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Ishkur
Policy Research Group
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Posted - 2008.08.10 09:16:00 -
[1]
So I'm Gallente, and I am doing faction missions. Frequently I get "Slaves" as loot off Amarr Slave Trader ships. Sadly, if I take them home to my hangar, I will lose faction, as they are considered "contraband" in Gallente space. That makes sense.
But my alternative is to leave them in space, or kill them outright. This is just sad.
I'm sure the Gallente government doesn't really intend for their contraband rules to cause the death of innocent slaves. But I'm sure I'm not alone in leaving those poor folks to starve out there in the cold expanses of space, locked for the rest of their miserable lives in a cargo container.
So give us the ability to un-contraband them, turn them into "Freed Slaves" or something. Let them live! I know it's a small thing, and there are probably bigger issues out there, but this keeps bothering me.
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Strill
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Posted - 2008.08.10 09:35:00 -
[2]
Edited by: Strill on 10/08/2008 09:35:19 Perhaps just make it so they confiscate the slaves without any standing hits or fees?
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.08.10 10:30:00 -
[3]
Edited by: Chribba on 10/08/2008 10:30:34 YES! Bring back the "Free Slave" option that used to be there.
edit/forgot to support.
Secure 3rd party service ■ Do you Veldspar? |
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Karentaki
Maximum Yarrage
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Posted - 2008.08.10 10:54:00 -
[4]
/signed ============= RE: The suicide nerf
Originally by: agent apple I believe I can safely speak for many of us when I say,
Dear Devs, Go Back to WOW
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Treelox
Amarr Market Jihadist Revolutionary Party
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Posted - 2008.08.10 12:06:00 -
[5]
only if i get the opition to turn looted homeless, milita, exotic dancers, etc etc into slaves
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.08.10 15:04:00 -
[6]
Originally by: Treelox only if i get the opition to turn looted homeless, milita, exotic dancers, etc etc into slaves

Amarrian LP stores, obv. ------------------ Fix the forums! |

Dr Clock
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Posted - 2008.08.10 16:42:00 -
[7]
Also we should have the option of smacking the Damsel in Distress since she is always getting into trouble.
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Val Sharen
Heretic Logistics
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Posted - 2008.08.10 22:06:00 -
[8]
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] Applebabe |

Kylun
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Posted - 2008.08.10 23:41:00 -
[9]
Has anyone ever seen a player idea really implemented by CCP?
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.08.11 01:09:00 -
[10]
Originally by: Kylun Has anyone ever seen a player idea really implemented by CCP?
check the last 20 devblogs (okay well not the last 20 but the last few)
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Cyberman Mastermind
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Posted - 2008.08.11 16:21:00 -
[11]
Anything to make commodities more useful/playable. |

Gaius Terium
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Posted - 2008.08.11 20:08:00 -
[12]
/signed.
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Becq Starforged
Minmatar Ship Construction Services
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Posted - 2008.08.11 21:10:00 -
[13]
Being able to free slaves would be fantastic. And, of course, those ebil Amarrians should probably get an enslave button, too.
-- Becq Starforged Ushra'Khan
The Flame of Freedom Burns On! |

Reynolds
Third Return Inc. Blue Sun Trust
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Posted - 2008.08.11 23:37:00 -
[14]
Free the slaves
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Ji Jiang
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Posted - 2008.08.12 05:26:00 -
[15]
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Scagga Laebetrovo
Ammatar Free Corps
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Posted - 2008.08.12 05:40:00 -
[16]
You can just trash them, that's all they're good for anyway 
San Matari Official forums |

Myrhial Arkenath
Ghost Festival
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Posted - 2008.08.12 08:09:00 -
[17]
Has my vote, but there should be an "evil" choice too like selling off the slaves on the black market (would require going to low sec).
Diary of a pod pilot |

