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1. Some UI improvements - in Player Features and Ideas Discussion [original thread]
Hello, after the UI was massively overhauled, some points were left open. Chat channels: Each time, a new chat channel is opened, the new channel is opened with the default parametes ("Show text with small portrait" and "Show Compact Member ...
- by Wendelgard - at 2014.12.22 10:36:55
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2. Faction items - in Test Server Feedback [original thread]
Generally, the market on SiSi is well seeded with non-faction item. But faction (as well as officer; in short "faction") items are hard to find. In order to test fittings the faction items should be seeded like the standard items.
- by Wendelgard - at 2014.12.22 09:39:29
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3. Locked Targets HUD change suggestion - in Test Server Feedback [original thread]
+1 Anyway, it should be possible to switch between the non-shuffle mode and shuffle mode (which is best for PVE)
- by Wendelgard - at 2014.12.22 09:34:57
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4. Aging the varnish of the space vessels - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: You should then have to clean them before repackaging...oh the terror for Minmatar pilots... Indeed, nice thought Just like the RL trick to tidy up the used car which is intented to sell to raise the price ?
- by Wendelgard - at 2014.12.11 16:05:55
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5. Aging the varnish of the space vessels - in Player Features and Ideas Discussion [original thread]
As there are now all those shiny surfaces, why is it not possible to turn them over time (UV and other radiation, collisions (ammunition impact), etc.) flat?
- by Wendelgard - at 2014.12.10 20:05:21
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6. [Repair,exe / Launcher] Resuming interrupted transfers - in Player Features and Ideas Discussion [original thread]
Hello, as with Rhea there are about 1.5 GB to be downloaded. For many players is this a minor problem. But if the reliability of the internet connection is seriuosly problem (like with me), then the size is a tremendous challenge to cover, as the...
- by Wendelgard - at 2014.12.08 15:27:25
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7. [Jove] Project Galileo - in Player Features and Ideas Discussion [original thread]
Well, very well done :)
- by Wendelgard - at 2014.11.20 15:34:41
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8. Account security / Two factor / Multifactor authentication - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: Pink Rabid wrote: - When logging in to the game from a new IP address, require a code which is sent to my email address. Code no longer required once that particular IP address is authenticated. I should be able to cle...
- by Wendelgard - at 2014.11.17 12:49:13
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9. Skill queue manipulation - in Player Features and Ideas Discussion [original thread]
Well, that is true. The lowest skill level has to be trained first. Thanks for the reply
- by Wendelgard - at 2014.11.17 06:34:52
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10. Skill queue manipulation - in Player Features and Ideas Discussion [original thread]
Hello, the new skill queue is very nice but there is something what me keeps bothering: Firstly, when rearranging skills, each skill has to be move individually. Why is not possible to move them as currently highlighted? Secondly, an indicator ...
- by Wendelgard - at 2014.11.16 17:21:35
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11. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
Well, personnally I benefit from the unified inventory. But I think following issues can be fixed: The new inventory has a drop-down menu for the drone bay for each vessel, even the ones without drones. Can that menu be disabled for the drone...
- by Wendelgard - at 2012.06.04 19:29:00
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12. Website Improvement (Export to PDF) - in Player Features and Ideas Discussion [original thread]
mxzf wrote: Just set up your web browser and tell it to "print to PDF" (Google it if you don't know how). Then you can have it in PDF form. Well, that is a workaround. I am not quite sure how familiar you with webdesign are. If one is lucky ...
- by Wendelgard - at 2012.04.01 20:55:00
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13. Warp effects improvement - in Player Features and Ideas Discussion [original thread]
All vessels in eve are warpable. Some warp faster, some slower. So why not adjusting the warp tunnel according to the speed the vessels warp? I. e. a freighter has the slowest warp animations and a covert ops frigate the fastest animations. Kind ...
- by Wendelgard - at 2012.03.31 20:25:00
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14. Website Improvement (Export to PDF) - in Player Features and Ideas Discussion [original thread]
Although the website has seen a lot improvement since the relaunch, there is a point that urgendly need fixing - there is no opportunity given to save an interesting article (forum post, dev blog, evelopedia entry) as PDF Regarding an article onl...
- by Wendelgard - at 2012.03.30 21:52:00
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15. Sticky:EVE Online: Crucible 1.6 Feedback - in EVE Information Portal [original thread]
I am not quite whether this is a feature or a bug. Since 1.6 I am faced with the problem I can only refine the ores in the cargo of my industrial (ite V) and can not drag them any more into my hangar. It is very comfortable to be enabled directly ...
- by Wendelgard - at 2012.03.30 09:48:00
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16. Sticky:EVE Online: Crucible 1.6 Issues - in EVE Information Portal [original thread]
I am not quite whether this is a feature or a bug. Since 1.6 I am faced with the problem I can only refine the ores in the cargo of my industrial (ite V) and can not drag them any more into my hangar. It is very comfortable to be enabled directly ...
- by Wendelgard - at 2012.03.29 22:38:00
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17. I want your little things! - in EVE General Discussion [original thread]
Real Poison wrote: little things: turn the "clone jump"-button into a "leave-current-ship-and-pause-skilltraining-and-do-the-clone-jump-and-restart-skilltraining"-button +1 Also: If not requested yet: - costum unique ID for jump clones ...
- by Wendelgard - at 2011.11.15 17:40:00
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18. Advice: So, what should be my next ship? - in EVE Trial Citizens Q&A [original thread]
Xi Nao wrote: [...] "I think I prefer to stay safe and run missions." One word: Drake. Okay, second word: Caldari. Kestrel -> Caracal -> Drake -> Raven is the oldest combination (sans Drake) of safe, defensible, and utterly relia...
- by Wendelgard - at 2011.10.09 20:52:00
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19. EVE Fit project: fitting tools - pyfa 1.0.3 (Incarna data) - in Ships and Modules [original thread]
I have installed pyfa and instantly decided that it has the potential to wipe away EFT. I feel that the Charackter editor also in pyfa leads a miserable existence as it is hidden in a submenu. I feel the char editor is relativly frequently used es...
- by Wendelgard - at 2011.10.07 15:09:00
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20. New build on Singularity - 300737, change of mirror - in Test Server Feedback [original thread]
Well, it could be very of you if the date of the mirror was mentioned. I am wondering why I am getting the message my log-in data was wrong. Kind regards, /Wendelgard
- by Wendelgard - at 2011.10.06 10:16:00
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