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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Kogh Ayon
Dissident Aggressors Mordus Angels
36
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Posted - 2012.03.29 20:42:00 -
[61] - Quote
Issue: Not able to search available contracts with player's name now. The search returns nothing |
Skye Aurorae
No Bull Ships
225
|
Posted - 2012.03.29 21:13:00 -
[62] - Quote
Had a buddy sign up and start an account, but his name isn't showing up in search results, I'm pretty sure it used to be more responsive than this. Skye Aurora is a 7 year old Girl Who Wants to be on the CSM! Unfortunately, the Lawyers say you have to be 21, so..
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Wendelgard
Herrscher der Zeit Viking Empire
2
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Posted - 2012.03.29 22:38:00 -
[63] - Quote
I am not quite whether this is a feature or a bug. Since 1.6 I am faced with the problem I can only refine the ores in the cargo of my industrial (ite V) and can not drag them any more into my hangar. It is very comfortable to be enabled directly refine out out the cargo, but in cases (when grinding down a certain amount of ore which is to be refined later once the calculated amount of ore has been reached).
It would be great if one is enabled to drag the ore into ones hangar again.
Kindest regards,
Wendelgard |
Dana Kait
Origin. Black Legion.
2
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Posted - 2012.03.30 00:23:00 -
[64] - Quote
GM Moxie wrote:Dana Kait wrote:Japanese Localization caused me to be unable to pay for my accounts with my credit card as I am a spouse of a USA military service member that is serving in Japan. I live on a military base, but my ip still shows as japan on the payment site. Even after I went through a proxy and a vpn tunnel. Ended up having to buy a plex on my other account off the market just to reactivate. Nexon will not allow you to make an account on their site without a Japanese name.
Also my ip address is supposed to be localized to the US or England (depending on my internet provider's mood on a particular day i guess), but most websites and game servers get this wrong. It's kinda frustrating to be completely honest. It's up there on the list of companies that won't ship to an APO (even though it's technically a US address) on my list of annoyances and things that just completely make me angry. But because it's a military APO or ip address, no one wants to touch it or something and we fall into that grey area. I picked up your petition and have taken care of the situation. Please check your EVE mail to see my response. A thousand thank you's. This was rather fustrating to say the least, but at least it's fixed now. I'm probably not going to be the only one with this problem as quite a few service members and their families play just as a heads up. |
Roime
Shiva Furnace
388
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Posted - 2012.03.30 05:53:00 -
[65] - Quote
We experienced problems with modules refusing to turn on. Reshipping solved this, but extremely annoying. Ships stored in a SMA in a Black Hole system.
I also had a strange icon on my screen, a semi-opaque standard icon for an armour repairer was stuck in the left upper corner. wtf :D I forgot to take a screen capture, of course.
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ISquishWorms
109
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Posted - 2012.03.30 11:06:00 -
[66] - Quote
Roime wrote:We experienced problems with modules refusing to turn on. Reshipping solved this, but extremely annoying. Ships stored in a SMA in a Black Hole system.
I also had a strange icon on my screen, a semi-opaque standard icon for an armour repairer was stuck in the left upper corner. wtf :D I forgot to take a screen capture, of course.
The issue with the icon stuck top left (with me it was a shield booster) I bug reported a few weeks back as I also get this. Needless to say though was a waste of my time bug reporting it as the bug report was closed with the usual reply of unable to reproduce even though the bug exists as proven by the screenshot I took at the time. It seems there is an issue with the in house bug reproduction process I mean to simply close bug reports because they cant reproduce them? Needless to say I no longer bother wasting my time sending in bug reports anymore. |
Hamster Too
Golden Fowl Silent Requiem
28
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Posted - 2012.03.30 11:30:00 -
[67] - Quote
While improving the search function in People and Places you managed to kill the search by corp ticker.
Since 1.6 it is not possible to warp into POS force field and remain cloaked if you stay away from any objects within the shield. Was this an intentional change?
