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UAB
Caldari Oblivion Industries
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Posted - 2009.06.16 05:17:00 -
[181]
Edited by: UAB on 16/06/2009 05:17:39 Edited by: UAB on 16/06/2009 05:17:22 Hello i have found strange bug in invention calculator :(
http://img44.imageshack.us/img44/6613/cance.jpg Cooler |

big fluf
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Posted - 2009.06.17 17:42:00 -
[182]
caution - noob ahead :)
okay I have been looking at the "effecency" part for a while now.
It seems to work on the ships (looked at some freighers). As you research the BPO, it uses less parts , and you get that read out of how much money you save. All appears to work.
HOWEVER I have tryied to do the same thing on the components (ie capital cargo bays, armour plates, stuff like that). And researching doesn't seem to change anything. - this does not appear right.
So can you in fact research this BPOS? .. and will it improve the material use? Can someone confirm what I am seeing as erronous?
KEv. |

Aluthana
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Posted - 2009.06.24 08:36:00 -
[183]
is there away to update the cost of all the items using eve central automatically? i notice i can go to tools/prices/edit prices and do them one at a time but is there a way for it to update all the items with one click?
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Mortus Valitum
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Posted - 2009.06.24 15:20:00 -
[184]
Edited by: Mortus Valitum on 24/06/2009 15:20:27 Hi Salvis!
Could you upload the source code to SF in compressed format? Your idea is very good but on my machine (Vista x64, .NET 3.5) totally useless. I would like to compile for .NET v3.5 and change the source for x64 (if needed). Thanks a lot!
Mortus
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Von Horst
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Posted - 2009.07.22 08:56:00 -
[185]
Edited by: Von Horst on 22/07/2009 08:56:25 Salute Well, the question, wich burns on my lips is: What is the current status of EvE-Meep 3, and how many weeks of work do you think you need to complete your project (...maybe with some bugs, but so far you may say one may work with it)?
For me Eve-Meep 3 is the most interesting/promising project for industrial work and trading.
Unfortunatly the last "update" of the current status of your tool one may read on your website is from the 8th June.
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Yani Yokozaki
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Posted - 2009.07.23 12:52:00 -
[186]
One of the most interesting project... lots of bugs thought. Any way to insert bugs somewhere and have fixes? |

Salvis Tallan
Gallente Bunnie's Boys
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Posted - 2009.07.23 17:23:00 -
[187]
Originally by: Von Horst Edited by: Von Horst on 22/07/2009 08:56:25 Salute Well, the question, wich burns on my lips is: What is the current status of EvE-Meep 3, and how many weeks of work do you think you need to complete your project (...maybe with some bugs, but so far you may say one may work with it)?
For me Eve-Meep 3 is the most interesting/promising project for industrial work and trading.
Unfortunatly the last "update" of the current status of your tool one may read on your website is from the 8th June.
EveMeep3 is almost done. The core functionality is just about complete, little things here and there for usability, and we have moved on to writting plugin mechanics and plugins. Right now I am trying to get a way so you can, for example, right-click a blueprint in your assets and jump straight to a calculator. We have the pricing system almost done, adding eve-metrics support and then need to do tweaking to optimize. For anyone familiar with svn, the code is the branch folder on sourceforge.
Yani Yokozaki: Id wait for version 3, the code is all different so bugs from v2 wont exist, or will have different causes in v3. |

Nadarius Chrome
Celestial Horizon Corp. Slightly Inappropriate.
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Posted - 2009.07.23 22:39:00 -
[188]
My up-to-date version of Meep just asked me to patch to older versions of the various components. Website issue? |

Salvis Tallan
Gallente Bunnie's Boys
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Posted - 2009.07.24 00:47:00 -
[189]
Originally by: Nadarius Chrome My up-to-date version of Meep just asked me to patch to older versions of the various components. Website issue?
Should be, yes. |

