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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2008.08.14 16:04:00 -
[1]
Currently CSM squabbles over individual ship nerfs or buffs that are largely focused on improving their own interests. In fact, whenever you get into such small details, the answers to the question of "is the XXX correct for its ship type" are heavily biased and easily dismissable by CCP. The CSM needs to focus on things that affect the community as a whole and the game as a whole.
First, make a rule that you do not deal with individual ships, individual ship nerfs and so on. For sure the CSM should speak up on game wide changes like the nano changes but not on whether the Vagabond needs another midslot and so on.
There are dozens of useful issues the CSM could push with CCP. These issues span the entire game and are of paramount importance to large segments of the population. At any rate here are some game-wide and pervasive issues I would focus on if I were the chair of the CSM:
1) Corp interface. 4 years and still major dental surgery is less painful. This has been brought up again and again and ignored! 2) A PRACTICAL and EFFECTIVE cure to the Jita market center issue. Lots of ideas have been posted that stink and lots that are great. Sort them, propose an agenda, gets player feedback. 3) Revamp of the POS interface and a re-evaluation of POS defenses which have NOT kept up with the changes to the game. The HP buffs, Capital Ship buffs and so on have not been offset by POS improvements to adjust for those changes. 3 or 4 dreads can now take down even the best equipped POS. Dreads can now tank 9 or more Large artillery and there is no more grid to mount more. 4) Sovereignty rules that focus on players establishing kingdoms and pushing the conflict to the border regions rather than all over the map. And the FPS-Motivated capture-the-flag type control points for sovereignty are DUMB. Sovereignty should be based on occupancy, usage and activity in an area. Also when it comes to allowing player kingdoms, Sovereignty defenses (Gate sentry guns, standings based bubbles and so on) should be in the mix.
You guys make progress on any of those and I will start supporting you. By progress, I mean come up with an agenda, talk through the ideas, filter the radical wacko suggestions, put the rest of the suggestions to the community perhaps in an in-game community voting mechanism. You could get CCP to write code that would allow you to pop up a vote per account on an issue. An in-game vote is preferable because that would allow you to poll the 90% of the eve population that doesn't come here. The vote should be targeted if possible. For example dont ask an empire carebear about sovereignty control, instead pop up that vote only if you end up docking at a station in 0.0.
The final part of progress is get the result given to CCP and have them commit to its implementation or provide concrete and specific reasons why certain things cant be done.
Does the CSM want to change their ways? Do they want to gain the respect of the community? If so then this is how to do it.
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Venkul Mul
Gallente
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Posted - 2008.08.14 16:07:00 -
[2]
The first Rell post I can and will support wholeheartedly.
Originally by: Gamesguy
the suicide ganking is merely an isk farming activity.
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Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2008.08.14 16:10:00 -
[3]
Originally by: Rells Currently CSM squabbles over individual ship nerfs or buffs that are largely focused on improving their own interests. In fact, whenever you get into such small details, the answers to the question of "is the XXX correct for its ship type" are heavily biased and easily dismissable by CCP
What did you expect from a popularity contest anyway? 
- Infectious - |

Garreck
Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.08.14 16:10:00 -
[4]
I think when people start using the CSM forums to raise issues and get popular support for those issues, then the CSM itself can actually start functioning as it should (a voice of the Eve community.) For as long as people would rather complain about CSM in other forums instead, then CSM is going to have not much better to do than raise pointless issues in their meetings and have pointless squables.
I could be crazy, though.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2008.08.14 16:11:00 -
[5]
Edited by: Rells on 14/08/2008 16:12:30
Originally by: Rawr Cristina
Originally by: Rells Currently CSM squabbles over individual ship nerfs or buffs that are largely focused on improving their own interests. In fact, whenever you get into such small details, the answers to the question of "is the XXX correct for its ship type" are heavily biased and easily dismissable by CCP
What did you expect from a popularity contest anyway? 
Ahh well everyone knows what I think of the current CSM. The question is, are they going to be more interesting than the attraction of watching a car wreck in progress?
Originally by: Garreck I think when people start using the CSM forums to raise issues and get popular support for those issues, then the CSM itself can actually start functioning as it should (a voice of the Eve community.) For as long as people would rather complain about CSM in other forums instead, then CSM is going to have not much better to do than raise pointless issues in their meetings and have pointless squables.
