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Major Stallion
The Dark Horses
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Posted - 2008.07.25 17:25:00 -
[31]
Originally by: Endless Subversion Currently there is zero downside in trying to self-destruct a ship in a losing fight despite the fact that it denies loot.
Self-destructing unfairly penalizes ships that are deigned to disable and wear down other ships (nos/neut, ewar, heavy tank/ low gank) and penalizes smaller ships winning engagements versus larger ship classes.
Additionally the timer is not balanced across ship classes, with huge buffer ships and capitals having an easy time of abusing this mechanic to deny loot.
There is a lengthy thread Here discussing possible balances.
If you cant kill a ship in the allotted two minutes then you should think about bringing more DPS to the fight. End of story, this doesnt need to be changed.
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Marcus Gideon
Gallente Excessive Force
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Posted - 2008.07.26 03:06:00 -
[32]
Originally by: Marcus Gideon Given the VERY nautical nature of Eve... the idea of Self Destruct is more akin to "Scuttling" a ship.
This is done when one is overpowered, in order to deprive the victor of their spoils.
So... "the game is working as intended".
--- Don't take my rantings personally. I may just be arguing the topic, unless you're saying something stupid, and then I mean every word. "People don't want Variety. They want THE BEST" |

Ackuula
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Posted - 2008.07.26 14:49:00 -
[33]
The sci-fi lore supports the noble act of self-destruct, but it does neglect the whole
"If I'm going to die, I'm taking you with me."
No giant deadly explosion, nothing but a pop and a pod. How about an equivalent of a large or giant sized smart bomb going off after doing so?
That could be your penality. A person might be reluctant to blow up his allies along with his ship.
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Anaalys Fluuterby
Caldari
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Posted - 2008.07.26 16:01:00 -
[34]
Not supported. Its called the last great act of defiance. Just because you think you are "winning" doesn't mean you are guarenteed to get the stuff.
I could support the destruction of the pod if they didn't eject and warp away in time, AOE blast when the ship blows, loss of insurance when you initiate, etc. I could even support that all damage done be put on a killmail and sent out so that you KNOW you did that 1% damage and so does everyone else 
But profit automatically? Time to bring more firepower. -------------------------------------------------
Originally by: CCP Wrangler
Not it isn't, people should be encouraged to get out in low sec space, but never forced to do so.
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