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Spirit Phoenix
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Posted - 2008.08.30 08:08:00 -
[1]
Do people actively bounty hunt as a profession? Does a player lose their bounty when they are killed? Are alot of the people with 500mil - 5Bil bounty even playing anymore?
Is it hard to find people to hunt, and has anyone ever tried to bounty hunt successfully ?
Haven't heard much of bounty hunting.. ever. Even though you would think it would be very popular.
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Boobiencia
Gallente
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Posted - 2008.08.30 08:57:00 -
[2]
no Sig removed, inappropriate content. Signature graphics may only contain your character name, corporation logo, corporation or personal slogan or other text that is directly related to your in-game persona, or content directly related to EVE Online. All content must be in good taste ~Saint |
Nexus Kinnon
A Few Good Men.
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Posted - 2008.08.30 10:11:00 -
[3]
no one is a bounty hunter
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KeLLaX
HUNLAR the Almighty Scalar Federation
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Posted - 2008.08.30 11:23:00 -
[4]
most of the people with big bounties on their heads, don't enter 0.0 . Therefore it's impossible to catch their pods. Since you can't get someones pod in a bubble in lowsec or highsec, CTRL+Q will save the pod no matter what.
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Kirra Liu
Echelon Holdings Echelon.
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Posted - 2008.08.30 20:58:00 -
[5]
Originally by: KeLLaX Therefore it's impossible to catch their pods. Since you can't get someones pod in a bubble in lowsec or highsec.
If you find that it's impossible to catch a pod in non 0.0 space then youre doing it wrong. Interceptors can catch and kill a pod very quickly if done right, also even a destroyer can catch pods.
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Larkonis Trassler
Neo Spartans
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Posted - 2008.08.30 21:02:00 -
[6]
Outside of fitting two large smartbombs on your ship you will not catch that pod 9/10 times outside of a bubble.
Instawarp is good. Assumption of Risk |
Morbius Karlock
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Posted - 2008.08.30 21:18:00 -
[7]
isnt it kinda awkward to even attempt to be a bounty hunter in high sec, dont you have to like either war dec em (in which case you may need a few more guys and time) or suicide them... which isnt gonna get their pod, cept maybe with teh smartbombs?
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soldieroffortune 258
Gallente Federal Defence Union
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Posted - 2008.08.30 22:14:00 -
[8]
well, when they fix the bounty system, bounty hunting will become more of a profession, because tbh, the bounty system is broken
they wait until their bounty gets high (lets say 500 mil)
then they pod themselves with an alt character, or have a friend do it, and split it, so tbh, putting a bounty on someone is like giving your attacker more money
if they were to fix the bounty system, then i konw though that the number of people with bounties on their heads, and the amount on their heads would increase by ALOT, probably 10x what it is now, as long as it is un-exploitable, or very very diffiuclt to exploit themselves
hell, if they fixed it I would become a bounty hunter, which is honestly one of the reasons i started the game, i saw it on, yes . . . . . wikipedia, but i saw the bounty hunter thing, and figured, eh, why not give it a shot, then over time, i find out that the bounty system is broken so i turned to other things
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Heyte
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Posted - 2008.08.30 23:13:00 -
[9]
Edited by: Heyte on 30/08/2008 23:13:43
Originally by: KeLLaX most of the people with big bounties on their heads, don't enter 0.0 . Therefore it's impossible to catch their pods. Since you can't get someones pod in a bubble in lowsec or highsec, CTRL+Q will save the pod no matter what.
There's always the option of pirate corps performing snag tactics, wherein they gatecamp at convenient locations within a region or cross-region (low sec), often scrambling ships that come out of cloak at a gate. Also if they have the finances, they beat off other pirate corps who lay claim to the sys; though I suspect there's a lack of confidence in that right now, mainly due to cost involved for a few ganks where you could take it somewhere else (ie. gank in self defense).
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KeLLaX
HUNLAR the Almighty Scalar Federation
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Posted - 2008.09.02 14:02:00 -
[10]
Originally by: Kirra Liu
Originally by: KeLLaX Therefore it's impossible to catch their pods. Since you can't get someones pod in a bubble in lowsec or highsec.