Lia Gaeren
Pole Dancing Vixens
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Posted - 2008.08.12 14:47:00 -
[18]
Edited by: Lia Gaeren on 12/08/2008 14:51:33
Originally by: Dr Clock Also we should have the option of smacking the Damsel in Distress since she is always getting into trouble.
Yes, but the rewards are so good for rescuing her I'll happily unlock her door just to let her get away some more 
Caldari should have the option to convert slaves into 'data entry clerks' for the relevant corporation. Although the distinction there may be mere semantics 
Originally by: Ishkur Sadly, if I take them home to my hangar, I will lose faction, as they are considered "contraband" in Gallente space.
This is not true - at least the part about losing standing - you only lose standing if you get caught, and once you get over a certain standing level with the faction whose space you are in they no longer scan you. I had been collecting contraband in Caldari space for about a year, and decided to run some missions in Amarr territory. I tend to carry everything in my freighter and because I had not been scanned down for months, forgot that my standing in Amarr space wasn't quite so good as it was in Caldari... about 3 jumps in, I got jumped by the cops, and got hit by a big fine (about 15 mil isk total I think) and standing loss. Moved back to Caldari space soon after and have not had a problem since.
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Strill
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Posted - 2008.08.13 01:48:00 -
[19]
Originally by: Lia Gaeren
Originally by: Ishkur Sadly, if I take them home to my hangar, I will lose faction, as they are considered "contraband" in Gallente space.
This is not true - at least the part about losing standing - you only lose standing if you get caught, and once you get over a certain standing level with the faction whose space you are in they no longer scan you. I had been collecting contraband in Caldari space for about a year, and decided to run some missions in Amarr territory. I tend to carry everything in my freighter and because I had not been scanned down for months, forgot that my standing in Amarr space wasn't quite so good as it was in Caldari... about 3 jumps in, I got jumped by the cops, and got hit by a big fine (about 15 mil isk total I think) and standing loss. Moved back to Caldari space soon after and have not had a problem since.
Wow... If that's true then why doesn't anyone use that to smuggle boosters?
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Sylthi
Coreward Pan-Galactic
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Posted - 2008.08.13 05:22:00 -
[20]
They were born as slaves, let them die as slaves.
j/k
This is a cool idea. I.E. Being able to turn useless commodities into something OF use. Militants anyone? But this idea is SO good that CCP will never use it. Still.....
Support.
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WishBlade
League of Disgruntled Fast Food Employees
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Posted - 2008.08.13 12:07:00 -
[21]
Aweseomenessness |

Gabriel Darkefyre
Crystal Ship
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Posted - 2008.08.13 12:08:00 -
[22]
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Myyona
Ataraxia Pharmacies
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Posted - 2008.08.13 13:10:00 -
[23]
Should be a simple thing thing to do if it gets worked out using a LP store option.
Though I think the problem lies in transportation to said stores and as such an option to convert slaves to free slaves in mid flight is much more desirable. This of course is far more difficult to implement, as is far down the line (if at all).
--- Nobody can do everything, but everybody can do nothing |

SencneS
Amarr Rebellion Against big Irreversible Dinks
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Posted - 2008.08.13 17:07:00 -
[24]
You know the Theology Council keeps sending me on missions that some Minmatar Fighters of Freedom have captured some Freed slaves. It my job to kill the Minmatar rebels and recover the Freed Slaves from their evil Minmatar Captors!
Although I do my job to recover these Freed Slaves, I am a true Amarrian, whatever they did to earn their freed status is not for me to know. However they should offer themselves up to my service if I choose by turning them into my personal staff if I choose to.
So I would support the option if I was able to take "Freed Slaves" and turn them back into "Slaves". 
Amarr for Life |

Lia Gaeren
Caldari Pole Dancing Vixens
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Posted - 2008.08.13 21:49:00 -
[25]
Originally by: Strill Wow... If that's true then why doesn't anyone use that to smuggle boosters?
No idea, never used them, carried them, or stored them. But I have carried and stored slaves. And only had a faction hit when I have been scanned down and caught with them in my hold jumping between systems, never for keeping them on ice in my station hangar. And as this is about slaves, rather than boosters... <shrug>
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Natalia Duraldi
Pillowsoft
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Posted - 2008.08.13 21:52:00 -
[26]
Its sad this is not an option already.
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Hiruko Kitomi
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Posted - 2008.08.14 04:32:00 -
[27]
Originally by: SencneS You know the Theology Council keeps sending me on missions that some Minmatar Fighters of Freedom have captured some Freed slaves. It my job to kill the Minmatar rebels and recover the Freed Slaves from their evil Minmatar Captors!
Although I do my job to recover these Freed Slaves, I am a true Amarrian, whatever they did to earn their freed status is not for me to know. However they should offer themselves up to my service if I choose by turning them into my personal staff if I choose to.
So I would support the option if I was able to take "Freed Slaves" and turn them back into "Slaves". 
YES! I want to be able to convert "Freed" back into normal slaves too!! 
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Holy Lowlander
Aurora Acclivitous Paxton Federation
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Posted - 2008.08.14 08:24:00 -
[28]
MFh if the gallentean hippy's get a 'free slave' button . I want an 'enslave' button .
and last but not least an eat the lifestock button. This keeps on bothering me . If I buy lifestock of the market I expect it to be possible to slaughter them and eat them ....
note for support : .. ONLY if there also is an enslave button :)
Quote: woot I wants a toy arbitrator !!! :O
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Rostran Targo
Kinda'Shujaa
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Posted - 2008.08.14 13:29:00 -
[29]
Supported
Originally by: Dr Clock Also we should have the option of smacking the Damsel in Distress since she is always getting into trouble.
Also supported Hey look! It's a signature!
http://desusig.crumplecorn.com/sigs.html |

Che Biko
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Posted - 2008.08.14 15:32:00 -
[30]
Edited by: Che Biko on 14/08/2008 15:32:15 Support. I almost didn't read the thread though, because the title led me to believe that this belonged on the Intergalactic Summit forum. I propose to have it changed to "Add option to free slaves".
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