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Xaen
Caldari Caritas.
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Posted - 2008.07.25 18:05:00 -
[1]
- Spider tanking increases slightly in popularity.
- Your choice is blob warfare.
- ECM is the new FotM.
- HACs become useless. The price of them will plummet.
- Battlecruisers and battleships will rule the universe in empire and lowsec.
- 0.0 truly becomes capitals and cyno alts online.
- Modest loss of subscriptions. Let's be honest, there are more Raven flying Mission runners than anything.
- Blasters boats become obsolete.
- Significant increase in drake and drone boat prices, sales, and usage.
- Arazus are going to double in price if they haven't already.
- The price of Snakes drops by 40% or more.
- The prices of Slaves increase by 30% or so.
- The prices of Centurions increase by 30% or more.
- Combat recons get cheap, and useless, fast.
- Rolling your head across the F1-F8 keys becomes the new way to play.
Stick around and see how accurate I am! - Support fixing the UI|Suggest Jita fixes|Compact logs |

Dirk Magnum
Spearhead Endeavors
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Posted - 2008.07.25 18:06:00 -
[2]
lol.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.07.25 18:07:00 -
[3]
Why would Arazus double in price? The MWD shutdown effect only applies to scramblers, and as far as I know the Arazu's bonus only works for the disruptors.
Looking for queue-free research slots? Click here!
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Plave Okice
Universal Securities
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Posted - 2008.07.25 18:07:00 -
[4]
Originally by: Tamia Clant and as far as I know the Arazu's bonus only works for the disruptors.
Incorrect.
And I agree with most of that Xaen
Would you like to know more? |

Xaen
Caldari Caritas.
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Posted - 2008.07.25 18:08:00 -
[5]
Originally by: Tamia Clant Why would Arazus double in price? The MWD shutdown effect only applies to scramblers, and as far as I know the Arazu's bonus only works for the disruptors.
Then your knowing has fallen short of reality. - Support fixing the UI|Suggest Jita fixes|Compact logs |

Euriti
Gallente SniggWaffe
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Posted - 2008.07.25 18:08:00 -
[6]
Why helo thar all my sp. Have a good trip to uselessness.
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Le Skunk
Low Sec Liberators
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Posted - 2008.07.25 18:08:00 -
[7]
Originally by: Tamia Clant Why would Arazus double in price? The MWD shutdown effect only applies to scramblers, and as far as I know the Arazu's bonus only works for the disruptors.
Works for both
And lol @ op
SKUNK
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LaVista Vista
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Posted - 2008.07.25 18:09:00 -
[8]
Originally by: Xaen
- HACs become useless. The price of them will plummet.
- Modest loss of subscriptions. Let's be honest, there are more Raven flying Mission runners than anything.
- Significant increase in drake and drone boat prices, sales, and usage.
- Arazus are going to double in price if they haven't already.
- The price of Snakes drops by 40% or more.
- The prices of Slaves increase by 30% or so.
- The prices of Centurions increase by 30% or more.
- Combat recons get cheap, and useless, fast.
Stick around and see how accurate I am!
Those points seems fairly unlikely.
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TheG2
Gallente Dirty Rotten Scoundrels
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Posted - 2008.07.25 18:10:00 -
[9]
Edited by: TheG2 on 25/07/2008 18:13:22 I predict you'll be about as accurate as my local weather man (not very).
And that, is a prediction you can count on. Thanks for watching, stay classy San Diego.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.07.25 18:10:00 -
[10]
Huginn/Rapier will still bring the enemy to a screeching halt. Arazu will just turn off their MWD. Falcon will still be essential as a combat multiplier.
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Xaen
Caldari Caritas.
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Posted - 2008.07.25 18:12:00 -
[11]
Originally by: Euriti Why helo thar all my sp. Have a good trip to uselessness.
Yeah no doubt.
Three races' cruiser Vs for nothing (cause I don't have the one that gets me into the inevitable falonfest).
Luckily I've spent the last couple of months training to join Capitals OnlineÖ. - Support fixing the UI|Suggest Jita fixes|Compact logs |

Xaen
Caldari Caritas.
|
Posted - 2008.07.25 18:13:00 -
[12]
Originally by: LaVista Vista
Originally by: Xaen
- HACs become useless. The price of them will plummet.
- Modest loss of subscriptions. Let's be honest, there are more Raven flying Mission runners than anything.
- Significant increase in drake and drone boat prices, sales, and usage.
- Arazus are going to double in price if they haven't already.
- The price of Snakes drops by 40% or more.
- The prices of Slaves increase by 30% or so.
- The prices of Centurions increase by 30% or more.
- Combat recons get cheap, and useless, fast.
Stick around and see how accurate I am!
Those points seems fairly unlikely.
Quoting for preservation so we can see who is right two months from now. - Support fixing the UI|Suggest Jita fixes|Compact logs |

