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Malcanis
We are Legend eXceed.
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Posted - 2008.08.25 07:06:00 -
[421]
Originally by: Patri Andari
Originally by: Daelin Blackleaf Edited by: Daelin Blackleaf on 25/08/2008 03:18:39
Beyond devaluing a lot of content it's devaluing entire professions and it's making a mockery of those of us who want to take risks and reap the rewards. The easy supply of cash is also making everything less meaningful and the perceived security is pushing up the prices on items that could be considered "mission runner goods" to the point where the only thing they are good for is mission running.
Perhaps worst of all it makes playing solo the most profitable way to make an income in what is supposed to be multi-player game.
So many things about this quote just seem wrong but it made me wonder.
Imagine a teacher who makes 40k per year with a B.A. finds out that her car salesman is a high school drop out who, like everyone in his shop, makes over 100k per year. Might that teacher feel her profession is somehow "devalued"? I think that if she did she is faced with a choice. She can try her hand at selling cars for more loot or remain a teacher and perhaps reap the other rewards that attracted her to the profession in the first place.
...OR
She could complain about how unskilled under-educated individuals making so much f***ing cash somehow devalues her profession...community...life. She could explain how having all that extra cash circulating raises prices she pays for everything because low skilled workers are making too much and paying too much for goods. This raises prices! Risk v reward? What about investment in education v. reward! Heck she could start a campaign to put a cap on the salaries of all car salesmen nation wide!
I mean she could...Right?
Any who...just wondering.
Patri
You fail at analogies.
If that car salesman was also teaching a night class once a month and getting paid 30-50% as much just for that 1 lesson/month - as well as being paid for being a car salesman - as the teacher gets for teaching full time, the analogy would be close to how miners feel about missioning.
Actually you don't even fail that badly at analogies - most teachers here are pretty bitter at how little society values them, and most of the good ones have either quit or are thinking of quitting. I know a couple. They laugh bitterly when people complain how bad schools are. Most teachers are now idealistic, naive young teachers who haven't been disillusioned yet, hacks who can't get another job, or old teachers who are clinging on till retirement.
The exceptions are those who work at private schools. And where people care about what grades their kids get, teachers get paid a hell of a lot more, thank you very much.
CONCORD provide consequences, not safety; only you can do that. |

Joxxy
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Posted - 2008.08.25 07:20:00 -
[422]
So ... people make money in high sec missions.
Why should we who live in 0.0 care ?
Let them do whatever they blood like.
Its not all that dangerous and you can make some money to boot ? So what.
Seriousley - why concern yourself with something like that. Go play the game and enjoy your self. Its a game, not a career.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.08.25 07:33:00 -
[423]
You all missed the point of my stupid sandbox story. It's supposed to show how two opposing perspectives can be so alien to one another that they are inherently unreconcilable. *hint hint*
Originally by: Roy Batty68 I had a sandbox when I was a kid. Stupid neighbor's cat kept crapping in it. I don't think he really cared how I felt about it, from his point of view it was only good for one thing.
Now that I think about it, that cat probably thought I was pretty weird for wanting to hang out where he crapped...
Oh well. Was a dumb story anyway.
On another note, I thought this was an excellent reply to Sheriff Jone's thread "Why do people care so much about other peoples doings?".
Originally by: khosta Had a good think about the OP question before replying, and deliberately avoided reading other posts to avoid distracting myself.
I think fundamentally, the question shouldnt even be asked. This is a MULTIPLAYER game. Everybody should care what everybody else does, as what everyone does should have an effect on you.
However with game mechanisms like missions that dont require interaction with other people, the question becomes valid. The people who run missions can have effects on other players, while often being in a position of immunity from effect from other players themselves.
So there we have it. Its a multiplayer game, everybody should care what everbody does. If you play a single player game where your actions have no effect on me, then I would not care what you did.
It is a fault of this multiplayer game that the OP question in valid.
And it's true. Missions are just about the only resource in the game where direct competition isn't much of a factor. They're an inexhaustable resource that have the potential of making 0.0 space look like the ghettos when one considers the overall effect from a perspective like Malcanis' What is a hi-sec level 4 agent worth thread. In fact it's kind of ironic that both a plain, no stations 0.0 system and a hisec agent system both have a problem with scaling well, and both in opposite directions... Heh, Eve has problems with scaling all over the place I guess.
