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Asiel
Caldari The Baby Sitters
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Posted - 2008.09.08 20:35:00 -
[1]
IMO compared to when the game was released new eden is way too small, all the exploration has lead nowhere except to some deadspace bubbles,
jove space discovered way back tho still no one knows the way there.
there is no room for ninja mining, doing 0.0 missions, etc. finding a nice system to put up a pos in 0.0 to play with its feature's is almost out of the question for most players.
sure we had the drone regions like 20% extra space.
the population has increased by 250% orso in the last few years.
I vote for extended expeditions to Find our butt's some space to turn.
What do you think ?????
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Imsone
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Posted - 2008.09.08 20:42:00 -
[2]
Advanced exploration to find new dead end solar systems and establish a mini-jump gate. Would be fun if there was low probability, maybe a despawn timer of a month, two systems at a time per region, with mini-jump gates using fuel.
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Howling Jinn
Kongsberg Vaapenfabrikk Amarr branch.
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Posted - 2008.09.08 21:58:00 -
[3]
completely agree.
way way way too small. we need imho 25-50k new systems.
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Kurull Skullsplitter
Minmatar Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2008.09.08 22:49:00 -
[4]
There is not enough 0.0 space. What there is is of such limiting access as to be over controlled by the big bad boys who like to flex their muscles.
When there is enough 0.0 space that it is never possible for all the Eve players that can play at one time to control it all then I'll smile and say good job CCP.
~ ~ ~ ~ ~ Relationships are ours to make; we define them, day by day, by who we choose to love and how we choose to love them. And, by these choices, define ourselves. Richard N. Patterson |

Kye Kenshin
Martial.
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Posted - 2008.09.09 01:18:00 -
[5]
There is enough space just not enough good space. Most 0.0 systems are actually pretty crap isk wise with only handful of good systems per region. Just adding more space won't help, it will soon be taken over by big Alliances again. Sov POS mechanics means you can own large amounts of systems without actually ever living there and jump bridge networks make defending large regions of space easy.
Thats my opinion anyway --------------------------------------
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.09.09 04:17:00 -
[6]
Originally by: Kye Kenshin There is enough space just not enough good space. Most 0.0 systems are actually pretty crap isk wise with only handful of good systems per region. Just adding more space won't help, it will soon be taken over by big Alliances again. Sov POS mechanics means you can own large amounts of systems without actually ever living there and jump bridge networks make defending large regions of space easy.
Thats my opinion anyway
I agree with this.
that and just about anyone who has decent empire standing has nerfed their ability to do pirate missions, and most systems don't have enough belts to support more than 3 ratters.
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Calvin Caltrain
Gallente Exordium Mining Contingent
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Posted - 2008.09.09 09:47:00 -
[7]
I agree with the OP.
I yearn for the old days
When I started there were at peak times well under 20k players logged on. Now there are far far more especially in the High-sec systems and yet there are still the same number of systems and belts. Soon we will have to book time with Concord just to undock!!
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adriaans
Amarr Ankaa.
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Posted - 2008.09.09 11:36:00 -
[8]
i agree, add a 100k or more extra solar systems (mainly 0.0, but also good part being high sec and low sec), make space really feel like space, heck even low sec and 0.0 is getting crowded nowadays -sig-
Support the introduction of Blaze M crystals for Amarr!
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.09.09 11:52:00 -
[9]
Originally by: Kye Kenshin There is enough space just not enough good space. Most 0.0 systems are actually pretty crap isk wise with only handful of good systems per region. Just adding more space won't help, it will soon be taken over by big Alliances again. Sov POS mechanics means you can own large amounts of systems without actually ever living there and jump bridge networks make defending large regions of space easy.
Thats my opinion anyway
QFT. No sec systems is like tundra or desert with some gold nuggets buried in sand. As all resources there are limited then there is for a start cap on population density it can support and having large areas of space 'crap' quality does not help the situation a lot.
That is why 0.0 entities need a lot of room to live. As soon as you put more than 2 pilots in system they start competing for those limited resources lowering the rewards level. So every pilot online needs his own system to grind isk.
Altho I would ofc like some new exploration scheme to explore new systems in deep space. As long as it's not farmable in the classical sense (ie high skilled alt, drop probe, scan, drop probe scan, contact, yipiajeee, new starsystem).
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Dwayne Dibly
Underdog Revolution
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Posted - 2008.09.09 12:17:00 -
[10]
Having a lot of crap quality 0.0 as said above is squeezing the masses to certain areas.
Id like to see more 0.0 opened up like they did with the drone region. Also why not add like a small pocket on the outskirts of 0.0 and turning it into a .5+ space before the new 0.0 starts ? this would drag more and more out of empire into surrounding areas??
Just a thought. **********
Level 5 Mission Database Returns!!
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Zansatsja
Caldari NED-Clan
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Posted - 2008.09.09 12:20:00 -
[11]
ou need to earn 0.0 or just take it :) DON'T worry be HAPPY!!!!! |

