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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.07.29 14:42:00 -
[1]
Originally by: Borat Sangdiev its obvious its been a FotM ship for some time. the condom of pvp. nerf it.
I jammed and scrammed an assault ship in my badger II and watched it die screaming in fustration. Should badger IIs be nerfed too?
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baltec1
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Posted - 2008.07.29 15:29:00 -
[2]
Originally by: Borat Sangdiev
Originally by: Malcanis
Originally by: Borat Sangdiev
Originally by: Malcanis
Originally by: Queen Ba'Ku tbh he has a point, they are way overpowered. Falcons can permajam a few ships at once basically rendering a fleet useless and thats just silly especially when some can jam way over 150km and cloak as well!
no they aren't and no they can't. they can't even permajam a single HAC 100% of the time. So stop making things up because you cant be bothered to learn to counter them.
you say it like they should be able to jam a single hac 100% of the time. they shouldnt be able to even get close to permajamming even a single ship. 60% of the time is fair. Nerf falcons/ECM.
You're a troll or a fool. Either that or this is a masked nano-whine. I don't know which and a don't really care.
Here's your chance, you internet legend. Tell us why your ship should be able to take away another ship's ability to fight back, close to 100% of the time?
It cant.
I got myself jammed in my geddon by one of these and when it missed a cycle I got it down to half armour in just a few vollies. Lucky for him I didnt have my 3 heatsink setup so he got another cycle and managed to warp off.
See a falcon can only solo up to a point. If it runs into anything with ECCM then its screwed, if it gets hit then it melts like butter, if it gets jammed itself its screwed, if it gets hit by heavy drones its screwed, if it meets a small gang its as good as a chocolate fireguard.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.07.29 15:42:00 -
[3]
I have seen at the most 5 falcons in the past few months and only one has ended up killing me (with the help of 5 hugginns/rapiers)
Not only are they rare but they are also not that fantastic. I only fit one ECCM since realy thats all I need, a 10-20 second window can be the end for a falcon.
Also in fleet fights you might as well paint a giant crosshair on the hull and call it primary.
I am just getting the feeling you are angry over the nerf of nano and want to vent your range on something else.
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baltec1
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Posted - 2008.07.29 15:54:00 -
[4]
Edited by: baltec1 on 29/07/2008 15:55:00
Originally by: Borat Sangdiev
Originally by: baltec1 I have seen at the most 5 falcons in the past few months and only one has ended up killing me (with the help of 5 hugginns/rapiers)
Not only are they rare but they are also not that fantastic. I only fit one ECCM since realy thats all I need, a 10-20 second window can be the end for a falcon.
Also in fleet fights you might as well paint a giant crosshair on the hull and call it primary.
I am just getting the feeling you are angry over the nerf of nano and want to vent your range on something else.
what ship do you fly that you can kill a falcon from 150+ km away in 20 secs. Do you go small gang roaming in a rail BS?
PS if you think falcons are rare, you really don't pvp much.
my min apoc range is 180 km and I can tell you now, tachs will spoil any falcons day. Sure you wont get it in 20 seconds every time but each time it fails to get a jam you are going to do alot of damage.
There is very little point in a falcon being 150km away when its solo anyway since if it does get you jammed it cant do anything else.
So they must get into range to fire which means that it will often get in range of my geddon which again, is armed to the teeth and has an ECCM so it can resist jams better and get its firepower down.
If I am in a small gang then the falcon stands no chance.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.07.29 16:34:00 -
[5]
Originally by: Ignatious Mei
long range guns/long range missle - I combined these becaus eyou are saying the same, IE a sniper ship. This requires the fit of a ECCM module (Probably 2 to make sure you wont get jammed at all) to get a sniper ship out to the range required to hit you at 200k cant spare the slots to fit those ECCM modules you think are so great. Secondly, sniper ships are utterly worthless in small gang combat. They have no tank and crap DPS. Why should I have to sacrifice 2 ship out of my gang for nothing but falcon patrol?
