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Terranid Meester
Tactical Assault and Recon Unit
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Posted - 2008.08.18 00:33:00 -
[1]
Edited by: Terranid Meester on 18/08/2008 00:33:37 Sivala
Not.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.08.18 00:33:00 -
[2]
Edited by: Tamia Clant on 18/08/2008 00:34:05 It seems you found a hive...
Looking for queue-free research slots? Click here!
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Chaos Incarnate
Has No Face
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Posted - 2008.08.18 00:34:00 -
[3]
I suggest you get some friends together and cause them to explode. And take their stuff. Their delicious, delicious stuff.
Quote:
"Rabble Rabble Rabble!" "Just sitting out here saying "Rabble Rabble" isn't going to fix anything!" "But we don't know what else to do!" "Rabble Rabble Rabble!"
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oilio
Caldari State War Academy
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Posted - 2008.08.18 00:36:00 -
[4]
I don't get it...
I see a bunch of navy ravens... which means a bunch of mission runners...
So what? |

F90OEX
F9X
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Posted - 2008.08.18 00:38:00 -
[5]
Shhhhh.....   
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Terranid Meester
Tactical Assault and Recon Unit
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Posted - 2008.08.18 00:41:00 -
[6]
Well I war decced one of their rare isk farming corporations.
Only got a badger so far and just about every single navy raven is in an npc corporation so.....
However this is their hive for anyone interested - Sivala Navy Raven Hive
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Karanth
Gallente Eve's Brothers of Destiny FOUNDATI0N
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Posted - 2008.08.18 00:43:00 -
[7]
Originally by: Chaos Incarnate I suggest you get some friends together and cause them to explode. And take their stuff. Their delicious, delicious stuff.
Dude... your face.
Make me pretty!
...Please? |

Kirra Liu
Echelon Holdings Echelon.
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Posted - 2008.08.18 00:44:00 -
[8]
There are 3 CNR's on the scan with the same name, that's weird but can be simple explanation. Although majority of the Caldari Navy Raven's are piloted by people with real crappy names, not dhfjskks, but still crappy which suggests the possibility that theyre farmers.
Would make sense that farmers are investing in CNR's to complete missions quicker "due to the extra launcher slot", and it was only a matter of time that these isk farmers worked out that running missions is way more profitable than mining.
I actually expected to see more destroyers around for salvaging as they surely wouldnt let salvage go to waste.
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Chaos Incarnate
Has No Face
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Posted - 2008.08.18 00:45:00 -
[9]
Originally by: Karanth
Originally by: Chaos Incarnate I suggest you get some friends together and cause them to explode. And take their stuff. Their delicious, delicious stuff.
Dude... your face.
I feel pretty Oh so pretty
Quote:
"Rabble Rabble Rabble!" "Just sitting out here saying "Rabble Rabble" isn't going to fix anything!" "But we don't know what else to do!" "Rabble Rabble Rabble!"
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Tortun Nahme
Minmatar Umbra Synergy Final Retribution Alliance
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Posted - 2008.08.18 00:46:00 -
[10]
I solved the isk farmer problem myself, but thne the isk farmer problem solved me 
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Terranid Meester
Tactical Assault and Recon Unit
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Posted - 2008.08.18 00:48:00 -
[11]
Originally by: Kirra Liu There are 3 CNR's on the scan with the same name, that's weird but can be simple explanation. Although majority of the Caldari Navy Raven's are piloted by people with real crappy names, not dhfjskks, but still crappy which suggests the possibility that theyre farmers.
Would make sense that farmers are investing in CNR's to complete missions quicker "due to the extra launcher slot", and it was only a matter of time that these isk farmers worked out that running missions is way more profitable than mining.
I actually expected to see more destroyers around for salvaging as they surely wouldnt let salvage go to waste.
Bear in mind this is just a quick scan around the station where they go back and forth. Im sure there are some destroyers around too. Soon the common raven will be extinct, replaced by the superior navy raven. Save the raven!
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Tortun Nahme
Minmatar Umbra Synergy Final Retribution Alliance
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Posted - 2008.08.18 00:49:00 -
[12]
natural selection ftw
Quote: You are going too fast! Wait a minute and try again.
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Chaos Incarnate
Has No Face
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Posted - 2008.08.18 01:00:00 -
[13]
Originally by: Tortun Nahme I solved the isk farmer problem myself, but thne the isk farmer problem solved me 
No, you have to say "In soviet russia" before you do it 
Quote:
"Rabble Rabble Rabble!" "Just sitting out here saying "Rabble Rabble" isn't going to fix anything!" "But we don't know what else to do!" "Rabble Rabble Rabble!"
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Tortun Nahme
Minmatar Umbra Synergy Final Retribution Alliance
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Posted - 2008.08.18 01:03:00 -
[14]
No, I don't 
I r rule unto self!
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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GallenteCitizen20080615
Gallente Federation War News
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Posted - 2008.08.18 01:08:00 -
[15]
Originally by: Chaos Incarnate
Originally by: Tortun Nahme I solved the isk farmer problem myself, but thne the isk farmer problem solved me 
No, you have to say "In soviet russia" before you do it 
amn you eye s are really freeky
quick find some children and give them reoccruing nightmares for the rest of there short pod pilot lives 
-_/-_/-_/-_/- Please return trays to their upright position. Thanks you for riding the forums |

Chaos Incarnate
Has No Face
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Posted - 2008.08.18 01:11:00 -
[16]
Originally by: GallenteCitizen20080615
Originally by: Chaos Incarnate
Originally by: Tortun Nahme I solved the isk farmer problem myself, but thne the isk farmer problem solved me 
No, you have to say "In soviet russia" before you do it 
amn you eye s are really freeky
quick find some children and give them reoccruing nightmares for the rest of there short pod pilot lives 
BOO.
Did it work? 
Quote:
"Rabble Rabble Rabble!" "Just sitting out here saying "Rabble Rabble" isn't going to fix anything!" "But we don't know what else to do!" "Rabble Rabble Rabble!"
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.18 01:11:00 -
[17]
The idea of a CNR farming hub makes me rage tbh 
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.18 01:31:00 -
[18]
Edited by: 5pinDizzy on 18/08/2008 01:32:22
Here is why npc corp immunity needs to go. 
I've seen many like that around motsu etc... before.
If anyones planning a suicide op feel free to ask me to come along. Sure it doesn't make the slightest dent in their operation but it's satisfying.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.18 01:33:00 -
[19]
Originally by: 5pinDizzy Here is why npc corp immunity needs to go. 
Actually, that's why highsec high level missions need a swift and speedy nerf-kick in the behind.
_
THE APPRENTICE || mineral balance || nanofix
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Chaos Incarnate
Has No Face
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Posted - 2008.08.18 01:36:00 -
[20]
Originally by: Akita T
Originally by: 5pinDizzy Here is why npc corp immunity needs to go. 
Actually, that's why highsec high level missions need a swift and speedy nerf-kick in the behind.
Yeah, but then the carebears get sad, and the highsec universe just falls apart 
And even with a highsec mission nerf, the logoffski employed by lowsec/0.0 isk farmers will continue to work, until they hopefully(tm) fix that too
Quote:
"Rabble Rabble Rabble!" "Just sitting out here saying "Rabble Rabble" isn't going to fix anything!" "But we don't know what else to do!" "Rabble Rabble Rabble!"
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Rhaegor Stormborn
Pestilent Industries Amalgamated
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Posted - 2008.08.18 01:36:00 -
[21]
They will just rent space from 0.0 alliances and rat out there, and then the alliance leadership will get thier single account banned rather than the thousands of ISK farmer accounts.
Just One Example...
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Strictly Forums
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Posted - 2008.08.18 01:39:00 -
[22]
Originally by: Akita T
Originally by: 5pinDizzy Here is why npc corp immunity needs to go. 
Actually, that's why highsec high level missions need a swift and speedy nerf-kick in the behind.
Right. So people can take NPcing-fitted ships through pirate gate camps in low sec to get blown up as easy marks. Makes perfect sense to me. Oh, people should bring friends then, an escort force? Missions are boring enough as it is. To make you subject to being ganked in them by someone with a recon probe launcher just would kill high level missions full stop. Now I know many think they should be killed off, but just like BMs weren't killed off (just replaced with WTZ), neither will this high sec way to make ISK be killed off.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.18 01:45:00 -
[23]
Edited by: Akita T on 18/08/2008 01:45:19
Originally by: Strictly Forums Right. So people can take NPcing-fitted ships through pirate gate camps in low sec to get blown up as easy marks. Makes perfect sense to me.
Then DON'T get expensive NPC fits in lowsec. No risk, no reward. Sounds about right.
Quote: Oh, people should bring friends then, an escort force? Missions are boring enough as it is.
So the ability to suffer through boredom should be rewarded with big lumps of ISK ?
Quote: To make you subject to being ganked in them by someone with a recon probe launcher just would kill high level missions full stop.
People run L4s in 0.0 ; some people run L4s in lowsec. They don't die constantly, they use bugdet fits, they take precautions, they cooperate. Want to go at it solo ? Sure, fine, no problem... just take the decreased ISK income that goes alongside the "no risk" option.
Quote: Now I know many think they should be killed off, but just like BMs weren't killed off (just replaced with WTZ), neither will this high sec way to make ISK be killed off.
I didn't say "killed off". I said "nerf-kicked". Example of what COULD be done : adjust NPC bounties and loot drops according to security rating. So, yeah, you still fight the same enemies... but, whoops, they only give you a fraction of the ISK and drop a fraction of the loot/salvage they used to.
_
THE APPRENTICE || mineral balance || nanofix
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.18 01:48:00 -
[24]
Here's an idea.
How about anyone in an NPC corp can't fly anything above a battlecruiser. 
Then nerf Level 4 mission rewards by 10% and add a few more warp scramblers.
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Ioci
Gallente Ioci Exploration
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Posted - 2008.08.18 01:54:00 -
[25]
They really don't bother me.. I don't buy ISK I do wish I could block people from Market or wish I could figure out how to..
I wish I could establish an alliance market too.. |

