone REALLY wants to steal your stuff, they're going to do it whether or not they're flagged to you.
If you're a carebear: Now you have the chance to shoot people stealing your stuff! This should be a dream come true, right?
If you're a "pirate"(?): Stop being a *****.
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Malcanis
We are Legend
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Posted - 2008.06.22 20:21:00 -
[46]
Originally by: CCP Explorer
Originally by: JamnOne But I have to ask, what is a "defect"? Is it like a bug?
Yes, an unintended issue in the software or game mechanics; in this case game mechanics that lended itself to griefing. A defect becomes a bug when the software does not function materially according to the design or does not function at all.
I'm sorry to say that I find your responses in this thread extremely disappointing. One can only wonder what other such "defects" will be resolved.
Not to mention that the definition of "griefing" seems to have changed rather radically. I wasn't aware that shooting rats qualified until now - when was this change decided on?
CONCORD provide consequences, not safety; only you can do that. |

Quelque Chose
New Eden Roller Disco Supply
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Posted - 2008.06.22 20:30:00 -
[47]
Edited by: Quelque Chose on 22/06/2008 20:32:08 Edited by: Quelque Chose on 22/06/2008 20:31:29 Edited by: Quelque Chose on 22/06/2008 20:31:13
Originally by: Malcanis
I'm sorry to say that I find your responses in this thread extremely disappointing. One can only wonder what other such "defects" will be resolved.
Not to mention that the definition of "griefing" seems to have changed rather radically. I wasn't aware that shooting rats qualified until now - when was this change decided on?
Look man, before you come in here and start yelling "slippery slope" all over the place think about what's changed in practical terms.
About the only thing you can't do now that you could do previously is force a mission- runner who took the sensible precaution of flying the mission ganged with corpmates to fight you solo for the mission objective.
You can still warp in while a missioner is sucking up aggro, pop the objective ship, scoop up the militants and then either hope he's dumb enough to engage you or else ransom the mission... which is pretty much the same as previous. *edit* Hell, come to that you can even flip the can.
This change doesn't stop "griefing" so much as it simply removes what amounted to a small subsidy for it. What's wrong with that? Sounds like less "hand holding" to me. ___________________________________________
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Malcanis
We are Legend
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Posted - 2008.06.22 20:42:00 -
[48]
Originally by: Quelque Chose Edited by: Quelque Chose on 22/06/2008 20:32:08 Edited by: Quelque Chose on 22/06/2008 20:31:29 Edited by: Quelque Chose on 22/06/2008 20:31:13
Originally by: Malcanis
I'm sorry to say that I find your responses in this thread extremely disappointing. One can only wonder what other such "defects" will be resolved.
Not to mention that the definition of "griefing" seems to have changed rather radically. I wasn't aware that shooting rats qualified until now - when was this change decided on?
Look man, before you come in here and start yelling "slippery slope" all over the place think about what's changed in practical terms.
About the only thing you can't do now that you could do previously is force a mission- runner who took the sensible precaution of flying the mission ganged with corpmates to fight you solo for the mission objective.
You can still warp in while a missioner is sucking up aggro, pop the objective ship, scoop up the militants and then either hope he's dumb enough to engage you or else ransom the mission... which is pretty much the same as previous. *edit* Hell, come to that you can even flip the can.
This change doesn't stop "griefing" so much as it simply removes what amounted to a small subsidy for it. What's wrong with that? Sounds like less "hand holding" to me.
It took me less than 5 seconds to think of at least one way in which this change could be used for "griefing".
But the principle of deeming that someone "owns" a rat without firing so much as a shot at it offends me. I'm perfectly well aware of the "slippery slope" fallacy, but that's a change with pretty big implications. It's a very small conceptual difference from being concorded for shooting your can to being concorded for shooting "your" rat.
In short, I think this change is wrong in principle. It's a step in exactly the wrong direction. If someone wants to "own" the rats in their mission, they have the option to mission in low/0.0 sec where they can do whatever they damb well please to mission invaders.
CONCORD provide consequences, not safety; only you can do that. |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.06.22 20:50:00 -
[49]
Edited by: Patch86 on 22/06/2008 20:51:19 I'm not sure I understand the outrage. EVE is a PvP game. If you're going to steal things from someone else's task (nothing wrong with that, I might add, EVE welcomes theft and murder in all it's merry forms) it's not unreasonable to allow the person to retaliate. Being able to do something that is clearly relatively hostile with full CCP hand-holding protection isn't exactly in the spirit of EVE's dog-eat-dog world. IMO, CONCORD should bugger off in far more circumstances in just this way, so that players are allowed to settle things between themselves properly: with explosions.
It doesn't stop you stealing. It only stops you stealing if the mission runner wants to fight you for it. For one, anyone trying to pinch other players' loot should be macho enough to risk getting shot at, and for two, mission running setups don't usually include much in the way of warp scrambling or PvP balance. Fit a decent tank (and preferably gank, for that lovely kill) on your ninja-looter and enjoy the added action.