Zephyr Rengate
dearg doom
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Posted - 2008.07.25 18:16:00 -
[13]
I guess you are pretty right. Though they really should deal with the problems once they become reality on Sisi.
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Xaen
Caldari Caritas.
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Posted - 2008.07.25 18:16:00 -
[14]
Originally by: TheG2 Edited by: TheG2 on 25/07/2008 18:13:22 I predict you'll be about as accurate as my local weather man (not very).
And that, is a prediction you can count on. Thanks for watching, stay classy San Diego.
Optimal range for a medium blaster w/void is about 3.2km. And without a web and a scram the transversal on the target ship is going to be too high to hit. - Support fixing the UI|Suggest Jita fixes|Compact logs |

TheG2
Gallente Dirty Rotten Scoundrels
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Posted - 2008.07.25 18:22:00 -
[15]
Originally by: Xaen
Originally by: TheG2 Edited by: TheG2 on 25/07/2008 18:13:22 I predict you'll be about as accurate as my local weather man (not very).
And that, is a prediction you can count on. Thanks for watching, stay classy San Diego.
Optimal range for a medium blaster w/void is about 3.2km. And without a web and a scram the transversal on the target ship is going to be too high to hit.
I had edited my post because it was covered earlier but I'll repost it so your reply makes sense.
Sorry, I was referencing Battleships with large blasters, not medium ships which have more maneuverability. Regardless of what you've posted, the ship will have enough speed to easy coast within the required range for it's blasters to be within or near optimal range. Once within the range yourself, you can web and cut the enemies MWD yourself.
For instance: Battleship is moving at 800m/s towards its target, it comes within 10km, web hits, it slows to 500m/s by the time he hits 7.5km/s where his MWD gets cut, he continues to drift closer to his target (because he has also cut off his targets MWD and webbed him) and well within to optimal range. The fight is now exactly as before except web is slightly less effective, so if the smaller ship is using an AB instead of a MWD, they choose their fit correctly and therefore should have an advantage in this case.
Let me know if this isn't clear enough because I think all the whine about blasterboats being incredibly nerfed is being blown a bit out of proportion.
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Cailais
Amarr VITOC
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Posted - 2008.07.25 18:26:00 -
[16]
Originally by: Xaen
Originally by: TheG2 Edited by: TheG2 on 25/07/2008 18:13:22 I predict you'll be about as accurate as my local weather man (not very).
And that, is a prediction you can count on. Thanks for watching, stay classy San Diego.
Optimal range for a medium blaster w/void is about 3.2km. And without a web and a scram the transversal on the target ship is going to be too high to hit.
So...
If youre within optimal, and have scrammed the target his MWD shuts off.
So he's sat there with only his base speed available, if webbed not even that (I hear gallent ships have nice drone bays; web drones anyone?). Where exactly is he going to get all that transversal from?
C.
Originally by: Tarminic Your continued whining is somewhat diminished by your continued willingness to give your money to CCP.
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Mankirks Wife
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Posted - 2008.07.25 18:29:00 -
[17]
Originally by: Xaen Wah wah wah, CCP nerfed my ship
I doubt it - these changes barely affect battleships (blaster boats excepted), and strongly favor smaller classes of ships since they once again have the speed advantage that they were always supposed to have (but nanofits took away from them).
I think we'll see a lot more cruisers and frigs being used in small pvp actions, myself. Get in, take a few shots, and use their superior speed to get out and warp out before they suffer too many losses. CCP said it would boost guerrilla-type warfare and I can honestly see it happening.
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Xaen
Caldari Caritas.
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Posted - 2008.07.25 18:30:00 -
[18]
Originally by: TheG2
Originally by: Xaen
Originally by: TheG2 Edited by: TheG2 on 25/07/2008 18:13:22 I predict you'll be about as accurate as my local weather man (not very).
And that, is a prediction you can count on. Thanks for watching, stay classy San Diego.
Optimal range for a medium blaster w/void is about 3.2km. And without a web and a scram the transversal on the target ship is going to be too high to hit.
I had edited my post because it was covered earlier but I'll repost it so your reply makes sense.
Sorry, I was referencing Battleships with large blasters, not medium ships which have more maneuverability. Regardless of what you've posted, the ship will have enough speed to easy coast within the required range for it's blasters to be within or near optimal range. Once within the range yourself, you can web and cut the enemies MWD yourself.
For instance: Battleship is moving at 800m/s towards its target, it comes within 10km, web hits, it slows to 500m/s by the time he hits 7.5km/s where his MWD gets cut, he continues to drift closer to his target (because he has also cut off his targets MWD and webbed him) and well within to optimal range. The fight is now exactly as before except web is slightly less effective, so if the smaller ship is using an AB instead of a MWD, they choose their fit correctly and therefore should have an advantage in this case.
Let me know if this isn't clear enough because I think all the whine about blasterboats being incredibly nerfed is being blown a bit out of proportion.
It's clear enough, it just isn't realistic.
Fit an afterburner so you can be the fast one with the scrams in play and you can't catch the MWD boat for the initial slowdown.
Fit a MWD to catch the afterburner boat, and he shuts off your MWD and burns away. You play can and mouse nano style, but slower.
You both fit afterburners: the ship with the faster innate speed dictates the fight. If he's running, he gets way, if he's chasing, you die.
In terms of commitment to a fight, it's worse than without these mechanics. You've got more opportunities to break off the engagements on both sides. - Support fixing the UI|Suggest Jita fixes|Compact logs |