Strictly Forums
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Posted - 2008.08.18 01:58:00 -
[26]
Originally by: Akita T Edited by: Akita T on 18/08/2008 01:45:19
Originally by: Strictly Forums Right. So people can take NPcing-fitted ships through pirate gate camps in low sec to get blown up as easy marks. Makes perfect sense to me.
Then DON'T get expensive NPC fits in lowsec. No risk, no reward. Sounds about right.
Quote: Oh, people should bring friends then, an escort force? Missions are boring enough as it is.
So the ability to suffer through boredom should be rewarded with big lumps of ISK ?
Quote: To make you subject to being ganked in them by someone with a recon probe launcher just would kill high level missions full stop.
People run L4s in 0.0 ; some people run L4s in lowsec. They don't die constantly, they use bugdet fits, they take precautions, they cooperate. Want to go at it solo ? Sure, fine, no problem... just take the decreased ISK income that goes alongside the "no risk" option.
Quote: Now I know many think they should be killed off, but just like BMs weren't killed off (just replaced with WTZ), neither will this high sec way to make ISK be killed off.
I didn't say "killed off". I said "nerf-kicked". Example of what COULD be done : adjust NPC bounties and loot drops according to security rating. So, yeah, you still fight the same enemies... but, whoops, they only give you a fraction of the ISK and drop a fraction of the loot/salvage they used to.
All *****ing and *****ing and more *****ing. There have been level 4s in high sec for years, and again it isn't changing. This is beating a horse that is so dead its smell is global. A better idea would be to give people real reasons to be in low sec, not the opportunity to try to do level 4 NPC missions in PVP fitted ships to fend off pirates on the way in and out. If you think this would have a lot of uptake, just look at precisely how many people are running the FW missions (not plexes and fleets, the missions) in low sec when they need to be PVP kitted.
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oilio
Caldari State War Academy
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Posted - 2008.08.18 02:04:00 -
[27]
The problem with nerfing L4s is that a significant number of players buy their play time using ISK from mission running.
If you hurt mission running IN ANY WAY, CCP will lose subscribers.
Keeping missions as they are results in either a) no loss of subscribers or b) more subscribers.
The principle of nerfing High Sec missions may have some merit, but the practical issue is that CCP would DEFINITELY lose revenue as a result.
Anyone want to take bets on what's gonna happen? |

Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.18 02:06:00 -
[28]
Edited by: Dirk Magnum on 18/08/2008 02:05:58 FFS just do something to nerf the crap out of both NPC corps and war decs. It'd be so easy to allow players to actually fight these guys, since petitions clearly aren't dissuading them. Prevent anyone in an NPC corp from flying anything bigger than a T1 cruiser and T2 ships of any size. Increase the leaving time in corps at war to seven days to limit corp hopping, and allow people to buy temporary kill rights against players who leave a corp that was at war. There are so many reasons to do these things, not the least of which is the fact that it will affect these farming RM trader idiots.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.18 02:14:00 -
[29]
Originally by: oilio The problem with nerfing L4s is that a significant number of players buy their play time using ISK from mission running. If you hurt mission running IN ANY WAY, CCP will lose subscribers.
Wrong. If you hurt highsec mission-running in any way, GTC PRICES IN ISK WILL LOWER. Now, for bonus points, figure out why yourself. The hint is in your own post.
Originally by: Strictly Forums All *****ing and *****ing and more *****ing. There have been level 4s in high sec for years, and again it isn't changing. This is beating a horse that is so dead its smell is global. A better idea would be to give people real reasons to be in low sec, not the opportunity to try to do level 4 NPC missions in PVP fitted ships to fend off pirates on the way in and out. If you think this would have a lot of uptake, just look at precisely how many people are running the FW missions (not plexes and fleets, the missions) in low sec when they need to be PVP kitted.
Real reasons to be in lowsec ? Oh, you mean, like, oh gosh, TO MAKE THE MONEY THEY CAN NO LONGER MAKE IN HIGHSEC ? Now, I'll be damned if that's not a mighty fine reason.
As for the FW missions, I'll tell you why almost nobody runs them. Because they need to travel 12-20 jumps from their agent to the mission location, then back again, that's why. NOT because they need to be PvP-fit, NOT because they're in lowsec. People DO run loads of scanned FW plexes, just not missions.
_
THE APPRENTICE || mineral balance || nanofix
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.18 02:22:00 -
[30]
Originally by: Black Phlanx EVERYONE can run L4's and make a nice chunk of change off of it, they aren't going to nerf it.
Actually, THAT is precisely the problem. Everyone can, and everyone does, or has an alt (or two, or three) that does it.
Quote: i do not see what the deal is with people trying to force others into going into low-sec or null-sec if they don't wish to. This is EVE you know... game is supposed to be about complete FREEDOM and the ability for everyone to play how they want to play. 
Who's FORCING you to go to lowsec ? Nobody. Your desire for ISK should make you want to go there. Right now, there's no reason to. If highsec mission-running income (NOT just L4s, ALL levels) would be significantly lower than lowsec income, more people will eventually move there. Those that wish to stay in highsec can do that... ...but they're not supposed to be ABLE to make the same cash as a lowsec/0.0 dweller can.
Freedom ? Always. Equality in spite of (lack of) risks ? HELL NO !
_
THE APPRENTICE || mineral balance || nanofix
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Black Phlanx
Caldari Kingfisher Industries
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Posted - 2008.08.18 02:26:00 -
[31]
Edited by: Black Phlanx on 18/08/2008 02:33:30
Originally by: Dirk Magnum Edited by: Dirk Magnum on 18/08/2008 02:08:05
    You don't have to nerf missions. You just have to do something that nerfs the crap out of NPC corps and buffs war decs. It'd be so easy to allow players to actually fight these guys, since petitions clearly aren't dissuading them. Prevent anyone in an NPC corp from flying anything bigger than a T1 cruiser and T2 ships of any size. Increase the leaving time in corps at war to seven days to limit corp hopping, and allow people to buy temporary kill rights against players who leave a corp that was at war. There are so many reasons to do these things, not the least of which is the fact that it will affect these farming RM trader idiots.
Ok so that would just completely turn anyone away from even wanting to play EVE being told that, oh because you're not in a corp and you're new and don't know jack, we're just going to force you to stay in weak ships and not be able to even begin to be able to increase your income by running missions, because you won't be able to fly them since your ship will eventually be outclassed by the missions that you're running. All because we're going to screw you on your experiance because a select few in low-sec don't want you to make more isk then them in High-sec space.
Because that makes sense. Just like people *****ing about mission runners getting isk when you can freaking "buy" it through GTC's. Double standard anyone?
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Black Phlanx
Caldari Kingfisher Industries
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Posted - 2008.08.18 02:28:00 -
[32]
Edited by: Black Phlanx on 18/08/2008 02:29:59
Originally by: Akita T
Originally by: Black Phlanx EVERYONE can run L4's and make a nice chunk of change off of it, they aren't going to nerf it.
Actually, THAT is precisely the problem. Everyone can, and everyone does, or has an alt (or two, or three) that does it.
Quote: i do not see what the deal is with people trying to force others into going into low-sec or null-sec if they don't wish to. This is EVE you know... game is supposed to be about complete FREEDOM and the ability for everyone to play how they want to play. 
Who's FORCING you to go to lowsec ? Nobody. Your desire for ISK should make you want to go there. Right now, there's no reason to. If highsec mission-running income (NOT just L4s, ALL levels) would be significantly lower than lowsec income, more people will eventually move there. Those that wish to stay in highsec can do that... ...but they're not supposed to be ABLE to make the same cash as a lowsec/0.0 dweller can.
Freedom ? Always. Equality in spite of (lack of) risks ? HELL NO !
Did you miss the above posts? People stating that they should nerf the high-sec missions to drive people into low-sec. That's what I was talking about. People shouldn't have to go to low-sec to make isk. What's next, nerfing contracts cuz haulers are operating out of high-sec and making more isk then people in low-sec?
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Stevens
Deep Core Mining Inc.
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Posted - 2008.08.18 02:33:00 -
[33]
Originally by: Black Phlanx I say stop *****ing about everything that doesn't suit your personal expectations. EVERYONE can run L4's and make a nice chunk of change off of it, they aren't going to nerf it. I personally have nothing against going into null-space and ratting and running missions there, but seriously, i do not see what the deal is with people trying to force others into going into low-sec or null-sec if they don't wish to.
This is EVE you know... game is supposed to be about complete FREEDOM and the ability for everyone to play how they want to play. 
People just want 0.0 and lowsec to be more profitable, you know that whole risk vs reward thing.
High-sec = low risk = low reward low-sec = some risk = some reward null-sec = most risk = most reward
Not what have now
High-sec = low risk = most reward low-sec = some risk = some reward null-sec = most risk = some reward
And don't even say that alliances make null-sec safer because thats unrelated. 5000 people making an area safer for people to run missions is far different from concord making it safer.
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.18 02:35:00 -
[34]
Originally by: oilio The problem with nerfing L4s is that a significant number of players buy their play time using ISK from mission running.
If you hurt mission running IN ANY WAY, CCP will lose subscribers.
Keeping missions as they are results in either a) no loss of subscribers or b) more subscribers.
The principle of nerfing High Sec missions may have some merit, but the practical issue is that CCP would DEFINITELY lose revenue as a result.
Anyone want to take bets on what's gonna happen?
I grind level 4's myself at times.
It's just that overall they feel that bit too easy and over generous overall.
I still say nerf level 4 rewards by around 10%, so people have to grind missions for 22 hours instead of 20 or whatever to buy their 2 month GTC.
I don't think CCP would shed too many tears over losing people who payed with their fantasy pixel money.
Sure someone had to buy the GTC in the first place to sell it, but there is no shortage of people queing up willing to buy them with their isk.
Eve feeds you all this crap about careers when you start up
You could be a :
- Ore Miner : Level 4 missions are far more profitable. - Ice Miner : Level 4... - Trader : Sell your shit from the Level 4 missions - Industrialist : Eh? eh? - Archaologist : Heeey. - Pirate : Level 4 running alt. - Courier : Still listening? LEVEL 4's!!! - Bounty hunter - Broken - Mercenary - Wardec nerf soon TM - Suicide Ganker - Heavy 3 fold nerf coming soon.
Sandbox my ass, what bullshit you aren't going do any of that stupid crap you're gonna do what everyone else does.
What is the most successful thing to do? Grind level 4 missions till you shit your brain through your eyeballs and partake in semi irregular casual pvp in large fleets or small gangs.
So mindless and tedious all the farmers have developed bots for them.
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Mordekai Bloodwake
The Phoenix Enclave
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Posted - 2008.08.18 02:36:00 -
[35]
Originally by: Chaos Incarnate
Originally by: Akita T
Originally by: 5pinDizzy Here is why npc corp immunity needs to go. 
Actually, that's why highsec high level missions need a swift and speedy nerf-kick in the behind.
Yeah, but then the carebears get sad, and the highsec universe just falls apart 
And even with a highsec mission nerf, the logoffski employed by lowsec/0.0 isk farmers will continue to work, until they hopefully(tm) fix that too
I love replies like this, its just ensures me how small minded players can be .. roflmao
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Black Phlanx
Caldari Kingfisher Industries
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Posted - 2008.08.18 02:36:00 -
[36]
Originally by: Stevens
Originally by: Black Phlanx I say stop *****ing about everything that doesn't suit your personal expectations. EVERYONE can run L4's and make a nice chunk of change off of it, they aren't going to nerf it. I personally have nothing against going into null-space and ratting and running missions there, but seriously, i do not see what the deal is with people trying to force others into going into low-sec or null-sec if they don't wish to.
This is EVE you know... game is supposed to be about complete FREEDOM and the ability for everyone to play how they want to play. 
People just want 0.0 and lowsec to be more profitable, you know that whole risk vs reward thing.
High-sec = low risk = low reward low-sec = some risk = some reward null-sec = most risk = most reward
Not what have now
High-sec = low risk = most reward low-sec = some risk = some reward null-sec = most risk = some reward
And don't even say that alliances make null-sec safer because thats unrelated. 5000 people making an area safer for people to run missions is far different from concord making it safer.
Actually I was going to say, what about the null-sec ratting, with the 1 million isk bounties? That's just not profitable enough?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.18 02:36:00 -
[37]
You know, missions do get ISK, LP and standing gains AUTOMATICALLY adjusted up/down according to mission completion times. How about we bring that concept with a twist in MISSION BOUNTY/LOOT/SALVAGE rewards too ?
The game would have 3 separate sections tallied up : highsec, lowsec and 0.0 EACH bounty reward ISK amount granted, EACH item base mineral value, EACH salvage component obtained, they ALL get tallied up together for each of those three areas constantly. Now, each downtime, the MODIFIERS for each of those areas get adjusted 1% closer to a point where the grand total of obtainable value in each tier would be equal (or at least weighted) in each section if the same collection rate would continue.
So... many people run any kinds of missions in highsec, and a few in lowsec and 0.0 ? Highsec modifier starts dropping like a rock and keeps on dropping as long as the total value is still higher, while the rest keep getting higher and higher. Kill a "800k BS rat" in highsec, but current modifier is a pathetic *0.3 ? Well, tough luck, you only get 240k. Kill the same one in lowsec, where the modifier is now *2.5 ? Well, whoop-tee-doo, you just got yourself a cool 2 mil ISK ! Same for loot and salvage... if you normally get on average 10 drops out of a BS wreck, you'll only get 3 in highsec, but 25 in lowsec. Same for mineral value... dropping mods at -70% of normal rate, while in lowsec they drop at +150% rate.
In the end, it will EASILY balance itself out, risk-vs-reward-wise.
_
THE APPRENTICE || mineral balance || nanofix
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Stevens
Deep Core Mining Inc.
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Posted - 2008.08.18 02:40:00 -
[38]
Originally by: Black Phlanx Edited by: Black Phlanx on 18/08/2008 02:37:47
Originally by: Stevens People just want 0.0 and lowsec to be more profitable, you know that whole risk vs reward thing.
High-sec = low risk = low reward low-sec = some risk = some reward null-sec = most risk = most reward
Not what have now
High-sec = low risk = most reward low-sec = some risk = some reward null-sec = most risk = some reward
And don't even say that alliances make null-sec safer because thats unrelated. 5000 people making an area safer for people to run missions is far different from concord making it safer.
Actually I was going to say, what about the null-sec ratting, with the 1 million isk bounties, loot and salvage? That's just not profitable enough?
Less profitable than level 4 missions. Only the lowest true sec systems give decent rats.
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Black Phlanx
Caldari Kingfisher Industries
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Posted - 2008.08.18 02:41:00 -
[39]
Originally by: Akita T Edited by: Akita T on 18/08/2008 02:37:52
Originally by: Black Phlanx Did you miss the above posts? People stating that they should nerf the high-sec missions to drive people into low-sec. That's what I was talking about. People shouldn't have to go to low-sec to make isk. What's next, nerfing contracts cuz haulers are operating out of high-sec and making more isk then people in low-sec?
Why nerf anything ? Nerf nothing. Let people nerf themselves 
You know, missions do get ISK, LP and standing gains AUTOMATICALLY adjusted up/down according to mission completion times. How about we bring that concept with a twist in MISSION BOUNTY/LOOT/SALVAGE rewards too ?
The game would have 3 separate sections tallied up : highsec, lowsec and 0.0 EACH bounty reward ISK amount granted, EACH item base mineral value, EACH salvage component obtained, they ALL get tallied up together for each of those three areas constantly. Now, each downtime, the MODIFIERS for each of those areas get adjusted 1% closer to a point where the grand total of obtainable value in each tier would be equal (or maybe weighted by total solarsystem or agent count, or a combination of both) in each section if the same collection rate would continue.
So... many people run any kinds of missions in highsec, and a few in lowsec and 0.0 ? Highsec modifier starts dropping like a rock and keeps on dropping as long as the total value is still higher, while the rest keep getting higher and higher. Kill a "800k BS rat" in highsec, but current modifier is a pathetic *0.3 ? Well, tough luck, you only get 240k. Kill the same one in lowsec, where the modifier is now *2.5 ? Well, whoop-tee-doo, you just got yourself a cool 2 mil ISK ! Same for loot and salvage... if you normally get on average 10 drops out of a BS wreck, you'll only get 3 in highsec, but 25 in lowsec. Same for mineral value... dropping mods at -70% of normal rate, while in lowsec they drop at +150% rate.
In the end, it will EASILY balance itself out, risk-vs-reward-wise.

