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Tul Kezad
Friends Of Harassment
0
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Posted - 2011.09.10 00:26:00 -
[1] - Quote
Hi there, anyone been so brave and tested it yet?
http://www.winehq.org/news/2011090901
Lemme know :d
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Mr M
Agony Unleashed Agony Empire
1
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Posted - 2011.09.10 01:02:00 -
[2] - Quote
1.3.28 here on Debian Squeeze. Catalyst -a few months
Transparent windows wrecks havoc on the framrate. With no windows I have 60FPS, with overview opened 45FPS. Not sure how it behavs in a fight. (Isn't this a really really really old bug?) Setting the GUI to transparency 0 or 255 works fine though. (REEEEAALLY OLD.) The browser still can't do SSL.
Seems to work fairly well. Haven't tried anything in the captains office though, that usually don't works for me at all. |

I DontLikeWhatYoureDoing
The Executioners Capital.Punishment
0
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Posted - 2011.09.10 03:40:00 -
[3] - Quote
Just finished compiling 1.3.28 on ubuntu/natty. Seems to work the same as 1.3.27 so far. Still abysmal framerates post Incarna on my kick ass hardware. Sigh...
Still get jerky window movement anytime Mumble is running (with or without overlay enabled).
EDIT: Using catalyst 11.7 |

Miraqu
Marquie-X Corp
0
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Posted - 2011.09.10 06:33:00 -
[4] - Quote
Works on Debian Sid |

NiwatiX
Network Effect
0
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Posted - 2011.09.10 08:08:00 -
[5] - Quote
working pretty well on Gentoo, having fun with it so far  |

M1AU
Rheintal Underground Rising
0
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Posted - 2011.09.10 10:41:00 -
[6] - Quote
I DontLikeWhatYoureDoing wrote:Just finished compiling 1.3.28 on ubuntu/natty. Seems to work the same as 1.3.27 so far. Still abysmal framerates post Incarna on my kick ass hardware. Sigh...
Still get jerky window movement anytime Mumble is running (with or without overlay enabled).
EDIT: Using catalyst 11.7
Still using 1.3.27 but I also got that nasty Mumble bug with jerky window movement. Good to see I'm not alone there... |

Miraqu
Marquie-X Corp
0
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Posted - 2011.09.11 08:39:00 -
[7] - Quote
I extensively tried to reproduce the issue with mumble but was unable to do so.
Mumble works exceptionally well with .27 and .28. No issues with or without overlay.
Debian Sid/ kernel 3.0.4 Nvidia 285.03 drivers. |

M1AU
Rheintal Underground Rising
0
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Posted - 2011.09.11 11:08:00 -
[8] - Quote
Miraqu wrote:I extensively tried to reproduce the issue with mumble but was unable to do so.
Mumble works exceptionally well with .27 and .28. No issues with or without overlay.
Debian Sid/ kernel 3.0.4 Nvidia 285.03 drivers.
It's really a strange bug, but I reproduced it quite well on my system. As soon as the Mumble 1.2.3 client is opened, though not yet connected to any servers, moving windows within EVE is laggy/jerky. As soon as it's closed, everything in EVE works smooth again. Actually I don't know where to start here, any thoughts?
Using default Ubuntu 11.04 with Unity and an Nvidia 8800 GTS 512.
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Miraqu
Marquie-X Corp
0
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Posted - 2011.09.13 18:30:00 -
[9] - Quote
[quote=M1AU Using default Ubuntu 11.04 with Unity and an Nvidia 8800 GTS 512. [/quote]
Well I guess its either unity or pulseaudio.
I use xfce + compiz with alsa only.
Maybe you could try if that bug happens with gnome or some other DM? |

Zenith Intaki
Federal Defence Union Gallente Federation
11
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Posted - 2011.09.23 12:45:00 -
[10] - Quote
Wine 1.3.28 and Catalyst 11.8 in Ubuntu 10.04. I am pretty new to linux, but so far I have managed to install Command & Conquer 3 and Kanes Warth. Both are working, but FPS is worse than I had in windows.
Anyway, downloaded latest manual installation files for EVE and installed. Installation was ok. However when I try to launch EVE I only see splash screen and then it's crashing.
http://imageshack.us/f/683/eveproblem.png/
What could be the reason? |

Zenith Intaki
Federal Defence Union Gallente Federation
11
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Posted - 2011.09.23 23:19:00 -
[11] - Quote
Looks like that problem has something to do with vivox...according to logserver. After that loading stops, eve.exe hangs and dies. Some dll is missing, don't know wich... |

Zenith Intaki
Federal Defence Union Gallente Federation
11
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Posted - 2011.09.24 12:08:00 -
[12] - Quote
Okay had to update one single .dll file and up and running. Also turned audio off and deleted jukebox file, it seems that it is causing some kind of crash. But haven't been using audio in eve anyway.
Performance is crappy, 30-40 FPS at planet, looking to space. 
Actually fixed audio too 
Now just IGB and performance  |

Tul Kezad
Friends Of Harassment
0
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Posted - 2011.09.24 15:31:00 -
[13] - Quote
1.3.29 updated today, fixed audio for me on Gnome
Awesome :) |

Zenith Intaki
Federal Defence Union Gallente Federation
13
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Posted - 2011.09.24 19:41:00 -
[14] - Quote
Tul Kezad wrote:1.3.29 updated today, fixed audio for me on Gnome
Awesome :) Hows overall performance?
I had stable 60 FPS (V sync on) in empty space when I was using Win7, now I get about 30 FPS in empty space.
Haven't tried any open source drivers.
3GHz, 1024 mb HD4850 radeon, 8gb ddr3, it's not really that good but it's okay. I guess that linux drivers are just crap?
But gaming isn't the only thing that I am doing in this PC, so I don't mind if performance is little worse. Noticed that older games run well. |

