Pages: [1] 2 3 :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Epegi Givo
Amarr Demon Theory
|
Posted - 2008.07.22 21:28:00 -
[1]
Edited by: Epegi Givo on 22/07/2008 21:28:12 I know that people whine about nanos, and this isn't a whine, this is a question. What happens when 2 nano ships fight each other, like what if 1 zealot were to fight another, what would that look like?
Edit 1.: punctuation
Originally by: DroneCommander
Originally by: Isiskhan My mother's name is Rolricka. Yes, I'm being 100% serious.
Dude! Your mum got RolRick'd!
|

Vaal Erit
Science and Trade Institute
|
Posted - 2008.07.22 21:29:00 -
[2]
pew pew, boom boom zoom a zoom. EXPLOSION! --
http://desusig.crumplecorn.com/sigs.html |

Zephyr Rengate
dearg doom
|
Posted - 2008.07.22 21:32:00 -
[3]
Originally by: Vaal Erit pew pew, boom boom zoom a zoom. EXPLOSION!
Originally by: Jenny Spitfire I will not liek human meat but the naerest I tried is human chesse. I don't want to tried again ...
|

Tarminic
24th Imperial Crusade
|
Posted - 2008.07.22 21:33:00 -
[4]
1. Lots of maneuvering 2. One pilot messes up and gets in web range 3. The pilot glides out of web range 4. GOTO 1
Repeat until one ship is almost out of ammo/cap boosters and disengages. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2008.07.22 21:37:00 -
[5]
FIGHT! -
DesuSigs |

Stab Wounds
Caldari
|
Posted - 2008.07.22 21:39:00 -
[6]
they run away from each like the cowards the pilots actually are for fitting ships like that
|

Dennmoth Ferdier
|
Posted - 2008.07.22 22:14:00 -
[7]
Originally by: Tarminic 1. Lots of maneuvering 2. One pilot messes up and gets in web range 3. The pilot glides out of web range 4. GOTO 1
Repeat until one ship is almost out of ammo/cap boosters and disengages.
Truth.
|

Nexus Kinnon
SniggWaffe
|
Posted - 2008.07.23 00:13:00 -
[8]
the faster ship wins or disengages.
|

Lubomir Penev
interimo
|
Posted - 2008.07.23 00:19:00 -
[9]
Originally by: Nexus Kinnon the faster ship wins or disengages.
Yeah a Vaga never ever lost to a Sacrilege. -- Coming to you, Assault Ships fix, by the people saying that the Gallente Recons are fine. |

atrophocy
Rionnag Alba Triumvirate.
|
Posted - 2008.07.23 01:22:00 -
[10]
Edited by: atrophocy on 23/07/2008 01:22:31 it does depend what ship is fighting what. an ishtar for example has a hard time against any other nanoship as it's drones wont keep up and hence has no dps and isnt exaclty the fastest.
But basically it comes down to the same factors as any 1v1, who has the bigger tank [hp buffer], most dps and who knows their ship better.
Ships like the vaga and zealot that have decent range and tracking as well as speed usually fair well in nano duels.
|

DubanFP
Caldari Four Rings
|
Posted - 2008.07.23 03:19:00 -
[11]
Edited by: DubanFP on 23/07/2008 03:20:10
Originally by: Tarminic
2. One pilot messes up and gets in web range .
Wtf kind of nano pilot even fits a web in the first place? Not to mention the non-screwy uppy pilot gets in web range too.... Do you have any clue what you're talking about? _______________
CCP Atropos > I pod people because there's money to be made in selling tears. |

Lyria Skydancer
Amarr Eve Defence Force
|
Posted - 2008.07.23 04:06:00 -
[12]
Originally by: DubanFP Edited by: DubanFP on 23/07/2008 03:20:10
Originally by: Tarminic
2. One pilot messes up and gets in web range .
Wtf kind of nano pilot even fits a web in the first place? Not to mention the non-screwy uppy pilot gets in web range too.... Do you have any clue what you're talking about?
Actually a nano sac fits web. Why? Because it will kill any other nano once caught in the web. ----------------------------------------- [Video] I'm a soldier, so remember the name |

d3vo
The Space BorderLine Diabolic Paradox
|
Posted - 2008.07.23 05:04:00 -
[13]
Edited by: d3vo on 23/07/2008 05:03:54 Lyria, please teach me (or us) how to fly the Zealot!!! __________ \(^.^)/ |