While this is an interesting idea, wouldn't piracy skyrocket as a result then? Or has the FW pretty much taken the **** out of the pies in low-sec since they've been flooded by masses of PVP hungry pilots.
|

Soporo
Caldari
|
Posted - 2008.08.18 02:43:00 -
[40]
They just want LowSuck not to suck so much. Their idea of suckiness is not having any PvE Faction fitted CNR's and paper thin Miners and Haulers ready to be served up by the hundreds. KB is king after all.
They can't seem to understand that if you nerfed the shit out of Empire level 4's and/or moved em into LowSuck that people STILL WOULDNT COME TO MISSION THERE, they would either do 3's in Empire or quit altogether.
Even IF wads of missioners somehow lost their sanity and went into LowSec in droves, what would happen eh? All the prats would move back from their Empire schemes and kill them in the hundreds, you know it. Then of course those missioners would all complain and go back to Empire to zerg 3's or quit. Prats would follow them back of course and then what do we have? Same ole same ole. A month later you would be whining about how LowSec sucks again...
Boost LowSuck: Add better roids, rats, more Stations and services and add something cool and UNIQUE. Also, allow any pilot with a -security status be freely agressed by anyone else with a higher sec status.
|
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Chaos Incarnate
Has No Face
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Posted - 2008.08.18 02:43:00 -
[41]
Originally by: Mordekai Bloodwake
Originally by: Chaos Incarnate
Originally by: Akita T
Originally by: 5pinDizzy Here is why npc corp immunity needs to go. 
Actually, that's why highsec high level missions need a swift and speedy nerf-kick in the behind.
Yeah, but then the carebears get sad, and the highsec universe just falls apart 
And even with a highsec mission nerf, the logoffski employed by lowsec/0.0 isk farmers will continue to work, until they hopefully(tm) fix that too
I love replies like this, its just ensures me how small minded players can be .. roflmao
You have to take my post in context - at the time i posted, the thread still had lulz, and then it got all serious and dramatic :(
Quote:
"Rabble Rabble Rabble!" "Just sitting out here saying "Rabble Rabble" isn't going to fix anything!" "But we don't know what else to do!" "Rabble Rabble Rabble!"
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Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2008.08.18 02:47:00 -
[42]
Edited by: Akita T on 18/08/2008 02:46:44
Originally by: Black Phlanx While this is an interesting idea, wouldn't piracy skyrocket as a result then? Or has the FW pretty much taken the **** out of the pies in low-sec since they've been flooded by masses of PVP hungry pilots.
If "masses" (what, less than 10% of EVE's population) of PvP-hungry pilots drove out most pirates from the FW regions, imagine what a massive "export" of mission-runners will do to the rest of lowsec. Yeah, sure, piracy will still exist, but the "worthwile" hubs will be operating under pretty significant player load, and you can fully expect them to organize some sort of security there. And heck, if you thought 0.0 mission-running was profitable before (du to pirate LPs being worth so much), just wait until the huge increase in bounties and loot finally kicks in too... and there you REALLY can organize some nice safety.
P.S. Rethreaded the idea : Linkage
_
SHOPS || Mission rewards revamp || better nanofix
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soldieroffortune 258
Gallente Federal Defence Union
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Posted - 2008.08.18 02:49:00 -
[43]
wow, ok, well that is alot, no question there
i do have one question though, why the hell does
shi wait . . . . . whatever
why does he have like 3 raven navy issues? 
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Strictly Forums
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Posted - 2008.08.18 02:54:00 -
[44]
Originally by: Akita T
Originally by: oilio
Real reasons to be in lowsec ? Oh, you mean, like, oh gosh, TO MAKE THE MONEY THEY CAN NO LONGER MAKE IN HIGHSEC ? Now, I'll be damned if that's not a mighty fine reason.
Nope. The vast majority will sit it out, quit, or find other ways to make ISK less efficiently in high sec. The risk to going into low sec with a mission boat is too high, and the difficulty of completing a level 4 NPC mission in a PVP boat is also off (clearly they are balanced around the idea of people having specifically NPCing fitted ships). So, no, won't happen.
CCP has tried six ways till sunday to incent people to move to dangerous space and the reality is that most won't do it regardless of what the rules are, because losing their ship/kit is the Big Terrible. Note: I have lived in 0.0 and lowsec both, but I can tell you that the vast majority of empire dwellers just will never, ever, go there, especially not with a raven set for a level 4.
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Piper Halliwell
Minmatar Phantom Squad G00DFELLAS
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Posted - 2008.08.18 02:58:00 -
[45]
So everyone that has enough ISK to afford three CNR's is now and ISK farmer. Guess I am one then. Some people and their ridiculous theories ffs.  -------------------- You've got a gun, I've got a gun, Let's write a tragic ending.
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Lithalnas
Amarr Headcrabs
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Posted - 2008.08.18 02:58:00 -
[46]
Originally by: soldieroffortune 258 wow, ok, well that is alot, no question there
i do have one question though, why the hell does
shi wait . . . . . whatever
why does he have like 3 raven navy issues? 
one person turns in his loyalty points from farming, fits a raven, give it to his alt. -------------
fixed for greater eve content |