Plate up and 1 ECCM is all I need and snipers are good for taking on ALOT of ship thypes and builds
fast ships - Not going to be an option anymore after the speed nerf. This USED to be a decent counter but after the speed nerf falcons will be even more overpowedred
Intis perhaps? the vaga will still be usefull
ECCM modules - One again. they are WEAK and having to fit a module that has a single use and only one effect to have to deal with ONE ship is not balance. That why for instance sensor booster are balanced. They defend against damp but when your not agaisnt a damp ship it still a useful module. Have a ECCM and not up against a falcon, you wasted a slot.
It works well for me and is a must in fleet fights when I will be against griffins, blackbirds, scorpions, caldari recons and even badgers so they are not just for one ship.
warping - Lol, your idea of a counter is running away? Yeah.... Thats balanced. Falcons are perfectly balanced, you can run from them!!
If you have to run away from a solo falcon in a hac or above you are doing something very wrong.
These ships can be a pain but they are nothing like some of the nano ships which realy are next to impossible to kill.
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baltec1
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Posted - 2008.07.29 17:30:00 -
[6]
Originally by: Borat Sangdiev
quotin' a faildari noobtard still complaining about his inability to kill nano ships. talk about hypocritical. Point is, if you are going to nerf ships that are hard to kill, better nerf em all, and falcons fit into that mold.
Difference being that CCP agree that the crazy fast nano ships are indeed broken.
Personaly I never had a problem with chasing off nano ships, killing them was hard but possible unless you came across a crazy fast setup.
Perhaps if you flew something other than nano you would know how to counter things and stand your ground rather than just run away. If a nub like me can deal with them then why cant you?
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baltec1
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Posted - 2008.07.29 18:26:00 -
[7]
Originally by: thisismyalt
Originally by: Ignatious Mei
Originally by: thisismyalt Yea, so the Falcon can jam you - it sure cant kill you.
Nope, but the rest of his gang that you sure as hell can't kill can kill you with no problem. We aren't talking about solo PvP here, we are talking about gang PvP.
Well, if its small gang you can um like bring your own falcons??
Or bring your own gang. In every fleet I am in the ECM ships are always primary and they die rather quickly.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.07.29 19:26:00 -
[8]
Originally by: Borat Sangdiev
Originally by: Matrixcvd i hate to say this, but if the nerf to nano goes thru, too many people are going to be complaining about how difficult it is to tackle them since they go so slow now and only inty's will be able to get out to them fast enough.
Am I calling for a nerf, not really but i wouldnt be surprised with how stupid CCP is to bend to the next nerf falcon wave and make the ECM optimals at 25km just cause CCP NOZH thinks 500m/s is an apprieciable boost in speed...
i wont be around for it and no you can't have my stuff
ecm is already more effective than other ewar. no need for the falcon to have a range of 150+ km. thats just overkill and ***** tbh.
My apoc will beat down that falcon with ease and take no damage at all.
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baltec1
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Posted - 2008.07.30 23:01:00 -
[9]
Originally by: supr3m3justic3
Why not give it and the rook a RoF bonus to heavy missiles? Then you might actually be able to solo something and then you can quit crying about the ship's inability to do anything except jam. The other recons have to sacrifice mid slots for tackle gear as well, so don't go crying about that issue.
ROFL.....a ROF bonus for 2 launchers......you are dumb
Well at least it would upgrade you to the power of a wet towel
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baltec1
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Posted - 2008.07.31 17:38:00 -
[10]
I dont get it. How are you having so much trouble with falcons?
I dont have the best of anything yet I can handle EWAR ships. The falcon cannot kill much or tank anything. In my snipoc (which always has an ECCM) I can wipe it out in less than 30 seconds and that is being generous.
I have also never come across a falcon in a fleet on fleet fight which was seperated. The reason being its such a soft target that its best defence is to try and mingle in with the crowd and hope to not get spotted.
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baltec1
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Posted - 2008.07.31 17:58:00 -
[11]
Originally by: Troezar
Originally by: baltec1 I dont get it. How are you having so much trouble with falcons?
I dont have the best of anything yet I can handle EWAR ships. The falcon cannot kill much or tank anything. In my snipoc (which always has an ECCM) I can wipe it out in less than 30 seconds and that is being generous.
I have also never come across a falcon in a fleet on fleet fight which was seperated. The reason being its such a soft target that its best defence is to try and mingle in with the crowd and hope to not get spotted.
