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ChangWufei
State Protectorate
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Posted - 2008.06.24 17:36:00 -
[1]
Not trying to get at the devs here because I can't really fault the initial release of FW. It's not exactly how I thought it would be though and this is down to the players I believe.
I have been trying to find pvp I enjoy in EVE for a long time. I have found pirating to involve a lot of camping which I find a bit boring, not to mention the aggression timers :). In empire wars it can be much the same and a lot of time can be wasted with war targets just hiding in stations etc. I went to 0.0 space and spent a lot of time either camping gates, again boring, or roaming around in smaller groups which can be fun. However you always end up flying around for a long time looking for action, running from big fleets and hitting ones you outnumber by a lot.
I was hoping that factional warfare would bring some mechanism which could be used to get almost instant action. I figured it would be all about capturing the systems so there would basically be a front line and the fighting would always be there. This would mean you could log in, fly to the front line and get stuck in. However it has ended up just like 0.0 space with people camping gates or flying around all over the place in fleets trying to find eachother or running away until they can get more people etc.
I'm not sure if I want something that nowone else does or if others wanted it to be like this and so maybe it needs changing somehow to bring it more to this way of working. So let me know what you think.
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Apoctasy
The Python Cartel
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Posted - 2008.06.24 17:39:00 -
[2]
FW is exactly what I thought it would be.
Incompetent blobs standing around gates trying to figure out their overview settings while firing on friendlies and generally not getting anywhere.
Combat consists of outblobbing the other blob.
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Rakshasa Taisab
Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.06.24 17:40:00 -
[3]
Originally by: Apoctasy Incompetent blobs standing around gates trying to figure out their overview settings while firing on friendlies and generally not getting anywhere.
Sounds like a lot of fun, exactly as I thought it would be. ^_^
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Jim McGregor
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Posted - 2008.06.24 17:41:00 -
[4]
Edited by: Jim McGregor on 24/06/2008 17:42:46
I think its pretty fun, but I predict that with time, the blobs will be less and less. People will group in smaller groups, looking to fight the enemy on their own without massive blobbing.
Why? Because of the lag, the waiting for others, the waiting for the FC, the one-click targeting ship after ship until you either die or win. No skill involved, except for the fleet commanders.
--- Its dead, Jim.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.06.24 17:42:00 -
[5]
Edited by: Danton Marcellus on 24/06/2008 17:42:32 Yes and no I don't want to contribute to improving it since it's beyond repair going full scale galactic war with no escalations and possibility of containment and worthwhile objectives.
They've basically brought battlegrounds to EVE and I prefer to leave it in its hollow state as to not lose any pilots to it.
Should/would/could have, HAVE you chav!
Also Known As |
Deverian Tarik
Core Combat and Industry The Core Collective
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Posted - 2008.06.24 17:44:00 -
[6]
Was fun the first couple of days, then descended into the low-sec pvp norm of gatecamps and nanofaggery.
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Gabrialle
Sunspot Requisitions Worlds End Consortium
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Posted - 2008.06.24 17:51:00 -
[7]
not what i was hoping for at all but it is exactly what i thought it would be
what i was hoping for was a full warmachine that would work from miners/indies giving there ore/weapons/ships to the militia in exchange for lp and standing.
the militia have NPC industrial personnel to turn the ore into componnts and ships
then the militia pvpers buy the supplies from the militia limited by rank and using there own LP which can be gained by running missions for the militia against NPC pilots like standard operations
what i thought it would be is an isk sink and thats exactly what it is not eve a creative one
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ChangWufei
State Protectorate
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Posted - 2008.06.24 17:52:00 -
[8]
I just want some way I can sign on, go fight some people for a bit and sign off again. Not sit around waiting or fly around for ages with nothing happening except ganks :(.
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Rells
Agony Unleashed Agony Empire
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Posted - 2008.06.24 18:23:00 -
[9]
Faction warfare is what I thought it would be. You eliminate the pvpers of eve that know what they are doing for the most part (the alliance players) and then you introduce low budget pvp to a huge base of untrained pilots and remove warp disruption bubbles, bombs and other things not allowed in lowsec and you get a farce.
Allow bubbles and bombs in lowsec would make it ... interesting. [;)] But then the temptation to fire a bomb into one of these uncontrolled blobs of light shis would be too much to pass up and id got to -10 in a half a second
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Napro
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Posted - 2008.06.24 18:27:00 -
[10]
I thought it was at first but.. thinking about it more... not really
What did they really do? Give us little red and blue icons and tell us to fight.
The biggest disappointment for me are the missions. I thought they would be the single greatest thing ever mixing PvP and PvE. Turned out to be a flop and everyone says to avoid them.
