Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Nahzgul
Mortis Angelus The Church.
|
Posted - 2008.08.06 17:30:00 -
[61]
IÆm not saying the changes are fair or unfair but when a ship ôreigns supreme in pvpö there is obviously a problem with that ship. With everyone jumping on the Amarr and Caldari Bandwagon itÆs only reasonable to look for them to be nerfed in the coming months even though they were just boosted. Also when people whine long enough ships do get changed just may take longer than people would like.
|

AstroPhobic
Minmatar
|
Posted - 2008.08.06 18:00:00 -
[62]
Vaga never "reigned supreme". It was the nano-ship that was the EASIEST to counter. Every bloody whiner and their mother saw their first 10k/s snaked up faction fit vagabond and started whining, and it went on from there..
|

jerrard iceni
Arcana Imperii Ltd. Atlas Alliance
|
Posted - 2008.08.06 18:08:00 -
[63]
Originally by: Yuri Vladomirovic
"The place of failure? Seriously now, what do you think the vaga will do better than a hurricane post patch?"
Vaga should be, and will be better than the Cane in some scenarios. Not in all, and this is how it should be. IMHO, BCs are there to melt Cruisers, and so will be it. Donno in what scenarios will the Vaga be better, than the Cane, but I hope not in too much.
Errm... What you posted there was really hypocritical lol
Your claiming the vaga isnt a broken ship after the sisi changes and is better than the cane in some situations, yet you cant even think of a single situation in which the vaga out performes the cane lol.
Under the current sisi changes the vaga is a broken and near useless ship. At very least ccp need to remove the mwd reactivation delay
|

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.06 18:51:00 -
[64]
Not to cross post or anything but check out this issue
Basically an alternative to the sweeping changes. It basically says that if you turn on your mwd you cant shoot at anything while it is on.
That would have solved all of our problems with out completely ****ing the vagabond.
When the patch goes through I don't really see a reason to have a vagabond anymore. It loses its role and other ships out perform it in all other respects. So, It's going up for sale. Which means I will no longer fly any minmatar ship below a battleship. And as soon as I get amar battleships, I won't fly anything below the nidhoggur.
|

Nahzgul
Mortis Angelus The Church.
|
Posted - 2008.08.06 18:53:00 -
[65]
It's the most popular hac...I have no stats to back this up but most not all nano gangs have a majority of vaga's. Also most nano ships have the same counters
|

AstroPhobic
Minmatar
|
Posted - 2008.08.06 19:04:00 -
[66]
Originally by: Nahzgul It's the most popular hac...I have no stats to back this up but most not all nano gangs have a majority of vaga's. Also most nano ships have the same counters
Untrue. Sacrileges, ishtars and cerberus(es? Yeah, some peopl fly nanocerbs) can all stay a good distance away from their target if someone else has a point, and they can all perma-MWD meaning they wont get hit har by heavy missile, heavy drones, wont be hit by heavy neuts etc.
|

Spectre3353
Gallente The Python Cartel
|
Posted - 2008.08.06 19:13:00 -
[67]
Edited by: Spectre3353 on 06/08/2008 19:12:40
Originally by: Trojanman190 Not to cross post or anything but check out this issue
Basically an alternative to the sweeping changes. It basically says that if you turn on your mwd you cant shoot at anything while it is on.
That would have solved all of our problems with out completely ****ing the vagabond.
Removing an entire style of combat will solve all our problems? I rather enjoy flying my interceptors at long range that can fire with the MWD running. I quite like the fact that when I am webbed at close range in my Thorax, i can toggle the MWD to keep blaster distance and still fire. Thanks. ----- http://evenewb.blogspot.com/
|