I could be crazy, though.
The problem is the CSM hasn't shown LEADERSHIP. They havent shown the ability to rise above the petty debates and get substantial things done for the game at large. If they do that then people will start praising and trusting them.
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LaVista Vista
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Posted - 2008.08.14 16:15:00 -
[6]
Check this post out.
Look, I fully agree with the point about individual ships. But well, the rest of the CSM hasn't seemed to be wanting to discuss it too much. I will be pushing forward getting guidelines about it, though.
As for your other points:
1) We already raised a ton of interface issue. The response from CCP was that they are reworking the WHOLE UI. Corp interface will be included. 2) I tend to agree on this one. But the best solution is for CCP to implement infiniband already. 3) We raised the idea that was made by a guy(Who's name escapes me), but it was submitted a bit too late, so it won't be discussed before later this month. 4) We have already had PLENTY of talk on this. Trust me, we will be talking much more on that.
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Sheriff Jones
Amarr Please Enter Password
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Posted - 2008.08.14 16:23:00 -
[7]
What CSM needs, LaVista i would've sent this to you on EVEMail, but can't get in-game right now, is a real and effective "questions raised" tools.
Ingame channel, PR about it, dedicated people collecting and cross referencing questions and their "importance".
For example, get 10 questions about ambulation and a 150 questions about alliance tournament, you know which goes to top of list.
This ofcourse wouldn't remove the "less important issues", but would give a weekly or monthly list to go through.
Then, as questions keep rolling in, you'd collect a new list of things for the next week/month.
Ofcourse, you'd need some "sticky" help(maybe?) and some PR from CCP, like a launch window or an "official CCP supported questions channel".
Just some ideas in raw form.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

LaVista Vista
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Posted - 2008.08.14 16:32:00 -
[8]
Originally by: Sheriff Jones What CSM needs, LaVista i would've sent this to you on EVEMail, but can't get in-game right now, is a real and effective "questions raised" tools.
Ingame channel, PR about it, dedicated people collecting and cross referencing questions and their "importance".
For example, get 10 questions about ambulation and a 150 questions about alliance tournament, you know which goes to top of list.
This ofcourse wouldn't remove the "less important issues", but would give a weekly or monthly list to go through.
Then, as questions keep rolling in, you'd collect a new list of things for the next week/month.
Ofcourse, you'd need some "sticky" help(maybe?) and some PR from CCP, like a launch window or an "official CCP supported questions channel".
Just some ideas in raw form.
Interesting suggestion.
Would you maybe be interested in posting it over in the assembly hall? Credit is of course due where it's due, so if you could create it, it would be great.
It kinda goes hand in hand with the streamlining of communication which I talked about in context of ship changes, which is awesome.
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Gone'Postal
Minmatar Vengeance 8 Interceptors
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Posted - 2008.08.14 16:39:00 -
[9]
I find tbh that raising an issue with them has the same issues that used to match the sales part of the forum, Good idea's get bumped down pages so fast due to long "trolling/talking/mashing out ideas" in the threads.
I raised one about Sisi (link in sig) that so far has 100% support but bumped down so fast, people just don't look 4 pages back.
A forum just isn't a good way of bringing ideas to the CSM viewing.
Boost SISI VOTE NOW! |

Winterblink
Body Count Inc. The Requiem
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Posted - 2008.08.14 16:48:00 -
[10]
Edited by: Winterblink on 14/08/2008 16:48:24
Currently: To vote someone into CSM: 1 vote per account To agree to an item in AH: 1 vote per character
Flaw? Methinks.
(Edit: Please correct me if I'm wrong)
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Gone'Postal
Minmatar Vengeance 8 Interceptors
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Posted - 2008.08.14 16:49:00 -
[11]
Edited by: Gone''Postal on 14/08/2008 16:49:57
Originally by: Winterblink Edited by: Winterblink on 14/08/2008 16:48:24
Currently: To vote someone into CSM: 1 vote per account To agree to an item in AH: 1 vote per character
Flaw? Methinks.
(Edit: Please correct me if I'm wrong)
Ok i have to ask, what is it with the funny yellow smiley infesting everyones sigs?