Thinking about turning in my pilot's license. I'll be sure to post a thread where you guys can pick my stuff up at should I quit
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Spineker
State Protectorate
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Posted - 2008.06.24 18:28:00 -
[11]
It is a great deal of fun. Far better then 0.0 ever was which was blobs and gate camping.
Plus the newness of it all is fun also with new people learning about PVP and such.
0.0 became half scam half bull**** ego trips I hate corps and hate alliances even more. Elite few living off the other members and most of the time they are just numbers not members. Yeah there are a couple of small ones before everyone starts whining but mostly NO.
0.0 because a joke FW is far more interesting and far more open ended.
Those who think there is no skill being used obviously need to leave Jita and stop pretending like they actually pvp.
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Rells
Agony Unleashed Agony Empire
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Posted - 2008.06.24 18:28:00 -
[12]
Originally by: Napro I thought it was at first but.. thinking about it more... not really
What did they really do? Give us little red and blue icons and tell us to fight.
The biggest disappointment for me are the missions. I thought they would be the single greatest thing ever mixing PvP and PvE. Turned out to be a flop and everyone says to avoid them.
Thinking about turning in my pilot's license. I'll be sure to post a thread where you guys can pick my stuff up at should I quit
Untrained pvp sucks. Get some training and experience real pvp for a while and yo uwill change your mind. Being in a disorganized riot is not the same as a well functioning, coordinated, fleet.
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Spineker
State Protectorate
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Posted - 2008.06.24 18:30:00 -
[13]
Originally by: Napro I thought it was at first but.. thinking about it more... not really
What did they really do? Give us little red and blue icons and tell us to fight.
The biggest disappointment for me are the missions. I thought they would be the single greatest thing ever mixing PvP and PvE. Turned out to be a flop and everyone says to avoid them.
Thinking about turning in my pilot's license. I'll be sure to post a thread where you guys can pick my stuff up at should I quit
The missions are absolutely stupid. 14 jumps including enemy highsec many times and no reward for doing it. They need to totally revamp the missions and delete any reference to the current ones they are giving out in Caldari anyway.
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Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.06.24 18:31:00 -
[14]
Originally by: Napro
What did they really do? Give us little red and blue icons and tell us to fight.
Right. Like I've been saying for the last few days since my 14-day forum ban expired - they took you by the hand and gave you what the rest of EVE already had, in a form that you have no hope of controlling: they gave you an alliance and a wardec. Only it's not a real alliance, so not even the best of you have any say over what happens beyond going and blobbing each other with Drakes and Myrmidons. I have this to offer you:
[Drake, lol nano drake] Overdrive Injector System II Overdrive Injector System II Ballistic Control System II Ballistic Control System II
Warp Disruptor II Large Shield Extender II Medium Electrochemical Capacitor Booster I, Cap Booster 200 Target Painter II Target Painter II 10MN MicroWarpdrive II
'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile Drone Link Augmentor I Salvager I
Polycarbon Engine Housing I Polycarbon Engine Housing I Polycarbon Engine Housing I
Warrior II x5
Originally by: CCP Explorer You can still steal their stuff.
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Napro
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Posted - 2008.06.24 18:32:00 -
[15]
Originally by: Rells
Originally by: Napro I thought it was at first but.. thinking about it more... not really
What did they really do? Give us little red and blue icons and tell us to fight.
The biggest disappointment for me are the missions. I thought they would be the single greatest thing ever mixing PvP and PvE. Turned out to be a flop and everyone says to avoid them.
Thinking about turning in my pilot's license. I'll be sure to post a thread where you guys can pick my stuff up at should I quit
Untrained pvp sucks. Get some training and experience real pvp for a while and yo uwill change your mind. Being in a disorganized riot is not the same as a well functioning, coordinated, fleet.
I'm sure it is but I'm a 2 month old player with less than 3 million skill points (i cant even fly a tech 2 ship)
But I'm going to start keeping my eye on the recruitment channels and see if I can find an alliance that wont keep me guarding gates 5 hours a day, thanks for the tip
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Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.06.24 18:32:00 -
[16]
Originally by: Spineker It is a great deal of fun. Far better then 0.0 ever was which was blobs and gate camping.
Because Caldari militia doesn't campe gates with 200-man Caracal and Drake blobs.
Originally by: CCP Explorer You can still steal their stuff.
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Spineker
State Protectorate
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Posted - 2008.06.24 18:32:00 -
[17]
Originally by: Rells
Originally by: Napro I thought it was at first but.. thinking about it more... not really
What did they really do? Give us little red and blue icons and tell us to fight.
The biggest disappointment for me are the missions. I thought they would be the single greatest thing ever mixing PvP and PvE. Turned out to be a flop and everyone says to avoid them.