Artemis Rose
Eleckrostatik
|
Posted - 2008.07.23 06:16:00 -
[14]
One self destructs, and they both go to the forums to have a good cry.
Nano #1 (Survived): Self Destruct is GHEI, I WANT MY KILLMAIL Nano #2 (Self-Destruct): Nerf Nanos. Remove MWDs blah blah blah __________________________________________________
Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine. WTB Purple Nerf Bat. |

Spaztick
Canadian Imperial Armaments EVESpace
|
Posted - 2008.07.23 06:18:00 -
[15]
It's a bigger more expensive version of an inty vs inty fight. But seriously, more people should have some type of spacer in their sigs to show it's not part of the post. |

Derek Sigres
|
Posted - 2008.07.23 06:20:00 -
[16]
Originally by: Lyria Skydancer
Originally by: DubanFP Edited by: DubanFP on 23/07/2008 03:20:10
Originally by: Tarminic
2. One pilot messes up and gets in web range .
Wtf kind of nano pilot even fits a web in the first place? Not to mention the non-screwy uppy pilot gets in web range too.... Do you have any clue what you're talking about?
Actually a nano sac fits web. Why? Because it will kill any other nano once caught in the web.
It's true - but only because the sac has that flexible mid slot. Lots of nano ships have such a slot but they generally just stick an LSE in and hope for the best. Seems to work for them.
Still, I LOVE the Zealot. Actually I hate the zealot because nothing ends my fun in a cerb faster than a Zealot. Thus why my current item in training is Amarr Cruiser V to be followed by the laser skills. (That and the curse is an awesome ship)
|

BiggestT
Caldari Fun Inc
|
Posted - 2008.07.23 06:24:00 -
[17]
Originally by: Epegi Givo Edited by: Epegi Givo on 22/07/2008 21:28:12 I know that people whine about nanos, and this isn't a whine, this is a question. What happens when 2 nano ships fight each other, like what if 1 zealot were to fight another, what would that look like?
Edit 1.: punctuation
The caldari nano gets laughed at so hard that he leaves before they get bored and shoot him for fun poudly annoying fc's since 2007
http://oldforums.eveonline.com/?a=topic&threadID=828123 caldari drone boat enthusiast |

Derek Sigres
|
Posted - 2008.07.23 06:30:00 -
[18]
Originally by: BiggestT
Originally by: Epegi Givo Edited by: Epegi Givo on 22/07/2008 21:28:12 I know that people whine about nanos, and this isn't a whine, this is a question. What happens when 2 nano ships fight each other, like what if 1 zealot were to fight another, what would that look like?
Edit 1.: punctuation
The caldari nano gets laughed at so hard that he leaves before they get bored and shoot him for fun
Then the AML Cerb shows up and the grins go away fast. Then they shoot back and things get interesting.
Sadly, neither caldari HAC is suitable for Nano. Cerb can get 3k/s or so but it's a staggering investment for a tiny gain (3k/s isn't fast enough to really evade fire). In my book if you can't hit 4.5k/s you have to start thinking of your speed as battlespace control NOT tank - and polycarbed and od fitted cerbs just don't have a lot of room for tank unfortunately - you're essentially forced to use HML's by design.
|

Euriti
Gallente SniggWaffe
|
Posted - 2008.07.23 07:26:00 -
[19]
Originally by: Stab Wounds they run away from each like the cowards the pilots actually are for fitting ships like that
Ban.
Now.
It's like a heavy interceptor fight.
|

Sekh Ondaari
|
Posted - 2008.07.23 07:34:00 -
[20]
Originally by: DubanFP Edited by: DubanFP on 23/07/2008 03:20:10
Originally by: Tarminic
2. One pilot messes up and gets in web range .
Wtf kind of nano pilot even fits a web in the first place? Not to mention the non-screwy uppy pilot gets in web range too.... Do you have any clue what you're talking about?
I tend to fit a web or two to most of my Rapiers and Huginns. Does that make me or you clueless?
|