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2008.08.18 02:59:00 -
[47]
Originally by: Strictly Forums CCP has tried six ways till sunday to incent people to move to dangerous space and the reality is that most won't do it regardless of what the rules are, because losing their ship/kit is the Big Terrible. Note: I have lived in 0.0 and lowsec both, but I can tell you that the vast majority of empire dwellers just will never, ever, go there, especially not with a raven set for a level 4.
And why's that ? Because highsec mission-running is profitable enough, with practically zero risk.
Once the profitability of it drops to the point where MINING in highsec becomes more profitable (at least for a while, becore everything is stripmined on a daily basis), while the lowsec mission-running profitability soars sky-high, to maybe the point where you can actually REPLACE the full fit of a T2 Raven from the proceeds of a single mission... don't tell me people will STILL hang around in highsec like sheep ? Not even you can possibly believe that.
_
SHOPS || Mission rewards revamp || better nanofix
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Artemis Rose
Varion Galactic Accord Corporate Enterprise Syndicate
|
Posted - 2008.08.18 03:00:00 -
[48]
You could try to petition them once and awhile, rather than taking a single screenname and declaring CCP doesn't do a thing about it. __________________________________________________
Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine. WTB Purple Nerf Bat. |

Strictly Forums
|
Posted - 2008.08.18 03:02:00 -
[49]
Originally by: Akita T
Originally by: Strictly Forums CCP has tried six ways till sunday to incent people to move to dangerous space and the reality is that most won't do it regardless of what the rules are, because losing their ship/kit is the Big Terrible. Note: I have lived in 0.0 and lowsec both, but I can tell you that the vast majority of empire dwellers just will never, ever, go there, especially not with a raven set for a level 4.
And why's that ? Because highsec mission-running is profitable enough, with practically zero risk.
Once the profitability of it drops to the point where MINING in highsec becomes more profitable (at least for a while, becore everything is stripmined on a daily basis), while the lowsec mission-running profitability soars sky-high, to maybe the point where you can actually REPLACE the full fit of a T2 Raven from the proceeds of a single mission... don't tell me people will STILL hang around in highsec like sheep ? Not even you can possibly believe that.
Oh they will leave EVE.
You may not "get it", but the vast majority of the empire set have zero interest in PVP and zero interest in high risk. You think they are just weighing risk and reward and will adjust accordingly. That isn't the case. These are *very* risk averse folks -- not willing to take *any* risks for many of them. Now you may say: Good riddance to them. But I don't think CCP agrees.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.08.18 03:13:00 -
[50]
Originally by: Strictly Forums You may not "get it", but the vast majority of the empire set have zero interest in PVP and zero interest in high risk.
Then they should ALSO get zero interest in high ISK. The percentage of the population that will BOTH choose to remain in highsec forever AND to try to keep buying gametime with ISK is much, much smaller than you think. And by gradually adjusting the rewards you give them enough time to reach to the changes.
Also, with a decrease in highsec ISK income, ISK available for GTC purchases will get scarce, and GTC ISK prices will drop. Just look at the prices the 30/90-vs-60 day cards experienced. 30-days used to go (when the switch to 60-day only was announced) for roughly 180 mil ISK, while 90-day ones for around 450. When the switch came, 90-day ones shot up to almost 600 mil tops, with 60-day ones regularly selling for almost 450 (the old 90-day price, about the same ISK:USD ratio), and 30-day ones at over 250. Not so much later, nowadays, you can find 60-day GTCs for as low as 360 mil without searching too much... which is about on par with the old 30-day in ISK/day... and I fully expect the price to stabilize roughly at this ratio, with some occasional 60-day ones going as cheap as 320 mil maybe, soon enough, in a month or two. If you drop highsec mission-running income levels by any means, GTC ISK prices will drop too soon enough.
_
SHOPS || Mission rewards revamp || better nanofix
|
|

Clair Bear
Coalition of Nations Free Trade Zone.
|
Posted - 2008.08.18 03:16:00 -
[51]
Originally by: Akita T
Originally by: 5pinDizzy Here is why npc corp immunity needs to go. 
Actually, that's why highsec high level missions need a swift and speedy nerf-kick in the behind.
If there was a way to avoid the standings grind I'd agree with you.
Unfortunately, much of midgame Eve content can only be unlocked by an epic, mind numbing amount of grinding.
Course, I already have my standings so yeah, let's get rid of all the missions in highsec.
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PeHD0M
|
Posted - 2008.08.18 03:17:00 -
[52]
Edited by: PeHD0M on 18/08/2008 03:20:00 Another whine thread.. "Oh ccp please force them to go boom!" or "i'm too lazy for L4 missioning, so nerf them plzz" Jezz.. Solutions: 1. go there, scan them with probes 2. found a CNR? Warp there, scan with onboard scanner (ships\drones, direct scanning, 100k km, 360deg, uncheck button) 3. if they are there, bookmark location 3. change ship for special fitted frigate\inter 4. return on mission a). salvage\steal loot b). kill npc with your own bs c). steal quest loot d). agro additional npc waves and warp away e). bumping
5a. change ship and kill them, if they shoot back 5b. if they warp away, then do the same, and then warp to a starting acc.gate and wait there or go on to the next location, and return after some time
/problem solved
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PeHD0M
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Posted - 2008.08.18 03:18:00 -
[53]
Edited by: PeHD0M on 18/08/2008 03:18:42 doublepost
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Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2008.08.18 03:22:00 -
[54]
Originally by: Clair Bear Course, I already have my standings so yeah, let's get rid of all the missions in highsec.
COSMOS and datacenter missions already offer damn good standings... just complete all L1-L3 from both "friendly" factions and you're looking at well over +5 standings with both factions, if not more. Also, in terms of standings gains, speed-running L3s for storylines is more desirable than speed-running L4s right now.
_
SHOPS || Mission rewards revamp || better nanofix
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Tortun Nahme
Minmatar Umbra Synergy Final Retribution Alliance
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Posted - 2008.08.18 03:24:00 -
[55]
why does it really matter to move people to low sec?
because the carerats want more targets 
Lowsec isn't a place to live, its a place to pass through on your way out to 0.0 
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.18 03:35:00 -
[56]
Originally by: Akita T Edited by: Akita T on 18/08/2008 02:37:52
Originally by: Black Phlanx Did you miss the above posts? People stating that they should nerf the high-sec missions to drive people into low-sec. That's what I was talking about. People shouldn't have to go to low-sec to make isk. What's next, nerfing contracts cuz haulers are operating out of high-sec and making more isk then people in low-sec?
Why nerf anything ? Nerf nothing. Let people nerf themselves 
You know, missions do get ISK, LP and standing gains AUTOMATICALLY adjusted up/down according to mission completion times. How about we bring that concept with a twist in MISSION BOUNTY/LOOT/SALVAGE rewards too ?
The game would have 3 separate sections tallied up : highsec, lowsec and 0.0 EACH bounty reward ISK amount granted, EACH item base mineral value, EACH salvage component obtained, they ALL get tallied up together for each of those three areas constantly. Now, each downtime, the MODIFIERS for each of those areas get adjusted 1% closer to a point where the grand total of obtainable value in each tier would be equal (or maybe weighted by total solarsystem or agent count, or a combination of both) in each section if the same collection rate would continue.
So... many people run any kinds of missions in highsec, and a few in lowsec and 0.0 ? Highsec modifier starts dropping like a rock and keeps on dropping as long as the total value is still higher, while the rest keep getting higher and higher. Kill a "800k BS rat" in highsec, but current modifier is a pathetic *0.3 ? Well, tough luck, you only get 240k. Kill the same one in lowsec, where the modifier is now *2.5 ? Well, whoop-tee-doo, you just got yourself a cool 2 mil ISK ! Same for loot and salvage... if you normally get on average 10 drops out of a BS wreck, you'll only get 3 in highsec, but 25 in lowsec. Same for mineral value... dropping mods at -70% of normal rate, while in lowsec they drop at +150% rate.
In the end, it will EASILY balance itself out, risk-vs-reward-wise.

Although the highsec 800k rat being worth 100k example sounds a bit too harsh to me. I generally like the cut of the jib of this suggestion. I think it could work. Not that it'd ever get given a chance. :(
All the people in highsec who are only here to play against the environment and collect expensive novelty toys should all be banned and sent a pot of glitter as a farewell present.
POt Of GLitTer!! LOOK AT THE SHINY SHINY!11 URGH UGH COOL!! 
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Black Phlanx
Caldari Kingfisher Industries
|
Posted - 2008.08.18 03:41:00 -
[57]
Originally by: 5pinDizzy
Originally by: Akita T Edited by: Akita T on 18/08/2008 02:37:52
Originally by: Black Phlanx Did you miss the above posts? People stating that they should nerf the high-sec missions to drive people into low-sec. That's what I was talking about. People shouldn't have to go to low-sec to make isk. What's next, nerfing contracts cuz haulers are operating out of high-sec and making more isk then people in low-sec?
Why nerf anything ? Nerf nothing. Let people nerf themselves 
You know, missions do get ISK, LP and standing gains AUTOMATICALLY adjusted up/down according to mission completion times. How about we bring that concept with a twist in MISSION BOUNTY/LOOT/SALVAGE rewards too ?
The game would have 3 separate sections tallied up : highsec, lowsec and 0.0 EACH bounty reward ISK amount granted, EACH item base mineral value, EACH salvage component obtained, they ALL get tallied up together for each of those three areas constantly. Now, each downtime, the MODIFIERS for each of those areas get adjusted 1% closer to a point where the grand total of obtainable value in each tier would be equal (or maybe weighted by total solarsystem or agent count, or a combination of both) in each section if the same collection rate would continue.
So... many people run any kinds of missions in highsec, and a few in lowsec and 0.0 ? Highsec modifier starts dropping like a rock and keeps on dropping as long as the total value is still higher, while the rest keep getting higher and higher. Kill a "800k BS rat" in highsec, but current modifier is a pathetic *0.3 ? Well, tough luck, you only get 240k. Kill the same one in lowsec, where the modifier is now *2.5 ? Well, whoop-tee-doo, you just got yourself a cool 2 mil ISK ! Same for loot and salvage... if you normally get on average 10 drops out of a BS wreck, you'll only get 3 in highsec, but 25 in lowsec. Same for mineral value... dropping mods at -70% of normal rate, while in lowsec they drop at +150% rate.
In the end, it will EASILY balance itself out, risk-vs-reward-wise.