The only point where competition enters the mission running equation is when you haul your mission loot, salvage, or LP stuffs off to be sold on the market. Other than that it's a solo show. And the, "Just leave me alone" attitude that missions cultivate is a bit anti-thema to the rest of the game as well.
Imagine if mission runners had to compete with each other on the finishing of one mission. You and ten other dudes racing to rescue the damsel, only one of you gets the mission payout. And, oh man... the fight over salvage would be epic. Suddenly Ninjas probably couldn't hold a candle to a bunch of mission runners fighting over an Angel BS.

So in a very real way, missions in general are sort of an aberation to what appears to be the design goals surrounding the rest of the game. I suppose it's not so surprising that competitive minded people would take exception to them in one way or another.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Le Skunk
Low Sec Liberators
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Posted - 2008.08.25 08:43:00 -
[424]
How high sec LV4 Mission Runners/Isk Printers can save 30 dollars a month
http://en.wikipedia.org/wiki/Frontier:_Elite_II http://en.wikipedia.org/wiki/Internet_Relay_Chat
SKUNK
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Deviana Sevidon
Gallente Panta-Rhei United Front Alliance
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Posted - 2008.08.25 09:00:00 -
[425]
I would be happy with a more interesting presentation of missions. It is not a solution to put all L3 and L4 Agents into lowsec. This will by no means help the situation.
How about Missions start out as an event. In the News a message appears that a larger number of drones was reported in constellation XYZ. This is a kind of semi event with possible escalations.
Example how it would play out: The news can be read, maybe even as a special announcement in a Mission Runner Channel. Event Agents appear in the same constellation. These Event Agents give at first only low level Missions of scouting type to check various Deadspace Sites for Drone Activity.
The script checks how many people run these missions, how successful they were etc. after a while the Focus shifts to more and more combat missions. If Missionrunners lose interest during this time and not enough missions are done, then Rogue Drones start to appear near the Stations, in the Belts etc. But if the Mission Runners successfully quell the Threat of Rogue Drones, the Number of Drone Mission Agents decreases again.
In the end the Event is concluded in the way that a bookmark is to a previously Hidden Complex is supplied to each Mission Runner who helped in taking out Rogue Drones. This Plex should be of a fairly High Level with a Rogue Drone Mother or something of the equivalent as a final Boss, that also drops some interesting loot (enough parts to build a batch of augmented drones for example). Once the Boss has been destroyed, the event is over. The Complex dissappears and the Event Agents stop to hand out Missions and dissappear.
After a few days or weeks another Mission Event starts in a different location. In a similar way could be Angel, Sansha, Serpentis etc. Missions be created.
The competition would be between Missionrunners and a slowly decreasing number of Missions and of course about the Loot at the end of the Complex. I would also place the majority of the Missions in Highsec and only move some of the Missions into Lowsec. This way Missions would also affect the rest of the universe.
The main difficulty would be, that a system that automatically generates such missions would be a lot of work and I think many pilots would scream, that this is Everquest in Space or something like that.
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Gamesguy
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.08.25 09:08:00 -
[426]
Originally by: Empyre I used to genuinely care about this topic.. the first 300 times it was rehashed. It boggled my mind how logic could pervade some people when trying to honestly debate this. But then it dawned on me, why the hell should I care?
The L4 mission nerf cry has been ringing out forever now, and over the years they've only seen touching up. That alone spoke to me and said CCP seems to believe they are well enough balanced. If it was as big of a deal as some of these over-dramatic, sensationalist and frothing at the mouth posters were making it out to be, something would have changed long ago.
So now I get genuine amusement out of reading the nerf cries. Aside from the trolls who try so hard to be noticed and only get ignored (another sad story), I picture these people actually believing that if they type something long enough, despite the fact CCP runs the darn game and could prove/disprove their "ideas" in a work-day, that somehow CCP will think, "You know, that guy typed the same shaky argument several times. Let's forget what the data says and make the change."
Denial is a helluva drug. I've heard if you keep telling yourself something, you also start to believe it as well.