Pteranodon
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Posted - 2008.09.09 13:03:00 -
[12]
Edited by: Pteranodon on 09/09/2008 13:04:55 We dont need more space. We just make what we have infinite. The difficulty which I see is that our space in Eve is carved up into sectors with jump gates which effectively turns space into a great big office block with little cubicles.
Real space is not like this-it is just infinite. Eve would be more fun if you could just roam anyware & everywhere with security being determined by colonisation of a region of this infinite space.
The current model of little sections with differing security is what makes it all wrong.
I think Eve would be better as a free for all with rules being set by what is happening in the locality of space. We should set our own rules & there needs to be a criteria as to why concord controls a sector of space & not because it is a high sec box.
Just a thought.
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Asiel
Caldari The Baby Sitters
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Posted - 2008.09.09 13:09:00 -
[13]
Edited by: Asiel on 09/09/2008 13:15:14
Originally by: Zansatsja ou need to earn 0.0 or just take it :)
lol earn it ??
we've seen the population grow from 8k to 35k(logged on at peak) in about 4 years its crowded trust me
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Malloy
Caldari Lost In Space
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Posted - 2008.09.09 14:05:00 -
[14]
*settles down on the front porch with a chilled lemonade*
I remember when all this was fields etc.
You could fly around in 0.0 for ages and not see anyone.
Granted this was when 5k people was a lot and the scariest ship was the Moa, but still.
I like the ideas mentioned above like having a little Empire bubble somewhere else and also the infinite space idea. I can't see the 2nd one being possible, but it would be brilliant if it did. ------------------------------------------------------------
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5akki
Gallente The Plexus Syndicate The Order of New Eden
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Posted - 2008.09.09 19:03:00 -
[15]
What I think would be pretty nifty is if they setup another supercomputer.
The original has what we play in now, the new one has another area of stars that is connected to the current by massive pieces of advanced technology that allows extremely long distant traveling at instantenous speeds.
That opens up a whole other eve, at the same time it lowers lag and more warfare will open up.
If it ever happened, people will think differently about black ops. |

Howling Jinn
Kongsberg Vaapenfabrikk Amarr branch.
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Posted - 2008.09.09 22:04:00 -
[16]
max campaign is really showing how hard its become to take space in eve. imagine a new alliance trying to get some space in 0.0 we all know how this would end. bug mets shoe.
yes theres tons of shit 0.0 out there. yes theres tons of systems with shit rating, 4-5 belts and 40 moons with nothing in them. adding 200 belts and 20 good moons to that system wont help eve.
jumpbridges, cyno generators, warp to zero and jumpclones made eve small. eve needs to feel big again. i want to able to jump away from empire for days, and not see a single soul. solution, add, lets be modest here, 50000 new systems. yes i know its a mmo. yes i know im supposed to love all i met and play with them...and have fun together. always.
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Little Fistter
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Posted - 2008.09.09 22:20:00 -
[17]
0.0 space is ruled by mega corps and they use a lot of out-of-game tricks to control vast areas with little effort.
There is not much to do if you are not a part of one of the big alliances, and they all suck.
Please, for those of use who want small corps or to solo, give us a way to play too?
I love killing 0.0 rats. I love mining Arkanor and setting up POS'es. But the game mechanics keep me from doing so. I am usually killed before I get to 0.0 by the lamers who call themselves PvPers.
We should face it, the mega gangs are taken over by ISK farmers and they rule the game.
An average player should have at least an even chance...
Of course, I am still waiting for CCP to solve any problem!
All they ever do is NERF the good parts and never fix the real problems: lag and the game favors bullies.
I think that a lot of dead-end systems might have occasional (i.e. unpredictable) connections to deep space NOT ruled by the goonies or bobbies. Suggestion: Please color jump gates the same color as the system security rating of the destination system in the overview.
LITTLE FISTTER
Broken Sigs?
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Qui Shon
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Posted - 2008.09.09 22:50:00 -
[18]
Eve is a crowded city. Even those have some empty alleys, but if you stay in such an alley for a while, you'll get company soon enough. Just like in Eve.
The Eve "universe" has very little to do with the vastness of space, and thus, very little to do with space. From an immersion point of view.
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Yakia TovilToba
Halliburton Inc.
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Posted - 2008.09.10 03:28:00 -
[19]
CCP should cut the 0.0 systems to half. This would reduce the dull jumping, which is no fun (ever jumped for 30 jumps with a 30 battelship fleet ?) and give alliances a good reason to fight over space. Limited space is a resource that should be worth fighting for. And no, even if we got like 200k new systems, you'd still not be safe. In fact there are plenty of mission systems with hardly anyone in them, in case you like to "ninja mining" or doing 0.0 missions, there's enough empty 0.0 space already. But if you stay there for a while, someone will come for you, not that he needs the system for himself, but because you are there and he likes to kill stuff.
_________ My e-peen |