If you find that it's impossible to catch a pod in non 0.0 space then youre doing it wrong. Interceptors can catch and kill a pod very quickly if done right, also even a destroyer can catch pods.
nope, there is no 'done right' ... crtl+q before you pop, and you save your pod no matter what, unless pod is in a bubble... you can be in a remote sensor linked ceptor of 3500 scan res... still cant catch it.. anyway, it's not the point of discussion so no need to divert the topic, but it's a proven fact
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Ikonia
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Posted - 2008.09.02 14:56:00 -
[11]
Bounty Hunting is not really a profession for my understanding. Doing it mayself - or at least tried to - i found out, that it is impossible to find someone or to locate someone by investigation. All you can do is, read posts, kill messages and Corp Boads and Market and contract journals spreaded in web and inside the game to find your possible victim.
The system of blackboard-rewards is useless. The only way to do something maybe close to Bounty Hunting is short-time cycled more or less mercenary- or bodyguard-line jobs. E.g. some corp or persons are threatened by one of those lousy "want to have a killboard+1" rats, which are tbh in most cases not really worth the trip, in first line because of the lowe bounty on those if there is one at all, and in second because most of them are as simple to kill that 0.7 belt-rat is more of a thrill.
Also i think, that this job is closer to being a contract killer than a bounty hunter. And it is very difficult to offer your service inside the game, since lots of ppl dont even read the forums. With todays patch the numbers of ganks will also sink, and make this world a lil more safe, so that chances for a bounty hunting profession are sinking to even lower than now. HiSec Bounty Hunting could only be done from players in HiSec so that a bounty begins to become a reason to feel unsafe. As long as pirates can be in 1.0 and be protected by concord, this system is not of any value.
Personally id say a high bounty doesnt promise a good fight, it just promises that your victim is a shivering and trembling 2million SP in station sitting duck. High bounties are just a simple way that some believe to use to become famous.
I'm offering services that promise "a hand on all jobs", sure not lowcost, and not expensive, getting items for customers and simply am a good support in dirty situations. I hope that somewhen those wanteds are really wanted. Would bring a lot more realism in the world, though it has been built, to at least sometimes flee from boring realism.
But the days of adventures seem to be gone. After flying 8 hrs around in systems 0.0 to 0.4 only and not being engaged for even one time and at least trying for 2 hrs to get a fight, shows that all pirates are so deep in 0.0 that they are out of reach for most players.
I hope there will come changes on this.
greets Iko
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Hore
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Posted - 2008.09.02 16:58:00 -
[12]
Edited by: Hore on 02/09/2008 17:00:03 i just thought of a good system. the person who puts on the bounty is the only player that can then give a contract/s to other players to recieve that bounty when he is killed. stopping the playing with a bounty on hes head logging on hes alt to kill hes main and receive that bounty.
rather than 1 bounty on hes head that anyone can kill to get the bounty you actually pay through the eve contract system to player / players who only get paid if they pull off the kill to which the bounty then is removed from the player.
only thing i cant think off tho is if you paid 5 players 100 mil and they all grouped up and killed him together, you would then have to pay 500 mil because they each got a little bit of dps on. also if your in that group and you was just a repper / nueter , contributed to the kill but not in the way of damage how it would work to get hes payment.
maybe have a group contract where you pay a group leader, which could be another feature that any player can form a 'bounty hunter team' if in a corp or not. then you could pay the money to individuals or a team.
and if you paid 5 solo bounty hunters 100 mil each to kill the player. thinking they didnt know each other but they managed to grouped up and get taht little bit of dps on each and you had to pay 100 mil each is your bad for not hiring a team, or keeping with 1 solo.
thats my thoughts anyway!
just like to add also the bounty would not show up on the target and the target would have no idea that a bounty was on hes head. to counter the fact that when he knows he just logs off or plays extra careful staying docked, deep in 0.0 etc.
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Tor Celion
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Posted - 2008.09.02 17:19:00 -
[13]
Easier if you gotta skill to be able to do it in high sec - could use that fast talk skill as a starting point, loads of ideas but wrong place - and cba to write em down here.
Don't hate me,I'm an alt.. |
Plim
Gallente Oursulaert Technology Institute
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Posted - 2008.09.02 17:27:00 -
[14]
Really the best reward you can usually hope for from 'bounty hunting' is the loot from their ship.
Rudolf: "I was sworn to absolute secrecy by Santa Claus." |
Tor Celion
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Posted - 2008.09.02 17:28:00 -
[15]
why has Rudolph got a red nose when all the others have brown?? Don't hate me,I'm an alt.. |
Omarvelous
Destry's Lounge
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Posted - 2008.09.02 18:44:00 -
[16]
Originally by: KeLLaX most of the people with big bounties on their heads, don't enter 0.0 . Therefore it's impossible to catch their pods. Since you can't get someones pod in a bubble in lowsec or highsec, CTRL+Q will save the pod no matter what.