Yani Yokozaki
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Posted - 2009.07.24 07:58:00 -
[190]
Originally by: Salvis Tallan
Originally by: Von Horst Edited by: Von Horst on 22/07/2009 08:56:25 Yani Yokozaki: Id wait for version 3, the code is all different so bugs from v2 wont exist, or will have different causes in v3.
Perfect! If you need some testing please let me know. Looking forward for the new version to come!
Yani
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Salvis Tallan
Gallente Bunnie's Boys
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Posted - 2009.07.24 12:33:00 -
[191]
So, the box that hosts my site also hosts www.eve-metrics.com, and they just did a huge update, which involved taking the box down for a bit. When they restored it, the config file pointed to the wrong folder for my site and it reverted back to an older version. The problem should be fixed now, and the app should now be checking the proper xml file for update info. ------
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Tromin
Gallente Wildly Inappropriate.
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Posted - 2009.07.29 01:39:00 -
[192]
Will ver 3 support 1080p? When I use ver 2.4 alot of times things get smushed up or overlap. Also may I suggest the repro calculator be able to use your inventory tab, so that you can repro whats in your inventory instead of trying to find each item in a list.
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Yani Yokozaki
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Posted - 2009.07.29 08:15:00 -
[193]
Originally by: Tromin Will ver 3 support 1080p? When I use ver 2.4 alot of times things get smushed up or overlap. Also may I suggest the repro calculator be able to use your inventory tab, so that you can repro whats in your inventory instead of trying to find each item in a list.
/signed... the reprocessing through a list would be a good feature. Any ETA on the V3 release? (2 weeks? 6 month?)
Yani
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Salvis Tallan
Gallente Bunnie's Boys
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Posted - 2009.08.04 23:32:00 -
[194]
Soooo status report, complete with lots of pictures! Eve-Metrics 2 went live, so we finished adding in that support to go along side eve-central (Thank you to Grimdahl, who has been focusing alot on the pricing system, making sure that it is everything you expect it to be and more). I have been bouncing around making the application snappier, adding in much-requested features, etc. Production calc and efficiency calcs are just about done, invention and reprocessing are comming along. Before we can release to any sort of closed beta I need to finish and test the updating mechanics so that it actually works. And as promised, a ton of images: (Yes I know links may be taboo these days, all are hosted on tinypic because its fast and easy)
Main Page, gives an overview of everything
Wallet screen
List of assets, grouped by Char/Corp Have full control over what prices to use With the click of a button download latest market orders from eve-central and eve-metrics With that same click, see the history of the item
Blueprints are people too you know See the status of that type of BP on the timeline
Character screen Corporation screen
*DISCLAIMER* Still a work-in-progress. If it looks like a bug, it probably is and we are constantly updating and fixing ------
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arjun
Viziam
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Posted - 2009.08.05 05:23:00 -
[195]
Edited by: arjun on 05/08/2009 05:24:06 2 suggestions i have a)in the reprocessing calculator in clude the drone alloy group of materials please. b) in the drop down selection window where u can select modules/items make it so, that u can define which modules are in that list. give option to show all or the defined ones only.
edit: to which char can i send my bribe?
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Yani Yokozaki
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Posted - 2009.08.05 08:21:00 -
[196]
Seems wonderful! I'm eager to try it!
Yani
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Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.08.05 12:29:00 -
[197]
First of all, thank you for an invaluable software, I wish I was rich and could send you a tangible thank you 
I'd have some suggestion for when you have the time:
- Add the NPC corp that sells the BPOs in the available data (some sites do that, it'd be golden to have it "all in one" in EVE Meep)
- Make possible to download a POS off the API like MyPOS. As of now I can't even save my hand made layouts because the program crashes when I add some kinds of structures.
- It'd be nice to expand on the wallet / assets side of things, since you made the bothersome task of getting an inventory of items you could as well implement some reporting / searching a la EMMA / JEvEAssets.
- The program crashes when it updates on the API of characters with partial access to corp wallets. Did this get fixed?
- I am not sure if this is possible or not already, I'd need something to calculate the effective viability of capitals. IE to see the costs involved in getting the BPCs / BPOs (on the long term) of the capital components plus of the ship itself. So I can know when it's better to build a freigther or an Orca or what.
- Auditing and consulting
Before asking for investors, please read http://tinyurl.com/n5ys4h and http://tinyurl.com/lrg4oz
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Yani Yokozaki
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Posted - 2009.08.06 11:18:00 -
[198]
Edited by: Yani Yokozaki on 06/08/2009 11:17:57 *suggestions* -have the chance to filter the BPO depending on materials: i.e. show me all BPOs which don't need Megacyte or Nocxium
- given my rigging materials show me what I can build here is a good example but I don't know if it's updated or not: http://www.wreckless-abandon.com/salvage/
Yani... waiting for the first build of Eve-meep v3!
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Dictum Factum
Dark-Rising
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Posted - 2009.08.06 11:31:00 -
[199]
Thanks for the progress report, Salvis. I am really looking forward to version 3.
Fight my Brute! |