Fail. Do you realize how many years of whining and thousands of threads was required before ccp finally buffed amarr?
I fully expect ccp to nerf missions given enough whining about it, like how they nerfed titans, nanos, suicide ganking(which took what? 4 years of whining?), stabs, ECM, nos, etc.
CCP has shown that with enough whining they will make changes. So as long as we keep whining about L4s ccp will eventually nerf them.
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imouttahere
Caldari State War Academy
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Posted - 2008.08.25 10:02:00 -
[427]
People who abused the war dec system and get their own game nerfed then cry about it should check this out. It's also pretty handy for the people who got suicide ganking nerfed by abusing the insurance system and then complained Eve was going to the Carebears.
http://en.wikipedia.org/wiki/Frontier:_Elite_II http://en.wikipedia.org/wiki/Internet_Relay_Chat
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Le Skunk
Low Sec Liberators
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Posted - 2008.08.25 10:09:00 -
[428]
Edited by: Le Skunk on 25/08/2008 10:09:38
Originally by: imouttahere People who abused the war dec system and get their own game nerfed then cry about it should check this out. It's also pretty handy for the people who got suicide ganking nerfed by abusing the insurance system and then complained Eve was going to the Carebears.
http://en.wikipedia.org/wiki/Frontier:_Elite_II http://en.wikipedia.org/wiki/Internet_Relay_Chat
1) Get your own jokes 2) If you have to steal jokes, then please at least make them make sense.
The two links were selected by myself to highlight the solitary nature of the mission runner in a MULTILPLAYER game. I suggested frontier elite ii would be a better game to play (heaven knows the missions in that game were far superior to what eve offers) and of course there is no lag. The IRC would enable them to chat to their corpies.
They therefore make no sense to suggest to a PVP player, whos entire game revolves around interaction with other players in a MULTIPLAYER game (strange that)
Summary: Best you pipe down before you humiliate your forum alt even more
SKUNK
EDIT: Damn im good :)
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Le Skunk
Low Sec Liberators
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Posted - 2008.08.25 10:11:00 -
[429]
Originally by: Gamesguy
CCP has shown that with enough whining they will make changes. So as long as we keep whining about L4s ccp will eventually nerf them.
Im with you brother. Together we can defeat them!!!!
CCP WE DEMAND BALANCE
SKUNK
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Malcanis
We are Legend eXceed.
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Posted - 2008.08.25 10:14:00 -
[430]
Originally by: Gamesguy
Originally by: Empyre I used to genuinely care about this topic.. the first 300 times it was rehashed. It boggled my mind how logic could pervade some people when trying to honestly debate this. But then it dawned on me, why the hell should I care?
The L4 mission nerf cry has been ringing out forever now, and over the years they've only seen touching up. That alone spoke to me and said CCP seems to believe they are well enough balanced. If it was as big of a deal as some of these over-dramatic, sensationalist and frothing at the mouth posters were making it out to be, something would have changed long ago.
So now I get genuine amusement out of reading the nerf cries. Aside from the trolls who try so hard to be noticed and only get ignored (another sad story), I picture these people actually believing that if they type something long enough, despite the fact CCP runs the darn game and could prove/disprove their "ideas" in a work-day, that somehow CCP will think, "You know, that guy typed the same shaky argument several times. Let's forget what the data says and make the change."
Denial is a helluva drug. I've heard if you keep telling yourself something, you also start to believe it as well.
Fail. Do you realize how many years of whining and thousands of threads was required before ccp finally buffed amarr?
I fully expect ccp to nerf missions given enough whining about it, like how they nerfed titans, nanos, suicide ganking(which took what? 4 years of whining?), stabs, ECM, nos, etc.
CCP has shown that with enough whining they will make changes. So as long as we keep whining about L4s ccp will eventually nerf them.
IIRC the correct term is "frequently request".
CONCORD provide consequences, not safety; only you can do that. |

imouttahere
Caldari State War Academy
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Posted - 2008.08.25 10:31:00 -
[431]
Originally by: Le Skunk Edited by: Le Skunk on 25/08/2008 10:09:38
Originally by: imouttahere People who abused the war dec system and get their own game nerfed then cry about it should check this out. It's also pretty handy for the people who got suicide ganking nerfed by abusing the insurance system and then complained Eve was going to the Carebears.
http://en.wikipedia.org/wiki/Frontier:_Elite_II http://en.wikipedia.org/wiki/Internet_Relay_Chat
1) Get your own jokes 2) If you have to steal jokes, then please at least make them make sense.