Thinking about turning in my pilot's license. I'll be sure to post a thread where you guys can pick my stuff up at should I quit
Untrained pvp sucks. Get some training and experience real pvp for a while and yo uwill change your mind. Being in a disorganized riot is not the same as a well functioning, coordinated, fleet.
Untrained PVP?
LMAO you haven't even played i suppose.
Napro does just fine and is always out there doing something.
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Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.06.24 18:35:00 -
[18]
Originally by: Napro
I'm sure it is but I'm a 2 month old player with less than 3 million skill points (i cant even fly a tech 2 ship)
I take exception to this statement, Napro. To be honest, I think agony empire (particularly rells) toots their own horn too much but he IS right in the fact that organized PvP is more fulfilling than just joining a noob blob and camping a gate, giggling.
But you don't NEED 20M SP to kill things in an organized gang. Look at this picture... worth a thousand words.
Originally by: CCP Explorer You can still steal their stuff.
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Spineker
State Protectorate
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Posted - 2008.06.24 18:35:00 -
[19]
Originally by: Havohej
Originally by: Spineker It is a great deal of fun. Far better then 0.0 ever was which was blobs and gate camping.
Because Caldari militia doesn't campe gates with 200-man Caracal and Drake blobs.
No the fleets I am in generally are 50 or less so I don't join the Boromer 100+ fleets. I don't suicide in highsec like tards and I prefer an ******* for FC instead of diplomat.
We move in the fleets I am in generally don't sit on one gate unless we are pinned in.
So you are wrong and I have not seen a Caldari 200 man fleet at any time. I think Boromer has broke 140 I don't know I leave them when they are that big.
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Napro
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Posted - 2008.06.24 18:39:00 -
[20]
Originally by: Havohej
Originally by: Napro
What did they really do? Give us little red and blue icons and tell us to fight.
Right. Like I've been saying for the last few days since my 14-day forum ban expired - they took you by the hand and gave you what the rest of EVE already had, in a form that you have no hope of controlling: they gave you an alliance and a wardec. Only it's not a real alliance, so not even the best of you have any say over what happens beyond going and blobbing each other with Drakes and Myrmidons. I have this to offer you:
[Drake, lol nano drake] Overdrive Injector System II Overdrive Injector System II Ballistic Control System II Ballistic Control System II
Warp Disruptor II Large Shield Extender II Medium Electrochemical Capacitor Booster I, Cap Booster 200 Target Painter II Target Painter II 10MN MicroWarpdrive II
'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile 'Arbalest' Heavy Missile Launcher, Thunderbolt Heavy Missile Drone Link Augmentor I Salvager I
Polycarbon Engine Housing I Polycarbon Engine Housing I Polycarbon Engine Housing I
Warrior II x5
I don't think CCP took us by the hand.... more like shoved us all into a death pit. If they had taken us by the hand we'd have something like NPC fleet leaders (which I would have loved, btw).
Anyway, Like I said before, the alliances all have SP requirements unless I want to join a carebear mining alliance and haul **** all day (which I don't). Thanks for the drake setup (I guess thats for me) but Im about 200 Million isk short on being able to afford it
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Jeremy Paxman
Special Doc
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Posted - 2008.06.24 18:39:00 -
[21]
I was longing and hoping for a new age of Eve Leeeroy Jenkins's to emerge in pursuit of valiant faction goals.
Instead we got the pvp equivalent of a poorly made apricot blancmange.
-------------------- In Soviet Cornwall, cows tip you. |
Rells
Agony Unleashed Agony Empire
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Posted - 2008.06.24 18:43:00 -
[22]
Originally by: Spineker Those who think there is no skill being used obviously need to leave Jita and stop pretending like they actually pvp.
I will remember that.
Its been a long time since I was called a carebear.
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Kel Nissa
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Posted - 2008.06.24 18:44:00 -
[23]
No FW is not what i expected. Its more or less a joke.
As someone mentured already: The only thing they gave us are faction alliances with auto-wardec against the other faction alliance. But without the ability to control the alliance.
There is no sense inside FW. No goal. Nothing. Its just blob vs blob thats all.
I would love to see front missions where im able to join. Without the requirement to fly 15 jumps to my agent. Just flying to the front-war-mission which is 2 jumps next to me. And it must be absolutly easy to find this missions. Its okay that the mission objectives must be scanned initially but afterwards the whole FW must be forced to join this missions. This should be the only place where FW is allowed.
It should be impossible for non-fw players to join this fighting grounds which will stop the current pvp gankers.
It would be also nice to find heavily fortified POSes without any ship limitations joining the missions.
Or maybe another try: Look at the FW banner on eve-online.com. Whatch the teasers. Look at the trailer. And afterwards tell me: where can you find the seen fragments inside FW?