But I think your right on that, I'll test it when have access to a client.
Boost SISI VOTE NOW! |

Sheriff Jones
Amarr Please Enter Password
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Posted - 2008.08.14 16:51:00 -
[12]
Edited by: Sheriff Jones on 14/08/2008 16:51:58 Edited by: Sheriff Jones on 14/08/2008 16:51:46
Originally by: LaVista Vista Interesting suggestion.
Would you maybe be interested in posting it over in the assembly hall? Credit is of course due where it's due, so if you could create it, it would be great.
It kinda goes hand in hand with the streamlining of communication which I talked about in context of ship changes, which is awesome.
To be honest, i don't know much about the inner workings of CSM or even what this assembly hall is, i just see thing and suggest based on observations 
You can post/suggest it in my name, refer here if need be or if it's deemed a bad idea.
Also contacts via EVE mail are ok, if you want me to "plan" it further. I don't care for fame or credit, i care for the community and that all voices are heard.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2008.08.14 16:55:00 -
[13]
The CSM should focus on direction and vision, not pick over details.
When I think of the CSM I picture a relief agency having a meeting where in the first 2hrs they acknowledge that people are starving in some far off land, and how terrible it is, and then the next 2 months arguing over the relative merits of sending them brown rather than white rice.
Eve-Online: The Text Adventure |

Winterblink
Body Count Inc. The Requiem
|
Posted - 2008.08.14 17:47:00 -
[14]
Originally by: Avon The CSM should focus on direction and vision, not pick over details.
When I think of the CSM I picture a relief agency having a meeting where in the first 2hrs they acknowledge that people are starving in some far off land, and how terrible it is, and then the next 2 months arguing over the relative merits of sending them brown rather than white rice.
I think a good start would be for the CSM to stop acting like game designers and start acting like the intelligent conduits they're supposed to be. If a player has an issue and writes up something constructively intelligent and gets popular support, even if 100% of the CSM thinks it's a crap idea they should still be raising it to CCP in a fashion which respects the players' opinions on it.
If CCP wants to veto an idea then that's their prerogative. CSM should be the filter which lets through things of popular opinion and quality of presentation.
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Seeing EyeDog
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Posted - 2008.08.14 17:47:00 -
[15]
Originally by: Rells CSM: How they can gain confidence and respect from the Eve community.
Disbanding would be a good start. _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Seeing EyeDog
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Posted - 2008.08.14 17:48:00 -
[16]
Originally by: Winterblink
Originally by: Avon The CSM should focus on direction and vision, not pick over details.
When I think of the CSM I picture a relief agency having a meeting where in the first 2hrs they acknowledge that people are starving in some far off land, and how terrible it is, and then the next 2 months arguing over the relative merits of sending them brown rather than white rice.
I think a good start would be for the CSM to stop acting like game designers and start acting like the intelligent conduits they're supposed to be. If a player has an issue and writes up something constructively intelligent and gets popular support, even if 100% of the CSM thinks it's a crap idea they should still be raising it to CCP in a fashion which respects the players' opinions on it.
If CCP wants to veto an idea then that's their prerogative. CSM should be the filter which lets through things of popular opinion and quality of presentation.
Oh and...Winterblink for CSM, tbh _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Queen Killerz
Sebiestor tribe
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Posted - 2008.08.14 18:24:00 -
[17]
Shenanigans
How is Democratic party (EVE) suppose to take anything serious with shenanigans in the name
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Kahega Amielden
Minmatar 24th Imperial Crusade
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Posted - 2008.08.14 18:30:00 -
[18]
1) Don't know about this.
2) Don't ****ing go to Jita. You can get anything you need from any of the other market hubs without the lag; I've NEVER had any issues getting stuff in Amarr. The only problem is that Jita is overpopulated because a) FotM Caldari players and b) people who think that the only place to get stuff is Jita.
3 and 4) AFAIK some CSM members are already working for this.
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Somealt Ofmine
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Posted - 2008.08.14 18:41:00 -
[19]
They can gain the trust and respect of both the player base and CCP by fully understanding the design philosophies behind the game, and then looking for improvements to both the existing mechanics and considering player suggestions for changes to them in that light.