This is why some pvp ravens should have 2 smart bombs instead of a heavy neut
PS, Buzzard alt says HAI to your ctrl-q pod. __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Tor Celion
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Posted - 2008.09.02 18:50:00 -
[17]
Originally by: Tor Celion why has Rudolph got a red nose when all the others have brown??
Cus Rudolphs the only one with teh working brake!!!
Don't hate me,I'm an alt.. |
Phoenix Noir
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Posted - 2008.09.02 19:35:00 -
[18]
Maybe some possible fixes could be:
1. Revise the bounty board to have a last known whereabouts, this would be updated whenever a bounty jumped through a gate protected by concord. Perhaps even have a system wide message announced when they jump.
2. Have a cost to placing a bounty. For example you pay 500 mil and they get 250mil bty. ISK sink. Some ratio TBD
3. Bounty's killed with an alt are not rewarded, i'm sure this can't be that hard to do.
4. After 50 mil or so depending how the bty's are scaled the bounty is denied entrance to stations in high sec.
5. A bounty hunter can pay for a contract in which the bounty target is taken off the public board and made private so that only the contract holder can reap the reward IF they kill them within the allotted time.
More a things could be devised i'm sure. Anyway this is just a brief idea.
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Xasz
AnTi.
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Posted - 2008.09.02 19:45:00 -
[19]
Originally by: Plim Really the best reward you can usually hope for from 'bounty hunting' is the loot from their ship.
Hence, piracy.
--Random Links:-- eve-pirate.com, read and share your Yarr adventures Ransom Boards, get one for your corp |
Omarvelous
Destry's Lounge
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Posted - 2008.09.02 19:47:00 -
[20]
Originally by: Phoenix Noir Maybe some possible fixes could be:
1. Revise the bounty board to have a last known whereabouts, this would be updated whenever a bounty jumped through a gate protected by concord. Perhaps even have a system wide message announced when they jump.
2. Have a cost to placing a bounty. For example you pay 500 mil and they get 250mil bty. ISK sink. Some ratio TBD
3. Bounty's killed with an alt are not rewarded, i'm sure this can't be that hard to do.
4. After 50 mil or so depending how the bty's are scaled the bounty is denied entrance to stations in high sec.
5. A bounty hunter can pay for a contract in which the bounty target is taken off the public board and made private so that only the contract holder can reap the reward IF they kill them within the allotted time.
More a things could be devised i'm sure. Anyway this is just a brief idea.
Step 1: Remove the bounty system - its a joke, and any fix can and WILL be abused.
It would be way cooler if it was just symbolic.
Anyone who hates you 'bounty's' you - and you get a star sticker on your profile for it. The more you annoy - the more sticker you get.
Glam on! |
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Triksterism
Gallente Mean Corp Mean Coalition
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Posted - 2008.09.02 20:20:00 -
[21]
Back before I first started subscribing to eve, I was all "Hell yeah! Bounty hunting here I come!"
But that quickly changed when I discovered the whole thing was a joke.
For example, anyone with a large bounty on their head is only keeping the bounty as a sort of 'trophy' -- Anyone else with a large bounty has an alt pod their bountified character. Bam, winnings (-tax)!
Just a few days ago, some silly carebear belt ratter placed a 50m bounty on my friend's head as well as mine so the next day we hopped in clones without expensive implants and killed each other. Hooray free ISK. ---------------------------------------
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Bohu
Aliastra
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Posted - 2008.09.02 20:30:00 -
[22]
Make bounty hunting corporation/alliance based and give them the option to only allow certain groups to collect the bounty.
i.e. some pirates wave their wang at a corporation's pos. They put a bounty on the pirates heads but only allow people in the corporation or alliance to collect the reward.
Hell you could go one further and let corporations have a list of trusted bounty hunters.
You could make it so there are bounty hunting corporations who work in groups to track down targets and share the award.
Might bring a whole new angle to the game, or at least just make bounty hunting less broken.
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Planks
Unjustified Ancients of MuMu
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Posted - 2008.09.02 20:32:00 -
[23]
To be honest mate you have more chance of shitting in the queens handbag.
If you get podded in lowsec or hi sec you either got hit by a smart bomb or were very VERY unlucky.
0.0 on the other hand has dictor bubbles so you will probably loose your 35 mil bounty and slave set .... (yeah it happened )
Anyway. What self respecting pirate would make 0.0 his home?
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