All the people in highsec who are only here to play against the environment and collect expensive novelty toys should all be banned and sent a pot of glitter as a farewell present.
Ok, so EVE should be a PVP-only game then ... I like a nice 60/40 mix of PvE to PVP. Knowing that I can relax after a long days work running missions or just seeing the sites without having to feel that I should e looking for someone to gank. At the same time, I like knowing the fact that If I do get sick of missions/research/mining that I cna always go pick a fight in low-sec.
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Krovic
|
Posted - 2008.08.18 03:46:00 -
[58]
Originally by: 5pinDizzy Here's an idea.
How about anyone in an NPC corp can't fly anything above a battlecruiser. 
Then nerf Level 4 mission rewards by 10% and add a few more warp scramblers.
As a new pilot here, I would actually support this. I played for a few months 3 odd years ago and got to a Battle Cruiser. Now I started fresh due to how much things has changed and I am spending time actually learning important skills for tanking etc, so the noob corp is a huge help. However once your skilled to the level of a BC you should be able to join a decent corp, I hope to once my char becomes 'useful'.
|

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2008.08.18 05:14:00 -
[59]
Edited by: Akita T on 18/08/2008 05:15:23
Originally by: 5pinDizzy Although the highsec 800k rat being worth 100k example sounds a bit too harsh to me. I generally like the cut of the jib of this suggestion.
Well, it was "800k rat giving 240k", but still, it's the general idea, not the actual values... they'd constantly change anyway.
HOW IT WOULD WORK : Linkage I explained it a bit more in-depth, with actual examples. It's nowhere near as drastic as you think for the highsec dwellers, but it IS quite drastic for lowsec/0.0 (assuming the vast majority mission in highsec, that is).
_
SHOPS || Mission rewards revamp || better nanofix
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fuze
Chosen Path Veritas Immortalis
|
Posted - 2008.08.18 05:54:00 -
[60]
Y'all grow up and start realizing that in the end CCP can't do nothing about ISK farmers without seriously hurting the player base. |
|

Zo5o
Gallente Longcat is Long
|
Posted - 2008.08.18 06:10:00 -
[61]
Edited by: Zo5o on 18/08/2008 06:12:09
If you nerf hisec income, and do not nerf losec income equally, less players will be able to fund second and third accounts through GTC's whether GTC prices drop or not, and CCP will lose money. The GTC prices will not drop as much as the hisec mission running income, because those who choose to move to losec will make even more isk than before relative to the hisec runners to spend on GTCs, and the countless thousands of risk-averse players who fund primary, second and third accounts with GTCs will make far less isk. The result will be a net loss in subscriptions, since, to the risk-averse mission runners (who ARE the majority, like it or not), the price of GTCs relative to their income will go up.
Aside from the merits of "Eve should be a cold and harsh pvp game," or however you look at it... if you are running Eve as a business, and the largest portion of your playerbase is risk-averse carebears, and many of them fund their gametime by paying ISK to other players who pay you for the GTC's... does it make business sense to heavily nerf the ISK income of such a large playerbase?
So if anyone out there is wondering why hisec income hasn't already been severely nerfed... it's the same reason people across the globe IRL have gone to war for thousands of years... money! Yay money!
I know that nobody here wants to see Eve turned into WOW, but at the same time, I'm sure CCP wouldn't mind bringing in 1.7 billion US dollars in subscription fees a year like Blizzard does...
I'm not advocating a position from a gameplay standpoint here re: nerfing hisec income, mind you. Simply letting everyone who REALLY wants it to happen know that it ain't bloody likely, and if it does happen it probably won't be nearly as severe of a nerf as you'd like.
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Malcanis
We are Legend eXceed.
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Posted - 2008.08.18 06:27:00 -
[62]
Originally by: Rhaegor Stormborn They will just rent space from 0.0 alliances and rat out there, and then the alliance leadership will get thier single account banned rather than the thousands of ISK farmer accounts.
Just One Example...
You'd know, I suppose.
So... how'd you get out of that 6.5B hole?
CONCORD provide consequences, not safety; only you can do that. |

Malcanis
We are Legend eXceed.
|
Posted - 2008.08.18 06:30:00 -
[63]
Originally by: Black Phlanx Edited by: Black Phlanx on 18/08/2008 02:29:59
Originally by: Akita T
Originally by: Black Phlanx EVERYONE can run L4's and make a nice chunk of change off of it, they aren't going to nerf it.
Actually, THAT is precisely the problem. Everyone can, and everyone does, or has an alt (or two, or three) that does it.
Quote: i do not see what the deal is with people trying to force others into going into low-sec or null-sec if they don't wish to. This is EVE you know... game is supposed to be about complete FREEDOM and the ability for everyone to play how they want to play. 
Who's FORCING you to go to lowsec ? Nobody. Your desire for ISK should make you want to go there. Right now, there's no reason to. If highsec mission-running income (NOT just L4s, ALL levels) would be significantly lower than lowsec income, more people will eventually move there. Those that wish to stay in highsec can do that... ...but they're not supposed to be ABLE to make the same cash as a lowsec/0.0 dweller can.
Freedom ? Always. Equality in spite of (lack of) risks ? HELL NO !
Did you miss the above posts? People stating that they should nerf the high-sec missions to drive people into low-sec. That's what I was talking about. People shouldn't have to go to low-sec to make isk. What's next, nerfing contracts cuz haulers are operating out of high-sec and making more isk then people in low-sec?
Er, yes actually, they should. Higher rewards should require higher risk.
CONCORD provide consequences, not safety; only you can do that. |

Carrier Eleven
Gallente EVE Posting Service
|
Posted - 2008.08.18 08:11:00 -
[64]
Originally by: Black Phlanx I say stop *****ing about everything that doesn't suit your personal expectations.
This is EVE you know... game is supposed to be about complete FREEDOM and the ability for everyone to play how they want to play. 
OH C'mon!! Don't you know that 90% of us are only here to provide the minority of l337 PvP'ers easy targets and phat lewtz. Load that BS to the gills with faction fittings and go forth into low sec already!! Its your destiny according to the minority!!
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Lyvv
Amarr Personal Vendetta Vendetta Alliance.
|
Posted - 2008.08.18 10:08:00 -
[65]
Edited by: Lyvv on 18/08/2008 10:10:12 One curious thing that comes to mind: Sites that are listed on the forums as some kind of resource are actively advertising links to ISK Sellers.
Take a look at this mission guide resource, as an example: http://oldforums.eveonline.com/?a=topic&threadID=347028
There you will find link called "Eve-Info missions database" http://eveinfo.com/forum/4-angel-extravaganza-t588.html
There, in the top frame of the page, you will see different advertising links, most all of them leading to 3rd party ISK Selling Sites.
Just hit the refresh button a few times until you see one....
1st thing CCP should do imo is ban sites listed as a resource here. CCP is actively contributing to those sites, like eveinfo.com to make money from ISK purchases with real money.
Ironically, CCP is contributing probably 99% of the potential ISK buying customers via these links themselves.
EDIT: Same with http://www.eve-extra.com/agt_corps.php - bottom frame shows links to Eve Online Items, ISK ships and more...
funny shit tbh. Go stick it to CCP imo
|

Gamesguy
Amarr Black Nova Corp Band of Brothers
|
Posted - 2008.08.18 10:46:00 -
[66]
Simple, allow players to join pirate NPC factions. Concord will ignore those players just like how they ignore the NPC pirates, the faction navy will attack(but not scramble), but they aren't concord omnipotent, also disallow docking for those players.
Then give them the same aggression rules as normal players in highsec. Anyone with an aggression timer against the pirate aligned player's faction can be freely attacked with no concord intervention.
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Gamesguy
Amarr Black Nova Corp Band of Brothers
|
Posted - 2008.08.18 10:47:00 -
[67]
Originally by: Lyvv Edited by: Lyvv on 18/08/2008 10:10:12 One curious thing that comes to mind: Sites that are listed on the forums as some kind of resource are actively advertising links to ISK Sellers.
Take a look at this mission guide resource, as an example: http://oldforums.eveonline.com/?a=topic&threadID=347028
There you will find link called "Eve-Info missions database" http://eveinfo.com/forum/4-angel-extravaganza-t588.html
There, in the top frame of the page, you will see different advertising links, most all of them leading to 3rd party ISK Selling Sites.
Just hit the refresh button a few times until you see one....
1st thing CCP should do imo is ban sites listed as a resource here. CCP is actively contributing to those sites, like eveinfo.com to make money from ISK purchases with real money.
Ironically, CCP is contributing probably 99% of the potential ISK buying customers via these links themselves.
EDIT: Same with http://www.eve-extra.com/agt_corps.php - bottom frame shows links to Eve Online Items, ISK ships and more...
funny shit tbh. Go stick it to CCP imo
Fail.
These links are generated by google ads, which has nothing to do with CCP or the sites themselves.
|

Lyvv
Amarr Personal Vendetta Vendetta Alliance.
|
Posted - 2008.08.18 10:54:00 -
[68]
Originally by: Gamesguy
Originally by: Lyvv Edited by: Lyvv on 18/08/2008 10:10:12 One curious thing that comes to mind: Sites that are listed on the forums as some kind of resource are actively advertising links to ISK Sellers.
Take a look at this mission guide resource, as an example: http://oldforums.eveonline.com/?a=topic&threadID=347028
There you will find link called "Eve-Info missions database" http://eveinfo.com/forum/4-angel-extravaganza-t588.html
There, in the top frame of the page, you will see different advertising links, most all of them leading to 3rd party ISK Selling Sites.
Just hit the refresh button a few times until you see one....
1st thing CCP should do imo is ban sites listed as a resource here. CCP is actively contributing to those sites, like eveinfo.com to make money from ISK purchases with real money.
Ironically, CCP is contributing probably 99% of the potential ISK buying customers via these links themselves.
EDIT: Same with http://www.eve-extra.com/agt_corps.php - bottom frame shows links to Eve Online Items, ISK ships and more...
funny shit tbh. Go stick it to CCP imo
Fail.
These links are generated by google ads, which has nothing to do with CCP or the sites themselves.
EPIC FAIL on your end, muppet. The source sites added google.adds to their top / buttom frames
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Dirk Magnum
Spearhead Endeavors
|
Posted - 2008.08.18 12:09:00 -
[69]
Originally by: Black Phlanx Ok so that would just completely turn anyone away from even wanting to play EVE being told that, oh because you're not in a corp and you're new and don't know jack, we're just going to force you to stay in weak ships and not be able to even begin to be able to increase your income by running missions, because you won't be able to fly them since your ship will eventually be outclassed by the missions that you're running. All because we're going to screw you on your experiance because a select few in low-sec don't want you to make more isk then them in High-sec space.
Because that makes sense. Just like people *****ing about mission runners getting isk when you can freaking "buy" it through GTC's. Double standard anyone?
First of all there are no weak ships, only unskilled players (both in terms of real SP count and actual in-game experience.) Second, cruisers are the limit for trial accounts last I heard. If people want to stay in newb corps then let them be treated like newbs... but as I said, no weak ships. You can rat most spawns up to around 1.2 mil bounty ships in a T-1 fit tier 3 cruiser with good support skills, so limiting someone to a cruiser isn't necessarily the end of the world. It would however prompt people to leave the NPC corp once they are ready to do level 4's.
I don't care about mission runners. I'm not one of the people advocating for Level 4's all to be moved to Low Sec. I'm just looking for some way to cut the virtual invulnerability of the people farming ISK for the ISK sellers.
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Xavier Zedicus
Priory of Zorrabed
|
Posted - 2008.08.18 12:58:00 -
[70]
Edited by: Xavier Zedicus on 18/08/2008 13:01:14
Quote: allow people to buy temporary kill rights against players
YES!!! EXCELLENT!!
The ability for a player or a corp to buy ( even if at a high price ) the right attack at will a person of there choice in a npc corp like a mini-war Dec. This price should be relatively expensive compared to say a standard war Dec ( to compensate for all the extra paperwork that has to be done for such a focused arrangement) the only problem being finding a way to balance it so that one cannot simply grieve incessantly.
also reading on the current topic in the Topic- some of the best lvl 4's are already in low sec not to mention lvl 5 exclusive in low sec. |
|

