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Thread Statistics | Show CCP posts - 10 post(s) |

Megan Maynard
Minmatar Tribal Liberation Force
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Posted - 2008.08.31 03:18:00 -
[1]
Pilots are leaving in droves, plexing is aweful, missions are getting easier according to patch notes, but still have zero logic for even running them. (Hello??? Navy agents are WAAAY better and don't require 10 jumps!)
Anything for some light at the end of the tunnel? An event to participate in? Some kind of reasoning for a lack of reward system?
Any kind of feed back from the devs would at least let people see there is a reason to stay in FW for the time being.
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Megan Maynard
Minmatar Tribal Liberation Force
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Posted - 2008.08.31 03:18:00 -
[2]
Pilots are leaving in droves, plexing is aweful, missions are getting easier according to patch notes, but still have zero logic for even running them. (Hello??? Navy agents are WAAAY better and don't require 10 jumps!)
Anything for some light at the end of the tunnel? An event to participate in? Some kind of reasoning for a lack of reward system?
Any kind of feed back from the devs would at least let people see there is a reason to stay in FW for the time being.
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soldieroffortune 258
Gallente Federal Defence Union
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Posted - 2008.08.31 03:37:00 -
[3]
well, hopefully they will add a bit more to FW, when they do it will repopulate
hopefully benefits of capturing systems will be a major thing that they add, because while im still in the milita, i havent participated in quite some time because to be frank it is getting boring waiting around for 30 minutes creating a cruiser fleet and getting pwned by a drake and squadron of stealth bombers (thats another story for another day )
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Outsourced Techsupport
56k Dialup.
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Posted - 2008.08.31 03:52:00 -
[4]
Capturing lowsec systems will have a significant effect on everyone, to represent the universes reaction to wide scale open warfare...
Oh wait.
People would whine if one of the factions started losing space / having it's highsec reduced to lowsec.
People would whine if they lost something without checking "I Consent" and insurance fraud fitting themselves.
People would whine if this wasn't a WoW clone of PVP, with spaceships. It's meaningless. It's not instanced, but no one goes to FW areas unless they're participating; it's entirely consensual, and nothing it gained by either side.
Long story short, FW is flawed because.. it's not EVE. Winning or losing a FW battle is about as significant to the overall story and world of EVE as winning a game of Team Fortress 2.
Congrats, you win, now let's start over and do it again!
But it's fine. Dignity and a coherent setting be damned. It doesn't matter if EVE no longer feels like a thriving universe where your actions have consequence and effect the story of the game: So long as you don't change anything the carebears like, it's a "successful" (read: pointless and failed) addition to the game.
Now, if by winning, you could siege and capture Jita...
Then people might, y'know, care about the outcome. |

masternerdguy
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Posted - 2008.08.31 03:54:00 -
[5]
fw needs an overhaul, like ability to capture ANY enemy system, regardless of security status.
this thread has been digitally remastered for the ultimate in sound and picture quality
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Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.08.31 03:55:00 -
[6]
Originally by: Megan Maynard Pilots are leaving in droves, plexing is aweful, missions are getting easier according to patch notes, but still have zero logic for even running them. (Hello??? Navy agents are WAAAY better and don't require 10 jumps!)
Anything for some light at the end of the tunnel? An event to participate in? Some kind of reasoning for a lack of reward system?
Any kind of feed back from the devs would at least let people see there is a reason to stay in FW for the time being.
Don't you believe mission are already to easy? I don't care if CCP want to make them easier (Hell Now I can cash in my nighthaw) Possibly fly something faster - Cerberus or Zealot

BTW Screw FW Nobody really cares, the fire is dead 
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SOFcode Z777
Caldari Human Enhancement Tech.
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Posted - 2008.08.31 03:57:00 -
[7]
I don't see what's all the fuzz about. FW is just another option in style of play, I don't understand why people expect it to be like any other in terms of reward and such. It's pvp in low sec, constant wars and plexing is (again) a different mechanism. Timer, yes is a bit exaggerated, fw missions broken atm but seems like the patch is taking care of it. Anyway, i think people are forgetting the main aspect of FW which is the role play. People that enjoys it , are taking this side above the issues that we know FW has and needs to be fixed, but enjoying and staying nonetheless.
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Outsourced Techsupport
56k Dialup.
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Posted - 2008.08.31 04:00:00 -
[8]
Originally by: SOFcode Z777 I don't see what's all the fuzz about. FW is just another option in style of play, I don't understand why people expect it to be like any other in terms of reward and such. It's pvp in low sec, constant wars and plexing is (again) a different mechanism. Timer, yes is a bit exaggerated, fw missions broken atm but seems like the patch is taking care of it. Anyway, i think people are forgetting the main aspect of FW which is the role play. People that enjoys it , are taking this side above the issues that we know FW has and needs to be fixed, but enjoying and staying nonetheless.
That's the problem. The roleplay part of it is, frankly, nonexistant.
So you capture a system.. nothing changes. So you lose a system... same thing.
The gallente federation is not going to be wiped out by a massive caldari offensive if the militia fails.
The amarr aren't going to crumble, losing parts of their empire to the minmatar.
..There will be no massive economic crisis due to the war, no impact whatsoever on anyone who doesn't willingly sign up for FW. In other words: There is no roleplay aspect, because there is no reason to care. It's about as "RP" heavy as the instanced WoW PVP, where the opposing factions come and play capture the flag for prizes.
...Except without the prizes. |