No wonder you have no probs with EWAR if the Flacon pilots are mixed in with their other ships! Oh and why would it matter anyway with overview settings?! Plus why would a Falcon pilot sit around for 30s getting shot at? Aligned, see some red on shield bar, warp out and warp back...
That sounds great, unfortunatly 0.0 rarely works that way. Lag, Bad orders and not enough time all mess up a plan.
Going by what you say my snipoc would be sitting out at 200km every time and would be getting alot of kills and have enough time to get out. If only that were true.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.07.31 18:03:00 -
[12]
Originally by: Borat Sangdiev
Originally by: baltec1 I dont get it. How are you having so much trouble with falcons?
I dont have the best of anything yet I can handle EWAR ships. The falcon cannot kill much or tank anything. In my snipoc (which always has an ECCM) I can wipe it out in less than 30 seconds and that is being generous.
I have also never come across a falcon in a fleet on fleet fight which was seperated. The reason being its such a soft target that its best defence is to try and mingle in with the crowd and hope to not get spotted.
Dude.... enough. When you were in Phalanx Alliance you couldn't handle anything, i doubt much has changed. Quit chestbeating.
It was hard when there were next to no amarr supplies. I either went caldari (rubbish skills and I hate missiles) or use whatever I could get hold of. Still I walked away with more kills than deaths which I am happy with since it was my first time in 0.0.
But if you realy belive me to be a total nub then please tell me why I can do what you cant?
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baltec1
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Posted - 2008.07.31 20:34:00 -
[13]
Edited by: baltec1 on 31/07/2008 20:38:44
Originally by: Lyria Skydancer
Originally by: Ferocious FeAr The problem here isn't the falcon its when people bring 10 of them.
Actually the problem IS when there is even only ONE. Imagine a group of 10 vs a group of 9 where the group of 9 have one extra hidden ship. Now there is basically no other ship that will tilt the advantage as much as a falcon if that is their 10th and missing ship.
The falcon cant jam all 10 ships and any good small gang will have a ceptor which will either rip the falcon apart or take away some of its EWAR. Even after the nano nerf a vaga will be able to fill this roll even better.
Also fitting ECCM and RR will reduce the effectivness of the falcon, you could even fit projected ECCM and use that to boost the jammers target. A sniper battleship or two can destroy a falcon in short order so realy there is no reason why it should pose an impossible target.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.07.31 20:49:00 -
[14]
Originally by: Ignatious Mei Edited by: Ignatious Mei on 31/07/2008 20:43:11
Originally by: baltec1 Edited by: baltec1 on 31/07/2008 20:38:44
Originally by: Lyria Skydancer
Originally by: Ferocious FeAr The problem here isn't the falcon its when people bring 10 of them.
Actually the problem IS when there is even only ONE. Imagine a group of 10 vs a group of 9 where the group of 9 have one extra hidden ship. Now there is basically no other ship that will tilt the advantage as much as a falcon if that is their 10th and missing ship.
The falcon cant jam all 10 ships and any good small gang will have a ceptor which will either rip the falcon apart or take away some of its EWAR. Even after the nano nerf a vaga will be able to fill this roll even better.
Also fitting ECCM and RR will reduce the effectivness of the falcon, you could even fit projected ECCM and use that to boost the jammers target. A sniper battleship or two can destroy a falcon in short order so realy there is no reason why it should pose an impossible target.
Through out this thread myself and several others discuss why the option you listed are not effective counters. Saying that they are doesn't really counter the points we made about WHY they are not.
Then tell me why they are working in game.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.07.31 21:12:00 -
[15]
Originally by: Borat Sangdiev Edited by: Borat Sangdiev on 31/07/2008 21:01:21
Originally by: baltec1
Originally by: Ignatious Mei Edited by: Ignatious Mei on 31/07/2008 20:43:11
Originally by: baltec1 Edited by: baltec1 on 31/07/2008 20:38:44
Originally by: Lyria Skydancer
Originally by: Ferocious FeAr The problem here isn't the falcon its when people bring 10 of them.
Actually the problem IS when there is even only ONE. Imagine a group of 10 vs a group of 9 where the group of 9 have one extra hidden ship. Now there is basically no other ship that will tilt the advantage as much as a falcon if that is their 10th and missing ship.
