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Rhanna Khurin
Minmatar
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Posted - 2008.07.30 23:24:00 -
[31]
I dont think there's anything wrong with the Matari BSs at all. Sure their roles arnt as defined as say a raven or a megathron but that true of nearly all Minmatar ships, you can do whatever you like with them.
I for one have always been in love with the typhoon, many peeps say you need 23 mill skillpoints to use one effectively, while it does take more skillpoints to fly well in comparison to say a raven, it is quite quickly achievable.
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Canock
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Posted - 2008.07.31 00:16:00 -
[32]
Edited by: Canock on 31/07/2008 00:16:43 You guys are saying that minmatar ships will still be faster after the update, but it's taking away the thing that makes minmatar ships minmatar, speed. Speed at outrun missiles and whatnot, which will now be gone.
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Steve Hawkings
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Posted - 2008.07.31 00:21:00 -
[33]
I reckon you shouldnt believe all the whining you see here. Minny scrapheaps will be just as good after the speed nerf, Fast ships will still be fast.
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GateScout
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Posted - 2008.07.31 00:41:00 -
[34]
Originally by: 7317 So, after analyzing all the changes with the upcoming patch, i could only find "one" (1) Minmatar ship efficient enough to use.
Wow. I never thought I'd see a more pathetic whine...yet this guy shows up.
You are a pathetic whining *****. Quit EVE now and go back to WoW.
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Nexus Kinnon
A Few Good Men.
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Posted - 2008.07.31 01:13:00 -
[35]
We still have the rupture. 
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Buff Plankchest
Minmatar
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Posted - 2008.07.31 01:34:00 -
[36]
Originally by: Nexus Kinnon We still have the rupture. 
PRAISE GARMON!!!!!
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Saint Lazarus
Spiorad ag fanaiocht
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Posted - 2008.07.31 02:30:00 -
[37]
Originally by: Hieronimus Rex I blame institutionalized racism.
qftmfgdt
(Quoted For The Mother Fluckin God Dam Truth) -----------------
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Vikarion
Caldari Onyx Syndicate
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Posted - 2008.07.31 03:14:00 -
[38]
Edited by: Vikarion on 31/07/2008 03:14:59 I fly Amarr, but I'm sympathetic to Minnie pilots. Personally, I think the Mael is probably good as-is, but I think both the Tempest and Typhoon could use a small boost.
Arty needs a boost as well - tracking, I'd say, or slightly faster firing, and autocannons could use slightly better optimal...15-30% increase, I think.
Other than that, I think Minne is good. They have good cruisers, CS, HACs (speed nerf will NOT kill the Vaga), and an ok BC.
EDIT: Forgot frigates. Rifter is the best PvP frig evah! Or so I hear. The Punisher is my poison, but that missing mid slot really hurts sometimes. --------
Where I got my great sig... |

Spaztick
Canadian Imperial Armaments EVESpace
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Posted - 2008.07.31 03:15:00 -
[39]
You forgot about how the Amarr women laugh at my small clip size when I show them my artillery. But seriously, more people should have some type of spacer in their sigs to show it's not part of the post. |