Fink Angel
Caldari The Merry Men
|
Posted - 2008.08.18 13:01:00 -
[71]
Interesting that the farmers must have picked up a book of English names to make characters a bit more realistic.
Name + stab 3 closely grouped random letters on the keyboard seems to be the order of the day there.
dorothy + gfh doreen + jkl jocelyn + nkm
Still fairly nonsense and rubbish, but a bit harder to spot than "xxgdsef".
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Mr Pentex
|
Posted - 2008.08.18 13:03:00 -
[72]
Why not just leave lvl4 missions as they are and only raise the bounty/loot and so on for nul/lowsec areas? In that way players who want to grind mission still can make the isj as it is now, and thouse who want the danger and make more money can do that? You should be able to make good isk just doing missions to fit you mission boats. Sounds stupid to lower isk making for highsec and raising it for nul/lowsec just so more player wants go go there.
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Lazuran
Gallente Aliastra
|
Posted - 2008.08.18 13:13:00 -
[73]
Originally by: Mr Pentex Why not just leave lvl4 missions as they are and only raise the bounty/loot and so on for nul/lowsec areas? In that way players who want to grind mission still can make the isj as it is now, and thouse who want the danger and make more money can do that? You should be able to make good isk just doing missions to fit you mission boats.
Making ISK to fit your mission boats is nice, but it only appeals to the (very) casual player and those who get bored after 3-4 months' worth of playing.
In reality, most of the high sec L4 missions are done by ISK farmers for sweatshops and by 0.0 alliance alts who have no better way to earn ISK in 0.0 due to their area being crowded / it being dangerous / mining sucking etc.
Quote:
Sounds stupid to lower isk making for highsec and raising it for nul/lowsec just so more player wants go go there.
Yes, it's stupid and it'd have to be nerfed quite a bit for people to go to lowsec/0.0 instead. Even if all L4 agents were moved out of high sec, people would be running L3's instead.
Look at the agent distribution for example - where in 0.0 NPC space can you find enough good agents to compete with the high sec mission hubs and how could 100+ mission runners run their missions in such a system without being camped all the time by 300 PVPers? It's simply not doable as long as EVE is this crowded (or this small).
So the only way to allow as many people to use L4's as their main source of ISK is to leave them in high sec. While lowsec is notoriously under-populated due to various reasons, I don't see why L4's in high sec should be nerfed.
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Marie Trudeau
Gallente
|
Posted - 2008.08.18 13:23:00 -
[74]
Originally by: Lazuran Even if all L4 agents were moved out of high sec, people would be running L3's instead.
This is what I think as well. Most people who run a lot of missions, I think, would be well willing to trade the security for lower rewards -- it tends to be a pretty darned risk averse group.
|

Lazuran
Gallente Aliastra
|
Posted - 2008.08.18 13:32:00 -
[75]
Originally by: Marie Trudeau
Originally by: Lazuran Even if all L4 agents were moved out of high sec, people would be running L3's instead.
This is what I think as well. Most people who run a lot of missions, I think, would be well willing to trade the security for lower rewards -- it tends to be a pretty darned risk averse group.
Of course, risk is a cost factor and usually it is too expensive because the potential loss grows disproportionally with the increased hourly income (very expensive fittings/ships for small speedup).
Now, if L4 missions in 0.0 paid 2-3 times more than those in 0.5, I might even risk a passive tanked drake now and then ...
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Lyvv
Amarr Personal Vendetta Vendetta Alliance.
|
Posted - 2008.08.18 13:33:00 -
[76]
Though, lets not forget one thing. CCP exists to make money and not to cater to the end-users.
If they have to choose between making 25 million dollars more or actually saving and or improving the game, they'd go for the 25 million dollars and think "we can always fix things later".
Why else do we look at a ****ing lag fest if 2 fleets of 30 people each decide to clash together in one system. Their "Massive Multiplaying Experience" - as CCP calls it is limited to 40 man hitting one system, or it is limited to having 50,000 people online at the same time, but spread throughout 60 Oracle Nodes.
But it sounds awesome, "massive fleet engagements" - lets use that as a "feature".
CCP is a business. Subscribers are money. If they streamline Eve, it means that the empire mission running nubs and the chinese sweatshops are profiting from that. And who do you think cries the loudest on these forums? The 0.0 corp members or the empire nubs getting wtfpwned by nano ships?
You'd lose trying to make sense of it all. Mainly because the real reasons CCP certainly isnt gonna post.
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Loyal Servant
Caldari PURE Legion Pure.
|
Posted - 2008.08.18 13:36:00 -
[77]
CCP will never ban farmers. Plain and simple.
Now, CCP 'might have' banned some alliance titan pilot for bouying isk by his own admission. Renting space to farmers is bad mmkay? I hope that CCP makes more of an example of the alliances that I see floating around that are riddled with isk farmers. So, I hope that was your notice...
I will believe they are doing something about farmers when I see less isk farmers in mission hubs and dead-end 0.0 systems.
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Sheriff Jones
Amarr Please Enter Password
|
Posted - 2008.08.18 13:38:00 -
[78]
Only people who could fix the isk farming is the players.
Organised, ALL of EVE players, one week, hunt and kill and hunt and kill with no war towards eaachother, just the farmers.
It would become none profitable an they would leave.
Now, which is more likely? All of EVE actually pulling one rope and fixing the problem, or me getting some alone time with Milla Jovovich in a hottub? 
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Lyvv
Amarr Personal Vendetta Vendetta Alliance.
|
Posted - 2008.08.18 13:45:00 -
[79]
Originally by: Sheriff Jones ...or me getting some alone time with Milla Jovovich in a hottub? 
There isnt a hot-tub big enough for those long sexy legs of hers.
|

Sheriff Jones
Amarr Please Enter Password
|
Posted - 2008.08.18 13:50:00 -
[80]
Originally by: Lyvv
Originally by: Sheriff Jones ...or me getting some alone time with Milla Jovovich in a hottub? 
There isnt a hot-tub big enough for those long sexy legs of hers.
Well, i can always be such a gentleman and offer shoulder-rests 
I'm naughty...
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
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Lazuran
Gallente Aliastra
|
Posted - 2008.08.18 13:53:00 -
[81]
Originally by: Sheriff Jones Only people who could fix the isk farming is the players.
Organised, ALL of EVE players, one week, hunt and kill and hunt and kill with no war towards eaachother, just the farmers.
Funny idea, not very realistic:
- "ISK farming" is a perfectly legal and normal play style in EVE (yes, really)
- The average ISK farmer nowdays is smarter than the average PVPer (believe me, I've met quite a few of them, they know all the tricks/exploits to escape, they always watch local etc.)
Seriously, ISK sellers are not having a large impact on EVE (this char lives in Emolgranlan, never sees any spam in local), I suspect that GTC=>ISK harms the game balance much more. The logical conclusion is that CCP is only trying to protect their own income since they sell ISK through GTCs themselves (sadly).
Also, while I cannot prove it due to lack of detailed knowledge of particular examples, I'm sure that larger ISK/RMT deals are done in a very obscured way nowdays. For example, by trading large amounts of items, then selling them as hidden assets of low SP characters for mostly OOG money (and some "reasonable" ISK).
E.g. you have a 5m SP character with some officer gear or comparable expensive stuff like Titan BPOs (= the ISK), you put it in a GSC at a safespot and keep the bookmark. Then you "sell" that character for a reasonable sum to the ISK buyer, who also sends you OOG funds for the actual wealth he is receiving. Presto, he just bought a few billions worth of officer gear for some money, CCP will never suspect anything unless you leave some ingame communication as evidence.
Just one of many ways (probably not the most practical one) to sell ISK without making CCP suspicious.
(yes, I have too much time today)
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Kai Jyokoroi
The Collective Against ALL Authorities
|
Posted - 2008.08.18 14:23:00 -
[82]
Originally by: 5pinDizzy Here's an idea. How about anyone in an NPC corp can't fly anything above a battlecruiser?
Now THAT is an idea I approve of. How to enforce it, I have no idea (I see a million NPC carebear CNR muggles never docking again) - but still, it's a good idea. ----------------------
GIEF MISSL |

Kai Jyokoroi
The Collective Against ALL Authorities
|
Posted - 2008.08.18 14:32:00 -
[83]
Originally by: Lyvv EPIC FAIL on your end, muppet. Since you know soooo much about web contents - perhaps you might want to think about what needs to be in place on the source site in order to display google adds.
Further, you might want to ask yourself what this is: adurl=http://www.evecookies.com&client=ca-pub-9540479539637071&nm=7
Looks like a referral code to me, but what do I know...I am sure this site is not making 15 cents per image impression....the site is not making 15 cents per viewer hitting that link....there are no such income / revenues to be made...
In case you didnt know. Online stores PAY good money to have google adds display their link first. Google adds in turn pays sites, who use google adds with specific keywords, such as EVE ONLINE ISK SHIPS ITEMS and what not, and pays them for driving traffic their way.
When you see a post, stop for a minute and actually think about what you write. You do, however, get an "A" for reading, an "A+" for writing and an "F" for judgment.
I work for a web agency doing, amongst other things, Google paid advertising. You are completely confusing the difference between the AdSense and AdWords advertising programs. One of these sites pay to use, one of these Google pays sites to have on their pages.
I feel no desire to educate you further, but suffice to say, you are very, very wrong. ----------------------
GIEF MISSL |

Rhatar Khurin
Minmatar
|
Posted - 2008.08.18 15:10:00 -
[84]
Chaos incarnate is the prettiest Achura i've ever seen!
also i think i'm going to have a little venture out to Sivala and see if i can remove a few of those silly peeps flying around CNRs.
|