Asiel
Caldari The Baby Sitters
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Posted - 2008.09.10 09:57:00 -
[20]
Edited by: Asiel on 10/09/2008 09:58:06
Originally by: Yakia TovilToba CCP should cut the 0.0 systems to half. This would reduce the dull jumping, which is no fun (ever jumped for 30 jumps with a 30 battelship fleet ?) and give alliances a good reason to fight over space. Limited space is a resource that should be worth fighting for. And no, even if we got like 200k new systems, you'd still not be safe. In fact there are plenty of mission systems with hardly anyone in them, in case you like to "ninja mining" or doing 0.0 missions, there's enough empty 0.0 space already. But if you stay there for a while, someone will come for you, not that he needs the system for himself, but because you are there and he likes to kill stuff.
its not only about being safe. every tom **** and harry in their ibis' can join a large corp and claim to be an earner, the game has feature's that arent available to many players anymore.
I agree simply more space as we know it now wont help much.
how about 8 new 0.0 regions with lots of stations that are not conquerable due to faction sov., just to create a bit more room.
then 8 new empire regions with no stations or faction sov., 0.5 sec status and above so people can only shoot when at war, and make the systems conquerable.
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Cpt Hoock
Gallente The Smugglers
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Posted - 2008.09.10 11:18:00 -
[21]
this post get my vote
CCP we need more space .. Dead End Systems found by Exploration soounds cool idea !!!
But i think we need also Normal Space with normal stargates to
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Ghoest
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Posted - 2008.09.10 11:35:00 -
[22]
EVE would be much smaller in effect if chat didnt automatically tell you who was in your system.
If you think corp is different than a guild or clan you have some insecurity issues.
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Clair Bear
Coalition of Nations Free Trade Zone.
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Posted - 2008.09.10 21:58:00 -
[23]
Other great idea: quadruple the distance, in light years, between systems. Null effect on people using gates, big problem for megaliance territory ownership. And if increasing hot drop costs 4x isn't enough, make it 8x the distance.
Few good systems in the controlled space can't support as many ratters you say? Good. So much for cranking out tens of titans a year.
POS logistics become a nightmare without empire ice macro miners you say? Good. So much for 300 players controlling 20% of eve.
Everyone moving to empire to run level 4s? Good. Let them train sustainable tank skills just in time for the inevitable nerfs.
And so on and so forth.
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Zaran Darkstar
Divine Slaves
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Posted - 2008.09.10 22:22:00 -
[24]
I agree with OP |

Bodo Backer
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Posted - 2008.09.11 01:13:00 -
[25]
*bump*
vote for 50k more systems.
but they have to be probed like hidden belts and all the other exploration sites. you need a special ship that can travel so far with a warp drive (like 100 AU's per second, perhaps more. i have no idea of the distances between solar systems atm). when you reach the system it is visible for all players for all times on the map.
players have to build POSG's (player owned star gates) to make the new discovered world accessable. or perhaps the player can decide, either to sell the system to concord (concord builds a star gate) or to build his own SG and collect a tax when someone wants to pass through it.
give this idea a chance...
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Kalii Parcon
Fire Mandrill
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Posted - 2008.09.11 05:11:00 -
[26]
Edited by: Kalii Parcon on 11/09/2008 05:15:39 Reopen the EVE gate.
Problem solved.
Edit: or make exploration able to discover other such gates that lead to cut off secluded pockets of 0.0 space that stargates do not lead to. To get there you need to explore to find the gate, and it disappears and reappears at random places just like exploration sites do. As long as it is possible to get to them with capital ships that don't use stargates I'm sure it would make 'exploration' feel a little more 'exploratory'.
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Phoenix Noir
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Posted - 2008.09.11 06:35:00 -
[27]
I vote for Explorers being able to probe out new systems, I also would like to see a dynamic self updating EvE map and a way for players to name systems they have discovered :)
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Venkul Mul
Gallente
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Posted - 2008.09.11 06:42:00 -
[28]
It is very simple, EVE is the American west.
The big alliances are the ranchers owning huge swat of terrain and raising cattle in it, the small corporations are the farmers.
The farmer see the terrain and say it is unused, we will plant it and raise good food, the ranchers say: it is needed to raise the cattle, the animals need a lot of lands.
Start the wars between ranchers and farmers. As long as concertina wire isn't introduced (CONCORD) the ranchers have the advantage,
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Haalanii
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Posted - 2008.09.11 10:45:00 -
[29]
I agree, make things bigger. Some low-value systems wouldn't be a problem, there are smaller groups of players that would like to setup a quiet space in 0.0 that would not be safe but would not be so close to larger alliances that it is impossible to survive. |

Dr Sheepbringer
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Posted - 2008.09.11 11:47:00 -
[30]
I would definetly want to see systems where you can't go to by gates. Somewhere where you hide and stat building a corp that will unleash FURRY FURY!!!
Somehow find it by exploration (rare rare rare) and when you get there..you need to get a jump bridge etc. The point I would like to see is that it wouldn't be 100% safe from enemies, but you would still have to find it the hard way. Being that the enemy isn't really an ongoing threat...i'd like to see the enviroment itself be hazardous. Not just rats, but some real nasty stuff.
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