Kagura Nikon
Minmatar Infinity Enterprises
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Posted - 2008.07.31 03:29:00 -
[40]
Originally by: Dirk Magnum
Originally by: Havohej
Originally by: Dirk Magnum Edited by: Dirk Magnum on 30/07/2008 20:19:16 Recognized the OP as a troll from the line "projectiles suck" tbh. Godly falloff, high ROF, no cap use, best alpha for artillery, best tracking for AC. I mean come on.
I have no gripe with my autocannons, but I thought people said pulse lasers had best tracking and others say it's blasters with best tracking... I haven't cross-trained anything, so idk. Do AC's really have best tracking compared to their laser and hybrid equivalents?
Tracking efficiency: 1. AC's 2. Pulse Lasers 3. Blasters 4. Railguns 5. Beam Lasers 6. Artillery
WRONG!
Check data before posting
its 1. Blaster 2. AC (very very close to blasters) 3. Pulse lasers 4. Beams 5. Rails 6. Arties
Just get in game and check the damm data. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Buff Plankchest
Minmatar
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Posted - 2008.07.31 03:31:00 -
[41]
Brutor males can be made to look funny! Minmatar win 
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Lenori Kallis
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Posted - 2008.07.31 05:17:00 -
[42]
To the OP: Why Minmatar? Cause everyone loves an underdog.
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Stab Wounds
Caldari State Protectorate
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Posted - 2008.07.31 05:45:00 -
[43]
one word: tempest. people jsut whine becaise they want their ships to be overpowered the ship is fine.
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Sal Alo
Minmatar Sebiestor tribe
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Posted - 2008.07.31 09:00:00 -
[44]
Because we fight for freedom.
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MenanceWhite
Amarr Red Light Navy
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Posted - 2008.07.31 09:12:00 -
[45]
Originally by: Spaztick You forgot about how the Amarr women laugh at my small clip size when I show them my artillery.
ohho.
But arties could really need more alpha. I loved the old WTFBOOM shoot away a geddeons shield and most armor in 2 vollyes pest. ---
Originally by: Torfi There's alot. That can be done. With.. corpses
Originally by: Oveur
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Reven Cordelle
Caldari School of Applied Knowledge
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Posted - 2008.07.31 09:18:00 -
[46]
Artils could do with a buff on the volley damage to be honest. When I light up 8 of the ****ers, I want to attack my targets weak point for massive damage, not see a little..sliver of damage appear and then wait 15 seconds for the next sliver to appear, only to have it pretty much immediately repaired during the reloading process.
Considering how slow they fire, they should have epic volley damage. You're heaving 1.4m wide nuclear warheads or sharpened titanium sabots at things. That needs to be worth at least 4000 generic points of damage from a volley.
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Sir Substance
Minmatar Sunspot Requisitions Worlds End Consortium
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Posted - 2008.07.31 12:07:00 -
[47]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 30/07/2008 20:19:16 Recognized the OP as a troll from the line "projectiles suck" tbh. Godly falloff, high ROF, no cap use, best alpha for artillery, best tracking for AC. I mean come on.
because we all know that having to fight in a range where you are likely to miss up to 50% of the time, and doing bugger all DPS in change for giving your opponents tank a chance to look awesome by repairing all the damage before your next volley arrives is AWESOME!
doing godly alpha strike doesn't make up for bugger all DPS having epic falloff doesn't make up for the fact that i can spit farther then my 800mm's can fire reliably.
in small and medium projectile guns, the fact that it uses no cap makes up for these flaws. but battleships are the DPS bringers. in that respect, large projectiles epicly fail. my typhoon is fitted with pulse lasers. - PvPers always say "GB2WoW". the message is that EVE is hard, and people just need to deal with it. wasn't it funny how when nano's started making it hard for *them*, that all went out the window? |

Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.07.31 12:13:00 -
[48]
Originally by: Buff Plankchest
Originally by: Nexus Kinnon We still have the rupture. 
PRAISE GARMON!!!!!
Praise Garmon!
In fact, the Garmon Rupture is so good, its still 100% valid even on SISI (only benefits from swapping 24k point for 9km point imo, so you can try to gank turret BS too, still keep MWD/1600 plate/etc/etc/etc/etc).
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

the member
Minmatar Republic University
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Posted - 2008.07.31 13:08:00 -
[49]
Originally by: VoiceInTheDesert I'm sure the Huggin and the Rapier are going to be given a boost of web strength if the web patch thing goes through. Even without it though, webbing from that far away is still really useful....Both are still very viable ships.
really? and this is based on what? sixth sense?... well, let me ask you the same question differently: did you see the same thing happening to gallente recons when RSD got hit with the nerf bat?
also, i've looked at some of your most recent posts and noticed that you are surpisingly quick to give out opinions about ships and corresponding fittings that you have never flown before yourself. moreover you don't know anybody who actually flies them efficiently on daily basis.
something ain't right here....
Quote: "You're obviously from France." -- Intel CEO Paul Ottelini
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Jonathan Davis
The Bastards
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Posted - 2008.07.31 13:57:00 -
[50]
Originally by: the member
Originally by: VoiceInTheDesert I'm sure the Huggin and the Rapier are going to be given a boost of web strength if the web patch thing goes through. Even without it though, webbing from that far away is still really useful....Both are still very viable ships.
really? and this is based on what? sixth sense?... well, let me ask you the same question differently: did you see the same thing happening to gallente recons when RSD got hit with the nerf bat?
Dont forget the pilgrim/curse and the nos nerf!!! -
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Captain Falcord
Gallente The Python Cartel
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Posted - 2008.07.31 14:32:00 -
[51]
Sabre/broadsword/sleipnir? ---<---@ JackFalcord |