TheG2
Gallente Dirty Rotten Scoundrels
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Posted - 2008.07.25 18:31:00 -
[19]
Originally by: Xaen
Originally by: TheG2
Originally by: Xaen
Originally by: TheG2 Edited by: TheG2 on 25/07/2008 18:13:22 I predict you'll be about as accurate as my local weather man (not very).
And that, is a prediction you can count on. Thanks for watching, stay classy San Diego.
Optimal range for a medium blaster w/void is about 3.2km. And without a web and a scram the transversal on the target ship is going to be too high to hit.
I had edited my post because it was covered earlier but I'll repost it so your reply makes sense.
Sorry, I was referencing Battleships with large blasters, not medium ships which have more maneuverability. Regardless of what you've posted, the ship will have enough speed to easy coast within the required range for it's blasters to be within or near optimal range. Once within the range yourself, you can web and cut the enemies MWD yourself.
For instance: Battleship is moving at 800m/s towards its target, it comes within 10km, web hits, it slows to 500m/s by the time he hits 7.5km/s where his MWD gets cut, he continues to drift closer to his target (because he has also cut off his targets MWD and webbed him) and well within to optimal range. The fight is now exactly as before except web is slightly less effective, so if the smaller ship is using an AB instead of a MWD, they choose their fit correctly and therefore should have an advantage in this case.
Let me know if this isn't clear enough because I think all the whine about blasterboats being incredibly nerfed is being blown a bit out of proportion.
It's clear enough, it just isn't realistic.
Fit an afterburner so you can be the fast one with the scrams in play and you can't catch the MWD boat for the initial slowdown.
Fit a MWD to catch the afterburner boat, and he shuts off your MWD and burns away. You play can and mouse nano style, but slower.
You both fit afterburners: the ship with the faster innate speed dictates the fight. If he's running, he gets way, if he's chasing, you die.
In terms of commitment to a fight, it's worse than without these mechanics. You've got more opportunities to break off the engagements on both sides.
Luckily combat isn't planned and you usually surprise your target. Whats nice about these changes is it varies what people are going to fit now.
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Xaen
Caldari Caritas.
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Posted - 2008.07.25 18:32:00 -
[20]
Originally by: Cailais
Originally by: Xaen
Originally by: TheG2 Edited by: TheG2 on 25/07/2008 18:13:22 I predict you'll be about as accurate as my local weather man (not very).
And that, is a prediction you can count on. Thanks for watching, stay classy San Diego.
Optimal range for a medium blaster w/void is about 3.2km. And without a web and a scram the transversal on the target ship is going to be too high to hit.
So...
If youre within optimal, and have scrammed the target his MWD shuts off.
So he's sat there with only his base speed available, if webbed not even that (I hear gallent ships have nice drone bays; web drones anyone?). Where exactly is he going to get all that transversal from?
C.
Reread please, you missed the bolded part somehow. - Support fixing the UI|Suggest Jita fixes|Compact logs |

