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Thread Statistics | Show CCP posts - 3 post(s) |

Dethyr
Enclave Corp
0
|
Posted - 2012.07.14 02:19:00 -
[271] - Quote
I am experiencing the same issue. Running 2 characters on one machine I get the socket closed disconnect every 5 mins to an hour. The game is near unplayable for risk of losing ships/drones on a random disconnect, never mind the frustration of logging multiple characters back into the game constantly.
Tracert 1 <1 ms <1 ms <1 ms DD-WRT [192.168.1.1] 2 16 ms 11 ms 8 ms 10.157.0.1 3 8 ms 29 ms 7 ms fed1sysc02-vlan500.sd.sd.cox.net [68.6.11.102] 4 12 ms 7 ms 10 ms fed1sysc02-get0104.sd.sd.cox.net [68.6.8.160] 5 19 ms 23 ms 19 ms paltbprj01-ae2.0.rd.pt.cox.net [68.1.2.98] 6 50 ms 32 ms 31 ms 64.209.108.69 7 154 ms 156 ms 154 ms 204.245.39.38 8 154 ms 155 ms 155 ms srv248-e.ccp.cc [87.237.36.248] 9 157 ms 157 ms 156 ms srv200-g.ccp.cc [87.237.38.200]
I attempted to use Hotspot Shield free, and it seemed to increase the amount of time between disconnects by a few minutes, though it could just be coincidence. I also reset the winsock settings.
My computer and internet connection are completely stable in playing other games, steaming movies, music, etc. |

Khalia Nestune
Mad Stacks
30
|
Posted - 2012.07.15 17:21:00 -
[272] - Quote
100% packet loss to 87.237.38.20 today.
3 21 ms 23 ms 24 ms bras10-l0.mrdnct.sbcglobal.net [204.60.4.46] 4 * 49 ms 21 ms dist2-vlan50.mrdnct.sbcglobal.net [66.159.184.19 5] 5 21 ms 21 ms 20 ms bb2-10g2-0.mrdnct.sbcglobal.net [151.164.92.153]
6 25 ms 124 ms 169 ms n54ny03jt.ip.att.net [12.122.86.9] 7 24 ms 22 ms 22 ms 192.205.36.106 8 57 ms 136 ms 60 ms xe-4-1-0.cr2.lga5.us.above.net [64.125.30.209] 9 44 ms 23 ms 23 ms ge-1-2-0.mpr2.lga5.us.above.net [64.125.29.58] 10 91 ms 92 ms 91 ms so-3-0-0.mpr1.lhr3.uk.above.net [64.125.28.65] 11 92 ms 95 ms 91 ms 213-152.240-254.PXu259.above.net [213.152.240.25 4] 12 93 ms 94 ms 91 ms srv245-e.ccp.cc [87.237.36.245] 13 103 ms 94 ms 92 ms srv248-e.ccp.cc [87.237.36.248] 14 * * * Request timed out. 15 * * * Request timed out. 16 * * * Request timed out. 17 * * * Request timed out. 18 * * * Request timed out. 19 * * * Request timed out.
http://www.mylootyourtears.com |

TheSmokingHertog
TALIBAN EXPRESS
59
|
Posted - 2012.07.15 20:18:00 -
[273] - Quote
Hey All,
As european, I dont have named troubles, but being known with the bittorrent world, the Deep Packet Inspection services employed by IINET are troubles now and then in keeping a swarm healthy in those regions. Could that be affecting the (encrypted) connection between CCP and your computer?
Just my 2 cents.
Chrz,
|

Archibald Frederick III
24th Imperial Crusade Amarr Empire
1
|
Posted - 2012.07.15 21:33:00 -
[274] - Quote
In the last few days, I also have been having socket loss disconnects every 1-2 hours. Hasn't caused any huge inconvenience yet, but if it keeps happening, it's only a matter of time |

Jennam Musana
Pator Tech School Minmatar Republic
3
|
Posted - 2012.07.26 00:38:00 -
[275] - Quote
I've also been tailing these strange, constant disconnections which combined with EVE client causes my modem to spontaneously lose connection and reset itself.
As I'm operating the EVE client from Finland and after running PingPlotter (standard) for a while at 10 second intervals (I had no reason to go below that interval since it slowly became obvious that there are some nasty network problems involved in the form of lost packets) so (some) of my troubles seem to emanate from the Telia network.
PingPlotter reports anything from 25% - 100% packet loss across all their servers in a semi-random fashion yet constantly losing some packets at one of the following servers at the moment of writing:
hls-b4-link.telia.net s-bb1-link.telia.net hbg-bb1-link.telia.net ldn-bb1-link.telia.net ldn-b3-link.telia.net
The following report is also of interest confirming my guestimation that the troubles for me began about two weeks ago:
http://ukinternetreport.co.uk/?p=d&id=227
** also if you plug some of the names of the servers into goolio you'll quickly notice that there have been issues with the rodent ridden boxes of overworked packet gnomes everywhere and this cluster isn't the only one
But anyway, just my quick sloosh into the nasty matter. Problem still persists. |