Finally, the overview still thinks it knows better than me when it should lock. Can we, please, get an option to turn of the infernal lock on mouseover? |
Raz Lictor
Targeted Aggression
2
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Posted - 2012.03.30 15:34:00 -
[68] - Quote
Any information on when or if a fix for the small font option on the overview might come? More a question of if really. |
Sturmwolke
157
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Posted - 2012.03.30 18:44:00 -
[69] - Quote
Experimental SV-2000 Rapid Light Missile Launcher I Limited "Limos" Rapid Light Missile Launcher I Prototype "Arbalest" Rapid Light Missile Launcher I Upgrade "Malkuth" Rapid Light Missile Launcher I
Wtf is that mangled drivel? I thought the Meta1-4 naming was still in discussion and no blogs had been published about it. "Arbalest" already signifies Meta4 and now you tack on an extraneeous "Prototype" to indicate it's a Meta4?
/me facepalms
|
Jahn Ntago
Association of Commonwealth Enterprises Test Alliance Please Ignore
28
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Posted - 2012.03.30 20:59:00 -
[70] - Quote
Whitehound wrote:Loading a stack of items directly onto a stack of items inside a cargohold reports that there is not enough space available even when there is.
I can load the stack into the cargohold next to the first stack and then select "Stack all" and it works. I can stack the items in the station hangar and I can load it all. Only the above fails with an error window popping up.
I've found this is a timing related thing. I had the same issue but then found that if I click and hold the source stack for about a second before dragging and dropping the transfer works consistently (for me). |
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ISquishWorms
109
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Posted - 2012.03.30 21:02:00 -
[71] - Quote
CCP did you just decide to snot all over my screen?
http://img849.imageshack.us/img849/6922/20120330141700.png |
Alxea
The Army of The Ori
64
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Posted - 2012.03.30 22:33:00 -
[72] - Quote
Is it CCP's intention to make kills vea suicide ganks more difficult then it has to be? By aggressively popping up popups in the event of trying to blow somebodies ship up or more then one persons ship up at the same time in a short period of time. I can have upto 4 popups come up as I am trying to blow up 4 exhumers with guns divided into 2 groups on a tornado. AND they are all warning me with the default option to say no.
We need a fix for this so we can turn off the warning. I am -10 so dua I am in highsec for that reason obviously to blow somebody up. Why would I get that warning in highsec and can't turn it off? Then in lowsec I can turn it off. Is that a handicap or nerf to suicide ganks? I have messed up a few times fighting over the UI in a short period of time. That's just wrong to force people to fight the UI in a type of play style. I sit on grid and blow up without moving like a good girl. At least reward me with the satisfaction of getting to fire all of my guns off before I go down. You only get 2 cycles. Sometimes I can't because I am fighting over the UI in order to shoot but sometimes that last row just doesn't fire. Like I almost killed 4 untanked exhumers but that 4th UI popup prevented me from firing off the 2nd row in time. SO thats pretty silly.
In a sandbox I should not have the UI handicap my ability to bow multiple people up who can't bother to fit a tank! |
Hamster Too
Golden Fowl Silent Requiem
30
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Posted - 2012.03.30 23:51:00 -
[73] - Quote
Alxea wrote:Is it CCP's intention to make kills vea suicide ganks more difficult then it has to be? By aggressively popping up popups in the event of trying to blow somebodies ship up or more then one persons ship up at the same time in a short period of time. I can have upto 4 popups come up as I am trying to blow up 4 exhumers with guns divided into 2 groups on a tornado. AND they are all warning me with the default option to say no.
We need a fix for this so we can turn off the warning. I am -10 so dua I am in highsec for that reason obviously to blow somebody up. Why would I get that warning in highsec and can't turn it off? Then in lowsec I can turn it off. Is that a handicap or nerf to suicide ganks? I have messed up a few times fighting over the UI in a short period of time. That's just wrong to force people to fight the UI in a type of play style. I sit on grid and blow up without moving like a good girl. At least reward me with the satisfaction of getting to fire all of my guns off before I go down. You only get 2 cycles. Sometimes I can't because I am fighting over the UI in order to shoot but sometimes that last row just doesn't fire. Like I almost killed 4 untanked exhumers but that 4th UI popup prevented me from firing off the 2nd row in time. SO thats pretty silly.
In a sandbox I should not have the UI handicap my ability to bow multiple people up who can't bother to fit a tank!
LOL, that warning message does have a checkbox at the bottom to disable it. I suggest aggressing one, unimportant target, checking the option to not display again. |
Marlakh
Bene Gesserit ChapterHouse Sanctuary Pact
81
|
Posted - 2012.03.31 13:17:00 -
[74] - Quote
Installed Crucible 1.6 today and couldn't manage to load game.