Lyvv
Amarr Personal Vendetta Vendetta Alliance.
|
Posted - 2008.08.18 16:01:00 -
[85]
Edited by: Lyvv on 18/08/2008 16:02:09
Originally by: Kai Jyokoroi
Originally by: Lyvv EPIC FAIL on your end, muppet. Since you know soooo much about web contents - perhaps you might want to think about what needs to be in place on the source site in order to display google adds.
Further, you might want to ask yourself what this is: adurl=http://www.evecookies.com&client=ca-pub-9540479539637071&nm=7
Looks like a referral code to me, but what do I know...I am sure this site is not making 15 cents per image impression....the site is not making 15 cents per viewer hitting that link....there are no such income / revenues to be made...
In case you didnt know. Online stores PAY good money to have google adds display their link first. Google adds in turn pays sites, who use google adds with specific keywords, such as EVE ONLINE ISK SHIPS ITEMS and what not, and pays them for driving traffic their way.
When you see a post, stop for a minute and actually think about what you write. You do, however, get an "A" for reading, an "A+" for writing and an "F" for judgment.
I work for a web agency doing, amongst other things, Google paid advertising. You are completely confusing the difference between the AdSense and AdWords advertising programs. One of these sites pay to use, one of these Google pays sites to have on their pages.
I feel no desire to educate you further, but suffice to say, you are very, very wrong.
No need to educate me dude, really dont care about the web site content. Shitty paid profession if you ask me...
The general concept and content of my post is what you missed. I said that 2 web sites listed by CCP as so called "resource sites" have links to Eve ISK and Item Sellers and that they receive cash (have an interest) to use Google AdSense.
Obviously, AdSense pays the site which rents the space in form of a small banner to google. They get paid by click-through or impression, dont care which.
AdWords is used by sites to have their links come up on google if people search for Eve ISK or whatever else.
Fact of the matter is though, and that was the whole point, that these paid services or revenue generating services are being used and that some sites (I didnt check all of the resource sites) actually see quite a lot of traffic from CCP themselves. I found that Ironic, and not that you are some highly skilled web content ****.
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Rhaegor Stormborn
Pestilent Industries Amalgamated
|
Posted - 2008.08.18 17:24:00 -
[86]
Originally by: Malcanis
Originally by: Rhaegor Stormborn They will just rent space from 0.0 alliances and rat out there, and then the alliance leadership will get thier single account banned rather than the thousands of ISK farmer accounts.
Just One Example...
You'd know I suppose.
So... how'd you get out of that 6.5B hole?
RL Money. Legally. How do you like that? 
|

Chaos Incarnate
Has No Face
|
Posted - 2008.08.18 17:36:00 -
[87]
Originally by: Rhatar Khurin
Chaos incarnate is the prettiest Achura i've ever seen!
also i think i'm going to have a little venture out to Sivala and see if i can remove a few of those silly peeps flying around CNRs.
Its true, i am the bestest achura ever
Also, good luck...send me 10% of your earnings as payment for giving you the idea 
Quote:
"Rabble Rabble Rabble!" "Just sitting out here saying "Rabble Rabble" isn't going to fix anything!" "But we don't know what else to do!" "Rabble Rabble Rabble!"
|

5pinDizzy
Amarr Umpteenth Podding
|
Posted - 2008.08.18 17:47:00 -
[88]
Edited by: 5pinDizzy on 18/08/2008 17:52:42
Originally by: Kai Jyokoroi
Originally by: 5pinDizzy Here's an idea. How about anyone in an NPC corp can't fly anything above a battlecruiser?
Now THAT is an idea I approve of. How to enforce it, I have no idea (I see a million NPC carebear CNR muggles never docking again) - but still, it's a good idea.
It wouldn't need to be enforced. It'd be done in a very similar way to how they deny stuff to trial accounts. In terms of work at the CCP end it's akin to the flick of a switch.
Only real difference is you'll probably just see an army of drakes spewing out the mission hubs instead, but at least it would put a severe dent in their operations.
And besides the real issue that disgusts me and brings me to go into ship restrictions in the first place is the long line of Elite Battleships all marching out the level 4 agent stations 1 after another in NPC corps.
It disgusts me because what should be a more beautiful and rarer site that is a faction battleship is instead more common then the free noobships, spewing out every agent station in every corner of the universe to farm and pony up isk for zero risk.
But if that person is in a corp, fair enough, despite the risk being absolutely miniscule as they get a 24 hour warning and a corp mail. At least I can appreciate someone in a corp has to accept certain realities that maybe someone will dec and that they that may have to use a regular battleship for a few days thats about as good as a faction one anyway to mission running and you'll get most of your isk back for if you're caught anyway if you plat insure.
I remember when people actually used to lose ships on level 4's now it's practically unheard of. Especially once you've done them all once before.
When I take a step back and look at the Eve world. I can't help but feel and see so much that seems to be broken.
Only to realise that it's become what people have wanted it to become.
Highsec : MASS L4 GRIND FOR SHINY SHINY.
Lowsec : THAT THING YOU PASS THROUGH ON THE WAY TO NULL.
Nullsec : MIND NUMBING TEDIUM OF 3 HOURS FLEET LOGISTICS BEFORE LAG/INSTAPOP.
|

Xtreem
Gallente Knockaround Guys Inc. Exxxotic
|
Posted - 2008.08.18 18:29:00 -
[89]
this is why npc players need to be forced out of npc corps after a few months with increasing taxes
<-- 3 months - no tax 3+ months 25% 6+ 50% 9+ 75 12+ 100
new players have time to get the game basics after 3 months, also meand farmers cant continue to hide behind there immune vale
|

AleRiperKilt
|
Posted - 2008.08.18 18:32:00 -
[90]
Originally by: Stevens
Originally by: Black Phlanx
People just want 0.0 and lowsec to be more profitable, you know that whole risk vs reward thing.
High-sec = low risk = low reward low-sec = some risk = some reward null-sec = most risk = most reward
Not what have now
High-sec = low risk = most reward low-sec = some risk = some reward null-sec = most risk = some reward
Empire should be where most of the resources and rewards are. Lowsec and nullsec are barren wastelands nobody cares to visit, otherwise the empires would have converted it into empire space already 
--- "There is no lag in Jita, NEVER!" - Iraqi Information Minister
|
|

Malcanis
We are Legend eXceed.
|
Posted - 2008.08.18 18:36:00 -
[91]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 18/08/2008 18:05:32
Originally by: Kai Jyokoroi
Originally by: 5pinDizzy Here's an idea. How about anyone in an NPC corp can't fly anything above a battlecruiser?
Now THAT is an idea I approve of. How to enforce it, I have no idea (I see a million NPC carebear CNR muggles never docking again) - but still, it's a good idea.
It wouldn't need to be enforced. It'd be done in a very similar way to how they deny stuff to trial accounts. In terms of work at the CCP end it's akin to the flick of a switch.
Only real difference is you'll probably just see an army of drakes spewing out the mission hubs instead, but at least it would put a severe dent in their operations.
And besides the real issue that disgusts me and brings me to go into ship restrictions in the first place is the long line of Elite Battleships all marching out the level 4 agent stations 1 after another in NPC corps.
It disgusts me because what should be a more beautiful and rarer site that is a faction battleship is instead more common then the free noobships, spewing out every agent station in every corner of the universe to farm and pony up isk for zero risk.
But if that person is in a corp, fair enough, despite the risk being absolutely miniscule as they get a 24 hour warning and a corp mail. At least I can appreciate someone in a corp has to accept certain realities that maybe someone will dec and that they that may have to use a regular battleship for a few days thats about as good as a faction one anyway to mission running and you'll get most of your isk back for if you're caught anyway if you plat insure.
I remember when people actually used to lose ships on level 4's now it's practically unheard of. Especially once you've done them all once before.
When I take a step back and look at the Eve world. I can't help but feel and see so much that seems to be broken.
Only to realise that it's become what people have wanted it to become.
Highsec : MASS L4 GRIND FOR SHINY SHINY.
Lowsec : THAT THING YOU PASS THROUGH ON THE WAY TO NULL.
Nullsec : MIND NUMBING TEDIUM OF 3 HOURS FLEET LOGISTICS BEFORE LAG/INSTAPOP.
Maybe I'm just an ******* who should stop trying to change eve to suit his own vision.
Just that I'd loved to have lived in a universe where all PvP was as tactical and clever as a pvp tourney, where the population was vastly spread out over a wide variety of career choices even in highsec, and if you had a gripe with someone there way a kick their ass for a penalty rather then they could cast invincibility and go hide in an npc corp.
God forbid you might have to move away to another part of space if you've made enemies where you are. Why should a game inconvinience you? etc...
But thats just my insignificant unrealistic view.
Agreed, with the exception that it's quite possible to find good PvP if you go look for it with the right people. |

Malcanis
We are Legend eXceed.
|
Posted - 2008.08.18 18:45:00 -
[92]
Originally by: Rhaegor Stormborn
Originally by: Malcanis
Originally by: Rhaegor Stormborn They will just rent space from 0.0 alliances and rat out there, and then the alliance leadership will get thier single account banned rather than the thousands of ISK farmer accounts.
Just One Example...
You'd know I suppose.
So... how'd you get out of that 6.5B hole?
RL Money. Legally. How do you like that? 
it gives me a hell of a laugh, actually. How much did that all cost you? To cheat at a damb game 
Did you learn anything from the whole affair? |

Trinara D'Rhenin
|
Posted - 2008.08.18 19:58:00 -
[93]
A lot of dreaming here.
If you seriously think CCP is going to penalize people for making the choice to play in an NPC corp, I just don't know what to say. The chances of that happening are zero. This is nothing new, and has been in the game forever. Although you may find it irritating that some players actually like to carebear and run missions and pile up their isk in their CNRs, CCP has always allowed players to "opt out" of being wardecced by remaining in NPC corps. It's designed that way to allow players to manage their risk -- they can never eliminate their risk entirely, of course, but they can avoid wardecs if they want to, and this is by design. Anyone who seriously thinks CCP is going to de facto cap NPC corp players ships, or tax them at 100% or some other nonsense is really quite disconnected from reality. If anything, EVE is becoming more carebear friendly, not less, and a change to a core game design (i.e., the option players have always had to play in an NPC corp if they wished) seems about as likely as eliminating frigates from the game, to be honest. |