EDIT: Not directed at the OP, by the way. I know you weren't ninja-looting, I was just ranting at the rest of this thread. ------
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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Thorradin
State Protectorate
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Posted - 2008.06.22 20:56:00 -
[50]
Originally by: Virgo I'Platonicus
Originally by: CCP Explorer Edited by: CCP Explorer on 21/06/2008 23:28:17
Originally by: Malcanis
Originally by: CCP Explorer This change was made in Trinity 1.1. It was possible for griefers to kill your mission NPCs, causing the loot cans to be tagged to them. Once you tried to take your own mission loot, you ended up being flagged to them, and they would come and gank you.
And this was bad in what way?
Because you didn't get the rights to your mission loot, which could include an important object to complete the mission...
And why didnt you change it so only the loot that is required by the mission was flagged to the owner of the mission , making instead all loot flagged to the owner?
V.
Probably because it either wouldn't work, or was needlessly complicated and what they ended up doing made more sense than leaving it as it stood?
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Turix
Interstellar eXodus R0ADKILL
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Posted - 2008.06.22 21:01:00 -
[51]
Edited by: Turix on 22/06/2008 21:05:03 Edited by: Turix on 22/06/2008 21:03:04
Originally by: CCP Explorer You can still steal their stuff.
Curiously, why not do it the "wow way", aka you have rights on the mission critical loot aka Quest item, while the other loot remains under normal rules.
It seems like changing the entire contents of the loot was either lazy, or an attempt to dumb the game down. Correct me if i wrong ofc, but that doesnt seem good 
Clarification, dumbing the game down by removing one way a mission runner could get themselves killed, aka making it easier for carebears to avoid that PVP. Which is becoming more and more consensual by the patch  __________________________
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Thorradin
State Protectorate
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Posted - 2008.06.22 21:03:00 -
[52]
Originally by: Malcanis I'm sorry to say that I find your responses in this thread extremely disappointing. One can only wonder what other such "defects" will be resolved.
Not to mention that the definition of "griefing" seems to have changed rather radically. I wasn't aware that shooting rats qualified until now - when was this change decided on?
Warp into a mission, shoot a player's mission objectie, shoot the wreck, laugh at player who now fails the mission because you took a few seconds t pop their item, CONCORD-free in highsec.
Why no, I can't find any possible way that that could be used to grief, you're right, you aren't just whining.
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Quelque Chose
New Eden Roller Disco Supply
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Posted - 2008.06.22 21:06:00 -
[53]
Originally by: Malcanis
But the principle of deeming that someone "owns" a rat without firing so much as a shot at it offends me.
Well, that strikes me as being a somewhat dogmatic reaction; especially when the alternative you seem to be advocating is that even though you've ground the standing, made the investment in equipment and otherwise created the conditions necessary for that rat to be there in the first place, someone else can in fact just show up and "own" not just the rat but the entire mission without possibility of challenge.
As it stands now you'll still probably get "owned" (as in "pwned") anyway, but given that somebody is going to have legal title to that wreck -- and given that the contents of that wreck are of somewhat more importance than that of a belt rat -- I think the new solution is as equitable as any.
Quote: I'm perfectly well aware of the "slippery slope" fallacy, but that's a change with pretty big implications. It's a very small conceptual difference from being concorded for shooting your can to being concorded for shooting "your" rat.
I'm sorry, I just find that to be a bit of a stretch. Gimme a yell when they do that.
Quote: In short, I think this change is wrong in principle. It's a step in exactly the wrong direction. If someone wants to "own" the rats in their mission, they have the option to mission in low/0.0 sec where they can do whatever they damb well please to mission invaders.
Yeah, and high sec pirates could always head out to no man's land if they don't like rinkydink empire aggro rules. But the fact is neither party is doing that in this case and I can't agree that the principle is wrong here. I could maybe see doing away with ownership of rat wrecks entirely, but if one person or the other has to own it then this seems entirely reasonable IMO. ___________________________________________
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JamnOne
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Posted - 2008.06.22 23:06:00 -
[54]
Originally by: CCP Explorer Yes, an unintended issue in the software or game mechanics; in this case game mechanics that lended itself to griefing. A defect becomes a bug when the software does not function materially according to the design or does not function at all.
CCP Explorer - Thank you for the quick responses. It is greatly appreciated. ________________________
Originally by: CCP Wrangler So, it's all my fault. 
Originally by: CCP Prism X Hah! Vengeance is sweet! 
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Armoured C
Federal Defence Union
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Posted - 2008.06.22 23:08:00 -
[55]
Edited by: Armoured C on 22/06/2008 23:08:38 the devs on this thread OMG
autographs please =)
missioning is boring though 
i myself prefer gas harvesting
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