Jim McGregor
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Posted - 2008.07.31 16:08:00 -
[52]
Originally by: Buff Plankchest Get a Sleipnir!
MAssive tank, massive DPS 
Worst dps of them all and have a crappy shield tank. Got some extra range though.
---
Originally by: Roguehalo Can you nano Titans?
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Skogen Gump
The Star Fraction
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Posted - 2008.07.31 16:10:00 -
[53]
Originally by: Xzar Fyrarr
Agreed. Minmatar Battleships have a gooood portion of problems. To be perfectly honest- the only one I ever choosen to fly into pvp was the typhoon, and that ship takes crapton of SP to make effective.- Which I am only sitting on 12.5mill sp... yay a whole nother 30mill sp to go... yay...
O/T, but when that PvP only involves looting peoples LVL4 salvage in Frarn; it doesn't really matter does it 
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Mira O'karr
Minmatar Templars of Space
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Posted - 2008.07.31 16:21:00 -
[54]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 30/07/2008 20:19:16 "projectiles suck" tbh. Godly falloff, high ROF, no cap use, best alpha for artillery, best tracking for AC. I mean come on.
always the same lines but i doubt you acctually fly the tempest a lot.
falloff = reduced damage at acctual fleet sniper ranges (170km+) high rof = lots of reloads while having massive misses from falloff. best alpha = best hypothetical alpha... remember.. you miss a lot. large ac = can only really hit a barn door with it and damage is weak compared to blasters. (granted here the fall off is nice)
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Rooker
Lysian Enterprises
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Posted - 2008.07.31 21:30:00 -
[55]
Rifter: Best T1 frigate Thrasher: Best T1 destroyer Rupture: One of the best T1 cruisers Hurricane: Best T1 battlecruiser Muninn: Scariest sub-battleship sniper
Yeah. Minmatar totally sucks now that the Vagabond is nerfed. Quick, everybody go train Caldari.
-- Let Us Avoid Systems Via Autopilot |

Norwood Franskly
Minmatar Fleet of the Damned Dark Trinity Alliance
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Posted - 2008.07.31 22:05:00 -
[56]
Originally by: Rooker Rifter: Best T1 frigate Thrasher: Best T1 destroyer Rupture: One of the best T1 cruisers Hurricane: Best T1 battlecruiser Muninn: Scariest sub-battleship sniper
Yeah. Minmatar totally sucks now that the Vagabond is nerfed. Quick, everybody go train Caldari.
1 v 1 Rifter vs Kestral guess which will win? How many people pvp in destroyers? Rupture is a good cruiser but then so is a Caracal,so is an arbitrator, Blackbird, Thorax etc. The Stabber just got masively hosed, Bellicose has always been useless and lol scythe.Wow what an awesome line up of cruisers. Hurricane is about in line with the other teir 2 BC's, CCP have done a pretty good job balancing these. Munin lol out-ranged by an Eagle out-damaged by a Zealot.
So what we have a couple of T1 ships worth training now and are now subpar in all heavy ship categories and most of the tech 2 categories.
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UnDeRBaLaNcE
Firehawks
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Posted - 2008.07.31 22:13:00 -
[57]
I make minmatar work, upto, 54 kills this week, with only 5 deaths.
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Spurty
Caldari Trader's Academy Blue Sky Consortium
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Posted - 2008.07.31 22:49:00 -
[58]
Originally by: Norwood Franskly Munin lol out-ranged by an Eagle out-damaged by a Zealot.
Muninn, out damages an Eagle (still needs a buff). Muninn, better range than a Zealot.
Eagle, out ranges all. Eagle, out damages um .. a deimos over 50km+ ranges?
I flew my muninn last night in the nano-nerf test on Sisi. Rocked, has good resists (tank fitted + enough nano for about 2km/s) :0
If things stay as they are on the test server, flying todays nano fit into a fight is as effective as bringing a knife to a machine gun fight.
Now you should fit some tank, you might as well, it doesn't slow you down enough to matter as you were never going to achieve ludicrous speed anyway ;0
If that fact takes people a couple of billion in snakes and faction mods to work that out, then please post in grossly verbose levels of detail how you fitted your ship and how it met its demise!
Please add isk value for extra lolz.
Honestly though, I like the idea of webs having more than the poxy 10km range. Why not make 10km the unnamed and every named +1km.
Give webs 'immediate effect', like you just hit them with a tangible 'web', bosh ... you are now doing 50/60% the speed you where before the web struck you. If scrambling has an instant affect on your engines, why wouldn't a web?
Its not as if web prevents the pilot moving away (a real web would prevent the ship from leaving the range it snagged em at, like a fly in a web analogy).
meh there are plenty of ways to make nano less of a 'win' vs the poorly prepared. First would be to use gangs that have 1 huginn/rapier for every other ship :-)
At least this 'normalization' CCP are looking doesn't limit people's selection of ships (although ogre 2s and missiles are soon to be highly considered the next flotm).
-- Two prostitutes standing on a street corner. One says to the other, "Have you ever been picked up by the fuzz?" The other replies, "No, but I've been swung around by the ****!" |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.07.31 22:53:00 -
[59]
Originally by: Sal Alo Because we fight for freedom.
Bloody terrorists… 
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ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2008.08.01 01:47:00 -
[60]
I recommend you cry me a river. All you think about is your ships that you trained for. The nerf is a good thing since Caldari sucked against ships that they can't hit with missles. Guess why it sucked? Because most Caldari ships USE missiles! So cry me a river that your BS weapons aren't that great,not that I can confirm that nor do i believe you, at least they can hit.
I will be enjoying the next few weeks , nanonubs' tears taste like candy.
"Nanonubs: PVP Carebears at its finest"
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