The falcon cant jam all 10 ships and any good small gang will have a ceptor which will either rip the falcon apart or take away some of its EWAR. Even after the nano nerf a vaga will be able to fill this roll even better.
Also fitting ECCM and RR will reduce the effectivness of the falcon, you could even fit projected ECCM and use that to boost the jammers target. A sniper battleship or two can destroy a falcon in short order so realy there is no reason why it should pose an impossible target.
Through out this thread myself and several others discuss why the option you listed are not effective counters. Saying that they are doesn't really counter the points we made about WHY they are not.
Then tell me why they are working in game.
Look Baltec. It's really pretty simple. A sniper apoc is really ineffective in small gang fights save for killing a falcon. So why gimp my gang for 70% of my engagements just to bring your gimp ship along for a situational battle with a falcon, that may not happen. A Falcon needs to be able to be killed with a greater range of shiptypes.
Further to this, the only effective answer is to bring a falcon of my own. This is because if i bring a falcon of my own, i can counter the other falcon and still be useful to my gang by jamming other ships.
Thusly, the only truly effective counter to a falcon is another falcon. This is why the ship must be nerfed in effectiveness in some way.
Now your just trolling. A snipoc is good for alot of other things such as shooting other snipers and large armour reppers just to name two.
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baltec1
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Posted - 2008.07.31 21:28:00 -
[16]
Remote ECCM. A few of these in your group will stop you from getting jammed and will not gimp setups.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.07.31 21:52:00 -
[17]
Originally by: aak88
Originally by: Borat Sangdiev
Originally by: aak88 I live in 0.0 and deal with small gang pvp everyday...I see sniping apoc/rokhs/megas all the time. I see arazus/pilgrims/falcons/rapiers all the time. Every gang I've ever been in fits for anti-ewar....we also fit for anti-nano. My point being that people in this thread claim that no one ever brings snipers in small gangs or fits anti-ewar in smal gangs. Some people choose not to fit for what they may fight and some people, like myself, do fit for what they may encounter. Truth be told, I do fly in a gang with a falcon pilot...he is always primaried and has been killed by enemy snipers/arazus/ceptors.
The fact of the matter is that some people are choosing NOT to be prepared. If you're not gonna prepare for other ships you might encounter, then you and/or your FC fail. Lets please stop this thread...the people that choose not to fit anti-ewar are never gonna chance their stance on nerfing Falcons and those that fly falcons are never gonna say they're not balanced.
-aak88
I've been in 0.0 for 2 years and most recently pvp in empire, wardeccing etc. Sniping BS are not brought for non blob fleet fights. Sorry mate.
Ok...maybe not for you, but aparently our FCs didn't get the memo. We bring them all the time.
Same here. |

baltec1
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Posted - 2008.07.31 22:09:00 -
[18]
Originally by: Borat Sangdiev
LMFAO
Wetrain, Pthor, Avatar etc, never ever ever asked for sniping bs for a small gang roaming op. Sorry, no.
Blob fleet fight, then yes.
There are more people than that who FC. Just because they do not use battleships in small gangs doesnt mean they are gimped. I have run across a few solo snipers who have been very good at picking off a target and getting out.
I fly a retribution, a ship many say is pointless yet I do quite well in it both in groups and solo. The reason people say it is useless is because they take one look at the single mid and think "not enough to be good". They dont even bother trying to fly it.
Just like those people you are trying to discredit something you have never done. Try using all these tactics first.
I have taken my snipoc into many small fleets and been in other small fleets with snipers. They have proved invaluble at reaching out to ships who thought they were safe.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.08.03 17:17:00 -
[19]
Originally by: Lyria Skydancer
Originally by: Borg9
Nope u fail at Eve, Angry Sam had it right, adapt or die. A gang with good tactics would primary a falcon and melt it in about 2 volleys..your gang prolly goes for the primary damage dealer and gets jammed wich is your fault. Ur respond..," Waaaaaaaa, but I dont want to give up a midslot to stop from being jamd. Why should I adapt when I can just come on the forum and whine waaaaaaaa." God u ppl are the reason for the nano nerf.