They need to be very good, mature communicators who can explain to both player and dev alike why they think something is or is not in line with the design philosophy of the game, and why it either needs changing/improving, or needs to be left alone.
Electing them was a mistake, since, predictably it was about partisanship and popularity, and not because they demonstrated the qualities above.
Far better approach would have been for the devs to troll these forums looking for players who "get it" and have demonstrated the qualities above over time, appointed them, and then explained to the player base why those particular players were appointed.
Short of brain transplants, there is no fix for the CSM as currently constituted.
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Christina Bamar
Agony Unleashed Agony Empire
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Posted - 2008.08.14 19:20:00 -
[20]
Edited by: Christina Bamar on 14/08/2008 19:23:51
Originally by: LaVista Vista Check this post out. 1) We already raised a ton of interface issue. The response from CCP was that they are reworking the WHOLE UI. Corp interface will be included.
They've been saying this for the past 2 years. Shouldn't the CSM challenge CCP and ask tough questions instead of taking their precanned answers that they've been giving for years? Why does CSM exist if all you do is get the answers we already get normally?
It should be more like this...
CSM > The UI needs to be addressed. CCP > We're working on it. *This is where CSM stops now* CSM > What is it that you're working on? CCP > blah blah blah CSM > When will it be in game? CCP > blah blah blah CSM > Do you expect it to be on time or might it slip? CCP > blah blah blah CSM > Those changes sound good, but what about this? CCP > blah blah blah
Notice that everything that is at ALL useful, interesting, or worthwhile comes after where the CSM seems to stop now. To be honest I have little hope that the CSM will really produce much change. What you guys can do to at least me useful is be the challenging voice to CCP. Ask follow up questions, ask tough questions, tell them when you think they're going in the wrong direction, make a scene out of it if they're really dropping the ball. CCP should answer to the CSM, not the other way around. As it is now CSM just seems to nod with blank eyes whenever CCP gives any answer, then goes back to bickering amongst themselves.
CCP can ignore tough questions on the forums, but they can't ignore tough questions from the CSM. Use this fact to get the player base that you're supposed to represent some actually interesting and useful information.
Stop wasting so much time bickering about the CSM's position when you can focus on CCP's position, which matters much more and is often badly communicated to the player base.
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Sheriff Jones
Amarr Please Enter Password
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Posted - 2008.08.14 19:44:00 -
[21]
Sheriff Jones: Oh oh, i have a plan how we can gain confidence and respect from the Eve community. Let's get to work! Chribba: Right! Winterblink: Will do!
*banging, clanging, oter assorted building noises*
*scrolling of wheels as the giant wooden bestower is rolled to the forum gates*
*Sheriff Jones, Chribba and Winterblink hide nearby as the forum people roll the wooden bestower into the forums*
Chribba: Right. What now? Sheriff Jones: Now we wait until nighttime... Winterblink: Right! Sheriff Jones: Then Chribba, winterblink and i come out of the secret compartment in the bestower and suprise the forums. Winterblink: Right!...wait... Chribba: Want to run that by me again? Sheriff Jones: We wait until nightime, then chribba winterblink and i... Chribba: Ngh...
Couldn't resist 
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Winterblink
Body Count Inc. The Requiem
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Posted - 2008.08.14 20:07:00 -
[22]
Originally by: Sheriff Jones Couldn't resist 
Only because wood is weak against thermal.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2008.08.14 23:25:00 -
[23]
Originally by: Kahega Amielden 1) Don't know about this.
Then you have never run a corp in this game and have little umph left to back up your other points.
Originally by: Kahega Amielden 2) Don't ****ing go to Jita. You can get anything you need from any of the other market hubs without the lag; I've NEVER had any issues getting stuff in Amarr. The only problem is that Jita is overpopulated because a) FotM Caldari players and b) people who think that the only place to get stuff is Jita.
YOU have never needed something in jita but we have already established that you are a fairly inexperienced player. There are many high end things that can only be gotten in Jita. In addition, all the market traders, commodities speculators and reaction producers MUST do business in jita.
Originally by: Kahega Amielden 3 and 4) AFAIK some CSM members are already working for this.
