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Thread Statistics | Show CCP posts - 0 post(s) |

TheJay
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Posted - 2005.05.09 22:07:00 -
[31]
Bumping old threads is ******* wrong 
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Danton Marcellus
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Posted - 2005.05.09 22:09:00 -
[32]
Stay and heel!
Convert Stations
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Dionysus Davinci
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Posted - 2005.05.09 22:31:00 -
[33]
Originally by: Wrangler More NPCs in the universe sounds like a good idea to me. Making travel time shorter would take away a big part of the space "feeling" IMO. This isn't Descent ;)
Edited by: Wrangler on 15/06/2003 20:54:34
Some of us have to work to make money and pay of the bills (like my subscription ^_^ ) and screw this "big feeling" crap. Even 30 jumps with BMs take a huge amount and I'd rather spend more time killing, maiming, hunting then traveling somewhere and logging so I can play there tomorrow.
Also, BMs have already been said to be huge demand on the server, and if they remove the use of them people are going to be ****ed. Really ****ed. CCP, you are fixing the mobile disrupters are getting fixed where you couldn't travel alone anyway. Just for the love of god let us warp in at the 5km range. Besides, almost everyone is killed after jumping.
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Smiffa
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Posted - 2005.05.09 22:43:00 -
[34]
Originally by: Orikva Kardon Travel time should not be changed, but the nature of travel should. It is by and large, uninteresting. More NPC ships (haulers w/ escorts -- pirate haulers w/ pirate escorts), agent emails received when entering a system (with *fun* missions) would be a nice start to alleviate this.
Don't get me wrong, I love this game, it's just the "getting there" that is sooo taxing. Reminds me of staring at my spellbook in EQ. There's only so many times the "WTS Wife and Kids" joke in the trade channel will keep me entertained on a 40 jump trip.
Edited by: Orikva Kardon on 15/06/2003 08:26:51
Signed! This would be great, really increase the sense of a bustling universe, especially in some of the empire systems. Yulai has the right kind of atmosphere but it would be uber-cool to see some "unexpected" local agent pop up and ask a favour.
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Burga Galti
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Posted - 2005.05.09 23:25:00 -
[35]
Originally by: Andromedius Insta-BM were once upon a time unknown.
Thread necrophillia is bad m'kay
Tales from the EVE Cluster |

DryPenguin
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Posted - 2005.05.10 00:35:00 -
[36]
I am brand new still on my trial, I wonder as I am sitting here watching space (or minimizing to forum surf), why are there no mini games? Seems like a logical thing to implement. People don't play chess in the future? Or Othello?
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Astatine Radon
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Posted - 2005.05.10 03:06:00 -
[37]
This crazy voodoo zombie makes me think I got some bad ganja.
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Antic
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Posted - 2005.05.10 04:14:00 -
[38]
New world order patch will remove some empire highways. That will probably increase amounts of jumps needed to get from one side to the other = more traveltime.
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Vicker Lahn'se
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Posted - 2005.05.10 04:27:00 -
[39]
Edited by: Vicker Lahn''se on 10/05/2005 04:29:32
Originally by: Antic New world order patch will remove some empire highways. That will probably increase amounts of jumps needed to get from one side to the other = more traveltime.
I remember hearing something about removing the super highways and putting in a buncha smaller pseudo-highways.
Edit: Andromedius, reviving old threads is straying towards the Dark Side.
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Halseth Durn
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Posted - 2005.05.10 04:39:00 -
[40]
Speed up ship warp speeds and negate all bookmarks within 100K of gates.
A whole new meaning to the terms "blockade" and "blockade runners".
sadly, I dont think CCP has the guts to ever dump the insta BMs.
Oberon-Inc FEAR MY EMOTICONS |

infused
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Posted - 2005.05.10 05:28:00 -
[41]
Edited by: infused on 10/05/2005 05:28:30
Originally by: Halseth Durn Speed up ship warp speeds and negate all bookmarks within 100K of gates.
A whole new meaning to the terms "blockade" and "blockade runners".
sadly, I dont think CCP has the guts to ever dump the insta BMs.
Because if they did, half of the eve population would leave.
The travel system sucks IMO.
Why cant we get a skill system for it. Level 5 of that skill lands you 1-2k away from the location you warped to.
Then you can have modules that land you even close. I donno, but this gate travel stuff sucks. Why do I have to wait an hour to jump 14 gates in a hauler? Stupid.
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Theonlystd
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Posted - 2005.05.10 05:40:00 -
[42]
Donno i thought space was a bit to fast. I can get to like 6 different region in like 6 jumps or less. You implant faster travel market will get seruisly messed up. Why buy anything in your region when u can get to geneisis in 2minutes and get whatever u need 100k cheaper. ------------------------------------------- Aye Spellcheck is beyond me along with propper grammer. |

anter
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Posted - 2005.05.10 05:45:00 -
[43]
bumping old threads is bad. 
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Kyle Caldrel
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Posted - 2005.05.10 06:08:00 -
[44]
NECROMANCY!
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DryPenguin
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Posted - 2005.05.10 06:20:00 -
[45]
Explain to the noob.....
Why no minigames?
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MutationZ
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Posted - 2005.05.10 07:05:00 -
[46]
Originally by: DryPenguin Explain to the noob.....
Why no minigames?
because pods cost isk
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FireFoxx80
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Posted - 2005.05.10 07:33:00 -
[47]
It was already said somewhere (dev blog?) that instas were going to be removed and in its place a module/skill to get close to the gate were going to be introduced.
Just do what I do, buy two accounts, so you can concentrate on the second whilst the first is warping.
ex P-TMC
If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU.
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Burga Galti
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Posted - 2005.05.10 10:13:00 -
[48]
Originally by: FireFoxx80 It was already said somewhere (dev blog?) that instas were going to be removed and in its place a module/skill to get close to the gate were going to be introduced.
Just do what I do, buy two accounts, so you can concentrate on the second whilst the first is warping.
It's far from decided. They are 'looking into it'
Could we not have a forum feature that automatically locks threads once nobody has posted in them for a month?
Tales from the EVE Cluster |

Marcus Khan
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Posted - 2005.05.10 10:26:00 -
[49]
The key here is actually territoriality in design. A region or even a constellation should be interesting in itself to interact in, be it in 0.0 or empire. This is something they seem to be aiming at with their COSMOS project. We, the players, should have the tools to build the necessary infrastructure to support the activities we find "fun". Now when a constellation is filled with meaningful and challenging NPC and PC interaction, there is less need to travel here and there all the time. Sure, not all regions would have everything, but every region could potentially have all that is NEEDED. Travel would be the means to greater variety, not something that is mandatory for getting the essentials.
When a constellation would have all that is needed for meaningful interaction, then also corps, alliances and other joint operations would tend to flock on certain areas. When more people gather to a certain area, there are more chances for meaningful interaction. It feeds itself. And since resources are scattered, not everyone would flock in some sort of a hub (like yulai).
Oh, and in order for this to happen, travel needs to be quite slow indeed. If everything is just around the corner, then location loses its significance. You have a home everywhere and nowhere. There are no local cultures or meaningful social networks based on mutual needs. It is all a mere blend of everything, all colours weaved together that amounts to nothing but dull blankness. Or worse, the disappearance of those colours, when only black would rule, when everything would be dark, cold and meaningless.
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Toridima
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Posted - 2005.05.10 10:29:00 -
[50]
I really wish they would do something about this it's pointless and boring beyond belief.
To the minority of people who seem to enjoy endless hours of reading jump messages (I bet you enjoy pushing forks into your eyes also and being whipped) you can just take the long route or do the journey twice / three times if necessary - satisified that the universe is big. I will take the short route thankyou and do something constructive with my precious time.
The amount of times have I logged out of this game because I have a forty jump journey ahead of me and just really cannot face it. Too many.
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Marcus Khan
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Posted - 2005.05.10 12:02:00 -
[51]
Toridima,
Why do you need to make that 40 jump trip? When you answer that, I will give a far better solution to your problem than reduced travel time.
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Vel Kyri
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Posted - 2005.05.10 12:13:00 -
[52]
Originally by: Marcus Khan The key here is actually territoriality in design. A region or even a constellation should be interesting in itself to interact in, be it in 0.0 or empire. This is something they seem to be aiming at with their COSMOS project. We, the players, should have the tools to build the necessary infrastructure to support the activities we find "fun". Now when a constellation is filled with meaningful and challenging NPC and PC interaction, there is less need to travel here and there all the time. Sure, not all regions would have everything, but every region could potentially have all that is NEEDED. Travel would be the means to greater variety, not something that is mandatory for getting the essentials.
When a constellation would have all that is needed for meaningful interaction, then also corps, alliances and other joint operations would tend to flock on certain areas. When more people gather to a certain area, there are more chances for meaningful interaction. It feeds itself. And since resources are scattered, not everyone would flock in some sort of a hub (like yulai).
Oh, and in order for this to happen, travel needs to be quite slow indeed. If everything is just around the corner, then location loses its significance. You have a home everywhere and nowhere. There are no local cultures or meaningful social networks based on mutual needs. It is all a mere blend of everything, all colours weaved together that amounts to nothing but dull blankness. Or worse, the disappearance of those colours, when only black would rule, when everything would be dark, cold and meaningless.
That is an awesome post - and i honestly hope thats where things are going with this mytical "COSMOS"...
honestly i would like to make sticking in a single system interesting for extended periods of time... and removal of all BMs would be a god-send :) I hate having to have 1000+ bookmarks to just make combat travelling useful... I would so much prefer to be able to chase down someone in a single system, and make that chase interesting and exciting, than having to follow an insta-jumping enemy 20 jumps just so my inti can get enough of a lead time to scramble the bugger... -----
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Kin Hanyerec
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Posted - 2005.05.10 12:23:00 -
[53]
Edited by: Kin Hanyerec on 10/05/2005 12:26:03 Edited by: Kin Hanyerec on 10/05/2005 12:24:09 HEY EVERYONE THIS THREAD IS 2 YEARS OLD AND THE PROBLEMS DISCUSSED HERE ARE ALREADY BEEN SOLVED. KTHX
edit1: oh welcome back qball thought you left the game
edit2: OMG you are a zombie ! EVERYONE RUN ! RUN AWAY! DONT BE BITTEN! AHHH
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Sadist
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Posted - 2005.05.10 12:26:00 -
[54]
I dont know about you, but every time i enter a new 0.0 system its a new experience, each having a different set of asteroid formations, some old, abandoned warship wrecks...
I find peace in the endless space, and travelling around the system. The vast unpopulated AU's and the feel of loneliness. If arent an explorer at heart, you wouldn't understand.
You'd be whining and digging out old threads. "Travel time, i need less travel time. Gotta gank more peeps before DT and then travel across half a universe for refitting, waagh, waaagh, why can't i grief the whole universe in 1 day?" _______________________________________________
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Khaldorn Murino
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Posted - 2005.05.10 12:58:00 -
[55]
Originally by: QBall Since PVP in empire space has been all but eliminated
Your are mistaken grasshopper. Ahh yes, you are. The wise man say he fight slavers every night in Empire and much fun he has doing so as well.
Get rid of insta's tho, make it feel bigger! -
"Whenever I hear any one arguing for slavery I feel a strong impulse to see it tried on him personally." - Unknown Warrior
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