Wil Smithx
|
Posted - 2008.07.23 08:07:00 -
[21]
Originally by: Derek Sigres
Originally by: BiggestT
Originally by: Epegi Givo Edited by: Epegi Givo on 22/07/2008 21:28:12 I know that people whine about nanos, and this isn't a whine, this is a question. What happens when 2 nano ships fight each other, like what if 1 zealot were to fight another, what would that look like?
Edit 1.: punctuation
The caldari nano gets laughed at so hard that he leaves before they get bored and shoot him for fun
Then the AML Cerb shows up and the grins go away fast. Then they shoot back and things get interesting.
Sadly, neither caldari HAC is suitable for Nano. Cerb can get 3k/s or so but it's a staggering investment for a tiny gain (3k/s isn't fast enough to really evade fire). In my book if you can't hit 4.5k/s you have to start thinking of your speed as battlespace control NOT tank - and polycarbed and od fitted cerbs just don't have a lot of room for tank unfortunately - you're essentially forced to use HML's by design.
I'de like to see you get an ishtar over 4km/s without snakes or a mindlink in gang.
I really can't understand why that ship is so good at surviving...
|

WillageGirl
Advanced Tactics and Maneuvers
|
Posted - 2008.07.23 08:27:00 -
[22]
Originally by: Epegi Givo Edited by: Epegi Givo on 22/07/2008 21:28:12 I know that people whine about nanos, and this isn't a whine, this is a question. What happens when 2 nano ships fight each other, like what if 1 zealot were to fight another, what would that look like?
Edit 1.: punctuation
one of the nanos call hes friends and BBQ's the 2nd nano at a gate if the 2nd pilot pursues.
1on1's are so 2005. Even though you get few every now and then, most people just run and try to gank you later with friends.
Fighting for Our right to Cloak since 2004 |

Jallem Sims
Minmatar Quantum Warriors
|
Posted - 2008.07.23 08:28:00 -
[23]
for a nano ishtars all it takes is good nav skills and 3% implants plus the usual nano setup to get you above 4k
Simple, don't leave home without one.... amazing damage dealer. They drop drones and race around while drones do the damage in an epic way. Or maybe drop a set for sentries... with the t2 version range and tracking 0_O.....
maybe cause these little monkeys can fit all the required tackle/mid slot mods plus cap Booster <--- well important for nano's and major down side to vaga. I'd put money on the ishtar beating most nanos if the pilot of the ishtar has his speed above 4k tbh.
i don't fly one, but when i leave home with one, the isn't a ship sub cap i wouldn't tackle and engage.
Nano v Nano... yeah, depends totally on pilot skills at flying and nothing to do with sp's. Usually a dangerous fight due to high cost/risk factor. Generally, its the ones that can effectively use overheat within their flying that tend to fair better, snagging the other pilot with extended web or holding him with extended point. But then, it also requires the other pilot to stay in the fight, cause its not to hard to get out of point range.
i like the guy which said > inty fight but in crusiers. However due to having lots more slots available, the fighting is a lot more varied, with neuts, webs, ecm, eccm, drones all playing more of a role in a greater depth of fight. |

MenanceWhite
Amarr Red Light Navy
|
Posted - 2008.07.23 08:34:00 -
[24]
When 2 nano ships dukes out in 1v1, that rapier that just uncloaked 30km away from them wins. ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
|

Jallem Sims
Minmatar Quantum Warriors
|
Posted - 2008.07.23 08:37:00 -
[25]
oh.. the ishtar v other nano... well, i only say its really kicks, cause of the cap booster, plus highs/drone bay. It usually requires the other nano to mess up, but thats the same with all nano v nano fights. Highs usually have support or 125s in. 125s with iron will high everything in range, as tracking is awesome!
stick a neut of 2 up there, and some nano gets in web range, you can dubble neut it web it, and drop your most evil drones on him... sentries. and watch how it will melt. Hopfully you have your LSEII on to buffer the reply. But lets say, you don't have a cap booster and have gone for the duel LSEII fit, then you going to outlast most nanos. Lets assume the other nano has double LSE fit, then you simple web, neut and race off.
When you go super nano'ing... lowgrades, your looking up 6k and above overheating, and this ship not only can drop drones and burn around, it can also bump like the is no tomorrow!
I not speaking from actually flying one of these, but i fly with on in gang all the time in 2/3 man roaming recon/hac gang. while i sit in rapier, it makes me want to train for ishtar just seeing how well it moves compaired to other hacs like the vaga and zealot. |