"Working on it" is not an answer I accept. It is a cop-out non-answer used to crush people off. Its like saying "leave me alone". CCP does this and its just as much garbage from them. I dont have to take it from the CSM which is supposed to be working for us.
@Bamar - Excellent post.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2008.08.14 23:32:00 -
[24]
Edited by: Rells on 14/08/2008 23:33:19 Edited by: Rells on 14/08/2008 23:32:26
Originally by: LaVista Vista Look, I fully agree with the point about individual ships. But well, the rest of the CSM hasn't seemed to be wanting to discuss it too much. I will be pushing forward getting guidelines about it, though.
I fervently hope the rest follow your lead then.
Originally by: LaVista Vista 1) We already raised a ton of interface issue. The response from CCP was that they are reworking the WHOLE UI. Corp interface will be included.
WHEN? Seriously man I have heard that for 4 to 5 years. It doesnt wash with me anymore. "Soon" means "Shut Up and Stop Bothering Us". I want to know when and I want CCP to make a PUBLIC commitment to the CSM and the community.
We just don't buy "we are working on it" anymore, especially whe they come out with a slew of changes that should have FAR lower priority.
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I SoStoned
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Posted - 2008.08.15 00:06:00 -
[25]
Originally by: Rells Edited by: Rells on 14/08/2008 23:33:19 Edited by: Rells on 14/08/2008 23:32:26
Originally by: LaVista Vista Look, I fully agree with the point about individual ships. But well, the rest of the CSM hasn't seemed to be wanting to discuss it too much. I will be pushing forward getting guidelines about it, though.
I fervently hope the rest follow your lead then.
Originally by: LaVista Vista 1) We already raised a ton of interface issue. The response from CCP was that they are reworking the WHOLE UI. Corp interface will be included.
WHEN? Seriously man I have heard that for 4 to 5 years. It doesnt wash with me anymore. "Soon" means "Shut Up and Stop Bothering Us". I want to know when and I want CCP to make a PUBLIC commitment to the CSM and the community.
We just don't buy "we are working on it" anymore, especially whe they come out with a slew of changes that should have FAR lower priority.
My gawds, having been around since the Pre-exodus UI, I can't say anything negative about the one we have now in comparison to the Castor UI. Yeah, it needs work... such as items showing up properly in overview (Wartargets not showing up when they're the sole selected category is... not petitionable), windows that stay f***ing put! when you arrange them is of paramount importance.
IMO I haven't had that much difficulty with the Corp UI, but then I manage a pretty small corp. The rights certainly need streamlining, that's for damn sure.
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LaVista Vista
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Posted - 2008.08.15 05:34:00 -
[26]
Originally by: Christina Bamar Edited by: Christina Bamar on 14/08/2008 19:23:51
Originally by: LaVista Vista Check this post out. 1) We already raised a ton of interface issue. The response from CCP was that they are reworking the WHOLE UI. Corp interface will be included.
They've been saying this for the past 2 years. Shouldn't the CSM challenge CCP and ask tough questions instead of taking their precanned answers that they've been giving for years? Why does CSM exist if all you do is get the answers we already get normally?
It should be more like this...
CSM > The UI needs to be addressed. CCP > We're working on it. *This is where CSM stops now* CSM > What is it that you're working on? CCP > blah blah blah CSM > When will it be in game? CCP > blah blah blah CSM > Do you expect it to be on time or might it slip? CCP > blah blah blah CSM > Those changes sound good, but what about this? CCP > blah blah blah
Notice that everything that is at ALL useful, interesting, or worthwhile comes after where the CSM seems to stop now. To be honest I have little hope that the CSM will really produce much change. What you guys can do to at least me useful is be the challenging voice to CCP. Ask follow up questions, ask tough questions, tell them when you think they're going in the wrong direction, make a scene out of it if they're really dropping the ball. CCP should answer to the CSM, not the other way around. As it is now CSM just seems to nod with blank eyes whenever CCP gives any answer, then goes back to bickering amongst themselves.
CCP can ignore tough questions on the forums, but they can't ignore tough questions from the CSM. Use this fact to get the player base that you're supposed to represent some actually interesting and useful information.
Stop wasting so much time bickering about the CSM's position when you can focus on CCP's position, which matters much more and is often badly communicated to the player base.
If you actually did some research, you would see that the exact response we got was very different.