The two links were selected by myself to highlight the solitary nature of the mission runner in a MULTILPLAYER game.
Solitary nature of a mission runner? What gives you the idea that people who run missions for Isk are afraid of any type of interaction with other people? Are you really that narrow minded to believe all mission runners are solo players? Are you really that much of a bigot?
Originally by: Le Skunk
I suggested frontier elite ii would be a better game to play (heaven knows the missions in that game were far superior to what eve offers) and of course there is no lag. The IRC would enable them to chat to their corpies.
They therefore make no sense to suggest to a PVP player, whos entire game revolves around interaction with other players in a MULTIPLAYER game (strange that)
Summary: Best you pipe down before you humiliate your forum alt even more
SKUNK
EDIT: Damn im good :)
No sir. You are terrible. According to yourself and lot of hysterical people:
If Eve continues on its current path it will be the same as Elite and there will be no PvP and no interaction. Which is why I used your link to a single player game with no PvP. Best pipe down before you get war decs nerfed. Again.

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Deviana Sevidon
Gallente Panta-Rhei United Front Alliance
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Posted - 2008.08.25 10:34:00 -
[432]
EVE is a PvP game and yes it is a Multiplayer game and it is also sandbox game.
I personally think many people get the idea of the sandbox game wrong, because they tell others how the play the game.
Just moving L4 to lowsec will not solve your target problem, because people will either quit or adapt in a way, that you will also not like and then you will cry for another nerf.
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Maximillian Bayonette
White Lion Manufacture and Salvage
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Posted - 2008.08.25 10:44:00 -
[433]
Originally by: Deviana Sevidon EVE is a PvP game and yes it is a Multiplayer game and it is also sandbox game.
I personally think many people get the idea of the sandbox game wrong, because they tell others how the play the game.
Just moving L4 to lowsec will not solve your target problem, because people will either quit or adapt in a way, that you will also not like and then you will cry for another nerf.
Well, the "target problem" for me is that high sec mission running pays too much and needs rewards brought down to a balanced level.
Nerfing rewards of high sec mission running seems to be the best way of accomplishing this goal.
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Evanade
Rionnag Alba Triumvirate.
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Posted - 2008.08.25 11:02:00 -
[434]
Nerf them!
sok alt - main got banzored |

Deviana Sevidon
Gallente Panta-Rhei United Front Alliance
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Posted - 2008.08.25 11:45:00 -
[435]
Edited by: Deviana Sevidon on 25/08/2008 11:45:27
Originally by: Maximillian Bayonette
Well, the "target problem" for me is that high sec mission running pays too much and needs rewards brought down to a balanced level.
Nerfing rewards of high sec mission running seems to be the best way of accomplishing this goal.
It is not. The problem are not the L4 Missions. The problem is, that you have in your mind an opinion how this game should be played and everyone does not agree to your opinion should be nerfed until they see the error of their way.
The real factor is, they will never play the game as you want them to. No cry for nerfs, no boost of lowsec. This fact would not even change if the local pirates would greet mission runners with cold beer and candy instead of antimatter.
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Le Skunk
Low Sec Liberators
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Posted - 2008.08.25 11:48:00 -
[436]
Edited by: Le Skunk on 25/08/2008 11:48:28
Originally by: imouttahere
Solitary nature of a mission runner? What gives you the idea that people who run missions for Isk are afraid of any type of interaction with other people? Are you really that narrow minded to believe all mission runners are solo players? Are you really that much of a bigot?
No - they like to chat in corp chat as well - hence the linking of IRC. Maybe occasionally they will run a mission together BUT seeing as Lv 4's are SO EASY to complete there really is no point in running a mission with a corp mate. More reasons to nerf lv4'.
Originally by: imouttahere
If Eve continues on its current path it will be the same as Elite and there will be no PvP and no interaction. Which is why I used your link to a single player game with no PvP. Best pipe down before you get war decs nerfed. Again.