Downloaded and ran the repair tool, says it was completed with this log.
Ran Eve Launcher and got "Eve Online Launcher Exception" window stating "An unexpected error occurred, Please try to restart the Launcher or to run the Repair Tool" with the following error.
My configuration:
BIOS version: X58A-UD3R FB CPU Name: Intel Core i7-950 (Bloomfield 4c/8t) 3.06 GHz (Turbo 3.33 GHz), RAM: DDR3-1066, 1 MB L2, 8 MB L3 Memory information: Total physical memory 12286 MB OS information: Windows 7 Professional 64 Bit version CD version information: X58 1.04 B10.0422.2 MB Name: Gigabyte Technology Co., Ltd.X58A-UD3R EVGA GTX 570 Superclocked dual SLI mode (Nvidia 296.10 driver) CoolerMaster Silent PRO Gold 1000W WD Veloci-Raptor 600GB 10K rpm (VR200M) WD 2TB 64MB (Caviar Black) Crucial 128GB Real SSD Sata3 ASUS Blueray Player CoolerMaster CM690 II Advanced Edition
Any help would be appreciated. Downloading full client now (groan). Thanks! |
Skye Aurorae
No Bull Ships
229
|
Posted - 2012.03.31 14:38:00 -
[75] - Quote
OK this iinability to search for new characters is really becoming a problem I can't contact any of the people I invite to the game because the search will not find them. Skye Aurora is a 7 year old Girl Who Wants to be on the CSM! Unfortunately, the Lawyers say you have to be 21, so..
|
Kamuria
Science and Trade Institute Caldari State
10
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Posted - 2012.03.31 14:39:00 -
[76] - Quote
The jukebox is still broken... 3 years now.
Everytime I click on a link in the launcher I get a blank page |
Centis Adjani
The Scope Gallente Federation
5
|
Posted - 2012.03.31 16:12:00 -
[77] - Quote
Is this a bug too? ->>>
https://forums.eveonline.com/default.aspx?g=posts&t=89557
Because I see nothing in patch notes about shorter expiration time of missions... |
EnslaverOfMinmatar
You gonna get aped
29
|
Posted - 2012.04.01 05:39:00 -
[78] - Quote
With this patch you can't search for solar systems by 1 or 2 letters and it was possible before. Every EVE player must read this http://www.eveonline.com/background/potw/default.asp?cid=29-01-07 or uninstall and DIAF |
Ladeon Six
Nemesis Nation
6
|
Posted - 2012.04.01 08:29:00 -
[79] - Quote
In addition to:
Journal Agent Offer expiration dates not showing in journal (only times)
I tried this on 2 different computers:
1) Remove offer from journal (right-click, remove), I tried to do this on a storyline in this instance 2) Offer is not removed (trying to remove subsequent offers has the same effect) 3) Now if you try to interact with something, let's say, undocking, docking, jumping a gate, it'll give you "will be loaded in xxx seconds blah blah" 4) After a while, you'll get "Soul-Crushing Lag", you've waited for 5 mins, which keeps updating until it's like 60+ mins, presumably forever 5) The only way to get out of this is to re-log, after which you'll appear where you were supposed to before the lag dialogue (such as on the other side of the gate) |
Ydnari
Estrale Frontiers Project Wildfire
114
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Posted - 2012.04.02 00:09:00 -
[80] - Quote
It's become impossible to search for some stations, for example searching for "Pemene" in People & Places now only shows top station (moon 2) and not bottom station (moon 10). Started sometime this weekend.
Makes it impossible to set autopilot there, and even worse makes it impossible to set courier contract destination to that station.
Tried clearing cache, no effect. Others in my corp are seeing it too.
bug report ID 131853 |
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Centis Adjani
The Scope Gallente Federation
5
|
Posted - 2012.04.02 11:05:00 -
[81] - Quote
Ship in space, drone controls opened. Try to mark several drones by holding CTRL Key and click it with left mousebutton.
It don't work to mark (or unmark) a drone if I click the name of the drone. If I click beside the name (left or right no matter) where the field is empty, I can mark (and unmark). |
Ladeon Six
Nemesis Nation
6
|
Posted - 2012.04.02 11:09:00 -
[82] - Quote
If this is not a bug, please direct me to where I can perform searches or auto-complete without having it try to match stuff that has that string anywhere in its name.