But I of course assume you are very well aware of that, since you would actually have read all the notes about it. So me quoting myself again would not be needed.
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LaVista Vista
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Posted - 2008.08.15 05:39:00 -
[27]
Originally by: Rells
WHEN? Seriously man I have heard that for 4 to 5 years. It doesnt wash with me anymore. "Soon" means "Shut Up and Stop Bothering Us". I want to know when and I want CCP to make a PUBLIC commitment to the CSM and the community.
We just don't buy "we are working on it" anymore, especially whe they come out with a slew of changes that should have FAR lower priority.
As I indirectly pointed out in above message, the response we got was quite different. CCP has created a new UI group which will be working on streamlining the whole UI. But as with any software company that has a very agile process, priorities change all the time. That makes it very hard to actually give dates. Things come up all the time etc.
I wish I could give you an exact time for when it will arrive. And I bet my ass that CCP would love that too. Do you think CCP are doing it to get all your tears? CCP are players too.
In short: I can't answer your question, neither is it likely even the big guys inside CCP can. So it might be a bit unreasonable to ask for something that simply can't be answered. While it would be nice, it's unlikely. But it's my hope that CCP will hurry up and just rework the damn thing.
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Prof Patpending
Warp badgers with guns
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Posted - 2008.08.15 06:01:00 -
[28]
Darius JOHNSON gets my respect and all my 5s
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Winterblink
Body Count Inc. The Requiem
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Posted - 2008.08.15 12:31:00 -
[29]
Nobody wants a ****ing project plan from them, but maybe some sort of indication that the UI group wasn't formed last week, that there's ongoing progress that isn't being shelved to gather dust for two years because people can make their ships go really really fast, and that it isn't going to be 2015 before my chat channels stop trying to dry hump the module interface randomly.
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Wendat Huron
Stellar Solutions
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Posted - 2008.08.15 12:56:00 -
[30]
Consistantly vote down anything proposed by the goons that does not coincide with the own view, no more good faith concessions, these are goons!
These forums are FUBAR, upgrade this decade! |

Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2008.08.15 20:47:00 -
[31]
Originally by: LaVista Vista
Originally by: Rells
WHEN? Seriously man I have heard that for 4 to 5 years. It doesnt wash with me anymore. "Soon" means "Shut Up and Stop Bothering Us". I want to know when and I want CCP to make a PUBLIC commitment to the CSM and the community.
We just don't buy "we are working on it" anymore, especially whe they come out with a slew of changes that should have FAR lower priority.
As I indirectly pointed out in above message, the response we got was quite different. CCP has created a new UI group which will be working on streamlining the whole UI. But as with any software company that has a very agile process, priorities change all the time. That makes it very hard to actually give dates. Things come up all the time etc.
I wish I could give you an exact time for when it will arrive. And I bet my ass that CCP would love that too. Do you think CCP are doing it to get all your tears? CCP are players too.
In short: I can't answer your question, neither is it likely even the big guys inside CCP can. So it might be a bit unreasonable to ask for something that simply can't be answered. While it would be nice, it's unlikely. But it's my hope that CCP will hurry up and just rework the damn thing.
In short this translates to "Nothing New". The fact is that if they have time to work on a USELESS feature like ambulation, they should have time to work on the Corp UI which should be significantly easier. Sorry but they are blowing smoke up your skirt when they say they cant give a deadline and run crap by you about agile process. Agile process would dictate they finish fixing defective features before adding eye candy. They need to be pinned to a date or you and I might be having this discussion again next year.
If you are going to be a CSM of worthy note, you need to stop buying the party line and start taking CCP to task.
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Drunk Driver
Gallente
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Posted - 2008.08.15 20:49:00 -
[32]
CSM could impress me by making a walrus tap dance.
.
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Rells
Caldari Agony Unleashed Agony Empire
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Posted - 2008.08.15 20:57:00 -
[33]
Originally by: Drunk Driver
CSM could impress me by making a walrus tap dance.
.
That might be easier than getting CCP to redo the corp interface.
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Pithecanthropus
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Posted - 2008.08.15 21:09:00 -
[34]
I think CCP could add to that "advert" which pop-ups every month or so on your login screen... saying it'll only show once... and utilize it for some generic voting on player accounts.
