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DHU InMe
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Posted - 2004.06.15 13:28:00 -
[1]
Edited by: DHU InMe on 15/06/2004 17:14:51 Space Radar -The Ctrl+F11 radar don't filter correctly sentry gun.
Navigation -Pressing STOP don't stop the autopilot (so ship reaccelerate)
F10 Map -Display settings-> Stars-> Show destroyed pirates/faction ship don't work. (1024 bugs) -Display settings-> Stars-> 'Jumps in the last hour' is non-functional. (1024 bugs)
Chat channels -Channel CANNOT be deleted. Even if selected. WORKAROUND--> Join the channel and try to delete it from your list. -When joining a channel, all the folder OPEN.(doh)
Combat -Autoreload SHOULD NOT exist on Energy weapon (Laser&Beam). -Missiles are pushing/bouncing ships (1024 bugs)
Modules -Small Energy Neutraliser I thinks its a Tech 2 item. (UNVERIFIED on TQ, but it was the case on chaos)
NPC Corp -The blue 'i' buttons on Corporation Information -> Market Activity don't work. -The standing screen of any NPC CEO causes an exception error here. -FedMart uses the corp logo of Transstellar shipping (and bring info of transstellar)
UI Character sheet -Standing-->the "Liked by" SHOULD be like "disliked by". Show that connection, criminal connection and diplomacy affect standing. It is displayed in disliked by only ATM.
UI Station -"Guest" list displays small letters only, even if the names of character's involves big ones. ie: "Nightfang"="nightfang". "JoCool" ="jocool"
Configs/ESC Menu -Graphics-> "never generate picture", even if enable do not stop to load character portraits when checking their info... Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
ElricUK
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Posted - 2004.06.15 13:35:00 -
[2]
I was just locked by 2 of my own drones (our of 8). Possibility I may have caught them with a smart bomb, not sure... pretty sure they shouldnt lock me tho ?
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Aitrus
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Posted - 2004.06.15 13:44:00 -
[3]
Auto reload shouldn't exist on beams.
All I had on me was Multi-freq crystals (15k optimal) and I engaged some rats at 40K. I took the crystals off to kill them. Heres the wierd part. When the guns stopped firing after the rats were destroyed, Auto-reload kicked in and put all my muli-freq crystals back on.
Also, no sign of Cruise launchers on the market. (Even with "show active items" off)
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Nightfang
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Posted - 2004.06.15 13:51:00 -
[4]
A station's "Guest"-list displays small letters only, even if the names of character's involves big ones.
Example: "Nightfang" becomes "nightfang". "JoCool" becomes "jocool"
There, I spelled it out for you
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Mned Graydroggen
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Posted - 2004.06.15 14:01:00 -
[5]
still have some graphic glitches when skimming though corp hangar folder.
i.e images 'layering' from prefious folder to next
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Nightfang
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Posted - 2004.06.15 14:01:00 -
[6]
Channels still can't be deleted from list. If you try, the list starts to behave weird. E.g open up "Other" category, try to delete a channel. What happens is all categories opens up, but the channel just attempted to delete remains...
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Daddl
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Posted - 2004.06.15 14:03:00 -
[7]
I just lost the GUI but for the blue radar - nothing helped, not even ctrl-F9 or ESC. It happened when I went on autopilot for a long series of jumps. image link
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Calavera
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Posted - 2004.06.15 14:08:00 -
[8]
Small Energy Neutraliser I thinks its a Tech 2 item.
FedMart uses the corp logo of Transstellar shipping
The standing screen of any NPC CEO causes an exception error here.
The blue 'i' buttons on Corporation Information -> Market Activity dont work.
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HaulerGuy
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Posted - 2004.06.15 14:19:00 -
[9]
roids belts in hjortur are invisible and can't be locked from scanners roids are ok in other systems but in this sys they appear to be in trub
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Skarsnik
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Posted - 2004.06.15 14:28:00 -
[10]
Small Energy Neutralizer I - showing as a tech 2 module.. meta tag broken me thinks :)
Oh and NO Cruise Launchers or Ballistic Mods --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |
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Archbishop
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Posted - 2004.06.15 14:46:00 -
[11]
I noticed a problem with the scanner. Individuals and corporations that I have a positive security standing to (Players and player corps) now show up with the "negative" color. In the settings they're set correctly but somehow they are showing bad instead of good.
Archbishop
PS - Can you change that tacky looking stop sign to just a nice round button just like all the other ones on the HUD wheel????
VISIT THE PIE HOMEPAGE & FORUMS PIE INFORMATION CENTER |
Falbala
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Posted - 2004.06.15 15:04:00 -
[12]
With connection 3 and diplomacy 2, diplomacy bonuses apply even with positive standing npc corps.
