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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.08.25 12:58:00 -
[31]
usually only missions against Faction Navies, I prefer to keep my overall standings reasonably healthy.
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Banana Torres
Federal Defence Union
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Posted - 2008.08.25 13:28:00 -
[32]
Originally by: Holly Wildstar Mordus Headhunters Lvl 4. The shear volume of frigs and cruisers makes me want to pod myself.
This one is my favourite. Especially the second stage. My ambition is to do it sitting still and killing everything faster than they can get to me.
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Ghengis Tia
Amarr
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Posted - 2008.08.25 15:54:00 -
[33]
After flying 120+ Level 3's in Caldari space, I'm sick of Guristas and the lousy loot. I just needed to get LP's for CN Siege Launchers.
Nearing 120K LP's, I got Gurista's Extravaganza from two different agents. Did one, took about 4 hours ( to include the bonus room and salvaging.) This paid about 2800 LP's, but another mission, The Spy Stash, paid roughly 2000 LP and takes 30-40 minutes including salvaging.
From the same agent I THEN got Angels Extravaganza. At least the salvage included 9 Alloyed Trit bars.
I declined the second Gurista's Extravaganza, and vow to never do a Gurista mission again, as I'm going back to Amarr space.
Considering how many Caldari there are, you'd think they'd make Level 3 Gurista missions worthwhile, but then most Caldari are flying Level 4's in Ravens after 4-5 months anyway.
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Petyr Baelich
Taggart Transdimensional Virtue of Selfishness
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Posted - 2008.08.25 18:04:00 -
[34]
Originally by: Kask Aledrought Recon 1 of 3. I just turn stupid and forget NOT to bother attacking anything and just run for the gate. I go charging in, balls deep in pudding, blowing up ships and after the first 4-5 I start to wonder WTF did all these ships come from :( Abandonned/rejected at least 3 times... I really need to pay better attention.
This is a great mission! All those high bounty ships are delicious.
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Joe Starbreaker
AnTi.
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Posted - 2008.08.25 20:59:00 -
[35]
For me it's Damsel in Distress. The level 1 version with all those missiles is murder on a destroyer, the typical king of level 1 missions. Because mercenaries shoot all damage types there's *no* ship optimized to beat that mission, so whether it comes up from an Amarr, Caldari, Minmatar, or Gallente agent, it's equally risky for everyone.
Originally by: VicturusTeSaluto All piracy is built upon honoring one's word.
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Andrue
Amarr
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Posted - 2008.08.25 21:10:00 -
[36]
Originally by: Ghengis Tia After flying 120+ Level 3's in Caldari space, I'm sick of Guristas and the lousy loot. I just needed to get LP's for CN Siege Launchers.
Nearing 120K LP's, I got Gurista's Extravaganza from two different agents. Did one, took about 4 hours ( to include the bonus room and salvaging.) This paid about 2800 LP's, but another mission, The Spy Stash, paid roughly 2000 LP and takes 30-40 minutes including salvaging.
From the same agent I THEN got Angels Extravaganza. At least the salvage included 9 Alloyed Trit bars.
I declined the second Gurista's Extravaganza, and vow to never do a Gurista mission again, as I'm going back to Amarr space.
Considering how many Caldari there are, you'd think they'd make Level 3 Gurista missions worthwhile, but then most Caldari are flying Level 4's in Ravens after 4-5 months anyway.
Four hours for an Extravaganza? Ouch. They take me little more than an hour in my Nighthawk then a further fifteen minutes to loot/salvage in my Golem. -- (Sarcastic mission running veteran, 4+ years)
[Brackley, UK]
My budgie can say "ploppy bottom". You have been warned. |

Nambu
Caldari Two Dogs Operations
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Posted - 2008.08.25 21:39:00 -
[37]
Originally by: Dave Davies
Originally by: BlackKnightMagik
Originally by: Taak Coram That level 1 where there are the four missile turrets 100km apart from each other.
God I hate that one. All that damned flying.
So sad I know this....the name of it is Break Their Will.
I guess I haven't done the L1 version of that in a long time, but that's probably the most easily- blitzable mission there is: just take out the repair station and go collect your LP.
I hate that mission myself, Ive been grinding up a new faction (SoE) and got that one all the time. And I want to just pop the repair fac and run, but the greedy sod in me notes that the 10k per tower is as much or more than the mission reward so I take the extra 5 minutes to slow boat each of them. I know, I know 40k isnt much, I am just a isk pinching sod.
As for missions I won't do. I have, after running it once now, sworn off Human Cattle, as I hate tanking my Caldari standings. My Gal/Min are bad enough as it stands. ~~~ Common sense will not accomplish great things. Simply become insane and desperate |