Judge Ment
Aeon Interstellar Conglomerate
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Posted - 2008.08.31 04:03:00 -
[9]
Well maybe they can design a mini game called capture the flag. TBH loosing ships day after day in blob WF Is just something CCP wanted to see, people actually loosing isk instead of whoring it
               
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Marlenus
Caldari Ironfleet Towing And Salvage
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Posted - 2008.08.31 04:17:00 -
[10]
It bothers me that in the two months plus that FW has been out, I haven't seen a single dev comment on it. Even an "we are watching and we plan some serious improvements" would be nice to hear.
The echoing silence makes it feel like an abandoned feature. ------------------ Ironfleet.com |
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Cygnus Zhada
Amarr Reckless Corsairs
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Posted - 2008.08.31 04:33:00 -
[11]
The problem with FW is that it lured in carebears who, after the initial rush, got bored with losing and not making easy money (they long for their hulks and lvl 4's).
PVPers PVP for the PVP, non-pvpers do not. End of story.
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Karanth
Gallente Eve's Brothers of Destiny FOUNDATI0N
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Posted - 2008.08.31 04:47:00 -
[12]
In Soviet EVE, feed backs YOU!!
---
Wheel of Whineage |

Megan Maynard
Minmatar Tribal Liberation Force
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Posted - 2008.08.31 19:57:00 -
[13]
Edited by: Megan Maynard on 31/08/2008 19:59:21
Originally by: Cygnus Zhada The problem with FW is that it lured in carebears who, after the initial rush, got bored with losing and not making easy money (they long for their hulks and lvl 4's).
PVPers PVP for the PVP, non-pvpers do not. End of story.
Maybe in the amarr militia.....
I've seen many "carebears" have a hell of a lot of fun pvp'ing in FW. The problem is, all that effort for what? I can go shoot anyone in lowsec or 0.0 anytime I want in this game, doing it for FW should mean something. It's FACTION warfare, you are roleplaying for a faction. Right now that doesn't mean crap except after a while it's going to be hard to go into amarr space anymore. If we capture a system, why are we doing it? Bragging rights? What is there to brag about? No one is doing missions so losing that capability means nothing.
So again? Where is the RP point? I'm having lots of fun shooting stuff, but I joined to make a difference in the Minmatar Militia, to punish the Amarr. Right now we hold a bunch of their systems and I don't see them suffering in any shape or form.....
They took back some of those systems and we felt nothing except a twinge of pride for screwing that up, but that was weeks ago and it hasn't changed anything.
CCP WHERE ARE YOU!?!?!?! Anyone have anything to say over there in Iceland??? We like FW, and want to hear what's going on!
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Cygnus Zhada
Amarr Reckless Corsairs
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Posted - 2008.08.31 20:02:00 -
[14]
But that's my point...
You are looking for a reason to keep on doing FW, PVPers HAVE a reason; the PVP itself, they don't need any other reason or point or whatever. So the non-PVPers find there's a lack of reason (read rewards) for FW and thus they shy away.
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Aaron Mirrorsaver
R.E.C.O.N.
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Posted - 2008.08.31 20:47:00 -
[15]
maybe only being able to dock in low sec you control should be done.
like 0.0
lose occupancy, lose ability to dock, currently whats the drawback to losing occupancy besides silly points? you can dock anyway. ------
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venus divine
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Posted - 2008.08.31 20:57:00 -
[16]
There are some NPC corps that are faction driven. Every faction has some random producing NPC corp. What if this corporations woild decided to stick with a winner? or with that faction that is winning?
So if caldari looses sov in system, where there is a production NPC corp's station, then this corp will be angry and will start to drive sales taxes up, reffining taxes up and repair taxes up coz calradi milita didnt do well..
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Methesda
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Posted - 2008.08.31 22:12:00 -
[17]
Originally by: Cygnus Zhada But that's my point...
You are looking for a reason to keep on doing FW, PVPers HAVE a reason; the PVP itself, they don't need any other reason or point or whatever. So the non-PVPers find there's a lack of reason (read rewards) for FW and thus they shy away.
This is bang on the money.
I don't play regularly enough to enjoy a corp 0.0 setting. I want to PvP. FW is one of the best things that has ever happened to my Eve career.
Originally by: northwesten
troll? learn what a troll is moron!
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Methesda
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Posted - 2008.08.31 22:16:00 -
[18]
And just what the **** does the OP mean by pilots are leaving in droves?
I've heard a comment made about people leaving since it's introduction... but what do you expect?
Plenty of people around for my liking. Had a 30 vs 30 on Saturday night. Great fight... except we lost. There are more than enough people to support interesting and fun PvP in low-sec... i have seen pirate activity increase since FW militia's are in low sec, and the surrounding markets are booming due to the increased module/ship destruction (so says my trader alt).
Come on. FW is great.
Originally by: northwesten
troll? learn what a troll is moron!
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Megan Maynard
Minmatar Tribal Liberation Force
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Posted - 2008.08.31 22:23:00 -
[19]