Hmmm what a reach for meaning. More fail cake. Your stealing of my joke didn't originally make sense. Nor did your subsequent ludicrous justification of the plagiarism.
Also post with your main ya noob
LV 4 Mission Runners and bears in general need rooting out from under their high sec rock. Sure some of them will shrivel up and die. But as their chrysalis hardens and cracks in the sun, many will emerge as beautiful butterfly's. And as they are flying high in the air, they will look down on those who still cling under the rock with pity and contempt.
The same strange mix of pity and contempt all true players feel for the highsecers. Willingly caging themselves and stunting their potential.
CCP i call on you to help these poor people.
SKUNK
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Matrixcvd
Caldari Rionnag Alba Triumvirate.
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Posted - 2008.08.25 11:58:00 -
[437]
this is the slippery slope i have been talking about for years when you listen to nubs and losers. Everytime a minority of the community cries, baby jesus shoots his toes off...
nano-ecm-hisec ganking-nerf level 4s the list is getting endless, and each time more of this game is lost to these pathetic people. enough wiht the nerfs already
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Malcanis
We are Legend eXceed.
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Posted - 2008.08.25 12:01:00 -
[438]
Originally by: Le Skunk
Hmmm what a reach for meaning. More fail cake. Your stealing of my joke didn't originally make sense. Nor did your subsequent ludicrous justification of the plagiarism.
Also post with your main ya noob
LV 4 Mission Runners and bears in general need rooting out from under their high sec rock. Sure some of them will shrivel up and die. But as their chrysalis hardens and cracks in the sun, many will emerge as beautiful butterfly's. And as they are flying high in the air, they will look down on those who still cling under the rock with pity and contempt.
The same strange mix of pity and contempt all true players feel for the highsecers. Willingly caging themselves and stunting their potential.
CCP i call on you to help these poor people.
SKUNK
tat was so beautiful. you're a saint!
*tear*
CONCORD provide consequences, not safety; only you can do that. |

Maximillian Bayonette
White Lion Manufacture and Salvage
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Posted - 2008.08.25 12:27:00 -
[439]
Originally by: Deviana Sevidon
It is not. The problem are not the L4 Missions. The problem is, that you have in your mind an opinion how this game should be played and everyone does not agree to your opinion should be nerfed until they see the error of their way.
The real factor is, they will never play the game as you want them to. No cry for nerfs, no boost of lowsec. This fact would not even change if the local pirates would greet mission runners with cold beer and candy instead of antimatter.
What? How the hell do you know what I want or how I think? I said, the problem for ME - meaning as I SEE IT - is that high sec has too big rewards in contrast to the risk taken. This I see as an imbalance. That's why I want it nerfed.
IT HAS NOTHING TO DO WITH ME WANTING ANYONE TO PLAY LIKE I DO.
I run missions in high sec. Why the hell would I want them nerfed if I want everyone to run missions in high sec? No, you are just suffering from the common delusion that everyone that wants high sec missions nerfed just wants to gank you in low sec.
SNAP OUT OF IT! THAT'S NOT WHY WE WANT THIS NERF!
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Maria Kalista
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Posted - 2008.08.25 13:18:00 -
[440]
(Ultra violence)
The forum whines are flying overhead Turning peoples faces red Shoot it up.... Shoot it up....
Nerd-raging nerf nerf nerf ahead Nothing thats already been said Chribba eating Veldspar bread Shoot it up.... Shoot it up....
(Terminator Terminator)
Hold me shake me, I'm all shook up Psycho maniac interblend, shoot it up Now shoot it up
(Ready Right)
Shoot it up Shoot it up Shoot it up....
Nerf level 4's now nano's dead Shoot it up Turning peoples faces red Shoot it up Shoot it up Shoot it up Shoot it up Shoot it up Shoot it up (Noobface) Shoot it up Chribba eating Veldspar bread Shoot it up Turning peoples faces red Shoot it up Now shoot it up (That way you getta the money You getta the power) Shoot it up Ultra violence in forum-land More nerfs in demand Shoot it up Shoot it up Shoot it up Shoot it up (Soon whole EVE will know your name) Lets shoot it up Shoot it up
------------------------------------------ (Sing along on F1-11, Sigue Sigue Sputnik)
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Deviana Sevidon
Gallente Panta-Rhei United Front Alliance
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Posted - 2008.08.25 14:04:00 -
[441]
Originally by: Maximillian Bayonette
What? How the hell do you know what I want or how I think? I said, the problem for ME - meaning as I SEE IT - is that high sec has too big rewards in contrast to the risk taken. This I see as an imbalance. That's why I want it nerfed.
