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Holy Lowlander
Aurora Acclivitous
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Posted - 2008.09.09 18:37:00 -
[1]
Well it would be nice to see implants on the killmail if you pod somebody. That way you know if you killed someone with a snake set or just in an implantless clone.
Quote: woot I wants a toy arbitrator !!! :O
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.09.09 18:59:00 -
[2]
I like this. It's like rigs appearing in ship killmails. Mind you, the roleplay aspects of it are a bit harder to justify, but I can live with that. |

Dizeezer Velar
League of Disgruntled Fast Food Employees
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Posted - 2008.09.09 19:53:00 -
[3]
supported
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s33ker
Cry Havoc.
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Posted - 2008.09.09 20:05:00 -
[4]
Sure why not.
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TimMc
SolaR KillerS
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Posted - 2008.09.09 21:45:00 -
[5]
Hope battleclinic gives points for for pods if this happens.
Although I fear PvPing in +4s and fully implanted will be far more damaging to my kb.
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Pin Par
Vaere Family Mining Ltd
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Posted - 2008.09.09 22:35:00 -
[6]
A good idear, I have seen this asked for many times in the past.
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Devon7785
Stormlord Battleforce Vanguard.
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Posted - 2008.09.10 00:22:00 -
[7]
time to see who got uber plants would be nice ôHe who defends everything defends nothing.ö
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Bane Glorious
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Posted - 2008.09.10 01:05:00 -
[8]
Not worth the programming effort. |

Tchell Dahhn
Suddenly Ninjas
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Posted - 2008.09.10 02:22:00 -
[9]
Originally by: Bane Glorious Not worth the programming effort.
I disagree. It's a simple change in the specific fields being fed to the API. You add ten fields, one for each implant, and voila. You're done. Hopefully, this changes your view, as more information is always helpful.
Supported.
We're Recruiting! |

soldieroffortune 258
Trinity Council
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Posted - 2008.09.10 03:07:00 -
[10]
i agree with this, it would show if you actually hurt someone when you pod their sorry ass
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Bane Glorious
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Posted - 2008.09.10 05:13:00 -
[11]
Originally by: Tchell Dahhn
Originally by: Bane Glorious Not worth the programming effort.
I disagree. It's a simple change in the specific fields being fed to the API. You add ten fields, one for each implant, and voila. You're done. Hopefully, this changes your view, as more information is always helpful.
Supported.
Actually, from what I remember Explorer saying in a conversation in Iceland, it's actually a lot more involved than, for example, putting rigs on killmails. I don't remember specifics but it involves pulling data out of the server cache or some business, and I don't know crap about programming but suffice to say it really sounds not worth it.
Besides, some things are best left to the imagination. |

LaVista Vista
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Posted - 2008.09.10 06:18:00 -
[12]
Originally by: Bane Glorious Not worth the programming effort.
But you think instruments in ambulation are?
Pfft.
I would love implants on a pod-killmail. All killmails already pulls data from the cache. But I assume the actual reason is that the killmail has to pull the implant data from another node.
So once infiniband is in place, I must assume this is quite possible. I would love to see it.
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Ben Derindar
Dirty Deeds Corp. Axiom Empire
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Posted - 2008.09.10 10:39:00 -
[13]
This is such an old idea that one has to suspect that there is good reason for the fact it hasn't been implemented already, as Bane has hinted.
But that still doesn't mean the idea isn't a good one. 
/Ben
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Pluton Hazmat
Caldari Provisions
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Posted - 2008.09.10 10:44:00 -
[14]
Absolutely supported ----------------------------------------------- The filthy pirate formerly known as Handon Guild! |

StrykerVenom
DPT Entertainment
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Posted - 2008.09.10 12:44:00 -
[15]
supported  -------------------
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Wendat Huron
Stellar Solutions
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Posted - 2008.09.10 13:18:00 -
[16]
I'd also like to know the age of the account holder so I can adjust my smack accordingly.
These forums are FUBAR, upgrade this decade! |

Bane Glorious
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Posted - 2008.09.10 14:00:00 -
[17]
Originally by: LaVista Vista
Originally by: Bane Glorious Not worth the programming effort.
But you think instruments in ambulation are?
Pfft.
Thanks for this. |

Tchell Dahhn
Suddenly Ninjas
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Posted - 2008.09.10 14:06:00 -
[18]
Edited by: Tchell Dahhn on 10/09/2008 14:06:41
Originally by: Bane Glorious
Originally by: LaVista Vista
Originally by: Bane Glorious Not worth the programming effort.
But you think instruments in ambulation are?
Pfft.
Thanks for this.
I see wut you did thar.
Come on, LaVista Vista. Even I saw this one coming after your comment. Let's stick to the issues at hand, and not turn this into yet another LaVista vs. Bane thread. Quite honestly, I'm tired of reading through issues that I am interested in, only to find them derailed by these pissing matches.
Bane, thanks for your other comment above, in regards to the comments by CCP about the data pull. I'm not privy to the information myself, but I'm thinking that it might be easier than one might originally think.
Software developers are notorious for saying something is extremely complex and difficult, when in fact, it might mean an additional couple of hours of work. (I know, because I am one.)
We're Recruiting! |

Archetype02
Gallente Comply Or Die G00DFELLAS
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Posted - 2008.09.10 14:11:00 -
[19]
Edited by: Archetype02 on 10/09/2008 14:12:05
Originally by: Tchell Dahhn Edited by: Tchell Dahhn on 10/09/2008 14:06:41
Originally by: Bane Glorious
Originally by: LaVista Vista
Originally by: Bane Glorious Not worth the programming effort.
But you think instruments in ambulation are?
Pfft.
Thanks for this.
I see wut you did thar.
Come on, LaVista Vista. Even I saw this one coming after your comment. Let's stick to the issues at hand, and not turn this into yet another LaVista vs. Bane thread. Quite honestly, I'm tired of reading through issues that I am interested in, only to find them derailed by these pissing matches.
Bane, thanks for your other comment above, in regards to the comments by CCP about the data pull. I'm not privy to the information myself, but I'm thinking that it might be easier than one might originally think.
Software developers are notorious for saying something is extremely complex and difficult, when in fact, it might mean an additional couple of hours of work. (I know, because I am one.)
Originally by: Tchell Dahhn Edited by: Tchell Dahhn on 10/09/2008 14:06:41
Originally by: Bane Glorious
Originally by: LaVista Vista
Originally by: Bane Glorious Not worth the programming effort.
But you think instruments in ambulation are?
Pfft.
Thanks for this.
I see wut you did thar.
Come on, LaVista Vista. Even I saw this one coming after your comment. Let's stick to the issues at hand, and not turn this into yet another LaVista vs. Bane thread. Quite honestly, I'm tired of reading through issues that I am interested in, only to find them derailed by these pissing matches.
Bane, thanks for your other comment above, in regards to the comments by CCP about the data pull. I'm not privy to the information myself, but I'm thinking that it might be easier than one might originally think.
Software developers are notorious for saying something is extremely complex and difficult, when in fact, it might mean an additional couple of hours of work. (I know, because I am one.)
This ^ wins.
being a programmer and 3d modeler myself and havign extensive amounts of experience with several large game engines and a rewrite of Ogre.
9/10 x devs just cant be arsed with the small stuff but rhather focus on the big changes they can aply first "unless ofcourse its a small bugfix"
like the guy said a simple field add towards the api that supports implants for podkills will suffice and wont take more than 10-20 minutes to implement.
Signature needs to be resized to conform to the forum rules of no larger than 400 x 120 pixels with a maximum filesize of 24000 bytes. Navigator |

Macheriel
State War Academy
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Posted - 2008.09.11 02:17:00 -
[20]
Edited by: Macheriel on 11/09/2008 02:17:30 Absolutely supported!!!
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Cpt Branko
Surge.
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Posted - 2008.09.11 08:46:00 -
[21]
Yes, please. Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Lucian Stratos
PILGRIMS
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Posted - 2008.09.11 11:52:00 -
[22]
Edited by: Lucian Stratos on 11/09/2008 11:52:26 100% agree with this in spite of what mods say it would not take `that` much effort to implement.
Beside it would give soooo many ppl soooo much more in the way of bragging rights 
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Meepness22
The Lighthouse Corporation
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Posted - 2008.09.11 20:23:00 -
[23]
Good idea
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Kira Morganstien
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Posted - 2008.09.12 02:21:00 -
[24]
Support, why hasn't this already been implemented anyways?
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NereSky
Trinity Nova Trinity Nova Alliance
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Posted - 2008.09.12 08:04:00 -
[25]
Supported
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Artemis Rose
Varion Galactic Accord Corporate Enterprise Syndicate
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Posted - 2008.09.12 08:39:00 -
[26]
Meh.
Why should we add more useless information for KB queens, e-peen wavers and chest beaters around the EVE galaxy?
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.09.12 13:27:00 -
[27]
Originally by: Artemis Rose Meh.
Why should we add more useless information for KB queens, e-peen wavers and chest beaters around the EVE galaxy?
Because they make up a majority of the player base between them? ------------------ Fix the forums! |

Seeing EyeDog
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Posted - 2008.09.12 14:23:00 -
[28]
Originally by: Bane Glorious Not worth the programming effort.
this _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Holy Lowlander
Aurora Acclivitous
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Posted - 2008.09.12 14:31:00 -
[29]
Edited by: Holy Lowlander on 12/09/2008 14:31:37 @ all the people that say it isn't worth it.
You may be all cheery when you know you killed a faction BS or something. You know yeah I caused damage to that guy . And you can totally act like the 1337 pvper and stuff....
But if you kill a guy with snake/slave implants , +5's , +5 % hardwings.
That'll hurt ALOT more .
You cause more damage then most ships are worth if you pod someone with even +4's in....
So give bragging rights to pod km's as they can be better as a faction BS.....
And tbh , if ccp has time to program walking in station mods . CCP has time to add implants on killmails ....
edit : lol I forgot to suport my own topic ...
Quote: woot I wants a toy arbitrator !!! :O
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BiggestT
Space Oddysey Pupule 'Ohana
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Posted - 2008.09.12 16:19:00 -
[30]
The reason its hard to do is because implants arent actual fittings to a pod like rigs and mods are fitted to a ship.
They are effects that work upon implemntation, giving you bonuses and arent actually a physically manipulatable entity..
If ccp finds a way around this id definatley be happy :D Eve tax back!
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