Originally by: Cygnus Zhada The problem with FW is that it lured in carebears who, after the initial rush, got bored with losing and not making easy money (they long for their hulks and lvl 4's).
PVPers PVP for the PVP, non-pvpers do not. End of story.
It's hard to PVP if there are no targets, it's getting to the point now where you either see large blob every 4 hours, or crickets. HENCE, the reasoning for the post. It's frustrating because it'd be fun to actually return to when you could go out and find a fight, now you have to sit around much much longer then you used to.
People ARE getting bored, but not because they are losing isk. They are getting bored because the strategic element, which should go hand and hand with the pvp element in FW, is completely dead. This in turn is ABSOLUTELY destroying the pvp element.
Outbreak and KILLE, both AVID pvp groups, have now left the minmatar militia, because the PVP is lacking. One effects the other.
Singling out one aspect of FW and saying it is ok by itself is completely wrong.
I want more of you amarr too shoot, and lately there haven't been alot of them.
I even went to caldari space and played around, it's the same crap, one or two systems of blobbing (aka old man star), and emptiness everywhere else.
Is there still pvp? Yes. Has it suffered because of the lack of any kind of logic in the FW side of things? ABSOLUTELY.
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Megan Maynard
Minmatar Tribal Liberation Force
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Posted - 2008.08.31 22:28:00 -
[20]
Originally by: Methesda And just what the **** does the OP mean by pilots are leaving in droves?
I've heard a comment made about people leaving since it's introduction... but what do you expect?
Plenty of people around for my liking. Had a 30 vs 30 on Saturday night. Great fight... except we lost. There are more than enough people to support interesting and fun PvP in low-sec... i have seen pirate activity increase since FW militia's are in low sec, and the surrounding markets are booming due to the increased module/ship destruction (so says my trader alt).
Come on. FW is great.
I play all times of the day, and I've been doing it for a while. Both PVP and Plexing.
Pilots are leaving in droves. Look at the stats, they don't lie. LINK
One 30 vs 30 blob fest does not constitute the entirety of pvp. Especially one on a saturday night. Surrounding markets in MINMATAR space are booming, in Amarr space they are dead.
FW is great, but asking for feedback on areas of concern, or ANY kind of response from CCP on a brand new feature isn't outlandish for me to ask.
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Megan Maynard
Minmatar Tribal Liberation Force
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Posted - 2008.08.31 22:32:00 -
[21]
Originally by: Marlenus It bothers me that in the two months plus that FW has been out, I haven't seen a single dev comment on it. Even an "we are watching and we plan some serious improvements" would be nice to hear.
The echoing silence makes it feel like an abandoned feature.
In case there is some confusion on my OP, this is the majority of my concern. Everything else is a distant second.
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Grarr Dexx
Amarr The Cosa Nostra
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Posted - 2008.08.31 23:08:00 -
[22]
Pilots are leaving in droves because the 'new' part is gone... This is normal, it will stabilize soon.
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Diarrhea Aguilera
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Posted - 2008.08.31 23:16:00 -
[23]
Well - as much as I think that FW needs some work and had wished for some changes in the upcoming patch, it basically works - you get to pvp in lowsec without receiving a sec status hit and without having any obligations as it often is the case in 0.0 corps.
The fact that lots of ppl would join in to have a peek at it and then leave after a short while is only natural and was to be expected.
At the current stage, I agree that system sovereignity is completely pointless and plexing as such is boring and unrewarding - well guess what - I don't do it - only time you find me in plexes is when I use them as a tactical element - my fleet is in t2 frigs and t1 cruisers and followed by a BS/HAC-blob - off into the plex - otherwise it's just meh. However there are ppl obvously enjoying buzzing around in their ceptors and soloing anything bigger than a minor - to each their own...
Anyhow - I agree that FW missions are completely broken and out of proportion compared to any high sec L4 is pretty obvious and I've never run a single one of them since joining my militia on day one of EA. I also don't care about sovereignity, so if I, a militia member don't care, why should anyone else give a rats ass on how the war is going - anyhow - I currently have fun just pew-pewing around without ruining my sec status and when that ends, I'll leave...
However what I would like to see implemented in the near future to improve it:
- opposing militias should not be able to dock in stations of opposing militias - ever - I mean come on - how ******ed is that? - consequences to system souvereignity, be it docking rights or the ability to push the front into enemy highsec, so anyone actually would start giving a damn... - LP store rewards for capping plexes. - unique items available only in the militia LP stores. - remove faction navies altogether, so we can actually shoot eachother in highsec. - FW missions have to be more rewarding than corresponding high sec missions - and I mean a lot.
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SoftRevolution
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Posted - 2008.08.31 23:32:00 -
[24]
Edited by: SoftRevolution on 31/08/2008 23:35:35 It's an excuse to shoot people without losing sec status or a hazardous 0.0 pipe to negotiate.
What more do people want? 
The opportunity to shoot at people is it's own reward. EVE RELATED CONTENT |