IT HAS NOTHING TO DO WITH ME WANTING ANYONE TO PLAY LIKE I DO.
I run missions in high sec. Why the hell would I want them nerfed if I want everyone to run missions in high sec? No, you are just suffering from the common delusion that everyone that wants high sec missions nerfed just wants to gank you in low sec.
SNAP OUT OF IT! THAT'S NOT WHY WE WANT THIS NERF!
Shh, It is alright you do not have to scream.
The fact is I have lived in 0.0 and in Empire. I have done L4 Missions, Ratting, Mining, Complexes and I have shot at targets in Lowsec as well as 0.0. I know what I am talking about.
The whole concept of risk vs. reward is flawed from start. In reality it was always more like effort vs. reward. Until a year ago, owning certain T2 BPO was practically a license to print isk? Where was the risk in that. If you are in a real big 0.0 alliance, with more capital ships then all your concurrents combined and you have secured the most profitable moons, then reward also far outweighs the risk.
People always played the game in a way to maximise reward and minimising the risk.
To come back to L4. The missions do not have much risk, but also the reward is at best mediocre if you do not have Multi-Billion ISK Ship. There are lots of activities in EVE that are a lot more profitable. If you cannot see them and continue to repeat the flawed argument of risk vs. reward, then nothing can help you.
Please leave the game and whine on the Funcom Boards. Thank you.
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Taco Raptorian
Burning Steel Inc.
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Posted - 2008.08.25 14:20:00 -
[442]
There is an imbalance currently existing between the different security areas for sure. Still I don't support this wave of "move L4s to low sec" threads because it's a one sided solution and won't work in the long run anyway.
What the mission running masses seem to forget is that even though you can't force people to move out from high sec. Shouldn't the same apply for the opposite. If missions in high sec remain the cash cow it is now then how can people that want to stay in low sec even compete? They will be forced to have an alt mission runner (like many already have) or even move back to high sec themselves because it's just that good. Imagine if you had to have a low sec alt to kill players just so you can run missions in high sec.
Some things to consider:
People who only enjoy PvE don't want to be forced into low sec to be able to afford their losses. They also don't want to be forced to PvP. This is the same as people in low sec don't want to be forced to move back to high sec to do missions (PvE) or else be doomed to fly rookie ships all day because lack of income.
You might say that you can rat in low sec but even if that is a form of income you can't be hundreds of people in the same system (like in high sec) making millions per hour. Your income when ratting is affected by the population in a system. Mission income is not (lag doesn't count).
You might argue that if you join a big corp you can make more money in 0.0 ratting. That's not doable solo though is it? Even if you do rat solo in 0.0 you still can't be hundreds of players in the same system. It just doesn't work or your income will be gimped or some corp will eat you alive if you don't sneak around like a mouse. This also don't apply to missions.
If you want to you should be able to play solo in a MMO world despite it often being harder. Although many hide under the protection of the npc corps which makes it alot easier but in the end it's a matter of choice. The problem is that not everyone can make this choice as it is now.
The only reasonable place to play this game mostly solo is in high sec especially if you include the other non-combat professions like trading etc. That is probably one of the bigger reasons why it's so crowded in high sec. Why should it also be among the best places regarding easy solo income?
Many here defend the right to do missions solo and stay in high sec all the time and still make good money. Why can't we have similar opportunities in low sec? Because 'isk out' far exceeds 'isk in' and with the current system it won't hold. To play the game I enjoy (just like you enjoy your missions) I need to grind alot more than you if I want to fly anything bigger than a frig. Is this fair? A balance need to be achieved so both parts can enjoy their game in this universe of EvE. After all everything is connected even if you like it or not. ---
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Maximillian Bayonette
White Lion Manufacture and Salvage
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Posted - 2008.08.25 14:41:00 -
[443]
Originally by: Deviana Sevidon
Shh, It is alright you do not have to scream.