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.06 19:19:00 -
[68]
Originally by: Nahzgul Edited by: Nahzgul on 06/08/2008 18:56:06 That is nice but I think most people's complaint isn't that they die to nano ships to much it's that they can't kill them so I'm not to sure how receptive people will be to that idea.
It wont be implemented, but it is a fantastic idea of where CCP should have started with this nerf. Little tiny bites at the problem. The vast majority of responses I get from players who have the skills but want the massive nano nerf is "i just don't like it"
So as opposed to adapting to nanoage they choose not to.. meh. The end result is an entire class of ships gets hosed. There has GOT to be a better way.
I loved flying my vagabond, it holds the vast majority of my kills and also the vast majority of my losses. It was a blast to fly. I really don't see the point of it anymore with all of the nerfs. Sure its still the fastest cruiser out there... but that speed is similar to the extra speed minmatar battleships get... it's useless. Getting to close was dangerous before but now it is absolute suicide.
Why would I fly a vagabond when I can use an ishtar? I'll drop my garde IIs at 30km and let them distribute their 450 dps all over my targets. Then, I'll fly off to immunity and let my tackler do all the work... The ishtar has room for a buffer, web, point, and an injector. Ill probably drop the web for more buffer I guess. But I'll still be pretty safe doing strong dps... ill just lose a bunch of drones.
Or, I could get a cerberus. MMMM this ship actually looks really tasty. 300 dps from 180 km, always hits. Room for a tank, or if you want to be clever, damps. Enough slots for fast warpage. Will probably become one of the most common hacs for people who are willing to train caldari. Will remain completely safe by mwding away from a fight and dropping its heavy missiles all over targets. Speaking of mwding while dishing out pain...
The zealot. This bugger, with pulse, can be fitted to hit from 65km. Outrageous tracking, still decent speed, this bugger will mwd off and pick off anyone coming near it. This is actually the ship I'm currently training for. Cuz lasers look cool and the apoc is sic.
The munin? Sure you can bring your artillery in. You use all your lows for range and tracking, your mids for locking and tracking, and you are STILL out tracked by the other races. Even with your bonus. What does that bonus do? It brings you closer to being in line with the other races. If you look at damage graphs, the only support you will be popping is support 100km away with extremely low transversal. Once they get near you... you are dead. Autocannons? Wonderful inside of 15km. But now useless in a fight.
I think we are going to see plenty of zealots, cerbs, and ishtars fitted for ranged combat with muninns in the mix until people train for other ships. Roaming gangs will still behave somewhat similarly to old nano gangs and will be just as hard to kill. The difference now is that choking a gate is a good way to keep them out and the only ships that will come in close are interceptors, which you won't kill anyways. Now that I think about it the situation might have just gotten worse for belt ratters... nano gangs will probably have several interceptors with 30+km disruptors. They can warp across a system 3 to 4 times faster than a hac could and align even faster.
So the situation isn't changing that much, carebears will still be whining and all that. The problem is that the vagabond has been cut out of the picture and the munnin is absolutely in last place.
/end ranty post
|

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.06 19:20:00 -
[69]
Originally by: Spectre3353 Edited by: Spectre3353 on 06/08/2008 19:12:40
Originally by: Trojanman190 Not to cross post or anything but check out this issue
Basically an alternative to the sweeping changes. It basically says that if you turn on your mwd you cant shoot at anything while it is on.
That would have solved all of our problems with out completely ****ing the vagabond.
Removing an entire style of combat will solve all our problems? I rather enjoy flying my interceptors at long range that can fire with the MWD running. I quite like the fact that when I am webbed at close range in my Thorax, i can toggle the MWD to keep blaster distance and still fire. Thanks.
Oh man i shouldnt have posted that here... go say so on the issue. I was more or less trying to get at the fact that there are far simpler ways to changing things than chaing mwds, ships, mass, and scramblers. Simple ideas are usually better ones.
But dude, you realize with the nerf the mwd on your thorax is useless right? Its just gona get shut off mate...
|

Foocurr
|
Posted - 2008.08.06 19:29:00 -
[70]
Originally by: AstroPhobic
Originally by: Nahzgul It's the most popular hac...I have no stats to back this up but most not all nano gangs have a majority of vaga's. Also most nano ships have the same counters
Untrue. Sacrileges, ishtars and cerberus(es? Yeah, some peopl fly nanocerbs) can all stay a good distance away from their target if someone else has a point, and they can all perma-MWD meaning they wont get hit har by heavy missile, heavy drones, wont be hit by heavy neuts etc.
You post constantly. Do you have a job?
Anyway, if I were to read all your posts and bold everything you said that was false or just stupid, I would be busy all day long.
|
|

AstroPhobic
Minmatar
|
Posted - 2008.08.06 19:31:00 -
[71]
Personal insults, my favorite.
Anyway, you've never met a pilot named "Creamster" and therefore your ignorance is excused. Carry on.
|