Lyvanna Kitaen
Minmatar Noonday Sun Corp
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Posted - 2008.08.25 22:13:00 -
[38]
Originally by: Kask Aledrought Recon 1 of 3. I just turn stupid and forget NOT to bother attacking anything and just run for the gate. I go charging in, balls deep in pudding, blowing up ships and after the first 4-5 I start to wonder WTF did all these ships come from :( Abandonned/rejected at least 3 times... I really need to pay better attention.
I love doing the first 2 recon missions. I keep an interceptor fitted with an AB in my hanger just to fly through it. It takes me about 3-4 minutes to do the first 2 parts. The enemies never even get a lock on me.
Easiest isk/LP's in the game.
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yrknat
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Posted - 2008.08.26 02:36:00 -
[39]
Anything that lowers standings, anything with drones, anything more than 2 jumps, courier missions.
Also, guristas extravaganza is really fast if you blitz it, with only lvl 4 skills my raven clears it in 40minutes.
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Pisi Mopsu
Professional Interstellar Support Initiative
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Posted - 2008.08.26 02:58:00 -
[40]
My list of turndowns... no matter what: (all lvl 4)
Duo of Death Massive Attack Silence the Informant Ritualist Raid Infiltrated Outposts
Those are the ones I consider a waste of my time. Duo of Death lvl 4 especially should be a level 3 imho.
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Weeka
Amarr Tetragrammaton
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Posted - 2008.08.26 05:27:00 -
[41]
EA 1/5, every single time
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Myrhial Arkenath
Ghost Festival
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Posted - 2008.08.26 07:28:00 -
[42]
Courier missions that go into hisec, because my sec status doesn't allow for it anymore. Wish you could trade missions, the hisec courier runners would probably be thankful 
Diary of a pod pilot |

Shocker Steg
Amarr Crusaders of Darkness
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Posted - 2008.08.26 08:38:00 -
[43]
Edited by: Shocker Steg on 26/08/2008 08:39:57
Originally by: Banana Torres
Originally by: Holly Wildstar Mordus Headhunters Lvl 4. The shear volume of frigs and cruisers makes me want to pod myself.
This one is my favourite. Especially the second stage. My ambition is to do it sitting still and killing everything faster than they can get to me.
Love that mission, aswell as The Assault lvl 4.. i love a good slugfest :)
As for declining: All missions that are against the 4 empire factions aswell, i don't want to burn my standings down to fast.. And depending on where i need to go in lowsec i decline some of them aswell (i scout out the systems first before i accept) ------- Always a deeply religious people, religion remains of great importance to every Amarrian, a fervour which at various times has been responsible both for great good and great evil. |

Loc Maythan
Gallente AlfaCorp
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Posted - 2008.08.26 13:35:00 -
[44]
There aren't really any specific (level 4) ones that I turn down.
There is usually some advantage to all missions. 'Silly' little missions like Serpentis Spies, Duo of Death or Recon 3/3 give low rewards, but are out of the way in a few minutes and count towards the next storyline. Serpentis missions in general give rubbish loot/salvage, but often have large cumulative bounties. Drone missions don't give bounties, but the drone materials reprocess nicely. Amarr/Caldari missions also don't give bounties, but the tags fetch a decent price or can be saved for the LP shop, and the loot/salvage is pretty good.
For me, the location of the mission - how many systems I have to travel - is far more important than the specific mission - the further the mission, the more chance there is that I will reject it.
Loc.
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Ghengis Tia
Amarr
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Posted - 2008.08.26 13:51:00 -
[45]
Originally by: Andrue
Originally by: Ghengis Tia After flying 120+ Level 3's in Caldari space, I'm sick of Guristas and the lousy loot. I just needed to get LP's for CN Siege Launchers.
Nearing 120K LP's, I got Gurista's Extravaganza from two different agents. Did one, took about 4 hours ( to include the bonus room and salvaging.) This paid about 2800 LP's, but another mission, The Spy Stash, paid roughly 2000 LP and takes 30-40 minutes including salvaging.
From the same agent I THEN got Angels Extravaganza. At least the salvage included 9 Alloyed Trit bars.
I declined the second Gurista's Extravaganza, and vow to never do a Gurista mission again, as I'm going back to Amarr space.
Considering how many Caldari there are, you'd think they'd make Level 3 Gurista missions worthwhile, but then most Caldari are flying Level 4's in Ravens after 4-5 months anyway.
Four hours for an Extravaganza? Ouch. They take me little more than an hour in my Nighthawk then a further fifteen minutes to loot/salvage in my Golem.
I don't have a Nighthawk, I ran it in a Hurricane. And I certainly don't have a Golem. The salvaging takes more time than the mission. I admit Caldari ships are more suited for Guristas.
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Rhaegor Stormborn
Pestilent Industries Amalgamated
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Posted - 2008.08.26 17:36:00 -
[46]
Any mission into low-sec.
Rhaegor Stormborn Fleet Admiral - Pestilent Industries Amalgamated |

Clair Bear
Coalition of Nations Free Trade Zone.
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Posted - 2008.08.26 17:58:00 -
[47]
1. anything factional - 100% reject 2. mining missions - 100% reject 2. lowsec destination - 100% reject 4. courier missions - reject if I'm feeling lucky 5. massive attack - reject if I haven't had to reject lately 6. drones - see #5
That was pretty much my list. After running missions for a year I clued in and upped standings on my alt accounts just so I could roll *something* if my agents got all clogged up with rejects.
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desintox
Square Dimensions
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Posted - 2008.08.26 23:02:00 -
[48]
I usually decline drone missions, although there is one (can't remember) that I might do.
Rogue Drone Harrasment doesn't have much loot, no bounties, and the salvage sucks.
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Iracham
Gallente
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Posted - 2008.08.27 03:13:00 -
[49]
Silence the informant L4 is terribad, elite drone parasites are a waste of time, and second pocket of mercs are obnoxious.
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Loc Maythan
Gallente AlfaCorp
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Posted - 2008.08.27 08:43:00 -
[50]
Originally by: Iracham Silence the informant L4 is terribad, elite drone parasites are a waste of time, and second pocket of mercs are obnoxious.
Hmmmm ... I forgot this one. Yes, I have to say that I often turn this one down, not that I get it offered that often. I don't have a problem with the distance to the first gate - I can catch up with reading the forum ;-) - or the mercenaries - I can tank them all if necessary - but the target switching [ships shooting at me deciding to switch to shooting my drones] is annoying for a pure drone user. Worlds Collide does the same thing, but at least you are closer to the first gate, and the gate can be activated using a gate key from Damsel In Distress (Zblostis ... Zlobistis ... Zbilastis ... oh heck!). As far as I'm aware, there is no such key for Informant ... if anyone knows otherwise, let me know ;-)
Loc.
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Bloody Love
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Posted - 2008.08.27 13:46:00 -
[51]
Originally by: BlackKnightMagik
Originally by: Taak Coram That level 1 where there are the four missile turrets 100km apart from each other.
God I hate that one. All that damned flying.
So sad I know this....the name of it is Break Their Will.
What can I say, this char only does missions for high sec pos standings. Lvl 1 missions are by far the easiest way to get that one Storyline to kick start standings.
/me hangs head in shame.
No need to kill those sentries... Just blow thee repair station to bits and warp out. If you don't blitz this, it is a pita...
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Zaran Darkstar
Brutor tribe
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Posted - 2008.08.27 14:27:00 -
[52]
I reject any mission that drives me to low sec. Apart that i tend to reject enemies abound because it messes up my standings and i want to be able to travel to Gallente space some time. |

Relekra
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Posted - 2008.08.28 11:59:00 -
[53]
Edited by: Relekra on 28/08/2008 11:59:37
Originally by: Holly Wildstar Mordus Headhunters Lvl 4. The shear volume of frigs and cruisers makes me want to pod myself.
Good god, counted 72 cruisers alone, that would be a fun mission to do.
I usually never turn down missions, i love to kill
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AltBier
Minmatar Freelance Unincorporated
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Posted - 2008.08.28 13:12:00 -
[54]
Originally by: Loc Maythan Worlds Collide does the same thing, but at least you are closer to the first gate, and the gate can be activated using a gate key from Damsel In Distress (Zblostis ... Zlobistis ... Zbilastis ... oh heck!).
You kidding? For real? 
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WrathchildeVOTF
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Posted - 2008.08.28 20:03:00 -
[55]
Originally by: AltBier
Originally by: Loc Maythan Worlds Collide does the same thing, but at least you are closer to the first gate, and the gate can be activated using a gate key from Damsel In Distress (Zblostis ... Zlobistis ... Zbilastis ... oh heck!).
You kidding? For real? 
Ziboki's hacker card - Dropped by Zor in Right Hand of Zazzmatazz - will open one of the gates to the bases in WC. One use, and the hacker card poofs.
RH of Zazz is a L4 mission against the Seven.
Use the Eve-survival.org or the Grismar site for mission info, it makes them much safer, and easier.
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Mire Stoude
Cash Money Brothers R0ADKILL
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Posted - 2008.08.29 05:39:00 -
[56]
Pot and Kettle and Enemies Abound. No bounties for 5 missions and all I get is lowered standings. I've never been given a good reason to do these.
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Shocker Steg
Amarr Crusaders of Darkness
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Posted - 2008.08.29 07:16:00 -
[57]
Originally by: WrathchildeVOTF
Originally by: AltBier
Originally by: Loc Maythan Worlds Collide does the same thing, but at least you are closer to the first gate, and the gate can be activated using a gate key from Damsel In Distress (Zblostis ... Zlobistis ... Zbilastis ... oh heck!).
You kidding? For real? 
Ziboki's hacker card - Dropped by Zor in Right Hand of Zazzmatazz - will open one of the gates to the bases in WC. One use, and the hacker card poofs.
RH of Zazz is a L4 mission against the Seven.
Use the Eve-survival.org or the Grismar site for mission info, it makes them much safer, and easier.
Zor also Appears in Damsel in Distress lvl 4 :) and also there he drops this stuff ------- Always a deeply religious people, religion remains of great importance to every Amarrian, a fervour which at various times has been responsible both for great good and great evil. |
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