Linkage
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ShadowHawk
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Posted - 2004.06.15 15:10:00 -
[13]
Cruise Launchers and Cruise Launcher BPOs are not on the market
Scrap Metal Skill still not on the Market
When I first showed my character screen, it showed Sec standing as 0.0 (should be 3.7) after closing and reopening, it showed the 3.7 correctly.
Your 280mm 'Scout' Artillery I perfectly strikes Sansha's Scavenger, wrecking for 264.3 damage.
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DHU InMe
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Posted - 2004.06.15 15:28:00 -
[14]
Originally by: ShadowHawk Cruise Launchers and Cruise Launcher BPOs are not on the market
Scrap Metal Skill still not on the Market
-Go check caldari/gallente/minmatar regions for cruise missiles... -Scrapmetal wasen't intend to be released on the market. It intend to be looted (as they said the last time)
Originally by: Falbala With connection 3 and diplomacy 2, diplomacy bonuses apply even with positive standing npc corps.
Linkage
Connection = positive/neutral corps Criminal connection = negative/criminal corps Diplomacy = all corp Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
Minsc
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Posted - 2004.06.15 15:41:00 -
[15]
If you don't already do it I would reccomend downloading evedudeplus from eve-i.com and using the tool in there to delete the eve cache files. it can help tremendously with some of these types of problems.
Not saying it's guaranteed to work but good idea to at least try it.
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HaulerGuy
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Posted - 2004.06.15 15:45:00 -
[16]
I have an issue with my haulerguy account when i run it i cannot see roids or lock them from the scanner yet when i my other account on the same pc at the same time that one works ok while haulerguy does not i have cleared my cache moved to another pc and i get the same issue, other people are reporting the same issue on the help channel atm.
How can one account work on my pc and the other not , I use them both at the same time in windowed mode. I t does not work if I have one or two accounts running. It was working fine before the patch today. Please can you help me as I am a miner and cannot mine now. The dev on the help channel told me to post this here as petitions was overloaded atm.
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Arbenowskee
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Posted - 2004.06.15 16:30:00 -
[17]
-people/corporations that should be shown "blue" (as in firends) are shown "yellow" (as in enemy)
-light missiles have not incrised in speed!!!! I don't know for others types of missiles.
-criminal flagging is buggy. I was testing new missiles, in my RAPTOR (wich is worth ALOT these days) in empire. I was shooting NPC rats and what happened??? My light missile accidently hitted a giant secure cointainer and I LOST MY SEC status and CONCORD spawned on me and KILLED my very EXPENSIVE SHIP!!! F.U.C.K. U CCP FOR THAT. Please FIX that hitting a secure container does not spawn CONCORD on your ass, only criminal flags u against container owner.!!!!
-where are new missile SKILLS ????
-where are cruise missile launchers????
CCP ARE U F U C K I N G KIDDING OR WHAT???? because if u are it's not funny!!!
what mood do u think i am in right now????
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Falbala
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Posted - 2004.06.15 16:38:00 -
[18]
Originally by: DHU InMe
Originally by: ShadowHawk Cruise Launchers and Cruise Launcher BPOs are not on the market
Scrap Metal Skill still not on the Market
-Go check caldari/gallente/minmatar regions for cruise missiles... -Scrapmetal wasen't intend to be released on the market. It intend to be looted (as they said the last time)
Originally by: Falbala With connection 3 and diplomacy 2, diplomacy bonuses apply even with positive standing npc corps.
Linkage
Connection = positive/neutral corps Criminal connection = negative/criminal corps Diplomacy = all corp
Connection = positive/neutral corps Criminal connection = criminal corps Diplomacy = negative corps
Diplomacy: Skill at interacting with hostile NPCs. 0.4 Bonus to effective standing towards hostile NPCs.
As you can see on the linkage, the diplomacy bonus is applied to Duvolle Labs, which is a positive corp, but it is the Connection bonus which should be taken into account.
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FileCop AI
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Posted - 2004.06.15 16:50:00 -
[19]
Standings are all fubar. That's known.
You can't have more than 200 standings. Not anywhere NEAR enough for a corporation. there's alliances with that many members.
And even worse. You CAN'T delete standings. Meaning if you have 200 you're in trouble. Because you can't change a standing, you can't remove standing, you can't add standing. VERY BAD!!
FileCop AI of MASS Co-CEO |
Mitram
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Posted - 2004.06.15 19:13:00 -
[20]
- Range indicator on targets when moving the mouse over the weapon does not work anymore.
- It is quite difficult to dock on the player owned stations. You have to move the mouse exactly over the small box to get the docking option. That is different at normal stations.
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Mitram
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Posted - 2004.06.15 19:15:00 -
[21]
- Range indicator on targets when moving the mouse over the weapon does not work anymore.
- It is quite difficult to dock on the player owned stations. You have to move the mouse exactly over the small box to get the docking option. That is different at normal stations.
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Turyleon Caddarn
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Posted - 2004.06.15 19:26:00 -
[22]
SOrry made a new thread and didnt see this one, ill post my observations in here...
