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Anubis Xian
Reavers
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Posted - 2008.07.27 10:46:00 -
[1]
Perhaps you should get a 20% AB velocity bonus per level and dump the mwd dependence entirely?
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
I'm the Juggernaut, *****! |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.07.27 10:57:00 -
[2]
Originally by: Anubis Xian Perhaps you should get a 20% AB velocity bonus per level and dump the mwd dependence entirely?
Hell, if I could get a T2 AB fit Megathron to do 1100m/sec with max skills and a comparable fit to what I run now and all blaster oriented ships had an AB speed ROLE BONUS (not subbing the AB speed bonus in for an existing bonus, but as an added bonus), I'd be happy as a clam.
Very interesting idea TBH. Would solve all the blaster ship issues in one go, plus give us some cap back FFS. Stupid MWD cap penalty needs to go.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Ash Bringer
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Posted - 2008.07.27 11:05:00 -
[3]
AB fit with mwd speed is a good idea???
And what is more damaging than a blaster boat and do you really need more buff to "close range undisputed kings" especially all ships will be slower nows means range tanking will be harder??
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.07.27 11:07:00 -
[4]
Originally by: Ash Bringer AB fit with mwd speed is a good idea???
And what is more damaging than a blaster boat and do you really need more buff to "close range undisputed kings" especially all ships will be slower nows means range tanking will be harder??
Clearly you don't fly blaster ships. Stop talking.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2008.07.27 11:15:00 -
[5]
Blaster ships are the only ships in EVE I can agree with having such a bonus; but not that good. Say something like:
Role Bonus: 50% Bonus to Afterburner Boost amount.
So a T2 AB would be 225% boost after skills (or so) which although is no MWD is still a pretty significant increase  ...
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Draeca
The Black Rabbits The Gurlstas Associates
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Posted - 2008.07.27 11:15:00 -
[6]
Vagabonds will have a new role of bumping megathrons into blaster range. ___
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.07.27 11:17:00 -
[7]
Originally by: Draeca Vagabonds will have a new role of bumping megathrons into blaster range.
ROFL. Funniest post I've read since that complete shitpile of a Dev blog was let loose.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

verde bandit
Amarr Infinitus Odium
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Posted - 2008.07.27 11:24:00 -
[8]
Only 7.5km scrambler do disable MWD's... By the time you eat a 7.5k point you already have a high speed and I don't think there'll be any problem crawling up to blasters' optimal range.
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NeoTheo
Dark Materials
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Posted - 2008.07.27 11:27:00 -
[9]
i dont see how anyone is thinking the change will be a bad thing for the TRUE blasterboats.
how many people here nano a demios for example? the answer SHOULD BE next to none, because the ship is awful nano's.
with speeds going down accross the board this will be a good change for blasterboats, the main issue being of course that nano fibers will now stack nerf with overdrives and also agility mods. none of witch you fit to your current true blasterboat.
so in short everyone else will slow down a lot, you will slow down a little, and in the case of the rax and demois both are designed to run a MWD, if someone scrams me, they are almost in range anyhow.
/Theo. Neotheo Dark Materials
Linkage
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Mag's
MASS
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Posted - 2008.07.27 11:30:00 -
[10]
Originally by: verde bandit Only 7.5km scrambler do disable MWD's... By the time you eat a 7.5k point you already have a high speed and I don't think there'll be any problem crawling up to blasters' optimal range.
That's right, cause 7.5km is the highest range scram...... oh wait
I'm a wait and see guy about this, but I have to say, it's not looking good atm.
Mag's
Originally by: Avernus One of these days, the realization that MASS is no longer significant will catch up with you.
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chiefyuk
Amarr The Doctrine
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Posted - 2008.07.27 11:31:00 -
[11]
Blaster boats will be fine. Stop whining. ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.07.27 11:32:00 -
[12]
Originally by: verde bandit Only 7.5km scrambler do disable MWD's... By the time you eat a 7.5k point you already have a high speed and I don't think there'll be any problem crawling up to blasters' optimal range.
LOL. It's like all the non-blasterboat pilots are dumb as shit for some reason.
ALL 2 point scrams will kill MWDs. This means 9km T2 scrams, and 15km faction scrams. Please unf#ck yourself and get this through your head. There will be no such thing as 'only' a 7.5km scram in PVP. It will always be a minimum of 9km range.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Terraform
Gallente Recreation Of The World
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Posted - 2008.07.27 11:33:00 -
[13]
I'm not so worried about getting INTO range, more worried about STAYING in range, in order to keep people in your effective blaster-range you'll have to use dual webs... yay?
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chiefyuk
Amarr The Doctrine
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Posted - 2008.07.27 11:33:00 -
[14]
Originally by: Bellum Eternus
Originally by: verde bandit Only 7.5km scrambler do disable MWD's... By the time you eat a 7.5k point you already have a high speed and I don't think there'll be any problem crawling up to blasters' optimal range.
LOL. It's like all the non-blasterboat pilots are dumb as shit for some reason.
ALL 2 point scrams will kill MWDs. This means 9km T2 scrams, and 15km faction scrams. Please unf#ck yourself and get this through your head. There will be no such thing as 'only' a 7.5km scram in PVP. It will always be a minimum of 9km range.
So you want blasterships to be immune?
Im small gang/solo pvp how many people will fit a 9km scram? ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |

chiefyuk
Amarr The Doctrine
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Posted - 2008.07.27 11:34:00 -
[15]
Originally by: Terraform I'm not so worried about getting INTO range, more worried about STAYING in range, in order to keep people in your effective blaster-range you'll have to use dual webs... yay?
Pulse lasers > blaster right ;) ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |

Mag's
MASS
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Posted - 2008.07.27 11:35:00 -
[16]
Originally by: Terraform I'm not so worried about getting INTO range, more worried about STAYING in range, in order to keep people in your effective blaster-range you'll have to use dual webs... yay?
Duel webs and no cap booster?
How long will you last in that Mega?
Mag's
Originally by: Avernus One of these days, the realization that MASS is no longer significant will catch up with you.
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.07.27 11:35:00 -
[17]
Originally by: NeoTheo i dont see how anyone is thinking the change will be a bad thing for the TRUE blasterboats.
how many people here nano a demios for example? the answer SHOULD BE next to none, because the ship is awful nano's.
with speeds going down accross the board this will be a good change for blasterboats, the main issue being of course that nano fibers will now stack nerf with overdrives and also agility mods. none of witch you fit to your current true blasterboat.
so in short everyone else will slow down a lot, you will slow down a little, and in the case of the rax and demois both are designed to run a MWD, if someone scrams me, they are almost in range anyhow.
/Theo.
Because the only blaster boats out there are the Rax and Deimos. It's like 98% of the Eve population doesn't know that ships larger than cruisers exist. 
IGNORE the concept of the Deimos and Thorax. Think about the Brutix, the Astarte, the Megathron and the Hyperion. All will be crippled with the upcoming patch as put forth by the dev blog.
Even the simple reduction in MWD performance will hurt them significantly due to the massive increase in cap use to travel the same distance between targets. It's going to suck ass.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Elhina Novae
Amarr Destruction Reborn CORPVS DELICTI
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Posted - 2008.07.27 11:36:00 -
[18]
Sure something like 10% to the speed multiplier to an AB / level of the ship. Would still require people for example, Megathron too level 5 to get max effect? ------------ Somebody set up us the bomb |

chiefyuk
Amarr The Doctrine
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Posted - 2008.07.27 11:36:00 -
[19]
Originally by: Mag's
Originally by: Terraform I'm not so worried about getting INTO range, more worried about STAYING in range, in order to keep people in your effective blaster-range you'll have to use dual webs... yay?
Duel webs and no cap booster?
How long will you last in that Mega?
OH NO YOU HAVE TO MAKE A CHOICE WITH YOUR FITTING!!1!!!111ONEONEOENE!11!!!!
Please fly amarr or minmatar before you start *****ing. ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |

Mag's
MASS
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Posted - 2008.07.27 11:38:00 -
[20]
Edited by: Mag''s on 27/07/2008 11:38:46
Originally by: chiefyuk
OH NO YOU HAVE TO MAKE A CHOICE WITH YOUR FITTING!!1!!!111ONEONEOENE!11!!!!
Please fly amarr or minmatar before you start *****ing.
I fly all three, thanks, each race has great ships and not so great.
But your lack of understanding regarding the Blasterthron shines though. Thanks again, you made me lol. 
Edit: spelling.
Mag's
Originally by: Avernus One of these days, the realization that MASS is no longer significant will catch up with you.
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chiefyuk
Amarr The Doctrine
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Posted - 2008.07.27 11:39:00 -
[21]
Originally by: Mag's
Originally by: chiefyuk
OH NO YOU HAVE TO MAKE A CHOICE WITH YOUR FITTING!!1!!!111ONEONEOENE!11!!!!
Please fly amarr or minmatar before you start *****ing.
I fly all three, thanks each race has great ships and not so great.
But your lack of understanding regarding the Blasterthron shines though. Thankxs again, you made me lol. 
 ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.07.27 11:39:00 -
[22]
Originally by: chiefyuk
Originally by: Bellum Eternus
Originally by: verde bandit Only 7.5km scrambler do disable MWD's... By the time you eat a 7.5k point you already have a high speed and I don't think there'll be any problem crawling up to blasters' optimal range.
LOL. It's like all the non-blasterboat pilots are dumb as shit for some reason.
ALL 2 point scrams will kill MWDs. This means 9km T2 scrams, and 15km faction scrams. Please unf#ck yourself and get this through your head. There will be no such thing as 'only' a 7.5km scram in PVP. It will always be a minimum of 9km range.
So you want blasterships to be immune?
Im small gang/solo pvp how many people will fit a 9km scram?
Quick list of ships that could fit a 24km and 9km scram just fine: Tempest, Ishtar, Myrmidon, Sacrilige, ANY HIC, Typhoon, Dominix, Scorpion, Raven, Rokh, Maelstrom, Claw, Malediction, Arbitrator, Curse, Pilgrim, Arazu and Lachesis of course, blah blah blah.
It will be very easy to use both.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.07.27 11:40:00 -
[23]
Originally by: Elhina Novae Sure something like 10% to the speed multiplier to an AB / level of the ship. Would still require people for example, Megathron too level 5 to get max effect?
You mean there are BS blaster pilots out there that *don't* have BS5? OMG.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Mag's
MASS
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Posted - 2008.07.27 11:41:00 -
[24]
Originally by: chiefyuk

wow, you got me there. Great comeback. 
Mag's
Originally by: Avernus One of these days, the realization that MASS is no longer significant will catch up with you.
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.07.27 11:42:00 -
[25]
Originally by: chiefyuk
Originally by: Mag's
Originally by: Terraform I'm not so worried about getting INTO range, more worried about STAYING in range, in order to keep people in your effective blaster-range you'll have to use dual webs... yay?
Duel webs and no cap booster?
How long will you last in that Mega?
OH NO YOU HAVE TO MAKE A CHOICE WITH YOUR FITTING!!1!!!111ONEONEOENE!11!!!!
Please fly amarr or minmatar before you start *****ing.
I've never had to compromise my fittings for any reason when I fly my Minmatar or Amarr ships. Fail more?
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Riho
Gallente Mercenary Forces
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Posted - 2008.07.27 11:43:00 -
[26]
im quite worried about my blasterthron.
new scrams can shut down mwd... and webs are much weaker = me not able to keep stuff in place to be able to acctually hit it.
---------------------------------- Fighting for Minmatar o7 Yes... this is my main. Extreme Troll Slayer...
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NeoTheo
Dark Materials
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Posted - 2008.07.27 11:46:00 -
[27]
with regards to the webthing, i dont see this being much different.
perviously this is how it would go down, 2 ships MWD'ing in this case we will use my Mega, and its Prey a raven that as is mandatory thesedays fits a MWD.
today here is what happens;
mega gets in range somehow, the max mwd speed of the mega is 1200m/s mwd;in and the raven 1100 mwd;in. you hit the raven for a 90% web/and a scram.
this cuts the ravens speed to around 110 mps. you shoot. someone goes pop. note the ravens mwd remains on as long as it possibly can as he is hoping to get out of webrange.
with the change,
same deal, but you hit the for a scram, and the web, scram cutts the 1100mps to around 140 mps, then a 50% web hits it for half of that, and your around 70mps.
in effect your better off than you where before.
the only thing that makes this interesting is if the raven fits a afterburner instead of a mwd.
raven would be cut from 279mps, to 140 meaning your only a little worse off that you had been previously..
do i fail at math or is that just how its going to go down?
in otherwords, nothing to see here, change fix'es the nano problem and does not hurt blasterboats.
(PS, i fly to lvl 5 gal hacs and gal BS), so hopefully i wont be gutted when the change comes thru.
Neotheo Dark Materials
Linkage
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Deviana Sevidon
Gallente Panta-Rhei United Front Alliance
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Posted - 2008.07.27 12:03:00 -
[28]
There are not too many Blasterboats in the game. Whining about that the changes of MWD and Webifiers is going to kill all Blasterboats is hypocritical to the extreme. Because Nanosetups already made Blasterships useless. To be effective any Blasterships needs to get quits close to it's target and stay there long enough for a kill. Nowadays you can only kill the very unlucky or the very stupid Nano***s with a Blastership.
Sure reducing the effectiveness of Webifiers and allowing Scramblers to deactivate MWD's will not make it easier, but it is still doable. Perhaps even with fitting both MWD and AB. A real Blasterboat needs the MWD only to get into range, not for moving in and out of range at will.
The changes will cripple Nano***s and they were what killed Blasterships in the first place.
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Riho
Gallente Mercenary Forces
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Posted - 2008.07.27 12:12:00 -
[29]
Originally by: NeoTheo with regards to the webthing, i dont see this being much different.
perviously this is how it would go down, 2 ships MWD'ing in this case we will use my Mega, and its Prey a raven that as is mandatory thesedays fits a MWD.
today here is what happens;
mega gets in range somehow, the max mwd speed of the mega is 1200m/s mwd;in and the raven 1100 mwd;in. you hit the raven for a 90% web/and a scram.
this cuts the ravens speed to around 110 mps. you shoot. someone goes pop. note the ravens mwd remains on as long as it possibly can as he is hoping to get out of webrange.
with the change,
same deal, but you hit the for a scram, and the web, scram cutts the 1100mps to around 140 mps, then a 50% web hits it for half of that, and your around 70mps.
in effect your better off than you where before.
in this case the raven warps out when you reach about 15km away from it
you cant drop mwd from mega... you cant drop disruptor (or they just warp the **** off before you even close to in range) you cant drop injector.... or you will be out of cap very soon you cant drop web or you just cant hit anything at all.
vindicator could fit a scram in 5th mid and then it would work ---------------------------------- Fighting for Minmatar o7 Yes... this is my main. Extreme Troll Slayer...
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Stab Wounds
Caldari State Protectorate
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Posted - 2008.07.27 12:27:00 -
[30]
Originally by: Bellum Eternus
Originally by: verde bandit Only 7.5km scrambler do disable MWD's... By the time you eat a 7.5k point you already have a high speed and I don't think there'll be any problem crawling up to blasters' optimal range.
LOL. It's like all the non-blasterboat pilots are dumb as shit for some reason.
ALL 2 point scrams will kill MWDs. This means 9km T2 scrams, and 15km faction scrams. Please unf#ck yourself and get this through your head. There will be no such thing as 'only' a 7.5km scram in PVP. It will always be a minimum of 9km range.
wow you are really arrogant and have no clue
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