Sorry thats not how it works on TQ. Its a shame I dont meet leet pvpers like yourself that have a great theoretical counters that dont actually work, Id be killing you all day.
They work fine for me and countless others.
Fit remote multi spec ECCM onto a few ships and you will have no issues with any ECM ships.
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baltec1
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Posted - 2008.08.04 16:15:00 -
[20]
Originally by: Lyria Skydancer
Originally by: baltec1
They work fine for me and countless others.
Fit remote multi spec ECCM onto a few ships and you will have no issues with any ECM ships.
Sorry but have you actually done that? Im pretty sure you havent, it does not work. And if you still claim to have done it, Id like you do explain in detail how it works. Will be intresting to see that bluff.
Besides, no one in their right mind would try to fit their whole fleet with eccm mids just because they might face falcons. Good fleets bring enough of their OWN FALCONS. That is the most effective way of dealing with ecm. END OF STORY. You cant convince anyone that there is a better way, because there isnt. You either will lie or you are clueless about how combat actually works in eve.
I would have thought you were smart enough to know how to use them.
Its simple, slower ships such as battleships, BC and even cruisers can fit ECCM rather than a web which will be of little to no use on the slower ships since nothing gets into web range unless its a blaster boat.
Now you have a large amount of ECCM which can be concentrated onto whichever ship is being jammed by any ECM. Depending on the size of your fleet and how many ECM ships the ememy have you can literaly turn a falcon into a useless hunk of expencive metal and keep the fleets firepower/RR intact.
Perhaps you should try this tactic and the many others in this threadnought before screaming nerf, its quite clear from your responces you have either little to no pvp experience or you have never attempted to make a real effort to counter ECM.
I am not a falcon pilot, hell I am not even a BB pilot, I just dont like flying something without any armour or firepower and use missiles which I hate. If you do somehow get falcons nerfed then its only going to make my life easyer but I just dont see why they should be nerfed when there are so many ways to counter them.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.08.04 17:43:00 -
[21]
Originally by: Lyria Skydancer
Originally by: baltec1
I would have thought you were smart enough to know how to use them.
Its simple, slower ships such as battleships, BC and even cruisers can fit ECCM rather than a web which will be of little to no use on the slower ships since nothing gets into web range unless its a blaster boat.
Now you have a large amount of ECCM which can be concentrated onto whichever ship is being jammed by any ECM. Depending on the size of your fleet and how many ECM ships the ememy have you can literaly turn a falcon into a useless hunk of expencive metal and keep the fleets firepower/RR intact.
Perhaps you should try this tactic and the many others in this threadnought before screaming nerf, its quite clear from your responces you have either little to no pvp experience or you have never attempted to make a real effort to counter ECM.
I am not a falcon pilot, hell I am not even a BB pilot, I just dont like flying something without any armour or firepower and use missiles which I hate. If you do somehow get falcons nerfed then its only going to make my life easyer but I just dont see why they should be nerfed when there are so many ways to counter them.
LoL, sorry but I'm pretty sure you haven't actually done this.
1. slower ships such as BS and BC don't fit webs normally anyway. It's not like eccm is free slot like you're trying to make it out to be.
2. The coordination of who is getting jammed in a bigger fight, time to lock him, using special broadcasts for remote eccm (this you havent even explained wich is why I'm certain you havent actually tried this and are just theory-crafting) and at the same time shooting primaries is just too much. Simple solution is: BRING YOUR OWN FALCON. End of story. You know why? Because every time you DONT encounter a falcon YOU will now have an advantage instead of having eccm sitting there useless in the mids of half your fleet.
3. Perhaps I shouldnt try this tactic because it's made up and it's not even good. I'll just bring more falcons and get it over with. You can fiddle around with your remote eccm all day if you like. You're just plain wrong about this.
Perhaps you should stay out of 0.0 and large blobs because you realy dont deserve to be there if you are unwilling to adapt.
Then again, after showing a total lack of knolage on how fleets work in alliences in all areas I am sure you are just an empire wuss who is just trolling.
1. communication in fleets is done via TS, Vent or EVE voice. This means instantly knowing who needs repping, primary targets and reporting who is jammed.
2. I fly amarr ships which are well known for their lack of mid slots, yet I can easily fit 1 remote ECCM. It is not hard so you have no excuse.