1. The autoscanner states coloumn is mess up, showing incorrect colours, or colours where there should be none, and non ewhere they should be some.
2. The in-space ship square colouring (y'know the white box on other peoples's ships) is showing incorrectly. i showed up as an orange square (thats right ORANGE, not yellow meaning bad standing which i dont have anyway) on a friends ui.
3. Bad standings. bad standings with corps who i ahd good standings with before, or ones i ahve never even heard of
4. Turret lock-up. try to deactivate a turret after an autoreload, it seems to lock the weapon when you try and deactivate it. i almost killed a corp mates ship while testing the new changes.
5. Turret firing blanks!?? fire a full volley, i get the message in the ui (your xxx hits for xxx damage etc) but only minor damage (maybe one or two shots) actually shows up on the ship, so its says it does the damage, when infact it does not.
6. Multiple Missile firing. you fire two or more missiles simultaneously (ie, press the two modules at the same time, or very close together) and only 1 missile appears from your ship, and only 1 missile hits, and only 1 missile does damage, but 1 is gone from each launcher.
7. Equipping stacked weapons = 1 weapon gets equipped, the others disappear. this may be an isolated incident, and HAS been petitioned.
8. THE LAG! the lag is very bad, time delays in modules, in both activation and deactivation, drones not responding well, turrets firing hearing sound, but no graphic. big sever sided lag i think.
This is just what me and a few corpmates have noticed in teh last 2 hours or so... never really experienced any of these problems before in any large amount, so its either due to the large amount of downloading, or maybe a few wrong numbers sometwhere
this needs to be fixed big time, im trying to test out new setups (dont even get me started on the tracking changes, im tryin gto compensate :)) and its just impossible.
what could have possibly be cahnged that coul daffect all this stuff? why the hell were teh standings messed around with? if it aint broke, dont fix it... jeez...
"I know this game, it's called Cat and Mouse. There's only one way to win......... Don't be the mouse." |
Kaito'Li
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Posted - 2004.06.15 19:32:00 -
[23]
Wow, Me and my corpies have had a super smooth time compared to the rest of ya...
Anyway, minor stuff...
Sec status indicators in scanner are all borked, good status against a corp shows up the opposite on the status indicators... No biggie...
Small text in station visitor list, again no biggie...
Other than those small probs, I have to say the patch rocks. Have been merrily killing 60k frigates, 250k cruisers and 1.75million isk Battleships in 0.0 space for the last few hours - sorry to hear some guys havent had as smooth a time! Confucius he say, "Bugger this, I'm off for a beer" |
saur0n
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Posted - 2004.06.15 21:51:00 -
[24]
i flown back from 0.0 with a corp mate in a claw, jumped in syncron. he was in local, as soon as he decloaked he vanished from local. almost every time.
plot AP in space, acticate AP, AP warps you to the gate and switches off as soon as you come to the first gate.
i also anchored a can, put stuff in there, went to the belts for like 20 min, came back - can gone. in 0.0.
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Bleakheart
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Posted - 2004.06.15 22:09:00 -
[25]
My only real complaint: Cruiser Rats with Cruise missiles AND armor repairers/shield boosters now?
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SolApathy
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Posted - 2004.06.15 22:50:00 -
[26]
My sec status has been getting worse as I destroy BS NPC's (Sasha's Nation)
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North
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Posted - 2004.06.16 00:20:00 -
[27]
Edited by: North on 16/06/2004 00:30:35 WTF is with the balls in the belts when you kill NPC's?
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Calvin
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Posted - 2004.06.16 01:07:00 -
[28]
Hrm, found a minor UI quibble, whenever I deactivate a weapon module that doesn't have any ammo I get a 'cannot load ammo' box poping up.
Not really a serious problem, but a littile annoying.
Calvin De'Sannar |
Neoteris
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Posted - 2004.06.16 03:19:00 -
[29]
I'm having a hard time trying to hit any rats at all. I used to hit rats with 9 shots out of 10 with my 425mm railguns. After the patch I missed 8 shots out of 10. Is CCP trying to get us all vote for the worse patch of the year?? Please get it fix ASAP!!!
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Storm Angel
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Posted - 2004.06.16 05:53:00 -
[30]
-Eliminate the ability to lock belt markers -Eliminate the ability to lock NPC stations or gates, there's no reason or need for it, besides than to generate accidents -Display Belt markers, perhaps as beacons -Drop the beach balls, or reduce the rate of drop, and limit amount dropped -If beach balls are going to be in effect, you should be able to lock them -Generals at stargates?! Self explanatory! -Remove the aggression flag for attacking NPCs at stargates, since an NPC may be webifying you, it would only delay your gate approach, and prevent you from jumping through if you took action. -Re-introduce the corp stading in the user's information -Fix standings, altogether
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