For example, a few patches ago (I can't recall), if I searched for in PnP or auto-complete from the contextual menu for a character with the name "Gallen" it would give me a list of all characters whose names started with "Gallen", e.g. "Gallente Citizen blah blah". Now it seems to offer in the results items/characters that have the string "gallen" anywhere in their name.
Oftentimes this will present 500 results or something which makes linking things a bit harder. Sometimes the desired character won't even come up in the results, and the only way I could find to link the character was to have already had saved them as a contact and dragging them out of PnP. |
Slipnut
Pator Tech School Minmatar Republic
2
|
Posted - 2012.04.02 11:50:00 -
[83] - Quote
Planetary Customs Office.
Bud introduced in December when Crucible was launched but still not fixed !!!
When Clicking on the Transfer button to move planet materials from the planet to the customs office the Customs office window will randomly close. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
285
|
Posted - 2012.04.02 19:24:00 -
[84] - Quote
Hamster Too wrote:Alxea wrote:Is it CCP's intention to make kills vea suicide ganks more difficult then it has to be? By aggressively popping up popups in the event of trying to blow somebodies ship up or more then one persons ship up at the same time in a short period of time. I can have upto 4 popups come up as I am trying to blow up 4 exhumers with guns divided into 2 groups on a tornado. AND they are all warning me with the default option to say no.
We need a fix for this so we can turn off the warning. I am -10 so dua I am in highsec for that reason obviously to blow somebody up. Why would I get that warning in highsec and can't turn it off? Then in lowsec I can turn it off. Is that a handicap or nerf to suicide ganks? I have messed up a few times fighting over the UI in a short period of time. That's just wrong to force people to fight the UI in a type of play style. I sit on grid and blow up without moving like a good girl. At least reward me with the satisfaction of getting to fire all of my guns off before I go down. You only get 2 cycles. Sometimes I can't because I am fighting over the UI in order to shoot but sometimes that last row just doesn't fire. Like I almost killed 4 untanked exhumers but that 4th UI popup prevented me from firing off the 2nd row in time. SO thats pretty silly.
In a sandbox I should not have the UI handicap my ability to bow multiple people up who can't bother to fit a tank! LOL, that warning message does have a checkbox at the bottom to disable it. I suggest aggressing one, unimportant target, checking the option to not display again.
No, it doesn't. That is low-sec that you are thinking about. High-sec has no checkbox, is mandatory, and yes, it still defaults to 'No.'
I speculate that most gankers just configure a button on their keyboard to execute the 'Tab-Alt' with a single keystroke. |
Alxea
The Army of The Ori
67
|
Posted - 2012.04.03 02:17:00 -
[85] - Quote
Hamster Too wrote:Alxea wrote:Is it CCP's intention to make kills vea suicide ganks more difficult then it has to be? By aggressively popping up popups in the event of trying to blow somebodies ship up or more then one persons ship up at the same time in a short period of time. I can have upto 4 popups come up as I am trying to blow up 4 exhumers with guns divided into 2 groups on a tornado. AND they are all warning me with the default option to say no.
We need a fix for this so we can turn off the warning. I am -10 so dua I am in highsec for that reason obviously to blow somebody up. Why would I get that warning in highsec and can't turn it off? Then in lowsec I can turn it off. Is that a handicap or nerf to suicide ganks? I have messed up a few times fighting over the UI in a short period of time. That's just wrong to force people to fight the UI in a type of play style. I sit on grid and blow up without moving like a good girl. At least reward me with the satisfaction of getting to fire all of my guns off before I go down. You only get 2 cycles. Sometimes I can't because I am fighting over the UI in order to shoot but sometimes that last row just doesn't fire. Like I almost killed 4 untanked exhumers but that 4th UI popup prevented me from firing off the 2nd row in time. SO thats pretty silly.
In a sandbox I should not have the UI handicap my ability to bow multiple people up who can't bother to fit a tank! LOL, that warning message does have a checkbox at the bottom to disable it. I suggest aggressing one, unimportant target, checking the option to not display again.