The fact is I have lived in 0.0 and in Empire. I have done L4 Missions, Ratting, Mining, Complexes and I have shot at targets in Lowsec as well as 0.0. I know what I am talking about.
The whole concept of risk vs. reward is flawed from start. In reality it was always more like effort vs. reward. Until a year ago, owning certain T2 BPO was practically a license to print isk? Where was the risk in that. If you are in a real big 0.0 alliance, with more capital ships then all your concurrents combined and you have secured the most profitable moons, then reward also far outweighs the risk.
People always played the game in a way to maximise reward and minimising the risk.
To come back to L4. The missions do not have much risk, but also the reward is at best mediocre if you do not have Multi-Billion ISK Ship. There are lots of activities in EVE that are a lot more profitable. If you cannot see them and continue to repeat the flawed argument of risk vs. reward, then nothing can help you.
Please leave the game and whine on the Funcom Boards. Thank you.
Seems you haven't been following this debate. You might understand why I feel the need to raise my voice (type in caps) when the arguments you present have been answered and countered dozens of times of the course of these threads. You have brought nothing new to the table, but simply rehash the same stupid arguments posted again and again.
The quoted post is so full of factual errors it would take me two or three posts to correct them all. Instead I'm going to take the lazy route and simply ask you to READ THE GOD DAMNED THREADS you nit wit!
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Aarin Wrath
Caldari
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Posted - 2008.08.25 14:49:00 -
[444]
Originally by: Maximillian Bayonette
Originally by: Steve Hawkings
Are you playing the same game as us ? Missions have been nerfed over and over many, many times since release.
I'm actually starting to doubt playing the same game as you. Missions, since I started in 06, have been boosted time and again. Missioning in low-sec has been nerfed, yes, but not high sec missions.
Sorry Max but your incorrect. The loot tables for lvl4 missions, the mission payouts and bonuses have been nerfed several times.
The loot table nerfs are why practically nobody loots anymore. It's just not worth it. 
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Ruze
Amarr No Applicable Corporation
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Posted - 2008.08.25 14:51:00 -
[445]
Originally by: Aarin Wrath
Originally by: Maximillian Bayonette
Originally by: Steve Hawkings
Are you playing the same game as us ? Missions have been nerfed over and over many, many times since release.
I'm actually starting to doubt playing the same game as you. Missions, since I started in 06, have been boosted time and again. Missioning in low-sec has been nerfed, yes, but not high sec missions.
Sorry Max but your incorrect. The loot tables for lvl4 missions, the mission payouts and bonuses have been nerfed several times.
The loot table nerfs are why practically nobody loots anymore. It's just not worth it. 
You two also seem to be comparing missions over different timelines. Max seems to be looking at the last two years, and the general increase in mission rewards (isk, bounties, LP, salvage, and loot), while you seem to be looking at the last six months to a year (decrease in loot tables, increase in loot size).
Both are right, it's just the perspective applied.
Quote:
If you like playing EvE, but don't like to PvP ...
Maybe it's time you recognize that you don't really like to play EvE.
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SSgt Sniper
Gallente MAIDS
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Posted - 2008.08.25 15:02:00 -
[446]
Originally by: Ruze
Originally by: Aarin Wrath
Originally by: Maximillian Bayonette
Originally by: Steve Hawkings
Are you playing the same game as us ? Missions have been nerfed over and over many, many times since release.
I'm actually starting to doubt playing the same game as you. Missions, since I started in 06, have been boosted time and again. Missioning in low-sec has been nerfed, yes, but not high sec missions.
Sorry Max but your incorrect. The loot tables for lvl4 missions, the mission payouts and bonuses have been nerfed several times.
The loot table nerfs are why practically nobody loots anymore. It's just not worth it. 
You two also seem to be comparing missions over different timelines. Max seems to be looking at the last two years, and the general increase in mission rewards (isk, bounties, LP, salvage, and loot), while you seem to be looking at the last six months to a year (decrease in loot tables, increase in loot size).
Both are right, it's just the perspective applied.
They've been pimpslapping the loot tables for as long as I've played the game. Though they did at least try to halfass fix them once (making modules for frigs less likely to drop in BC and BS wreck/can). Which didn't work.