How about a normal station as battle target? I seen a carrier driving against one which might imply that FW would also contain fights against normal stations.
Where is the map being visible the whole time? The pilots should be forced to see a tactical map whenever they fly around. Currently we fly in minmatar, jump to amarr and afterwards maybe we chose to fly through gallente space. And no one cares because its meaningless. There is no front line between the factions - its just a small text written on the top left of the screen - wow thats really impressive.
How about a starmap as additional mini-overview? It should highlight the guarded space and it should also display enemy ships inside the controlled space like the fog of war minimap inside every existing strategy game. Its nearly impossible to add tactic fights between the factions, when the normal pilot has no chance to figure out whats going on!
just some thoughts
summary: current fw is just annoying
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Rells
Agony Unleashed Agony Empire
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Posted - 2008.06.24 18:45:00 -
[24]
Originally by: Napro
Anyway, Like I said before, the alliances all have SP requirements unless I want to join a carebear mining alliance and haul **** all day (which I don't). Thanks for the drake setup (I guess thats for me) but Im about 200 Million isk short on being able to afford it
Not all of them.
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Napro
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Posted - 2008.06.24 18:46:00 -
[25]
Originally by: Rells
Originally by: Napro
Anyway, Like I said before, the alliances all have SP requirements unless I want to join a carebear mining alliance and haul **** all day (which I don't). Thanks for the drake setup (I guess thats for me) but Im about 200 Million isk short on being able to afford it
Not all of them.
If that's an invitation, I humbly accept
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Artthana
Kinda'Shujaa
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Posted - 2008.06.24 18:54:00 -
[26]
Originally by: Napro Where do I sign up?
Originally by: Rells If you are interested in agony you should come check out our sie by clicking on the link in my sig.
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Artthana
Kinda'Shujaa
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Posted - 2008.06.24 18:54:00 -
[27]
Edited by: Artthana on 24/06/2008 18:54:35 double post.
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Havohej
The Defias Brotherhood DEFI4NT
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Posted - 2008.06.24 19:00:00 -
[28]
Originally by: Napro I still don't understand why they just can't put a Jita 2 right next to Jita and move some traffic over
Jita isn't the market hub. Jita 4 - Moon 4 station (That Caldari Navy one) is the market hub.
You could make a system called Jita 2 and put it one jump out of Jita, and Jita 4 - Moon 4 would STILL be the market hub. It's not CCP that made it a market hub, it's the players and the player-driven economy that made Jita a market hub. Like the desusig says: Jita doesn't lag because the server is inadequate, it lags because people keep going until it lags.
Originally by: CCP Explorer You can still steal their stuff.
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Rells
Agony Unleashed Agony Empire
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Posted - 2008.06.24 19:01:00 -
[29]
Originally by: Havohej
Originally by: Napro I still don't understand why they just can't put a Jita 2 right next to Jita and move some traffic over
Jita isn't the market hub. Jita 4 - Moon 4 station (That Caldari Navy one) is the market hub.
You could make a system called Jita 2 and put it one jump out of Jita, and Jita 4 - Moon 4 would STILL be the market hub. It's not CCP that made it a market hub, it's the players and the player-driven economy that made Jita a market hub. Like the desusig says: Jita doesn't lag because the server is inadequate, it lags because people keep going until it lags.
There are feasible solutions to Jita but thats a topic for another thread. Lets keep this one on topic.
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Khazeel
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Posted - 2008.06.24 19:06:00 -
[30]
Hi there. I'm new to EVE and I enjoy it immensely... especially the fact that PvP has real consequences. That said, while I am enjoying faction wars I think it could have been done much better.
-First of all I wish there had been real "fronts" ... like two prongs of valid assault into a factions territory, with no territory capture outside of these fronts. IE, the Min/Amarr war would have two zones to capture in.. maybe the gallente have one front they can attack Amarr in. Then the same setup with Caldari/Gallente. Not sure if that made sense, but I don't really feel like I am fighting a war. More like random strikes here and there.
-Missions would then need to take you to these fronts and not a zillion jumps into a far away reach of space you don't actually give a crap about.
- There should be less control points, but made harder to take. This is probably a controversial idea, but when one/two beginner frigates can take areas, it just makes for a whack a mole type conflict and the teams with the most players has a significant advantage. If there were less areas, but more heavily defended then you could have some more epic meaningful battles IMO. Right now as Amarr I feel like I am playing the whack a mole game with stubs for arms since if we drive off someone from a capture point there are 2-3 others at the other points already.
-Territory claimed by a faction should get the protection of that factions navy, and that protection should build over time to make it harder to take.
Just some random thoughts. I have found it entertaining, but not exactly epic fun. I think just making an actual front line would be neat and get me more into it. Just my .02.
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