Miraqu
Marquie-X Corp
2
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Posted - 2011.09.25 12:34:00 -
[15] - Quote
Zenith Intaki wrote: Hows overall performance?
I had stable 60 FPS (V sync on) in empty space when I was using Win7, now I get about 30 FPS in empty space. I guess that linux drivers are just crap?
Its sad but its not the drivers. What costs performance is the translation from DirectX (Windows graphics) to OpenGL. With OpenGL games you get the same performance as windows.
You might want to play with the graphics settings as some options cost much more fps under wine than under windows. Multisampling (Anti-Aliasing) especially. |

Duncan Mileghere
S.T.A.R. Syndicate Germany
0
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Posted - 2011.09.30 08:41:00 -
[16] - Quote
Miraqu wrote:Zenith Intaki wrote: Hows overall performance?
I had stable 60 FPS (V sync on) in empty space when I was using Win7, now I get about 30 FPS in empty space. I guess that linux drivers are just crap?
Its sad but its not the drivers. What costs performance is the translation from DirectX (Windows graphics) to OpenGL. With OpenGL games you get the same performance as windows. You might want to play with the graphics settings as some options cost much more fps under wine than under windows. Multisampling (Anti-Aliasing) especially.
Hmm yet the ATI binary blobs are quite bad, with Catalyst 11.8 I have around 15 fps, all the time, with lowest settings. Their 2D performance is - for some strange reason - weak beyond believe.
The Gallium3D drivers provide me with stable 60 fps, even in space.
On the other hand the Gallium driver has performance issues with many other games (Portal for example is unplayable).
If ATI/AMD would just fix that damn fglrx bug that is affecting Eve with wine.
|

I DontLikeWhatYoureDoing
The Executioners Merciless.
0
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Posted - 2011.09.30 13:15:00 -
[17] - Quote
Miraqu wrote:
Well I guess its either unity or pulseaudio.
I use xfce + compiz with alsa only.
Maybe you could try if that bug happens with gnome or some other DM?
I'm not using unity. I am using alsa, but pulseaudio is still installed. Metacity is my compositor with gnome2. |

I DontLikeWhatYoureDoing
The Executioners Merciless.
0
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Posted - 2011.09.30 13:29:00 -
[18] - Quote
Duncan Mileghere wrote: If ATI/AMD would just fix that damn fglrx bug that is affecting Eve with wine.
Which bug are you referring to? |

Duncan Mileghere
S.T.A.R. Syndicate Germany
0
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Posted - 2011.10.01 11:26:00 -
[19] - Quote
I DontLikeWhatYoureDoing wrote:Duncan Mileghere wrote: If ATI/AMD would just fix that damn fglrx bug that is affecting Eve with wine.
Which bug are you referring to?
I don't have the link at hand but the very low fps with fglrx in Eve are related to a bug in fglrx itself. This was atleast the response to a bug report @ Wine.
This is also quite realistic, as Eve has much higher fps with the OSS drivers (Gallium3D), while fglrx is MUCH faster in nearly every other application.
That can be easily reproduced by yourself, too, by switching between the OSS and fglrx drivers.
There is btw a discussion about this problem going on, in the Phoronixforums. It seems that these driver problems are not affecting Eve only, but other games, too.
It seems that the ATI/AMD blobs are quite bad at direct rendering and have serious issues with OpenGL 2 support, also affecting many other games (like Unreal engine based games).
Many people recommend just buying an nVidia graphics card but for me the Gallium drivers are working better and better (using git to get the latest ones). |

I DontLikeWhatYoureDoing
The Executioners Merciless.
0
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Posted - 2011.10.02 07:26:00 -
[20] - Quote
I can say that fps was fine up until Incarna, or was it Incursion? I forget, when they mandated shader model 3. I haven't visited phoronix fglrx boards lately but II've also been meaning to try gallium again. Last time I did 3D was great but not having video overlay was a show stopper. |

Duncan Mileghere
S.T.A.R. Syndicate Germany
0
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Posted - 2011.10.02 07:59:00 -
[21] - Quote
I filed a bugreport @ Unofficial AMD Bugzilla, I don't know if I may receive a reply or not, let's wait and hope the best.
The bugreport about Unreal Tournament has been there for a long time and no progress so far. |

I DontLikeWhatYoureDoing
The Executioners Merciless.
0
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Posted - 2011.10.04 00:38:00 -
[22] - Quote
There is a lot of work going on right now in wine's direct3d interface and codeweaver's wine contributions to try and improve fps problems with direct3d games within wine. If only eve supported opengl, this would be a non-issue. This is more of an issue with those efforts than anything specific with Catalyst, afaik. |

Duncan Mileghere
S.T.A.R. Syndicate Germany
0
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Posted - 2011.10.04 05:32:00 -
[23] - Quote
I DontLikeWhatYoureDoing wrote:There is a lot of work going on right now in wine's direct3d interface and codeweaver's wine contributions to try and improve fps problems with direct3d games within wine. If only eve supported opengl, this would be a non-issue. This is more of an issue with those efforts than anything specific with Catalyst, afaik.
If that was the case any driver would gain the same results as Wine would be the limiting factor. In addition nVidia users don't experience such issues, too. |

I DontLikeWhatYoureDoing
The Executioners Merciless.
0
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Posted - 2011.10.10 05:16:00 -
[24] - Quote
Nonetheless there is tons of work going on by codeweavers to solve fps issues in the wine d3d interface. There are a lot of games suffering from the same problem. I'm not saying fglrx is not at fault at all, but I know d3d needs work. |
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