SOFcode Z777
Caldari Human Enhancement Tech.
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Posted - 2008.09.01 11:13:00 -
[25]
Originally by: Outsourced Techsupport
That's the problem. The roleplay part of it is, frankly, nonexistant.
So you capture a system.. nothing changes. So you lose a system... same thing.
The gallente federation is not going to be wiped out by a massive caldari offensive if the militia fails.
The amarr aren't going to crumble, losing parts of their empire to the minmatar.
..There will be no massive economic crisis due to the war, no impact whatsoever on anyone who doesn't willingly sign up for FW. In other words: There is no roleplay aspect, because there is no reason to care. It's about as "RP" heavy as the instanced WoW PVP, where the opposing factions come and play capture the flag for prizes.
...Except without the prizes.
Can't take your reasoning away, I too agree that FW lacks RP support in a more straight away but perhaps this is just a firt setting of a near future improvement. Players are gettings Ranks for example, I believe that those ranks will be value in due time with special rewards, recognitions and changes in the biggest view of things. Also, CCP, it's time to make the factions recognise efforts of their pilots and involve more capsuleer news into FW. One thing I have to agree: give us a good reason to stay. And yes, the lack of official words is rather dishearting.
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Hurrum Hurrum
Gallente
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Posted - 2008.09.01 11:36:00 -
[26]
Don't forget that lots of players joined because they were looking to experience 'fleet' warfare and found out the game cannot handle 50 v 50 fights.
Most of these players were looking forward to joining 0.0 Alliances and have been put off by the poor performance of the server.
Why would anyone want to go to 0.0 if that's what CCP serve up? 
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2008.09.01 11:42:00 -
[27]
I would love if a GM came in and said:
"No." |
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CCP Zulupark

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Posted - 2008.09.01 11:54:00 -
[28]
Originally by: Sheriff Jones I would love if a GM came in and said:
"No."
We won't do that.
But seriously, there is new stuff planned for FW in the future.
As to the point of there not being an incentive to doing this or that in FW; it was always supposed to be about the PVP. The missions for example were supposed to be an incentive to go into enemy space and get blown up or shoot other players. It was never meant to become ultra-profitable.
Like someone else said here, the incentive to PVP should be the PVP itself :) |
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2008.09.01 11:56:00 -
[29]
Originally by: CCP Zulupark
Originally by: Sheriff Jones I would love if a GM came in and said:
"No."
We won't do that.
I see what you did there  |

Another Forum'Alt
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Posted - 2008.09.01 12:01:00 -
[30]
Hmm, new stuff being planned for FW, posted by zulupark?
Probably a nerf then  |
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