3. massive blobs are to be avoided, if you cant avoid it then remember that ALL ships are in the same position as you. A falcon in this situation is next to useless since it cant switch targets quickly and has the firepower of a butterfly
4. I dont think you have ever faced a falcon before, hell I dont think you even PVP.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.08.05 06:58:00 -
[22]
Originally by: Borat Sangdiev
Originally by: baltec1
Baltec, you're a complete nub that always brought caracals to fleet fights when you were in PA, which was only a couple months ago i may add. You're talking out of your ass here, and it smells.
And yet dispite being forced to fly such crappy ships due to a lack of all amarr ships and parts I learned how to counter ECM.
I have yet to hear either you or Lyria bring up any viable reason the tactic I use wont work for you. The only people at falt here are you two who whine about a paper thin ship with the offencive power of a pebble. If you are just going to sit there and ignore everyone telling you how to beat ECM then you deserve everything you get.
I dont see how either of you can be taken seriously after comments like "I wont use ECCM because it will be useless most of the time". Bit of a contradiction dont you think? Why exactly does a ship need a nerf if you feel it dosnt justify fitting a modual on a few ships in your gangs?
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baltec1
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Posted - 2008.08.11 18:17:00 -
[23]
Originally by: Trojanman190
Originally by: Lyria Skydancer
Originally by: Derek Sigres
Lets be honest here - when asking for a nerf to a ship or concept you are admitting you are UNWILLING (not unable) to build a ship with counters.
The problem is that the BEST counter is a FALCON. ECCM is NOT a better counter. Having alot of mids is NOT a better counter. Having heavy sniper ships with eccm in mids is NOT a better counter. Having nano sacs with eccm in mids burn for the falcons is NOT a better counter. Inties with FoF missiles is NOT a better counter.
Falcon counters falcon. End of story. That is wrong and needs to go.
Quoting for targeting.
Lyria if you weren't such a complete and utter douche bag when presenting your arguments to other people on this forum, you might be more likely to have other people agree with you. Every time you make an argument, regardless of what your argument is, you maximize your attack on the person you are arguing against. Every single time. Attacking the person directly, saying their arguments are stupid, etc. If you cleaned up your posts a lot of them are actually pretty powerful. Just cutting out the trollish bullshit would be enough.
If you can do that you might find some support. Otherwise myself, and I'm sure others too, will not be associated with your trollishness. We have falcon alts anyways.
This.
I have explaned what I encounter and what tactics I use and find effective and all I get is a mouthfull of crap and no real explanation as to why they cannot do the same.
To me a falcon is just an expencive blackbird, they both get primaried and the falcon rarely ever has enough time to move out to its max range. If I was in charge of a fleet I would rather have a scorpion and stick it in the middle of the fleet and RR it. Its gonna last longer than a falcon, have more firepower and its alot cheaper to lose.
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baltec1
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Posted - 2008.08.11 20:13:00 -
[24]
Originally by: Borat Sangdiev
Originally by: Atsuko Ratu
Originally by: Borat Sangdiev
idiot, never said kill, i said counter.
He wants to kill the falcon. He said a single SB can counter him by making him run, just like your falcon has a percentage chance of maybe making the falcon useless.
Idiot? I think you need to start reading a little harder.
"It is poor planning because you are dedicated 3 pilots to do the job that 1 pilot can do"
Nope, you just said the falcon can not kill the falcon, let alone instapop him, therefor not doing what "dedicated 3 piltos" can do. Sorry.
Wicked, so your 3 stealth bombers will kill the falcon while the rest of your gang dies because you had to dedicate 3 pilots to fly crap specialized ships to kill 1 other specialized ship. Ye-ahhh that works, right?
A cruise missile is just as deadly from a SB as a battleship.
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baltec1
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Posted - 2008.08.11 20:20:00 -
[25]
Originally by: Borat Sangdiev Post constructively. ~Saint
When you cant back up anything you say it time for the 12 year old insults!
Seriously wetrain, if you are still flying with this guy shoot him. My pvp ibis will be of more use than this guy, it at least has a point.