Foocurr
|
Posted - 2008.08.06 19:44:00 -
[72]
Originally by: AstroPhobic Personal insults, my favorite.
Anyway, you've never met a pilot named "Creamster" and therefore your ignorance is excused. Carry on.
1. Grow a pair
2. His setups are not perma. They use cap boosters. They also use faction MWDs and disruptors. I am willing to bet he ran snakes because it would be stupid not to.
3. Keep posting ***got.
|

AstroPhobic
Minmatar
|
Posted - 2008.08.06 19:44:00 -
[73]
Originally by: Foocurr
Originally by: AstroPhobic Personal insults, my favorite.
Anyway, you've never met a pilot named "Creamster" and therefore your ignorance is excused. Carry on.
1. Grow a pair
2. His setups are not perma. They use cap boosters. They also use faction MWDs and disruptors. I am willing to bet he ran snakes because it would be stupid not to.
3. Keep posting ***got.
K.
|

Aleus Stygian
|
Posted - 2008.08.06 20:30:00 -
[74]
Originally by: Foocurr
Originally by: AstroPhobic Personal insults, my favorite.
Anyway, you've never met a pilot named "Creamster" and therefore your ignorance is excused. Carry on.
1. Grow a pair
2. His setups are not perma. They use cap boosters. They also use faction MWDs and disruptors. I am willing to bet he ran snakes because it would be stupid not to.
3. Keep posting ***got.
So what? Cap boosters? That doesn't really say or mean shit. It just gives him a time limitation. Something that a clever pilot has no problem with. He'd probably think once or twice on whether if the situation was viable or if he had enough cap drain or ammo to take on a Myrmidon or a Drake, but nano pilots don't often go and attack targets that big. They harass newbs and people in 'inferior' ships. And even if they engage that Myrm or Drake, or even a BS, they have all the speed they need not to get messed up in the slightest, and exit combat without having lost more than a tiny amount of ISK in the form of missiles and boosters.
Now what does this largely tell us? Well, roughly, that piracy can become way too low-risk, with little to no chance of retaliation. That the ones suffering for this fact are close to only the new pilots or those who mine or haul. And that this whole issue has also divided HACs into groups of 'useful' and 'useless' to many pilots.
Generally, when lions hunt, usually anywhere between eight to five attempts out of ten do not result in downing prey. Think about that.
|

Captain Falcord
Gallente The Python Cartel
|
Posted - 2008.08.06 20:32:00 -
[75]
Edited by: Captain Falcord on 06/08/2008 20:32:21
Originally by: Aleus Stygian
Generally, when lions hunt, usually anywhere between eight to five attempts out of ten do not result in downing prey. Think about that.
but they get meat for a day or two. Our profit is shit :P ---<---@ JackFalcord |

Foocurr
|
Posted - 2008.08.06 21:12:00 -
[76]
Originally by: Aleus Stygian
Originally by: Foocurr
Originally by: AstroPhobic Personal insults, my favorite.
Anyway, you've never met a pilot named "Creamster" and therefore your ignorance is excused. Carry on.
1. Grow a pair
2. His setups are not perma. They use cap boosters. They also use faction MWDs and disruptors. I am willing to bet he ran snakes because it would be stupid not to.
3. Keep posting ***got.
So what? Cap boosters? That doesn't really say or mean shit. It just gives him a time limitation. Something that a clever pilot has no problem with. He'd probably think once or twice on whether if the situation was viable or if he had enough cap drain or ammo to take on a Myrmidon or a Drake, but nano pilots don't often go and attack targets that big. They harass newbs and people in 'inferior' ships. And even if they engage that Myrm or Drake, or even a BS, they have all the speed they need not to get messed up in the slightest, and exit combat without having lost more than a tiny amount of ISK in the form of missiles and boosters.
Now what does this largely tell us? Well, roughly, that piracy can become way too low-risk, with little to no chance of retaliation. That the ones suffering for this fact are close to only the new pilots or those who mine or haul. And that this whole issue has also divided HACs into groups of 'useful' and 'useless' to many pilots.
Generally, when lions hunt, usually anywhere between eight to five attempts out of ten do not result in downing prey. Think about that.
If you can't tank a nanocerb's 300 dps in a drake or a myrm you completely suck.
Newbs die. That is eve.
How is a 1bil of implants and 500mil of ship low risk?
|