I agree the CSM is dabbling in issues that are designed for the devs and people who have knowledge of codes, logs, and stats of the game. The CSM needs to step back on being too detailed on minimal changes... they need to listen to EVERYONE... and they need to promote the community as their base for all objectives.
When they speak, they should speak for me, for you, for the carebear, for the pvper, for the griefer, for the ganker, for the corps, militias, alliances, for the noob, and for the vet. What they need to stop doing is promoting selfish needs that they alone feel are issues. I don't care about their personal opinions. I care about their open minds on seeing all issues as fair, reasonable, and debatable. I care that they can put their shoes inside someone else's and experience the needs of all players, even those that are against their own play styles.
I don't want a CHAIR that believes his word is the best word. I don't want spin doctors and puppet masters. I want honest, involved, and open minded individuals that see the big picture.
Hate us, despise us... but our voices together are far louder than yours.
--------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Somealt Ofmine
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Posted - 2008.08.15 21:12:00 -
[35]
Several times now, the devs have boasted about using "Agile Development Methodologies". As a consultant working in that space, I know a little bit about them. How come the CSM isn't playing the role of "Customer", or at least "Stakeholder" so that they are in on the planning of each "iteration" or "sprint"?
The way it's supposed to work is that there is a backlog of work to be done, and the development team, working with "Customer" or "Stakeholder" representatives, plans what is going to be done in the next "iteration" or "sprint". The work items to be done could be a bug fix, new feature, or enhancement to an existing feature.
Working from a backlog like this allows the team to prioritize and re-prioritize as needed, and commit to chunks of work that will take 4-8 weeks (typically) to deliver.
If the CSM aren't stakeholders in these planning meetings, they really ought to be, giving their input (which should reflect the input that they've been getting from the players) on what ought to be worked on for the next "iteration" or "sprint". That isn't to say that theirs is the final word, but they should at least be at the table, or I'm not sure what good they are other than window dressing and to serve as a "firewall" between the players and the devs.
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Drunk Driver
Gallente
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Posted - 2008.08.15 21:14:00 -
[36]
Originally by: Rells
Originally by: Drunk Driver
CSM could impress me by making a walrus tap dance.
.
That might be easier than getting CCP to redo the corp interface.

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Sara Vanda
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Posted - 2008.08.15 22:57:00 -
[37]
The problem is this, CSM as a whole has failed, it is nothing but a popularity contest that has proved to be nothing more then who's phallace is bigger then the other's.. CSM need's to learn how to work as "Union rep's" ie: if a nerf is incoming they say WTFMATE! we on strike kind of deal, CSM need's to be the Boss not the mailboy..
CCP Please take this into consideration stuff needs to be done, more information needs to be given, and AMPLE amount's of Info, not Soon*TM* or next week 2011 there will be a devblog. We want blogs of your progress,your thoughts into the future, what needs to be done, what isn't done, and where we will go next. Have a Monday "What need's to be done" report, and on wed's a "progress" report and on Fridays "What isnt done" report, Accountability must be had here, and swiftness must be taken to heart. And if you do this every week you wont have as many problems because people will be upto date on what CCP wants to do / what it hasnt done. In the END the Customer is the Boss, and if the progress isnt up to par, the customer may go elsewhere.. ( Not saying im quitting, and No you cant have my stuff)
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RuleoftheBone
Minmatar Sniggerdly Pandemic Legion
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Posted - 2008.08.15 23:49:00 -
[38]
Edited by: RuleoftheBone on 15/08/2008 23:50:38
Originally by: Avon The CSM should focus on direction and vision, not pick over details.
When I think of the CSM I picture a relief agency having a meeting where in the first 2hrs they acknowledge that people are starving in some far off land, and how terrible it is, and then the next 2 months arguing over the relative merits of sending them brown rather than white rice.
Easier example:
FEMA-'nuff said 
Personally I'm starting to think the CSM have signed NDA's to enter closed alpha for "I-wish-I-was-an-emo Vampire LARP'ers ****ing online" and now mainly serve as comedy fodder with CCP chucking them under the ole EvE player-base bus.
p.s. I am now on "Jade's Lithotomy IV"....damn crap HIC's 
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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