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baltec1
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Posted - 2008.08.11 20:34:00 -
[26]
Originally by: Borat Sangdiev
Originally by: baltec1
Originally by: Borat Sangdiev Post constructively. ~Saint
When you cant back up anything you say it time for the 12 year old insults!
Seriously wetrain, if you are still flying with this guy shoot him. My pvp ibis will be of more use than this guy, it at least has a point.
Why don't you go fly a caracal about it because you were too stupid to get a ship carrier jumped up from empire.
I got supplies whenever I could. But taking part in almost every fight ment I needed to use whatever I could get my hands on, even if that ment pimping out an ibis. Still my leeroy caracals managed to do some rather amazing things and apparently were good enough to remember me for.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.08.12 14:18:00 -
[27]
Originally by: Lyria Skydancer
Originally by: Sokratesz
I'm not denying that. I'm merely saying that spending alot less ISK and alot less effort will net you similar results.
And a falcon has a pretty darn high sensor strength to begin with..(28pts), so unless you get veyr lucky you won't be 'shutting down' more than one of them unless you're loaded on racial jammers.
Stop trolling and turning everything personal.
Yeah but the problem is that if your philosophy is fitting 25-50 ships with eccm instead of bringing 1-2 falcons as ecm counter then youll be losing a heck of alot more isk then those falcons are worth.
Those 1-2 falcons WILL be primary targets and when down you will be defenceless against any enemy ECM ship.
25 ships with ECCM fitted will be harder to lock down and if they are well organised and are using remote ECCM they will render enemy ECM ships next to useless.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.08.15 16:10:00 -
[28]
Originally by: Dr Fighter
Originally by: Trojanman190
*Long post a few pages back*
get this man a cookie, stat!
nail on head with the range ner***e, force it to use less ecm therefore making it not 'get lucky and jam 7 BS at the same time'.
strength is fine overall, eccm could perhaps use a small buff, say 2.5-3x original ship strength instead of the 2x atm it is sad when jammed for most of the time still with an eccm fitted. as it stands an eccm will just stop you being perma jammed, no where near being able to fight propelry.
A single ECCM stoped my geddon from being jammed by a falcon and a rook. I would get hit a few cycles in a row then get the same amount of time to fire back.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.08.15 16:36:00 -
[29]
Originally by: Lyria Skydancer
Originally by: baltec1
A single ECCM stoped my geddon from being jammed by a falcon and a rook. I would get hit a few cycles in a row then get the same amount of time to fire back.
I'm pretty sure you made that up.
why would I?
I wont lose anything with a nerf since the only ship I fly that uses ECM is the battle badger. Even then its all T1 fittings.
A nerf would infact help me more in a fight so I have everything to gain from nerfing falcons. But I just dont feel they are powerful enough to justify a nerf.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.08.15 16:46:00 -
[30]
Edited by: baltec1 on 15/08/2008 16:48:05
Originally by: Lyria Skydancer
Originally by: baltec1
why would I?
I wont lose anything with a nerf since the only ship I fly that uses ECM is the battle badger. Even then its all T1 fittings.
A nerf would infact help me more in a fight so I have everything to gain from nerfing falcons. But I just dont feel they are powerful enough to justify a nerf.
Uhm how about this: Your point is moot. I have an alt that is purely trained and monthly paid for to use a falcon. A nerf would hurt me alot more then you. But here I am preaching the nerf more then anyone else.
Thats up to you. If you belive it is overpowered then make your point. But dont insult others and call them liers if they have a different point of veiw.
My veiw is that falcons are soft, rather easy to counter and the cash spent on a falcon could be better spent on a scorpoin which has a better buffer tank, more firepower. can fit a large remote armour repper and gives you more insurence back when it dies.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.08.19 14:10:00 -
[31]
Originally by: Haniblecter Teg
Originally by: baltec1
Originally by: Borat Sangdiev its obvious its been a FotM ship for some time. the condom of pvp. nerf it.
I jammed and scrammed an assault ship in my badger II and watched it die screaming in fustration. Should badger IIs be nerfed too?
heh, isnt that the most glorious feeling?
I realy cant think of a worse way to get killed |

baltec1
Antares Shipyards Vanguard.