Doddy
Omega Fleet Enterprises Executive Outcomes
|
Posted - 2008.08.18 21:15:00 -
[94]
Originally by: Black Phlanx
Ok so that would just completely turn anyone away from even wanting to play EVE being told that, oh because you're not in a corp and you're new and don't know jack, we're just going to force you to stay in weak ships and not be able to even begin to be able to increase your income by running missions, because you won't be able to fly them since your ship will eventually be outclassed by the missions that you're running. All because we're going to screw you on your experiance because a select few in low-sec don't want you to make more isk then them in High-sec space.
Because that makes sense. Just like people *****ing about mission runners getting isk when you can freaking "buy" it through GTC's. Double standard anyone?
That makes no sense tbh, if you are new and don't know jack why would you be in a bs? And if you still dont know jack when you are able to fly a bs you shouldn't be allowed one.
Far better solution though is to be able to buy kill rights on individuals, much like mini war-decs. It is completely stupid that you can buy concord looking the other way on you killing hundreds of people, but not one isk farmer in an npc corp. To prevent new players getting greifed by it you just make players in noob corps immune, but that players cant stay in noob corps past a certain time or they get moved to the npc corp and lose immunity. |

Doddy
Omega Fleet Enterprises Executive Outcomes
|
Posted - 2008.08.18 21:17:00 -
[95]
Originally by: AleRiperKilt
Originally by: Stevens
Originally by: Black Phlanx
People just want 0.0 and lowsec to be more profitable, you know that whole risk vs reward thing.
High-sec = low risk = low reward low-sec = some risk = some reward null-sec = most risk = most reward
Not what have now
High-sec = low risk = most reward low-sec = some risk = some reward null-sec = most risk = some reward
Empire should be where most of the resources and rewards are. Lowsec and nullsec are barren wastelands nobody cares to visit, otherwise the empires would have converted it into empire space already 
You mean like the RL areas its meant to represent, such as the new world? Yeah it was lawless cos it was worthless 
|

Doddy
Omega Fleet Enterprises Executive Outcomes
|
Posted - 2008.08.18 21:20:00 -
[96]
Originally by: Trinara D'Rhenin A lot of dreaming here.
If you seriously think CCP is going to penalize people for making the choice to play in an NPC corp, I just don't know what to say. The chances of that happening are zero. This is nothing new, and has been in the game forever. Although you may find it irritating that some players actually like to carebear and run missions and pile up their isk in their CNRs, CCP has always allowed players to "opt out" of being wardecced by remaining in NPC corps. It's designed that way to allow players to manage their risk -- they can never eliminate their risk entirely, of course, but they can avoid wardecs if they want to, and this is by design. Anyone who seriously thinks CCP is going to de facto cap NPC corp players ships, or tax them at 100% or some other nonsense is really quite disconnected from reality. If anything, EVE is becoming more carebear friendly, not less, and a change to a core game design (i.e., the option players have always had to play in an NPC corp if they wished) seems about as likely as eliminating frigates from the game, to be honest.
NPC corps have nothing to do with carebearing. Any carebear worth a damn makes their own corp anyway for the handy hangar access etc, even if they are a solo carebear. The majority of people flying faction bs who are in npc corps are isk farmers, this is the point. |

Rhaegor Stormborn
Pestilent Industries Amalgamated
|
Posted - 2008.08.18 21:24:00 -
[97]
Originally by: Malcanis Did you learn anything from the whole affair?
That I am addicted to Eve, and my wife hates me. |

Divad Ginleek
Gallente Gateway Industries House of Mercury
|
Posted - 2008.08.18 21:41:00 -
[98]
the way to fix missions would be to make NPCs stronger and smarter so that you have to be PVP fitted to kill them (think: have to scramble the main enemy your after or he might warp off to a location you have to use the scanner to find) this would train every mission runner to be a PVPer, and make it easier to get more people into lowsec...
but i guess all the pirates would cry about that then, since the formerly easy kills are now killing and looting them instead.
and make it impossible to target another ship within 100 km of a gate within any NPC faction sovereign space. lowsec population would quadruple overnight. |

5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.08.18 21:57:00 -
[99]
Edited by: 5pinDizzy on 18/08/2008 21:57:06
I think Trinara D'Rhenin is right though Doddy and it makes me sad.
As said, if CCP gave a damn about NPC corp protection it probably would have been brought up or changed waaay waaay before now.
The pvp community would police isk farming itself and with pleasure if it wasn't for the fact that noone is willing to engage their brain to play at any higher of a level then a farmbot. Therefore leaving themselves vulnerable to anything bought against the farmers.
Let's face it, they'll take a mile off something pvp related, but won't budge an inch on carebear goals.
We haven't a chance in hell of a personal wardec system, not if its applicable to people in npc corps aswell, no matter how well you craft the conditions and rules so it's not abused for noob bashing etc... carebears will still cry that they shouldn't be forced to pvp. Thats not the direction this game is going in.
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Muddy Miner
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Posted - 2008.08.18 22:12:00 -
[100]
Originally by: Black Phlanx EVERYONE can run L4's and make a nice chunk of change off of it, they aren't going to nerf it.
I cannot, in fact neither one of my pilots can. And.. I know many other people who can't. I so enjoy blanket statements.
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Loyal Servant
Caldari PURE Legion Pure.
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Posted - 2008.08.18 23:44:00 -
[101]
Current game mechanics that the farmers exploit to the n'th degree: - Cloaks - Logging off - Disposable scout/hauler alts - Wardec system - Missions/Ratting - Mining - Contracts - Market
How? Cloaking: They cloak when someone enters system. simple.
Logging off: They log at the first sight of a probe or person in local.
Disposable alts: They use these for scouts mostly. costs nothing for a clone or ship - all free The hauler alts probably are in the same situation.
Wardec system: If they form corps, and they often do... they have no roles and they simply hop when some player corp wardecs them. Rinse, repeat.
Missions/Ratting: They run them 23/7 and rat 23/7 Now, if CCP cannot see that someone is online and active 23 hours a day 7 days a week and smell something fishy they need to get a clue. Obvious account sharing... the human body cannot live without sleep.
Mining: They do that 23/7 too. (Ice mining) See above.
Contracts: This system brought exposure to them so they stopped using it. They would put contracts up for hundreds if not billions of isk for 1 ammo or an ibis.... This was viewable by players and the players cried out. CCP had their spokesperson state that accounts doing this were 'banned' yet most of the accounts in the lists of accounts are actually still operating even today and farming without a hitch. This is one of the biggest and most disregarded lies that CCP has told since t20.
Market: Big untold secret. If you happen to watch the market and watch it carefully you may see the odd market sell order for like 100 charges or a missile for like 100 million isk, or 200 million isk. Whatever the isk purchaser has purchased. It is widely known and advertised by CCP that they do not reverse market transactions so this is quickly becoming the safe, secure and foolproof method of transferring isk between buyer and seller. In one of my many conversations with isk farmers (the ones that talk) they admit that they are moving to market transfers of isk because the seller and the buyer are not punished and the exposure is a lot less. It is not really 'seen' by anyone. I was told by a farmer that sells to a site called 'gag---' (figure it out) and that is a method they use. Same farmer admits to playing AoC at the same time farming gold.
Another method is smaller, multiple market orders.
How it works: Isk buyer buys isk. Isk buyer is contacted via email and gets instructions on how to receive isk. Isk seller tells buyer to place an order in a region of their choosing and using a module of their choosing at a station of their choosing and to put the order up for the amount of isk puchased. They are told to provide that information to a specific banking character that is replaced daily with a new alt. banker buys the item on the market from the isk buyer and he/she now has x million isk.
They advertise this extensively that they have 'secure' isk transfers because CCP will not reverse a market order so .... isk buyer gets his isk and if the seller gets banned, who cares? he sells a billion isk with one of their bankers they pay for the account so it matters not if they lose a few.
Questions?
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Lucy'Lastic
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Posted - 2008.08.19 00:01:00 -
[102]
Why are people that buy Isk still allowed to keep playing? Perma ban anyone caught buying Isk.
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Loyal Servant
Caldari PURE Legion Pure.
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Posted - 2008.08.19 00:25:00 -
[103]
Originally by: Lucy'Lastic Why are people that buy Isk still allowed to keep playing? Perma ban anyone caught buying Isk.
A: simple business. They take the isk back and that in turn, depending on how much the person has to make back usually forces a person to buy game time cards.
CCP still collect sub fees + gtc sales.
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Sumiya Tanaka
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Posted - 2008.08.19 01:07:00 -
[104]
Apart from a few "busts" to keep people satisfied, the vast majority of online games have very lax enforcement of this kind of thing against the buyers -- they take the money and sometimes items bought with the money away, mostly. They are more interested in nailing the sellers, because these are folks who are "stealing" the right to make money off of the game company's IP. That's why the sellers are more of a target than the buyers are -- again, leaving aside the occasional busts meant for public consumption. |

Takon Orlani
Caldari Chaos Monkeys Monkey Religion
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Posted - 2008.08.19 03:13:00 -
[105]
Edited by: Takon Orlani on 19/08/2008 03:16:05 I make roughly the same amount of ISK in 0.0 as I do in high sec. I stay in high sec cause my implants are there and i only have 7mil SP, I want more stuff, faster! Once I hit HAC's I'm out in 0.0.
Quote:
Missions/Ratting: They run them 23/7 and rat 23/7 Now, if CCP cannot see that someone is online and active 23 hours a day 7 days a week and smell something fishy they need to get a clue. Obvious account sharing... the human body cannot live without sleep.
This. |

Black Leather
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Posted - 2008.08.19 04:06:00 -
[106]
Near as I can figure, out of 100 people playing.
10 are in 0.0
5 are in low sec
30 are mining high sec
45 are running high sec missions
10 are real ISK farmers. (not the Corp macro miners/ice miners, etc.)
So you folks are saying to destroy the game for almost half the player base by pushing them into low sec to stop the 10% that are being naughty.
Ain't gonna happen.
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Adaline Gray
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Posted - 2008.08.19 04:10:00 -
[107]
I'd say over 50% of the people in low-sec are isk farmers/sellers. There are as many isk sellers in low-sec as there are faction warfare people. |

Loyal Servant
Caldari PURE Legion Pure.
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Posted - 2008.08.19 13:17:00 -
[108]
Edited by: Loyal Servant on 19/08/2008 13:17:06
Originally by: Black Leather Near as I can figure, out of 100 people playing.
10 are in 0.0
5 are in low sec
30 are mining high sec
45 are running high sec missions
10 are real ISK farmers. (not the Corp macro miners/ice miners, etc.)
So you folks are saying to destroy the game for almost half the player base by pushing them into low sec to stop the 10% that are being naughty.
Ain't gonna happen.
Actually it depends on where you go. They run Caldari Navy missions mostly and if you stick to those areas where the level 4 agents are you will find that of the 100 per system that about 85-90 are isk farmers and the other 10-15 are real players.
Jita has a high concentration of isk farmers as well. If I go in there I may have 50-100 known isk farmers in there at a given time.
Edit: typo
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