Jallem Sims
Minmatar Quantum Warriors
|
Posted - 2008.07.23 08:41:00 -
[26]
Originally by: MenanceWhite When 2 nano ships dukes out in 1v1, that rapier that just uncloaked 30km away from them wins.
yes.... however.... with your rubbish guns, hope that he stays cause against a zealot your kinda in range of his lasers... you'll have to keep your speed up too, and hope your tank holds out from the vaga's 220s (his fall off is pretty impressive).
you basically relay on your drones, and if the other guy is switched on he will toake those out pretty quick. then get back to work on you. ONce your shields have gone... your dead :(
lets face it... if you catch them napping, its great to have a go knowing you can bail if it gets funky, but if they jumped through a gate, and pulse the mwd before you hit a web on them, they'll drift back to gate with the mass of the ship and inertia playing wevil tricks!
but its the safest ship to engage a nanohac in.... assuming again, you pilot it well etc etc |

the member
Minmatar Republic University
|
Posted - 2008.07.23 08:47:00 -
[27]
sorry for drifting away from the main topic a bit, but id like ask for a clarification. if you look at plain vaga stats, is the max speed shown (242 m/s), the max speed after minmatar cruiser skill bonus applied or before? thanks.
Quote: "You're obviously from France." -- Intel CEO Paul Ottelini
|

Wil Smithx
|
Posted - 2008.07.23 08:47:00 -
[28]
Originally by: Jallem Sims for a nano ishtars all it takes is good nav skills and 3% implants plus the usual nano setup to get you above 4k
Simple, don't leave home without one.... amazing damage dealer. They drop drones and race around while drones do the damage in an epic way. Or maybe drop a set for sentries... with the t2 version range and tracking 0_O.....
maybe cause these little monkeys can fit all the required tackle/mid slot mods plus cap Booster <--- well important for nano's and major down side to vaga. I'd put money on the ishtar beating most nanos if the pilot of the ishtar has his speed above 4k tbh.
i don't fly one, but when i leave home with one, the isn't a ship sub cap i wouldn't tackle and engage.
Nano v Nano... yeah, depends totally on pilot skills at flying and nothing to do with sp's. Usually a dangerous fight due to high cost/risk factor. Generally, its the ones that can effectively use overheat within their flying that tend to fair better, snagging the other pilot with extended web or holding him with extended point. But then, it also requires the other pilot to stay in the fight, cause its not to hard to get out of point range.
i like the guy which said > inty fight but in crusiers. However due to having lots more slots available, the fighting is a lot more varied, with neuts, webs, ecm, eccm, drones all playing more of a role in a greater depth of fight.
Does the standard nano fit include T2 polycarbs :P
|

Jallem Sims
Minmatar Quantum Warriors
|
Posted - 2008.07.23 09:13:00 -
[29]
Originally by: Wil Smithx
I'de like to see you get an ishtar over 4km/s without snakes or a mindlink in gang.
I really can't understand why that ship is so good at surviving...
sorry, i was replying to this qoute.... suggesting you need snakes to go above 4k in a ishtar. and was simply providing you with a quick and cheap setup that dose not involve snakes or mindlink or polies to get pretty much to 4k.... over heat it, and your doing easy over 4k.
and for the extra what... 35mil to get those 3% implants..... cheaper than paying out 100mil for set of polies that can't be used on anyother ship. |

Cpt Cosmic
|
Posted - 2008.07.23 09:20:00 -
[30]
Edited by: Cpt Cosmic on 23/07/2008 09:20:58 actually that the fastest ships win is not true :)
the one wins that still is able to hit at those speeds/ranges. even if you are slower you can still force the enemy off you with dmg. once they see, they are going down, it is more likely that they try to leave than to stay and go on fighting.
short: turrets and manual piloting ftw :)
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |