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SuiJuris
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Posted - 2008.07.28 13:28:00 -
[1]
Edited by: SuiJuris on 28/07/2008 13:36:28 I am unfortunately at work and cannot join in the fun just yet.
How are the proposed changes by the devs? are Minmatar nerfed back to the stone age? Hows the Vaga doing?
If you have tested some ships/Setups on SiSi lets see some numbers.
Edited because I fail.
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bluebeyond
MicroFunks
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Posted - 2008.07.28 13:37:00 -
[2]
*Looks up...
OMG there's a thread about this already....
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SuiJuris
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Posted - 2008.07.28 13:39:00 -
[3]
Ya I didn't see it until after I posted :(
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Reem Fairchild
Minmatar Sebiestor tribe
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Posted - 2008.07.28 13:41:00 -
[4]
I think it just came back up after being patched right now.
Originally by: CCP Wrangler We are pleased to aim!
Or was that the other way around?
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Kano Sekor
Amarr The Movement
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Posted - 2008.07.28 13:54:00 -
[5]
Originally by: SuiJuris Edited by: SuiJuris on 28/07/2008 13:36:28 I am unfortunately at work and cannot join in the fun just yet. .
Since i got a job i think my posts/day has gone up by 2000% :D thankfully my studies will start again soon, much to the delight of the forum users.
----------------------------------------------------------------------
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SuiJuris
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Posted - 2008.07.28 13:58:00 -
[6]
Edited by: SuiJuris on 28/07/2008 13:57:54 Bah only thing were getting, in Either thread, is people speculating off the dev blog.... no actual testers have posted.
This is teh lame. I want some NUMBERS!!!
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Reem Fairchild
Minmatar Sebiestor tribe
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Posted - 2008.07.28 14:01:00 -
[7]
Overdrive injectors are dead. Went from 20% to 12.5% for tech 2. Nanofibers are much better. Only a little bit smaller speed bonus with a nice agility bonus alongside it.
Originally by: CCP Wrangler We are pleased to aim!
Or was that the other way around?
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Labienus
Gallente Mortis Angelus The Church.
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Posted - 2008.07.28 14:11:00 -
[8]
my nano ishtar has dropped from 3.5km/s to 2km/s. And my Navy Caracal used to go 4200m/s with t2 fit, now goes 2300m/s :P
yay! 
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Trojanman190
D00M. Triumvirate.
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Posted - 2008.07.28 14:24:00 -
[9]
Originally by: Labienus my nano ishtar has dropped from 3.5km/s to 2km/s. And my Navy Caracal used to go 4200m/s with t2 fit, now goes 2300m/s :P
yay! 
wow
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Reem Fairchild
Minmatar Sebiestor tribe
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Posted - 2008.07.28 14:28:00 -
[10]
Tech 2 speed fit Ares = 5 km/s   
Originally by: CCP Wrangler We are pleased to aim!
Or was that the other way around?
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Transmaniacon
Minmatar Strike-Force-Alpha
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Posted - 2008.07.28 14:28:00 -
[11]
Originally by: Trojanman190
Originally by: Labienus my nano ishtar has dropped from 3.5km/s to 2km/s. And my Navy Caracal used to go 4200m/s with t2 fit, now goes 2300m/s :P
yay! 
wow
"SELL ALL THE POLYCARBS NOW!"
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d3vo
The Space BorderLine United For 0rder
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Posted - 2008.07.28 14:33:00 -
[12]
Originally by: Transmaniacon
Originally by: Trojanman190
Originally by: Labienus my nano ishtar has dropped from 3.5km/s to 2km/s. And my Navy Caracal used to go 4200m/s with t2 fit, now goes 2300m/s :P
yay! 
wow
"SELL ALL THE POLYCARBS NOW!"
We better get ready to sell our polycarbs and trit bars. The prices will definitely go down for both. __________ \(^.^)/ |

Anubis Hatak
OUTLAWZ IMMORTAL
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Posted - 2008.07.28 14:43:00 -
[13]
My crusader that used to go 7.4km/s unrigged with no implants now goes 5.3km/s... That is just..... shit.
So thats about 4.5-4.7km/s orbit speed, looks like I'm putting away the crusader 
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SuiJuris
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Posted - 2008.07.28 14:49:00 -
[14]
Originally by: Anubis Hatak My crusader that used to go 7.4km/s unrigged with no implants now goes 5.3km/s... That is just..... shit.
So thats about 4.5-4.7km/s orbit speed, looks like I'm putting away the crusader 
Why with the sig radius and no Hacs out there to pwn you isn't it less dangerous for your Crusader?
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Pheonix Kanan
Caldari D00M. Triumvirate.
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Posted - 2008.07.28 14:51:00 -
[15]
Originally by: SuiJuris
Originally by: Anubis Hatak My crusader that used to go 7.4km/s unrigged with no implants now goes 5.3km/s... That is just..... shit.
So thats about 4.5-4.7km/s orbit speed, looks like I'm putting away the crusader 
Why with the sig radius and no Hacs out there to pwn you isn't it less dangerous for your Crusader?
Seriously, everyone will be flying RR battleships as they are the only that can tank a 150 man blob. -----
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Antodias
North Eastern Swat Pandemic Legion
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Posted - 2008.07.28 14:53:00 -
[16]
Edited by: Antodias on 28/07/2008 14:53:42 My no speed mods blasterranis is unaffected, and will now be a supagangstah anti-ceptor since it can catch them all now. :V
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Anubis Hatak
OUTLAWZ IMMORTAL
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Posted - 2008.07.28 14:53:00 -
[17]
I'm pretty sure at them speeds cruiser sized turrets will hit me, missiles will hurt quite a bit and hell, any ship with a drone bay can kill me with 5 warrior IIs.
Bare in mind the crusader is the second fastest (by a small amount) interceptor to the claw, so all the other ceptors will be going even slower. My fit is 3x OD II and 1x nano II, the ones with 3 low slots will be lucky to reach near 5k/s without rigs or implants.
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SuiJuris
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Posted - 2008.07.28 14:56:00 -
[18]
Anubis with the changes to ODII's and Nano's maybe try 3 Nano's and see if you get a higher orbit speed but a lower max speed? Would also allow you to fit a heatsink
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Denuo Secus
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Posted - 2008.07.28 14:56:00 -
[19]
Originally by: Pheonix Kanan Seriously, everyone will be flying RR battleships as they are the only that can tank a 150 man blob.
No, we'll fly a small fleet of deadly ASs which will finally get kinda role since the web nerf 
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SuiJuris
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Posted - 2008.07.28 14:59:00 -
[20]
Anyone run a test on a Vagabond yet?
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Anubis Hatak
OUTLAWZ IMMORTAL
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Posted - 2008.07.28 15:01:00 -
[21]
Originally by: SuiJuris Anubis with the changes to ODII's and Nano's maybe try 3 Nano's and see if you get a higher orbit speed but a lower max speed? Would also allow you to fit a heatsink
I guess I didn't consider that but either way, CCP have ****ed up ceptors.
Cruisers flying 5km/s; OK, nerf them. But making ceptors slow and easy targets is just stupid. (Though I also fly the un-speed modded taranis, so other ceptors will be easy to catch now )
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Pheonix Kanan
Caldari D00M. Triumvirate.
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Posted - 2008.07.28 15:03:00 -
[22]
Originally by: Denuo Secus
No, we'll fly a small fleet of deadly ASs which will finally get kinda role since the web nerf 
No, they still don't have a role, they will still melt to pieces. Just now HACs and Recons are going to melt just as easily. It's really sad to see cruisers taken out of pvp. -----
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Bekador
Gallente
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Posted - 2008.07.28 15:13:00 -
[23]
Vaga on SiSi:
+1.590.000 mass +0,05 AU/s warpspeed -3 m/s speed
Sacrilege on SiSi: +290.000 mass + 0,05 AU/s Warpspeed -7 m/s speed
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.07.28 15:16:00 -
[24]
Originally by: Pheonix Kanan
Originally by: Denuo Secus
No, we'll fly a small fleet of deadly ASs which will finally get kinda role since the web nerf 
No, they still don't have a role, they will still melt to pieces. Just now HACs and Recons are going to melt just as easily. It's really sad to see cruisers taken out of pvp.
Oh i think id beter go burn my heavy interdictor.. oh wait..thats a good ship.. poudly annoying fc's since 2007
http://oldforums.eveonline.com/?a=topic&threadID=828123 caldari drone boat enthusiast |

Denuo Secus
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Posted - 2008.07.28 15:24:00 -
[25]
Originally by: Pheonix Kanan
Originally by: Denuo Secus
No, we'll fly a small fleet of deadly ASs which will finally get kinda role since the web nerf 
No, they still don't have a role, they will still melt to pieces. Just now HACs and Recons are going to melt just as easily. It's really sad to see cruisers taken out of pvp.
No, fittet with AB they benefit from speed patch. Weaker web cannot stop them to almost zero and small sig (no MWD) makes them harder to hit. Thats all theory yet...but sounds really interesting to me.
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Kazuma Saruwatari
Caldari
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Posted - 2008.07.28 15:37:00 -
[26]
Just a question to anyone currently having SiSi access:
Everyone swap out MWD for AB and try to fight in them. Give it a good fight, not one of those 5-second shoot-tests.
I'd do it myself if it wasnt for SiSi being a sissy and not letting me in... -
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Wannabehero
Caldari Absolutely No Retreat
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Posted - 2008.07.28 15:40:00 -
[27]
Originally by: Bekador Vaga on SiSi:
+1.590.000 mass +0,05 AU/s warpspeed -3 m/s speed
Sacrilege on SiSi: +290.000 mass + 0,05 AU/s Warpspeed -7 m/s speed
Please tell me you are lying... --
Don't harsh my mellow |

Reem Fairchild
Minmatar Sebiestor tribe
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Posted - 2008.07.28 15:53:00 -
[28]
Originally by: SuiJuris
Originally by: Anubis Hatak My crusader that used to go 7.4km/s unrigged with no implants now goes 5.3km/s... That is just..... shit.
So thats about 4.5-4.7km/s orbit speed, looks like I'm putting away the crusader 
Why with the sig radius and no Hacs out there to pwn you isn't it less dangerous for your Crusader?
The relative speed difference between interceptors and heavy assaults is still about the same.
Originally by: CCP Wrangler We are pleased to aim!
Or was that the other way around?
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Reem Fairchild
Minmatar Sebiestor tribe
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Posted - 2008.07.28 16:02:00 -
[29]
Originally by: Kazuma Saruwatari Just a question to anyone currently having SiSi access:
Everyone swap out MWD for AB and try to fight in them. Give it a good fight, not one of those 5-second shoot-tests.
I'd do it myself if it wasnt for SiSi being a sissy and not letting me in...
Thing is, you need the mwd speeds. People don't use mwd to speed tank for the most part. They use them to get from one point to the other faster, or to dictate range. That hasn't changed. You will still need mwd on most pvp ships.
Originally by: CCP Wrangler We are pleased to aim!
Or was that the other way around?
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Kazuma Saruwatari
Caldari
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Posted - 2008.07.28 16:13:00 -
[30]
I meant try to fit a decent tank, WITHOUT the MWD, but WITH the AB.
still cant get into sissy SiSi to test my theory out -
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Bekador
Gallente
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Posted - 2008.07.28 16:16:00 -
[31]
They even changed the BS
Abaddon lost 14,2 mio kg Mass, and dropped from 110 m/s to 89m/s sub-warp.
It looks like every ship is changed, you have to try each ship with a new setup.
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SuiJuris
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Posted - 2008.07.28 16:20:00 -
[32]
Edited by: SuiJuris on 28/07/2008 16:20:21
Originally by: Bekador They even changed the BS
Abaddon lost 14,2 mio kg Mass, and dropped from 110 m/s to 89m/s sub-warp.
It looks like every ship is changed, you have to try each ship with a new setup.
GGS ccp Because historically Nano Abaddons were such a huge problem 
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Reem Fairchild
Minmatar Sebiestor tribe
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Posted - 2008.07.28 16:21:00 -
[33]
Edited by: Reem Fairchild on 28/07/2008 16:21:53
Originally by: Kazuma Saruwatari I meant try to fit a decent tank, WITHOUT the MWD, but WITH the AB.
still cant get into sissy SiSi to test my theory out
A ship like that won't be suitable for most pvp combat even after the changes and for the same exact reasons that it isn't suitable for it now. Maybe if you put both of them on there. Otherwise, no.
Originally by: CCP Wrangler We are pleased to aim!
Or was that the other way around?
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.07.28 16:27:00 -
[34]
Originally by: SuiJuris Edited by: SuiJuris on 28/07/2008 16:20:21
Originally by: Bekador They even changed the BS
Abaddon lost 14,2 mio kg Mass, and dropped from 110 m/s to 89m/s sub-warp.
It looks like every ship is changed, you have to try each ship with a new setup.
GGS ccp Because historically Nano Abaddons were such a huge problem 
Blog told us this a little bit ago, no surprise.
I'm curious about the pos modules Stasis Web Battery and War Scramble Battery; I wonder if they will be changed to be like their module cousins.
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Jim McGregor
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Posted - 2008.07.28 16:28:00 -
[35]
Edited by: Jim McGregor on 28/07/2008 16:29:46
Originally by: SuiJuris Anyone run a test on a Vagabond yet?
Vagabond with 2 overdrives and T2 MWD goes 3100 m/s (no rigs, no implants, no nothing).
MWD turns off after cycle has completed when scrambled. Reactivation delay is 10 seconds.
---
Originally by: Roguehalo Can you nano Titans?
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.07.28 16:30:00 -
[36]
Originally by: Jim McGregor
MWD turns off after cycle has completed when scrambled. Reactivation delay is 10 seconds.
NOOOOOOO!!! BLASTER BOATS ARE DEAD! THEY CAN NEVER MAKE IT TO 2km!!!!!1111one!!one

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Foocurr
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Posted - 2008.07.28 16:38:00 -
[37]
lol now chin ratter wont even fit a cloak much less warp to a safe spot when you enter system.
Now they're all like, "Come fightin now awesome raven strong not die today you slow two!!!"
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McDonALTs
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Posted - 2008.07.28 16:45:00 -
[38]
Edited by: McDonALTs on 28/07/2008 16:45:51
Originally by: Reem Fairchild
Originally by: Kazuma Saruwatari Just a question to anyone currently having SiSi access:
Everyone swap out MWD for AB and try to fight in them. Give it a good fight, not one of those 5-second shoot-tests.
I'd do it myself if it wasnt for SiSi being a sissy and not letting me in...
Thing is, you need the mwd speeds. People don't use mwd to speed tank for the most part. They use them to get from one point to the other faster, or to dictate range. That hasn't changed. You will still need mwd on most pvp ships.
Thats teh whole point. People will use Cov ops and tactics now to fight rather than mass chance and hit MWD for 100% resistance to missiles etc.
Smaller forces can now stage hit and run driveby's to kill off blobs slowly. Blobs would need lots of cov ops to be able to counter it insted of a stupid 13k/sec crow that instantly means everyone is on the enemy within 10 seconds.
nano killed off a lot of fleet and small gang tactics and these tactics are now returning. Fantastic work CCP and Afterburner > MWD
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trixterr
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Posted - 2008.07.28 16:58:00 -
[39]
has anyone tried the new scramblers? are they worth using now or having to get that close to tough when not in an arazu?
the arazu/rapier combo is even more death to fast ships since you not only will be webbed but your mwd will be dead.
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Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2008.07.28 17:04:00 -
[40]
Originally by: Antodias Edited by: Antodias on 28/07/2008 14:53:42 My no speed mods blasterranis is unaffected, and will now be a supagangstah anti-ceptor since it can catch them all now. :V
And how do you plan on holding them, exactly? --
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Foocurr
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Posted - 2008.07.28 17:06:00 -
[41]
Originally by: Marcus Druallis
Originally by: Antodias Edited by: Antodias on 28/07/2008 14:53:42 My no speed mods blasterranis is unaffected, and will now be a supagangstah anti-ceptor since it can catch them all now. :V
And how do you plan on holding them, exactly?
Obv, he plans on fitting scrambler/disruptor/web/MWD
oh wait...
<OPEN PETITION> Give every ship an extra mid slot.
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Derek Sigres
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Posted - 2008.07.28 17:07:00 -
[42]
Originally by: Foocurr
Originally by: Marcus Druallis
Originally by: Antodias Edited by: Antodias on 28/07/2008 14:53:42 My no speed mods blasterranis is unaffected, and will now be a supagangstah anti-ceptor since it can catch them all now. :V
And how do you plan on holding them, exactly?
Obv, he plans on fitting scrambler/disruptor/web/MWD
oh wait...
<OPEN PETITION> Give every ship an extra mid slot.
But my scorpion won't hold 9 mid slots 
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SuiJuris
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Posted - 2008.07.28 17:07:00 -
[43]
Scramblers still stop warpouts as well as turning the MWD off...
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.07.28 17:08:00 -
[44]
Originally by: Foocurr
Obv, he plans on fitting scrambler/disruptor/web/MWD
oh wait...
<OPEN PETITION> Give every ship an extra mid slot.
You actually have to make a choice about your pvp modules now! Yaaa less cookie setups.
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Foocurr
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Posted - 2008.07.28 17:11:00 -
[45]
Originally by: SuiJuris Scramblers still stop warpouts as well as turning the MWD off...
Thx, Captain Obvious.
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Foocurr
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Posted - 2008.07.28 17:12:00 -
[46]
Originally by: Atsuko Ratu
Originally by: Foocurr
Obv, he plans on fitting scrambler/disruptor/web/MWD
oh wait...
<OPEN PETITION> Give every ship an extra mid slot.
You actually have to make a choice about your pvp modules now! Yaaa less cookie setups.
Indeed. I'll be putting a scrambler on my ranis in place of a disruptor. Oh and no, this won't become the cookie cutter setup. 
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Jim McGregor
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Posted - 2008.07.28 17:13:00 -
[47]
Edited by: Jim McGregor on 28/07/2008 17:14:47
Originally by: SuiJuris Scramblers still stop warpouts as well as turning the MWD off...
Exactly. If you have a fast ship that can track, you dont need a web anymore. This makes for some interesting setups. 2 medslot assault frigs with nos will be more deadly to larger slower ships than ever before.
Im going to dust off my wolf, until I can fly Taranis anyway.
---
Originally by: Roguehalo Can you nano Titans?
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Vorlan Fuze
Caldari
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Posted - 2008.07.28 17:18:00 -
[48]
Ok it seem u guys arent understanding the function of the scrambler to the MWD.
It doesnt just turn it off, it waits until the cycle is over and then it disables it for 10 secs.
So for a blasterboats i dont see the problem, you still get into range, the same as b4, you web them, they web you, sure the web is nerfed but so what its still the same.
If the target ship had a base speed faster then you it could still get away even with the 90% web, if he also webed you.
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Antodias
North Eastern Swat Pandemic Legion
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Posted - 2008.07.28 17:34:00 -
[49]
Edited by: Antodias on 28/07/2008 17:35:37
Originally by: Marcus Druallis
Originally by: Antodias Edited by: Antodias on 28/07/2008 14:53:42 My no speed mods blasterranis is unaffected, and will now be a supagangstah anti-ceptor since it can catch them all now. :V
And how do you plan on holding them, exactly?
Scram & Web. Basically the taranis hasn't changed at all, all the other ceptors just got screwed.
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2008.07.28 17:54:00 -
[50]
I have field tested a Cerberus and Vagabond with an afterburner fitted. I have to report, both were much more survivable in web range - between tank, and web not being insta death, they did very nicely. Getting neuted was still a nuisance, but when your cap is a bit more robust, you do a lot better. -- Crane needs more grid 249km locking? |

Foocurr
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Posted - 2008.07.28 17:57:00 -
[51]
OMG NERF TEH AFTERBURNER!!!!
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Lt Angus
Caldari Lt Angus Corp
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Posted - 2008.07.28 18:12:00 -
[52]
they nerfed speed into the ground and added mass to vagabond, must be happy hour at the ccp bar
Shhhh, Im hunting Badgers |

SuiJuris
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Posted - 2008.07.28 18:26:00 -
[53]
Edited Title to more appropriately reflect content.
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.07.28 19:58:00 -
[54]
Edited by: Atsuko Ratu on 28/07/2008 20:00:41 Edited by: Atsuko Ratu on 28/07/2008 19:58:58
Originally by: Foocurr
Indeed. I'll be putting a scrambler on my ranis in place of a disruptor. Oh and no, this won't become the cookie cutter setup. 
Originally by: Foocurr
<OPEN PETITION> Give every ship an extra mid slot.
Originally by: Atsuko Ratu Yaaa less cookie setups.
Every ship != taranis
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Terianna Eri
Amarr Scrutari
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Posted - 2008.07.28 19:59:00 -
[55]
Originally by: Vorlan Fuze Ok it seem u guys arent understanding the function of the scrambler to the MWD.
It doesnt just turn it off, it waits until the cycle is over and then it disables it for 10 secs.
So for a blasterboats i dont see the problem, you still get into range, the same as b4, you web them, they web you, sure the web is nerfed but so what its still the same.
If the target ship had a base speed faster then you it could still get away even with the 90% web, if he also webed you.
You don't mean that you can reactivate the MWD again after 10 seconds even if scrambled, do you? __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Draeca
The Black Rabbits The Gurlstas Associates
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Posted - 2008.07.28 20:01:00 -
[56]
Ganking lonely cruisers and battlecruisers with AB ranis will be great fun, if I can get the drones down.. ___
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Trojanman190
D00M. Triumvirate.
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Posted - 2008.07.28 20:06:00 -
[57]
Edited by: Trojanman190 on 28/07/2008 20:06:53 They added mass to the vagabond????? Doesnt that mean it align's slower?
Kill speed.. ok that sucks but my tactics can deal.
Killing the align time? Why was that needed?
Id also like to add... you will never make it back to a gate with an afterburner sot he mod is esentially useless. You are better off with the one burst the mwd will get you. Webs will stop you dead using an ab.
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.07.28 20:28:00 -
[58]
Originally by: Trojanman190
Kill speed.. ok that sucks but my tactics can deal.
Killing the align time? Why was that needed?
I think the concept is to use inertial stabs and or nanofibers to increase agility 
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Derek Sigres
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Posted - 2008.07.28 20:36:00 -
[59]
Originally by: Atsuko Ratu
Originally by: Trojanman190
Kill speed.. ok that sucks but my tactics can deal.
Killing the align time? Why was that needed?
I think the concept is to use inertial stabs and or nanofibers to increase agility 
I'll be interested to see if our tiny caldari ships gain any more mass. Why is my raven, which appears to be half the volume of a Mega actually HEAVIER?! People keep using the excuse of "the power generation . . . blah blah blah"
In reality it's the fact that every caldari ship is built around a core of depleted uranium and all fixtures, furnishings and consoles are constructed out of tungsten.
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Furb Killer
Gallente The first genesis Veritas Immortalis
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Posted - 2008.07.28 20:38:00 -
[60]
Originally by: Trojanman190 Edited by: Trojanman190 on 28/07/2008 20:06:53 They added mass to the vagabond????? Doesnt that mean it align's slower?
Kill speed.. ok that sucks but my tactics can deal.
Killing the align time? Why was that needed?
Id also like to add... you will never make it back to a gate with an afterburner sot he mod is esentially useless. You are better off with the one burst the mwd will get you. Webs will stop you dead using an ab.
No they wont, webs are also nerfed...
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.07.28 20:40:00 -
[61]
Originally by: Derek Sigres
In reality it's the fact that every caldari ship is built around a core of depleted uranium and all fixtures, furnishings and consoles are constructed out of tungsten.

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Trojanman190
D00M. Triumvirate.
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Posted - 2008.07.28 20:45:00 -
[62]
Originally by: Derek Sigres
Originally by: Atsuko Ratu
Originally by: Trojanman190
Kill speed.. ok that sucks but my tactics can deal.
Killing the align time? Why was that needed?
I think the concept is to use inertial stabs and or nanofibers to increase agility 
I'll be interested to see if our tiny caldari ships gain any more mass. Why is my raven, which appears to be half the volume of a Mega actually HEAVIER?! People keep using the excuse of "the power generation . . . blah blah blah"
In reality it's the fact that every caldari ship is built around a core of depleted uranium and all fixtures, furnishings and consoles are constructed out of tungsten.
CCP botched this up on a whole other level. I don't know if you got a chance to see a chimera last year, but it was half the size of most battleships and its a CARRIER.
Right now the ship models are not scaled properly at all. Raven should be a LOT bigger than it currently is, typhoon should be one of the smallest battleships around.
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Derek Sigres
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Posted - 2008.07.28 20:48:00 -
[63]
Originally by: Trojanman190
Originally by: Derek Sigres
Originally by: Atsuko Ratu
Originally by: Trojanman190
Kill speed.. ok that sucks but my tactics can deal.
Killing the align time? Why was that needed?
I think the concept is to use inertial stabs and or nanofibers to increase agility 
I'll be interested to see if our tiny caldari ships gain any more mass. Why is my raven, which appears to be half the volume of a Mega actually HEAVIER?! People keep using the excuse of "the power generation . . . blah blah blah"
In reality it's the fact that every caldari ship is built around a core of depleted uranium and all fixtures, furnishings and consoles are constructed out of tungsten.
CCP botched this up on a whole other level. I don't know if you got a chance to see a chimera last year, but it was half the size of most battleships and its a CARRIER.
Right now the ship models are not scaled properly at all. Raven should be a LOT bigger than it currently is, typhoon should be one of the smallest battleships around.
I saw the Chimera in my first fleet action in spring 2006. I was freshly into my Caracal (it was the BIGGEST ship I could actually step into) and thought it was monstrously huge in comparison to my Kestral. When I saw the Chimera it didn't appear to be more than 3x longer. I was forced to wonder exactly how my ship (much less the several of my ships) was supposed to fit inside.
Biggest ship I've actually seen in person was a Nyx - and in spite of the fact that it was huge it just didn't seem to be big enough.
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Trojanman190
D00M. Triumvirate.
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Posted - 2008.07.28 20:52:00 -
[64]
You will be disapointed when you see your first titan. Don;t get me wrong, they are massive... but they just don't seem massive enough.
Maybe signature radius / mass combo should determine model size...
Sorry for off topicness =)
At an earlier poster, even tho webs are nerfed the slower overall speed means you cover much less space before the webs kick in, so the weaker webs kick in earlier and are against you much slower speed. I honestly think sensor boosted dual web rapier will stop anything that isn't an interceptor from getting back to the gate.
I'm not on sisi so I don't know but I have a feeling this is the case. Especially if a lot of the nerfing was done with tremendous mass additions... acceleration while under mwd or ab was hit pretty hard too.
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supr3m3justic3
Caldari ACE'S OVER 8'S
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Posted - 2008.07.28 21:24:00 -
[65]
Anyone got a chance to find out what the CROW cant do now?
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Anubis Hatak
OUTLAWZ IMMORTAL
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Posted - 2008.07.28 21:54:00 -
[66]
Originally by: supr3m3justic3 Anyone got a chance to find out what the CROW cant do now?
Kill other ceptors before dieing?
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Hardtail
Red Dawn Empire
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Posted - 2008.07.28 21:55:00 -
[67]
Im curious as to the top speed of an ishtar post nerf. any thoughts? sounds like it'll barely be hitting 2km/s
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supr3m3justic3
Caldari ACE'S OVER 8'S
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Posted - 2008.07.28 22:18:00 -
[68]
Originally by: Anubis Hatak
Originally by: supr3m3justic3 Anyone got a chance to find out what the CROW cant do now?
Kill other ceptors before dieing?
Thats still the same!!!!!!!!!!!
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SuiJuris
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Posted - 2008.07.29 03:05:00 -
[69]
Any info of note come in from SiSi or everyone quit testing?
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goodby4u
Logistic Technologies Incorporated
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Posted - 2008.07.29 03:33:00 -
[70]
Originally by: Derek Sigres
Originally by: Atsuko Ratu
Originally by: Trojanman190
Kill speed.. ok that sucks but my tactics can deal.
Killing the align time? Why was that needed?
I think the concept is to use inertial stabs and or nanofibers to increase agility 
I'll be interested to see if our tiny caldari ships gain any more mass. Why is my raven, which appears to be half the volume of a Mega actually HEAVIER?! People keep using the excuse of "the power generation . . . blah blah blah"
In reality it's the fact that every caldari ship is built around a core of depleted uranium and all fixtures, furnishings and consoles are constructed out of tungsten.
The reactor of caldari ships is a friggin mini black hole....Though that would also mean they would have better cap but...Thats cheating.
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Deschenus Maximus
Amarr The Grim Reapers
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Posted - 2008.07.29 03:53:00 -
[71]
So what I'm getting from all this is... either fly a BS, or fly an inty, cause everything else in between is ****ed halfway to hell... great...
Good thing I actually like battleships.
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SuiJuris
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Posted - 2008.07.29 03:57:00 -
[72]
Couple things to note. Now a AB Boosts your speed more then you lose to a Web. So fighting in Web Range with a AB you actually will move faster then your base speeds. IE its possible to Speed tank within web range for some ships.
So Maybe tank out your HAC, put a AB on it and try to get in Under the Battleships guns.
In my mind that seems like a viable option.... In practice maybe...
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Lilith Velkor
Minmatar Oyster Colors
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Posted - 2008.07.29 04:29:00 -
[73]
Originally by: Denuo Secus
No, they still don't have a role, they will still melt to pieces. Just now HACs and Recons are going to melt just as easily. It's really sad to see cruisers taken out of pvp.
No, fittet with AB they benefit from speed patch. Weaker web cannot stop them to almost zero and small sig (no MWD) makes them harder to hit. Thats all theory yet...but sounds really interesting to me.
Try web + 9km scram and mwd, damn nasty is all I can say 
Or in other words:
Warning! Incoming AF whine detected!
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Lilith Velkor
Minmatar Oyster Colors
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Posted - 2008.07.29 04:39:00 -
[74]
Originally by: SuiJuris Couple things to note. Now a AB Boosts your speed more then you lose to a Web. So fighting in Web Range with a AB you actually will move faster then your base speeds. IE its possible to Speed tank within web range for some ships.
So Maybe tank out your HAC, put a AB on it and try to get in Under the Battleships guns.
In my mind that seems like a viable option.... In practice maybe...
Sure in theory it looks all viable, but if you look at the pricetag, you'll realize that a t1 cruiser variant is what you want for the suicide tasks.
A tanked AB vaga is just a killmail waiting to happen, unless you're in deadspace where only ABs work, there you really have the edge.
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Ghaylenty
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Posted - 2008.07.29 05:50:00 -
[75]
Originally by: Atsuko Ratu
Originally by: Derek Sigres
In reality it's the fact that every caldari ship is built around a core of depleted uranium and all fixtures, furnishings and consoles are constructed out of tungsten.

all caldari computers are constructed of solid stone for increased durability
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Falcon Troy
Caldari State Protectorate
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Posted - 2008.07.29 06:14:00 -
[76]
People complaining that their interceptors go slower now do realize that ALL ships got speed nerfed, therefore your Inty is still incredibly fast relative to other ships... _____________ Hai. |

SuiJuris
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Posted - 2008.07.29 06:20:00 -
[77]
I think the problem might be Troy that the inties don't outrun gunfire / missiles / Drones anymore so there way less survivable.
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goodby4u
Logistic Technologies Incorporated
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Posted - 2008.07.29 06:30:00 -
[78]
Originally by: SuiJuris I think the problem might be Troy that the inties don't outrun gunfire / missiles / Drones anymore so there way less survivable.
Indeed, I thought ccp said this was suppose to be an epic boost to inties?
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lootcollection
Balls Inc.
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Posted - 2008.07.29 06:38:00 -
[79]
it almost feels like they forgot about how badly frigs will get killed by missiles and drones with this supposed "boost"
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Trigos Trilobi
X-Fire
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Posted - 2008.07.29 06:43:00 -
[80]
Edited by: Trigos Trilobi on 29/07/2008 06:43:11
Originally by: SuiJuris I think the problem might be Troy that the inties don't outrun gunfire / missiles / Drones anymore so there way less survivable.
I was under the impression that inties did pretty ok before CCP fiddled with the speedmods last time, which IIRC considerably boosted the inty speeds?
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SuiJuris
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Posted - 2008.07.29 07:25:00 -
[81]
Well they don't want to Nerf speed this once and have to do it again so apparently there taking it a little to far then, we can hope, they will throttle it back up a bit.
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Saietor Blackgreen
The First Foundation Circle-Of-Two
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Posted - 2008.07.29 07:39:00 -
[82]
I did some testing of this Wolf setup on SiSi against a nice fella in Rupture:
[Wolf] Damage Control II Overdrive Injector System I Inertia Stabilizers II Gyrostabilizer II
Warp Scrambler II 1MN Afterburner II
200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 'Arbalest' Standard Missile Launcher, Sabretooth Light Missile
Projectile Burst Aerator I Projectile Ambit Extension I
1) He cant hit me with his guns in close orbit, even when i'm webbed and my AB is OFF! His skills are pretty decent - its just 33m sig + 60% web allows to stay under cruiser guns (even fast-tracking ACs) even easier than ever.
2) He cant break my orbit because his MWD is not working.
3) He WTFPWNS me with light drones anyway, i have time to kill 2 of them max :)
Im afraid Caracal would just hit me off the sky in several volleys, even factoring in signature factor of x3. You can go under tracking, and you can immobilize the enemy well with AB-Scram setup, but you cant speedtank drones and missiles, not even mitigate the damage.
So you cant catch small droneless stuff, most cruiser-sized ships have drones onboard, just as everything bigger.
I could probably tackle a Zealot quite well tho. If I catch him without MWD.
--- Redesign local/scanner feature - make the place huge, dark and scary again! |

Akyla
Bears Inc Violent-Tendencies
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Posted - 2008.07.29 07:39:00 -
[83]
Edited by: Akyla on 29/07/2008 07:42:17
PLEASE CHECK INERTIA CHANGES AS WELL!!!
I see no one has listed these, but I noticed that in the cases that a ship had more mass it was usually accompanied by a larger decrease in inertia. This means AB/MWD will be less effective (mass based), but agility will be better (inertia and mass product, as far as I know)
Also vice-versa. ________________________________ All your honey are belong to us! |

Kunming
T.H.U.G L.I.F.E White Core
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Posted - 2008.07.29 07:44:00 -
[84]
The changes look very interesting overall but interceptors might use a bit of increase in base speed to compensate the nerfs on speed tanks since speed is their only advantage and purpose as opposed to cruisers who have other means of protection and capabilities.
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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SuiJuris
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Posted - 2008.07.29 07:52:00 -
[85]
Looks like Missiles are going to be HUGE in the new patch with the changes...
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Gabriel Karade
Nulli-Secundus
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Posted - 2008.07.29 08:35:00 -
[86]
Originally by: Anubis Hatak I'm pretty sure at them speeds cruiser sized turrets will hit me, missiles will hurt quite a bit and hell, any ship with a drone bay can kill me with 5 warrior IIs.
Bare in mind the crusader is the second fastest (by a small amount) interceptor to the claw, so all the other ceptors will be going even slower. My fit is 3x OD II and 1x nano II, the ones with 3 low slots will be lucky to reach near 5k/s without rigs or implants.
Warrior II's are the only thing that will catch you, and lets be frank here, they put out pants-level damage and can be swatted down pretty easily.
But I suppose they sky is falling eh? --------------
Video - 'War-Machine' |

Gabriel Karade
Nulli-Secundus
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Posted - 2008.07.29 08:38:00 -
[87]
Originally by: SuiJuris I think the problem might be Troy that the inties don't outrun 'all' gunfire / missiles / Drones anymore so there way less survivable.
'Fixed'
The general point being; you aren't supposed to be able to outrun the fastest light drones/be immune to precision light missiles. --------------
Video - 'War-Machine' |

Ignatious Mei
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Posted - 2008.07.29 14:38:00 -
[88]
Originally by: SuiJuris Looks like Missiles are going to be HUGE in the new patch with the changes...
This is exactly what I was thinking. This in reality is a pretty big boost to missles since tracking doesn't effect them. This is also another boost to the arazu because keeping missle boats from pwning everything in your fleet will be important. Arazu's can damp their range down to keep them from wasting everything on the field that isnt a BS.
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MenanceWhite
Amarr Red Light Navy
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Posted - 2008.07.29 15:03:00 -
[89]
Edited by: MenanceWhite on 29/07/2008 15:05:49
Originally by: Kazuma Saruwatari I meant try to fit a decent tank, WITHOUT the MWD, but WITH the AB.
still cant get into sissy SiSi to test my theory out
HURF DURF SHOOT EACH OTHER LIKE 2 WORRIORS FOIGTIN ON LINEAGE2, MOST STATS WINS. NOW THATS REAL PVP.
As posted earlier: The MWD is also used to dictate range, etc. The afterburner? Maybe, but it also makes your ship alot less agile.
I don't quite understand what you mean by "small gang tactics" and "hit n run". I mean the blob only needs 2-3 Lachs to make those "hit n runs" very "lose your ship" And so the gang counters with guess what, FALCONS. Falcons becomes FOTM. Falcon whine commences.
Oh and drones, ValkIIs with drone navigation module should be able to catch any post patch "nano" cruisers or hacs for that matter. That does make a difference. ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
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Flashh Gorden
State Protectorate
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Posted - 2008.07.29 15:43:00 -
[90]
I can see the Nighthawk becoming a useful ship again rather than a big fat sitting duck. Also snipers might become more popular now its going to take the tacklers that bit longer to get out and tackle. Im looking forward to the changes as the nano ship has completly taken over atm and its got boring.
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Cpt Cosmic
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Posted - 2008.07.29 16:46:00 -
[91]
CCP stated somewhere that they will balance missiles to be inline with the reduced speed, stop hoping too much ;)
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Frankinator
Ascent of Ages Cosmic Anomalies
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Posted - 2008.07.29 17:05:00 -
[92]
Originally by: supr3m3justic3
Originally by: Anubis Hatak
Originally by: supr3m3justic3 Anyone got a chance to find out what the CROW cant do now?
Kill other ceptors before dieing?
Thats still the same!!!!!!!!!!!
Right...
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