------- CEO of Maids. No I didn't pick the name. I've grown rather fond of it though.
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Aarin Wrath
Caldari
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Posted - 2008.08.25 15:20:00 -
[447]
Edited by: Aarin Wrath on 25/08/2008 15:20:38
Originally by: Ruze
Originally by: Aarin Wrath
Sorry Max but your incorrect. The loot tables for lvl4 missions, the mission payouts and bonuses have been nerfed several times.
The loot table nerfs are why practically nobody loots anymore. It's just not worth it. 
You two also seem to be comparing missions over different timelines. Max seems to be looking at the last two years, and the general increase in mission rewards (isk, bounties, LP, salvage, and loot), while you seem to be looking at the last six months to a year (decrease in loot tables, increase in loot size).
Both are right, it's just the perspective applied.
Actually I have been doing lvl4 missions since Red Moon Rising. Lvl4's were much more profitable back then.
As for the buffs Max refers to:
- Bounties have not been increased.
- LP rewards have not increased, unless you are taking the LP store as a boost to LP. But I doubt that since the LP store actually crashed the value of an LP to what it is now. One LP used to be worth quite alot.
- Implants used to be a boon. Now they are worthless. (a +3 implant used to go for 30 million)
- Loot tables have been nerfed several times. You dont get many named item drops anymore. BS wrecks are the only ones worth looting.
I am not certain where you got the idea I was only looking at six months to a year.
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Ruze
Amarr No Applicable Corporation
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Posted - 2008.08.25 15:26:00 -
[448]
Originally by: Aarin Wrath Edited by: Aarin Wrath on 25/08/2008 15:20:38
Originally by: Ruze
Originally by: Aarin Wrath
Sorry Max but your incorrect. The loot tables for lvl4 missions, the mission payouts and bonuses have been nerfed several times.
The loot table nerfs are why practically nobody loots anymore. It's just not worth it. 
You two also seem to be comparing missions over different timelines. Max seems to be looking at the last two years, and the general increase in mission rewards (isk, bounties, LP, salvage, and loot), while you seem to be looking at the last six months to a year (decrease in loot tables, increase in loot size).
Both are right, it's just the perspective applied.
Actually I have been doing lvl4 missions since Red Moon Rising. Lvl4's were much more profitable back then.
As for the buffs Max refers to:
- Bounties have not been increased.
- LP rewards have not increased, unless you are taking the LP store as a boost to LP. But I doubt that since the LP store actually crashed the value of an LP to what it is now. One LP used to be worth quite alot.
- Implants used to be a boon. Now they are worthless. (a +3 implant used to go for 30 million)
- Loot tables have been nerfed several times. You dont get many named item drops anymore. BS wrecks are the only ones worth looting.
I am not certain where you got the idea I was only looking at six months to a year.
Then you and I have far different experiences. I make far more in level 4 missions than I ever did two years back. Specifically when taking the LP store and salvaging.
But it's just another example that two players can see the same situation with completely opposing viewpoints.
Quote:
If you like playing EvE, but don't like to PvP ...
Maybe it's time you recognize that you don't really like to play EvE.
|

Deviana Sevidon
Gallente Panta-Rhei United Front Alliance
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Posted - 2008.08.25 15:28:00 -
[449]
Originally by: Maximillian Bayonette
Seems you haven't been following this debate. You might understand why I feel the need to raise my voice (type in caps) when the arguments you present have been answered and countered dozens of times of the course of these threads. You have brought nothing new to the table, but simply rehash the same stupid arguments posted again and again.
The quoted post is so full of factual errors it would take me two or three posts to correct them all. Instead I'm going to take the lazy route and simply ask you to READ THE GOD DAMNED THREADS you nit wit!
15 Pages of whines in a forum that is full of whines and you have not responded to a single argument and instead called me a nitwit, because I have not read all of these whines. Ok, I think it is safe to call you a troll.
Have you considered a therapy for your problems with anger managment?
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Drunk Driver
Gallente
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Posted - 2008.08.25 15:36:00 -
[450]
THIS PIRATE REVENGE THREAD IS NUCLEAR POWERED!
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