Jennam Musana
Pator Tech School Minmatar Republic
3
|
Posted - 2012.07.27 03:26:00 -
[276] - Quote
Lost my post 
...so on with the unsigned version:
Ran all sorts of network tests 24/7 (audio, video, browser) without any mysterious modem resets so my personal troubles emanate from the Telia-network nodes while using EVE client which unfortunately makes the EVE client useless for me at the moment.
**PingPlotter (standard) provides no useful information for me during the 'Socket Closed' event since all I see is packet losses across all the nodes from here to there. |

Omen Nihilo
The Red Circle Inc.
12
|
Posted - 2012.07.28 01:20:00 -
[277] - Quote
Posting here as part of the crowd that has trouble staying logged in for more than 15 minutes.
It makes pvp almost impossible, let alone playing the game. :(
EDIT: I can't believe this issue has been going on for so long, this needs to get fixed ASAP. |

BleedingAngl
Twist The Rusty Knife
6
|
Posted - 2012.07.30 01:23:00 -
[278] - Quote
+1 with this problem, started over the weekend
|

Smoking Blunts
ZC Industries Dark Stripes
335
|
Posted - 2012.07.30 06:23:00 -
[279] - Quote
running 3 clients and only 1 will get socket closed. the same one was getting it every 20-30mins yesterday while the other 2 were logged in fine.
add to that the lovely not loading grid bug when you jump through a gate and kick TiDi in. it has been a very anoying few days.
i know its summer vacation time, but get your act together and work on fixes please ccp OMG when can i get a pic here
|

Scotty Kat
V.I.C.E. Comic Mischief
0
|
Posted - 2012.07.30 12:28:00 -
[280] - Quote
+3 All accounts now having issues again. Started awhile back after big patch....ermmm update. Complained while there was only 5 pages of it on forum. Problem decreased to the point where I could stay connected , sometimes for hours on end. Went away for 3 days over weekend only to return to a almost unplayable game. Timing out on load,not being able to stay logged on long enough to even change a skill. Tried to play this morning & seems even worse. I used to be able to play 2 accounts with highest res, now can't even stay logged on with 1 account. This is a CCP issue, not my connection or computer's fault. Either it gets fixed or CCP will loose 3 accounts. Socket closed, no hand shake, time out on sessions, etc. etc. |

Shibo Andomer
Step 3.
0
|
Posted - 2012.08.09 13:29:00 -
[281] - Quote
Its happened so many time now that I lost track of how many times it happened. Like everyone else says, it says the socket was lost and I just have to restart the client. If there is a solution to fixing this please notify me. |

Sabren Bel
7th Division
1
|
Posted - 2012.08.10 02:16:00 -
[282] - Quote
Closed socket errors continue here.
What's it going to take to get this fixed?
Do any Devs even read this section in the forums?
Should we be posting this in the main discussion forums to get someone to take a look at this? |

Dana Gilmour
Imperial Academy Amarr Empire
11
|
Posted - 2012.08.10 07:32:00 -
[283] - Quote
Game unplayable for some weeks now. Unresponsive after couple minutes or less then Socket error.
Nothing wrong with my connection on every other online game I play, works perfectly.
Also there is nothing wrong with both tracert and ping. Posting them here:
Ping statistics for 87.237.38.200: Packets: Sent = 302, Received = 302, Lost = 0 (0% Approximate round trip times in milli-seconds: Minimum = 54ms, Maximum = 140ms, Average = 58ms
Ping was running from login until Socket was closed error, the game was unresponsive (as in lagging totally, not freezing) couple minutes before the error.
Tracing route to srv200-g.ccp.cc [87.237.38.200] over a maximum of 30 hops:
1 2 ms 2 ms 2 ms 10.0.0.1 2 2 ms 2 ms 3 ms 10.30.1.241 3 2 ms 2 ms 2 ms dr90.bucuresti.rdsnet.ro [213.154.100.56] 4 5 ms 2 ms 1 ms dr32.bucuresti.rdsnet.ro [213.154.99.20] 5 52 ms 10 ms 5 ms cr00.bucuresti.rdsnet.ro [213.154.99.21] 6 36 ms 36 ms 36 ms xr01.frankfurt.rdsnet.ro [213.154.124.153] 7 31 ms 31 ms 31 ms ffm-s2-rou-1041.DE.eurorings.net [134.222.249.81 ] 8 52 ms 65 ms 51 ms ffm-s1-rou-1102.DE.eurorings.net [134.222.229.73 ] 9 47 ms 45 ms 47 ms kehl-s2-rou-1103.DE.eurorings.net [134.222.227.1 78] 10 47 ms 46 ms 47 ms nntr-s1-rou-1022.FR.eurorings.net [134.222.227.1 22] 11 99 ms 52 ms 63 ms ldn-s2-rou-1021.UK.eurorings.net [134.222.231.16 2] 12 46 ms 45 ms 47 ms ldn-s2-rou-1041.UK.eurorings.net [134.222.228.94 ] 13 51 ms 50 ms 51 ms 134.222.109.115 14 58 ms 58 ms 58 ms srv248-e.ccp.cc [87.237.36.248] 15 56 ms 54 ms 99 ms srv200-g.ccp.cc [87.237.38.200]
Trace complete.
Since these exact symptoms are posted from players all around the world and all continents and from very different internet providers, it's extremely unlikely (impossible even) that it's their providers fault and not CCP.
Also, this problem is getting old (what is it, months now?) and considering the number of players it's affecting and the fact that it renders the game unplayable, I don't feel CCP is taking this seriously, it should have been fixed a long time ago. |