Elrinarie
Gallente Northern Lights Industries
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Posted - 2009.08.17 16:42:00 -
[200]
Originally by: UAB Edited by: UAB on 16/06/2009 05:17:39 Edited by: UAB on 16/06/2009 05:17:22 Hello i have found strange bug in invention calculator :(
http://img44.imageshack.us/img44/6613/cance.jpg
I am having this same bug.
invention calculator version 2.2.4.0.
not only is the % not functioning (all over 1k% possibility) but the max runs/adding runs to the BPC doesn't adjust anything at all either. --------------------- Creator of another Mining Calculator |

Marie Sklodowska
Allied Logistics Transportation Services
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Posted - 2009.08.18 21:18:00 -
[201]
Under the INVENTORY tab, I can't figure out how to get those prices of the items to be correct. I did market dumps of tons of items, told preferences to watch the folder, but the prices don't seem to change or reflect current ones.
Help?
www.eve-search.com | www.eve-files.com |

Kern Sybal
Gallente Aliastra
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Posted - 2009.08.19 11:29:00 -
[202]
Originally by: Marie Sklodowska Under the INVENTORY tab, I can't figure out how to get those prices of the items to be correct. I did market dumps of tons of items, told preferences to watch the folder, but the prices don't seem to change or reflect current ones.
Help?
I've noticed you can change the TOTAL price of the value of the items to affect the unit price (If I remember you can access it by right clicking). This has worked for me, although I have not tested it extensively. However, item pricing, price updating,etc., has been an issue for EVE-MEEP 2 for some time, hence the work on V3.
Two previous posters, as well as myself have commented on pricing issues -- see thread page six and seven.
Cheers to the work on V3, as word on the street (or in the station, as it were) is that these issues have been addressed, making EVE-MEEP a much more valuable tool for the hard-working industrialist. "Luminous beings are we. Not this crude matter." -- Yoda |

Souine
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Posted - 2009.08.23 01:15:00 -
[203]
Getting a crash soon as it tries to load i get the eve meep logo then this error shows heres a pic http://i26.tinypic.com/29yscug.jpg
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Trade Skills
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Posted - 2009.08.24 06:32:00 -
[204]
Originally by: Souine Getting a crash soon as it tries to load i get the eve meep logo then this error shows heres a pic http://i26.tinypic.com/29yscug.jpg
Mines crashing as well with a framework error
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Yani Yokozaki
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Posted - 2009.08.24 07:56:00 -
[205]
We want Eve-Meep v3! Any news?
Yani
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Paradox Knightbridge
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Posted - 2009.09.04 06:04:00 -
[206]
Is there any documentation on how to develop plugins? If there is, can someone point me in the general direction? -- PK -- |

B0B TheBuilder
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Posted - 2009.09.10 23:37:00 -
[207]
News Salvis. We want news!!

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Mordachai
The Circle
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Posted - 2009.09.13 10:02:00 -
[208]
Edited by: Mordachai on 13/09/2009 10:02:52 is it possible to only load "your own" and not corp also... or have 1 tab for each or something ?
also all blueprints show as -1 run ... ?
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Quazal Atreides
Gallente Destroyer Destruction
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Posted - 2009.09.15 20:08:00 -
[209]
Edited by: Quazal Atreides on 15/09/2009 20:11:56 being a numpty sry sorted it
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Shootem Dead
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Posted - 2009.09.21 14:13:00 -
[210]
Edited by: Shootem Dead on 21/09/2009 19:37:24 I've just downloaded this and updated everything. However the following:
Efficiencycalculator.dll invention.dll multicomponentcalc.dll reprocessing.dll
seems like they won't update.
Could this be the reason I can't use the reproccesing part? Or is it just me, who's been blind on how to use that bit? I think I've tried every tab/button there is but I can't really seem to get anything "working" (or showing for that matter)
***EDIT*** Nvm, I found out what was wrong.. The plugins was not located in the plugin folder.
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