Siona Windweaver
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Posted - 2008.07.25 18:35:00 -
[21]
Edited by: Siona Windweaver on 25/07/2008 18:35:36 You forgot to add;
I think that completes your list.
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Jinx Barker
GFB Scientific
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Posted - 2008.07.25 18:36:00 -
[22]
All HACs?
What about Drone HACs or the Amarrian Missile boats? I would guess those will go up/or stay the same.
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TheG2
Gallente Dirty Rotten Scoundrels
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Posted - 2008.07.25 18:39:00 -
[23]
Originally by: Xaen
Originally by: Cailais
Originally by: Xaen
Originally by: TheG2 Edited by: TheG2 on 25/07/2008 18:13:22 I predict you'll be about as accurate as my local weather man (not very).
And that, is a prediction you can count on. Thanks for watching, stay classy San Diego.
Optimal range for a medium blaster w/void is about 3.2km. And without a web and a scram the transversal on the target ship is going to be too high to hit.
So...
If youre within optimal, and have scrammed the target his MWD shuts off.
So he's sat there with only his base speed available, if webbed not even that (I hear gallent ships have nice drone bays; web drones anyone?). Where exactly is he going to get all that transversal from?
C.
Reread please, you missed the bolded part somehow.
If you're engaging in PVP solo without a web and a scram (post patch this seems to be the way to go) you're doomed to fail anyways so your point is invalid.
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OVERCOPES 1
Amarr Amarr Secret Service
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Posted - 2008.07.25 18:40:00 -
[24]
uuuuuuuuuuum what blasterboat goes out without a web a scrambler?
Technolisa>those yellow things work better than platinum insurance :P |

Cailais
Amarr VITOC
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Posted - 2008.07.25 18:41:00 -
[25]
Originally by: Xaen It's clear enough, it just isn't realistic.
Fit an afterburner so you can be the fast one with the scrams in play and you can't catch the MWD boat for the initial slowdown.
Fit a MWD to catch the afterburner boat, and he shuts off your MWD and burns away. You play can and mouse nano style, but slower.
You both fit afterburners: the ship with the faster innate speed dictates the fight. If he's running, he gets way, if he's chasing, you die.
In terms of commitment to a fight, it's worse than without these mechanics. You've got more opportunities to break off the engagements on both sides.
If hes got a AB fitted, by your line of argument he wont have a scram fitted as he couldnt catch a MWD fitted ship.
Youre making too many assumptions I think.
C.
Originally by: Tarminic Your continued whining is somewhat diminished by your continued willingness to give your money to CCP.
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Zephyr Rengate
dearg doom
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Posted - 2008.07.25 18:46:00 -
[26]
Originally by: Jinx Barker All HACs?
What about Drone HACs or the Amarrian Missile boats? I would guess those will go up/or stay the same.
A non nano ishtar is rather crap.
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Aria Seniste
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Posted - 2008.07.25 18:50:00 -
[27]
Originally by: Zephyr Rengate
Originally by: Jinx Barker All HACs?
What about Drone HACs or the Amarrian Missile boats? I would guess those will go up/or stay the same.
A non nano ishtar is rather crap.
Not really. The fact that you believe this shows the problem with nanos in the first place.
Also: Web nerf. Consider it.
You can bring these "nerfed" HACs (which will still probably get 2~2.5km/s) into web range now without it being suicide.
Inties can fight in web range, still getting 50%~ of their speed... web range is no longer suicide. Maybe assault frigates get a role now. HACs can fight close range and still run. You still need a 24k point to tackle effectively, and the room to fit a point AND a scram AND a web.. is nonexistant.
If they have a web, you can probably still MWD. If they have a scram, you get your full speed, minus the MWD, without a web.
Either way, close range is no longer suicide for small ships.
This is good.
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Zephyr Rengate
dearg doom
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Posted - 2008.07.25 18:54:00 -
[28]
Ever fitted a non nano ishtar? Its a pain in the arse, short on CPU. Also if you go for a active tank you will be fighting in structure due to the tiny amount of armor it has. Flying a dominix would be so much better then an ishtar. Stronger tank, higher dps (depends on fits).
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Xaen
Caldari Caritas.
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Posted - 2008.07.25 19:02:00 -
[29]
Originally by: Siona Windweaver Edited by: Siona Windweaver on 25/07/2008 18:35:36 You forgot to add;
I think that completes your list.
If you'd read it carefully I think you'll realize I didn't even attempt to portray the changes in that bad a light. That's just what I foresee happening based on experience with EVE players at large, not my personal opinions.
People act like Snakes are going to be as cheap as Halos. They aren't. You'll have people who think they're worthless, but then people who think that since everyone else thinks they are worthless that they'll be able to get them cheaply, so demand doesn't dive that badly, thus the prices don't even drop by 50%.
But shutting off a MWD with a scram? That's like a neut and a web all rolled into one. Imma be dusting off my Arazu skills. Decloak, damp, scram, pwn. - Support fixing the UI|Suggest Jita fixes|Compact logs |

Xaen
Caldari Caritas.
|
Posted - 2008.07.25 19:02:00 -
[30]
Originally by: Sgt Napalm I predict your wrong
Sarge
My what is wrong? - Support fixing the UI|Suggest Jita fixes|Compact logs |
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