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Posted - 2008.08.20 14:37:00 -
[32]
Originally by: Euriti
Originally by: BiggestT 1 was a real bastard, we had a nine man gang and cldnt hit him for buckleys, we had webber ceptors, the works, all hed do is pop the ceptors and keep speed tanking us..he got away when dt struck..(we had no minmi recon )
Your ceptors should REALLY stop sucking.
I would be more interested in finding out how it managed to jam 9 ships, AND tank them...
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.09.25 11:54:00 -
[33]
Originally by: PsychoBones A month or so ago I had 2 ECCMs fit on a Curse for 101 sensor strength and had a Falcon hit over half his jams on me.
About a month or so ago I had no ECCM on my geddon and got jammed once in the entire fight by a falcon and rook.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.09.25 19:23:00 -
[34]
Originally by: Borat Sangdiev
Originally by: baltec1
Originally by: PsychoBones A month or so ago I had 2 ECCMs fit on a Curse for 101 sensor strength and had a Falcon hit over half his jams on me.
About a month or so ago I had no ECCM on my geddon and got jammed once in the entire fight by a falcon and rook.
Baltec, you never fly in small gangs only blobs where falcons are a lot less effective in the outcome of fights. Shut up already. If you did any sort of small gang warfare you would realize how ******ed you sound.
I am currently running around solo in my bomber. Dont belive me? Ask RUST about a lone bomber that broke one of their ravens tanks today
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.09.25 19:28:00 -
[35]
Originally by: Angelic Eviaran
Originally by: baltec1
About a month or so ago I had no ECCM on my geddon and got jammed once in the entire fight by a falcon and rook.
Youre such a nub, you know that? Dont you pity yourself for making all that crap up that is irrelevant nor true because you want to keep your overpowered falcon? Whats the matter? No skills? Just freaking admit it, falcons are op.
Only ECM ship I fly is the battle badger, and that is just for shits and giggles. I am just telling you what I have experienced. Falcons are not the gods of war people make them out to be.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.09.26 09:40:00 -
[36]
Originally by: sdthujfg
Originally by: BiggestT
Oh unless they "claim" to have a falcon alt x) (in which case they wldnt be so vocal)
Not everyone is so thick headed and childish that they cant demand a nerf on something they can fly. You know half of eve flies these things, youre just a n00b that wouldnt be able to kill anything at all without your falcon alt. L2P mate.
The irony in this post is amazingly strong!
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.09.26 10:02:00 -
[37]
Originally by: sdthujfg
Originally by: Kale Kold Falcons should definately be nerfed.
One Falcon can render an entire fleet useless at 200km range! That's UNBALANCED!!!
fixed.
You do know that is sarcasm right?
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.09.27 19:25:00 -
[38]
Just wondering, why has every falcon run away from my lone bomber over the last week if they are so overpowered?
I would also like to know why ECCM works in reducing a falcons effectivness vs my geddons while others in here get jammed constantly.
Equaly I would like to know what it is I am doing right because falcons dont impact me as much as others in this threadnought...
But most importantly. If I can counter falcons while you lot cant why can I not get a slowboat to kill a nano
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.09.27 20:44:00 -
[39]
Originally by: sdthujfg
Originally by: baltec1 Just wondering, why has every falcon run away from my lone bomber over the last week if they are so overpowered?
I would also like to know why ECCM works in reducing a falcons effectivness vs my geddons while others in here get jammed constantly.
Equaly I would like to know what it is I am doing right because falcons dont impact me as much as others in this threadnought...
But most importantly. If I can counter falcons while you lot cant why can I not get a slowboat to kill a nano
Because you fail at eve.
I fail because I can sneek up on a falcon in my bomber, get a point on it and cause this to happen to it
As I said, falcons are not gods.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.09.28 19:58:00 -
[40]
Originally by: Broegitte Bardot they sure aren't gods... but i still haven't heard why the bugger is allowed to work at 213+41km with skills to IV. especially with a speed nerf damocles'ing above us. ... or why rapier can't paint / pilgrims can't tracking disrupt that far (i see why arazus shouldn't)
Its their job. Its the same as my bomber moving faster while cloaked and being able to fit battleship class weapons. The pilgrim is mainly a close range ship and the rapier makes a fantastic anti ceptor/nano platform.
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