Moo Moocow
Tri Corp Solutions
2
|
Posted - 2012.08.10 14:08:00 -
[284] - Quote
Yeah getting several Closed socket errors this morning |

Forum Fairchild
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.08.12 06:39:00 -
[285] - Quote
I run multiple accounts, and after the 2nd small patch of Inferno 1.2, I noticed some of my accounts getting DCed while others are staying online. Is this a server side issue, or a problem on my end. Disabling firewalls, resetting router and PC, opening ports to 26000 does not work. Anyone have any other ideas? Thanks in advance! |

Kara Books
Deal with IT.
192
|
Posted - 2012.08.12 13:46:00 -
[286] - Quote
5 DC's in 30 min this morning.
6th login attempt holding so far for a good 5 min now.
I believe its the stress being put onto a certain gateway by players all logging in at once.
P.S. east coast NY Jersey area needs a drop more resources for the early hours, not allot and not for to long. |

Victor Darkk
Red Federation RvB - RED Federation
0
|
Posted - 2012.08.12 15:27:00 -
[287] - Quote
So this Telia company that appears to be causing the problem.... Has anyone at CCP looked into it? |

Li Taran
Enlightened Industries Test Alliance Please Ignore
0
|
Posted - 2012.08.13 18:22:00 -
[288] - Quote
Just throwing my hat into the ring to report that I'm suffering from the non-responsive/closed socket issue.
While I was quick to blame Virgin Media, seems it may not be entirely their fault....this time. |

Polkageist
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2012.09.04 10:47:00 -
[289] - Quote
ok i see this is another thread on the same subject. alot of people have a lot of issues with this specific problem, and yet no official statement?
I am curious to why there is no official communication on this subject.
Will there be a soon fix or should we find something else to do?
|

Jeff simply
SniggWaffe YOUR VOTES DON'T COUNT
12
|
Posted - 2012.11.15 20:16:00 -
[290] - Quote
Any network wizards in here?
Could this be DNS related?
I get the socket closed error (I understand this is a new error message) and whenever it happens I also disconnect for about 10 seconds on every other app. Chrome will not load webpages, TS will not work, and then it sorts itself out a few seconds later but any online games usually drop (Eve, HoN etc) |

Spectre Wraith
Darwin Inc.
36
|
Posted - 2012.11.20 02:25:00 -
[291] - Quote
I get alot of random socket closed issues as well as cold reboots for absolutely no reason at all. |

Dashiel Algaert
Conclaves of Shadows
0
|
Posted - 2012.12.15 14:23:00 -
[292] - Quote
I am having an issue that whenever i run teamspeak3, whenever i dock at a station, my game crashes. I am aware that the simple answer would be "don't use teamspeak." but that's like a doctor telling a patient whose foot hurts when he moves it to "not move it."my corp uses teamspeak. |

RIMS Banker
Gatekeepers Holding Gatekeepers Universe
2
|
Posted - 2012.12.15 15:46:00 -
[293] - Quote
so i log in my chars to begin my normal eve play
i start logging in the chars, before i complete the login, 2 or 3 chars will drop and the notification will pop up telling me EVE.exe has stopped working.
its only dropping some chars, not the whole group who run from the same install of eve. these i try to log back in. Sometimes it works, sometimes it just crashes other clients.
Occasionally, i manage to log all the chars on and it may last for 10mins then i get the socket connection closed issues on all the chars at the same time.
Today when i started i had the message that my eve files were corrupt so i repaired the client using the repair tool. It also seemed to update twice, even though other instances of eve i have didnt so i assumed it was part of the repair fix.
I still cannot keep the accounts logged in.
I have tried it without TS running - still the same problem.
until today, this wasnt a normal problem. its only happened once before when we had issues with the international connections from the uk to euro which effected alot more than just the eve community.
any help or suggestions or a fix would be great. Thanks. |
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