Satura
Most Wanted INC
|
Posted - 2008.08.06 22:01:00 -
[77]
The vagabond will not be as good as it is now, because of it's "mediocre" speed. Don't even need SiSi to figure that out.
Muninn is a decent hac tbh. Depends what you want to do with it. In many battles the target is dead after the first few volleys. I like alpha. So I like muninn. The only three advantages over a cane is the extra range, speed/agility and tracking.
|

Nahzgul
Mortis Angelus The Church.
|
Posted - 2008.08.06 22:21:00 -
[78]
Originally by: AstroPhobic
Originally by: Nahzgul It's the most popular hac...I have no stats to back this up but most not all nano gangs have a majority of vaga's. Also most nano ships have the same counters
Untrue. Sacrileges, ishtars and cerberus(es? Yeah, some peopl fly nanocerbs) can all stay a good distance away from their target if someone else has a point, and they can all perma-MWD meaning they wont get hit har by heavy missile, heavy drones, wont be hit by heavy neuts etc.
Your right but all those ships u listed except for sac require cap mods to perma the mwd. Ur also relying on someone else to hold the point.
|

Asulox
Caldari Faction Wolfpack
|
Posted - 2008.08.06 23:21:00 -
[79]
Edited by: Asulox on 06/08/2008 23:22:58 Luckily as minmatar pilots who have had to train so many shield/armour, missile/projectile and speed skills we are nicely prepared for the jump off the sinking ship and the climb onto whatever boats we choose as alternatives  I'd been in a vaga a week or so before i read the devblog so i'll take the advice of the experienced pilots and.. /me begins training amarr frigate I
|

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.06 23:46:00 -
[80]
Edited by: Trojanman190 on 06/08/2008 23:47:24
Originally by: Asulox Edited by: Asulox on 06/08/2008 23:22:58 Luckily as minmatar pilots who have had to train so many shield/armour, missile/projectile and speed skills we are nicely prepared for the jump off the sinking ship and the climb onto whatever boats we choose as alternatives  I'd been in a vaga a week or so before i read the devblog so i'll take the advice of the experienced pilots and.. /me begins training amarr frigate I
Still [need to] have a shitload of spaceship command and laser skills tho =/
|
|

Jodie Amille
Sadist Faction
|
Posted - 2008.08.07 05:30:00 -
[81]
Edited by: Jodie Amille on 07/08/2008 05:30:35
Originally by: Trojanman190 Edited by: Trojanman190 on 06/08/2008 23:47:24
Originally by: Asulox Edited by: Asulox on 06/08/2008 23:22:58 Luckily as minmatar pilots who have had to train so many shield/armour, missile/projectile and speed skills we are nicely prepared for the jump off the sinking ship and the climb onto whatever boats we choose as alternatives  I'd been in a vaga a week or so before i read the devblog so i'll take the advice of the experienced pilots and.. /me begins training amarr frigate I
Still [need to] have a shitload of spaceship command and laser skills tho =/
36m SP's in Minmatar now... all I need to do is train Amarr cruiser 5 and t2 medium lasers(5-6 weeks maybe) and I can use anything t2 in the cruiser and BC ship sizes. Go go 28 perception! 
I'd been planning on training Amarr skills after Minmatar when I started this character anyways, but now I even have a good reason! 
|

Aleus Stygian
|
Posted - 2008.08.07 05:47:00 -
[82]
Originally by: Jodie Amille Still [need to] have a shitload of spaceship command and laser skills tho =/
36m SP's in Minmatar now... all I need to do is train Amarr cruiser 5 and t2 medium lasers(5-6 weeks maybe) and I can use anything t2 in the cruiser and BC ship sizes. Go go 28 perception! 
I'd been planning on training Amarr skills after Minmatar when I started this character anyways, but now I even have a good reason! 
Sensed the steaming pile coming some time ago, and now I have Amarr Cruiser V, and I'm working on Recon ships.
How about a vote? We get people to completely ignore flying Minmatar ships for long enough, and the devs are sure to notice...
|