There is no such check box when suicide ganking. I done it a few hundred times to know that by now.
|
Alxea
The Army of The Ori
67
|
Posted - 2012.04.03 02:20:00 -
[86] - Quote
Herr Wilkus wrote:Hamster Too wrote:Alxea wrote:Is it CCP's intention to make kills vea suicide ganks more difficult then it has to be? By aggressively popping up popups in the event of trying to blow somebodies ship up or more then one persons ship up at the same time in a short period of time. I can have upto 4 popups come up as I am trying to blow up 4 exhumers with guns divided into 2 groups on a tornado. AND they are all warning me with the default option to say no.
We need a fix for this so we can turn off the warning. I am -10 so dua I am in highsec for that reason obviously to blow somebody up. Why would I get that warning in highsec and can't turn it off? Then in lowsec I can turn it off. Is that a handicap or nerf to suicide ganks? I have messed up a few times fighting over the UI in a short period of time. That's just wrong to force people to fight the UI in a type of play style. I sit on grid and blow up without moving like a good girl. At least reward me with the satisfaction of getting to fire all of my guns off before I go down. You only get 2 cycles. Sometimes I can't because I am fighting over the UI in order to shoot but sometimes that last row just doesn't fire. Like I almost killed 4 untanked exhumers but that 4th UI popup prevented me from firing off the 2nd row in time. SO thats pretty silly.
In a sandbox I should not have the UI handicap my ability to bow multiple people up who can't bother to fit a tank! LOL, that warning message does have a checkbox at the bottom to disable it. I suggest aggressing one, unimportant target, checking the option to not display again. No, it doesn't. That is low-sec that you are thinking about. High-sec has no checkbox, is mandatory, and yes, it still defaults to 'No.' I speculate that most gankers just configure a button on their keyboard to execute the 'Tab-Alt' with a single keystroke. Inferno finally fixes this issue, where we can turn off the popups in highsec. They talked about it in fanfest in the crime watch vid.
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Himo Naerth
Bjorn Filthy Incorporated
0
|
Posted - 2012.04.03 16:14:00 -
[87] - Quote
I just noticed something which is sad about 1.6.3..... I never had this issue before but when downloading the patch, i get
Verification Failed The update was downloaded by it failed verification indicating that the file is corrupt. Would you like to download the file again?
You will not be able to enter the game until you download the up date [yes] [No]
I have a 800M collateral haul that i have to do in the next 2 hours, and i can't seem to get logged in to do it.
Attempted to resole: 1) PC restart 2) Clicked Yes (did this process like 8 times as of current) 3) closed and restarted client.
Is there something i am missing to resolve this?
Any information would be great! |
picklebots MD
The Scope Gallente Federation
0
|
Posted - 2012.04.03 16:18:00 -
[88] - Quote
Himo Naerth wrote:I just noticed something which is sad about 1.6.3..... I never had this issue before but when downloading the patch, i get
Verification Failed The update was downloaded by it failed verification indicating that the file is corrupt. Would you like to download the file again?
You will not be able to enter the game until you download the up date [yes] [No]
I have a 800M collateral haul that i have to do in the next 2 hours, and i can't seem to get logged in to do it.
Attempted to resole: 1) PC restart 2) Clicked Yes (did this process like 8 times as of current) 3) closed and restarted client.
Is there something i am missing to resolve this?
Any information would be great!
im having this exact same problem (- the 800mill collateral)
|
Marianna Morgan
Grosses Salopes de l'Espace Factions Francophones Unies
5
|
Posted - 2012.04.03 16:34:00 -
[89] - Quote
" The update was downloaded but it failed verification indicating that the file is corrupt. Would you like to download the file again?
You will not be able to enter the game until you download the update. "
Unable to log and also got this chain message (win7 64b) |
Himo Naerth
Bjorn Filthy Incorporated
0
|
Posted - 2012.04.03 16:42:00 -
[90] - Quote
Thanks Picklebots, it lets me know that it is not a unique event. If others are experiencing it then i have a high chance of Collateral recovery as it is a CCP error and not user based.
Ill wait for updates and such, but really all i can do at this point is play the waiting game.
~Information which may be needed~ *Windows 7 PC *DSL internet connection *I always keep it up to date, so it isn't trying to patch across multiple weeks of updates *As it was successfully downloaded, there were no issues with firewalls and all the like, it is a verification issue.
~going to test on my MAC shortly by going to campus~ MACOSX Lion MacBook
If other things are required let me know as i will be on top of this until it is resolved. |
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