
SMT008
Les chevaliers de l'ordre Goonswarm Federation
381
|
Posted - 2012.03.21 00:42:00 -
[1] - Quote
The problem isn't REALLY Titans offensive capabilities.
The problem is that THEY DON'T DIE ENOUGH.
While I somewhat agree about nerfing a bit (Like a scan res nerf + number of target nerf mostly for armor Titans, as shield Titans can't really enhance their scan res) their offensive capabilities.
It needs a more though out nerf on "What makes supercapital fleets so hard to kill".
See, there is this thing about capitals. Every capitals in this game have a "Siege/triage/Industrial" mode in order to be effective. I think that having a siege-like mode is the counter to exponential capabilities of capital fleets. And it actually works with Dreads or Carriers. Massive ships indeed, but their local tank is actually breakable.
A Siege-like mode for Titans (Specifically Titans. Motherships are currently balanced. Hard to kill, indeed. But very killable) that reduces scan res by half (It's not really a massive nerf, but it's still a bit better than currently), that reduces the maximum active targets to 5, reduces Tracking by 25%, and prevent any sort of remote reps to be applied to the ship for...5 or 10 minutes. It's a supercapital, so I would say 10 minutes.
Add the "Titans can't refit from something that isn't a POS" and it's all fixed. Titan pilots will have to choose between either a (still) highly effective blapTitan or a massive EHP monster.
I've read this story about the PL Titan kill in Amamake. And I've read those "If he could have refit, he would have been saved".
And seriously, no more of that. A Titan (A ship that is supposed to have some sort of support/defense fleet), caught ALONE, fitted in a ******** way, by 40 dreads. And you're telling me that if the pilot wasn't being a ****** back then, he could have been SAVED ?
No. Just no. When you undock your subcapital ship, you choose between Railguns or Blasters. You choose between a NanoTempest or an Armor RRPest. You choose between a MWD-fit Logistic, or an AB-fit Logistic. You choose between a CloackyTengu or a 100MN Tengu.
Titans just shouldn't be able to perfectly match all situations while still being the best of the best for every tasks (Such as killing stuff or tanking stuff). If you're caught with your pants down, you just die, you just can't say "Hey, well, that was a nice trap but nope, My ship just gained 50M EHP because I clicked a few buttons. I know, you've caught me in a difficult position, but having stuff in my cargohold and having single buddy in a carrier just prevented you guys from doing ANYTHING to us".
No refitting in space for Titans and Siege-mode for Titans.
You can now suicide-kill Supercapitals, although it's still quite difficult, and you'll have to throw a massive quantity of subcapitals in order to break through before running out of fleetmates.
You can now lay a trap for wrongly fit Titans.
You can still hotdrop ratting carriers with your Supercarrier as it doesn't need a siege-mode in order to do any kind of damage.
BlapTitans aren't dead, a good 20+ of those will still facefsck every subcapital fleet within range (Oh hai, you can now use long range subcapitals against Titans as they won't be able to refit to long-range guns so easily !). But you can drop stuff on those and expect at least one kill.
All in all, I think that Titans offensive capabilities are fine (Well, ok, maybe a little bit over the top), if they have exploitable weaknesses and are less versatile. |