Haniblecter Teg
F.R.E.E. Explorer Elitist Cowards
|
Posted - 2008.08.07 08:13:00 -
[83]
Originally by: atomic killer
Originally by: VJ Maverick Munnin is going to get an indirect boost in the form of more targets. There will be a lot more small ships zipping around after patch, and popping small ships at long range is what the Munnin does very well.
Unfortunately munnin is absolutely c..p compared to a zealot or even eagle. Its damage sucks, worse tracking and worse optimal range. Also 40% or so dps comes from drones and missiles which is quite useless on a sniping hac. Close range combat well it is outclassed by any other hac. So I cant see any points using it.
Vagabonds worse nightmare was heavy neutralisers and rapiers/huggins, after the patch add gallente recons as well.
3.3k alpha? Im sorry, but that frickin rawks at killing inty's. ----------------- Friends Forever |

jaybo34
Caldari Mentis Fidelis Majesta Empire
|
Posted - 2008.08.07 11:29:00 -
[84]
munnin is supposedly an ok sniper but, it also can have decent dps with autocannons [im getting 600 dps with faction emp and hobgob 2's and 425 autocannon IIand 2x arbalest hams] the speed wont be that great post patch but thats pretty decent dps for a hac. some other figures 651 dps with hail and 538 dps with barrage . as for the vaga im losing mine on the last day before the patch.
|

Ihrda Siharkhail
Imperial Academy
|
Posted - 2008.08.07 11:56:00 -
[85]
Originally by: jaybo34 munnin is supposedly an ok sniper but, it also can have decent dps with autocannons [im getting 600 dps with faction emp and hobgob 2's and 425 autocannon IIand 2x arbalest hams] the speed wont be that great post patch but thats pretty decent dps for a hac. some other figures 651 dps with hail and 538 dps with barrage . as for the vaga im losing mine on the last day before the patch.
going closerange without a falloff bonus in a HAC with poor base resists sounds like a failtrain to me
|

Alt altski
|
Posted - 2008.08.07 12:59:00 -
[86]
Originally by: Stab Wounds
Originally by: AstroPhobic
Originally by: Stab Wounds i don't understand both ships benefit from these patches. muninn gets more stuff to shoot and vagabond comes out as fastest ship in game. 
You MAY be dense. Muninn is the worst sniper HAC by far, and the vagabond is much slower than any inty. WTS clue.
huh muninn has best alpha strike for hac snipers.
vagabond wasn't meant to be avoid all damage from guns and missiles and wasn't intended to go faster than intys.
It DOESNT avoid all damage from turrets and missiles in fact in my vaga i take alot more damage from missiles than i do anything else.
I had a fight yesterday , 1 bs on the gate with a onyx , drake , cerb and they were next to eachother.
I couldn't get within 25k of the bs or i would get neuted .... i was the only tackler so when i did go in i had to overload my warp disruptor to keep point. I done hardly any dps at 26-28k. And every 20 seconds i had to mwd out to 100k to let my shields recharge.
If i couldnt outrun heavy missiles i would of had to warp out every time which totally screws with guerrilla tactics of the vagabond. As it needs the ability to zoom in keep a tackle do some damage then zoom out of the enemy's dps range for a while when shields are low.
And a fyi if they got a neut on me once i would of died. If i didnt kill there dictor that webbed me i would of died. If they had 1 rapier i would of died. If they had another vagabond i wouldn't of been able to get close.
Oh and i dont go faster than any intys par taranis and poorly fit ones.
|

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.07 13:17:00 -
[87]
Originally by: jaybo34 munnin is supposedly an ok sniper but, it also can have decent dps with autocannons [im getting 600 dps with faction emp and hobgob 2's and 425 autocannon IIand 2x arbalest hams] the speed wont be that great post patch but thats pretty decent dps for a hac. some other figures 651 dps with hail and 538 dps with barrage . as for the vaga im losing mine on the last day before the patch.
Dude I don't want to rip on you but that is fail.
There would be no reason to fly it over a blaster boat. It would have to get closer than a blaster boat. It's minmatar t2 resistances leave 2 holes and it lacks the slots to fill them. Its a bad choice for a close range ship. Hurricane will eat it alive.
And I hear ya about the vaga.... I'm looking for my blaze of glory but hydra wont deliver =/
|
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |