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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
FlinchingNinja Kishunuba
Perkone Caldari State
0
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Posted - 2011.10.03 21:36:00 -
[61] - Quote
A graph showing capacitor use depending on which items are active might be useful..... Still loving the tool though :) |
Zmaychek2 Dragons1
Scorpion Road Industry
0
|
Posted - 2011.10.03 22:07:00 -
[62] - Quote
Tippia wrote:Because I can get this one to run on my phoneGǪ
tell me that you have droid phone please :) |
Corslad Cea
FOXH0UND Outer Heaven
0
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Posted - 2011.10.03 22:08:00 -
[63] - Quote
Im getting an error when I run it - OS X 10.5.8:
pyfa error:
pyfa error
Any ideas? I downloaded, extracted pyfa from the archive, ran it, and got that error. |
Ispia Jaydrath
Reib Autonomous Industries
3
|
Posted - 2011.10.03 23:05:00 -
[64] - Quote
Some really useful usability improvements would be:
Ability to sort items in market pane by meta-level Ability to drag-and-drop items from market pane to fitting Ability to duplicate items in fitting An easier way to check how different skill levels change ship stats -- at the moment the character editor is a modal window, (dear god why?) and changes to skills are not reflected in the fitting area until the character editor is closed.
Looks to be a quality tool, it's just a little awkward to use. |
Green Beans
Combat Pigs
0
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Posted - 2011.10.03 23:43:00 -
[65] - Quote
Wow, super sexy compared to EFT. I better try it out pronto! |
Zmaychek2 Dragons1
Scorpion Road Industry
0
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Posted - 2011.10.03 23:54:00 -
[66] - Quote
Guys how can i put this black skin on Win 7? |
Kadesh Priestess
Scalding Chill
23
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Posted - 2011.10.04 15:52:00 -
[67] - Quote
Delucian wrote:Yes, I updated my keys in the character editor. Not using proxy.
When I update and it goes to to select cHarcter and update it just hangs up and I have to kill the app. When I do I get a windows error that the app has stopped responding. I really have no idea why then. We're using eveapi library by Entity which proved to be reliable (aside from recent proxy bug). We've updated it in development release, so if it won't work in next release - please let us know.
coolzero wrote:nice program love it there is a problem to with the "to clipboard" EFT
on the forums it will post correctly but on the ingame notepad it doesnt work
ingame notepad will be like this
<...>
could be a issue with eve client tho And OS you're using is?
Corslad Cea wrote:Im getting an error when I run it - OS X 10.5.8:
pyfa error:
pyfa error
Any ideas? I downloaded, extracted pyfa from the archive, ran it, and got that error. No ideas at all. Currently we don't have anybody with Mac in our team. Previously we had couple of happy mac users hanging on our IRC channel, who helped us alot with mac testing, suggestions, etc - but they're not anymore. That is, mac version is completely untested and unsupported, and released as-is. Anybody who can help us with testing on Mac platform is welcome.
I'll probably put note in 1st post that mac platform isn't officially supported. |
Roime
Blue Republic RvB - BLUE Republic
3
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Posted - 2011.10.04 16:06:00 -
[68] - Quote
I use and have used pyfa on OS X without issues for some time now.
Runs fine on 10.6.8, and I'm willing to help with testing, let me know where to send bug reports / how to proceed. |
coolzero
CZ empire Resource Extraction
1
|
Posted - 2011.10.04 17:05:00 -
[69] - Quote
question..
does pyfa has something like EFT has...boost from other chars/ship/fit
so in EFT its easy to load my orca mining booster + orca fit and will show the numbers from those boost on the other char.
i cant find this in pyfa?
if thats now in pyfa i like this to become a request to add it :D |
Aamrr
HnL Enterprise
57
|
Posted - 2011.10.04 17:06:00 -
[70] - Quote
It's a work in progress. We've got most of the engine work done for it, but the UI needs to be coded to support it. |
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Vizvayu Koga
Angry Rabbits
0
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Posted - 2011.10.05 01:43:00 -
[71] - Quote
Great app, I really like it. I have some suggestions to improve it:
- Damage graph doesn't take target painters into account... don't know if it should or even if this is possible...?
- It'd be really nice to have a combo box with most common ship setups in the Graph window, so we can switch between different ship types easily and don't have to type the same numbers every time (signature, angle, velocity...)
- Auto-adding all open fits (all tabs) to the damage graph window would be nice. I saw an open ticket for this already.
- Default filetype for importing should be XML. At least under Windows shows CFG and I have to manually select XML.
- It shouldn't import duplicates (adding an internal fit ID, ie like a hash, would help)
- IMO implants should be completely separated from fits, and also from the player. We should be able to associate them with a fit, but they should not be part of that fit. Not cool having to manually recreate the same implants on most fits...
- It'd be nice to be able to configure the data directory. I'd like to put it in a shared folder just like I did with EFT.
And finally, thanks for taking the time to make this app :)
|
Tanya Powers
Science and Trade Institute Caldari State
5
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Posted - 2011.10.05 12:45:00 -
[72] - Quote
Excellent application.
Downloading is like cake, UI at the beginning not simple but once you search a little bit everything becomes easy and really intuitive.
EFT user here and new Pyfa user now (yes will use both for sure), both are awesome free applications made by awesome people.
Thank you. |
Ulair Memmet
ORIGIN SYSTEMS
2
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Posted - 2011.10.06 16:27:00 -
[73] - Quote
Wow now that's a pretty cool app. Really well done!
Only for some reason i can't update characters via the API.
I can get the character list, but when i select a character and click "Fetch Skills" nothing happens and all skills are still "Not learned".
I'm using Windows 7, no proxy and it's not my firewall as if i turn that on it just says "Unable to fetch characters list from EVE API!".
Any ideas?
|
Vizvayu Koga
Angry Rabbits
0
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Posted - 2011.10.06 16:42:00 -
[74] - Quote
Ulair Memmet wrote:Wow now that's a pretty cool app. Really well done!
Only for some reason i can't update characters via the API.
I can get the character list, but when i select a character and click "Fetch Skills" nothing happens and all skills are still "Not learned".
I'm using Windows 7, no proxy and it's not my firewall as if i turn that on it just says "Unable to fetch characters list from EVE API!".
Any ideas?
Try creating a new key using the link in the pyfa Character Editor window. That worked for me.
|
Neoshark
No Such Thing As Zombies Cold Hand of Shadow
0
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Posted - 2011.10.06 18:34:00 -
[75] - Quote
Ulair Memmet wrote:Wow now that's a pretty cool app. Really well done!
Only for some reason i can't update characters via the API.
I can get the character list, but when i select a character and click "Fetch Skills" nothing happens and all skills are still "Not learned".
I'm using Windows 7, no proxy and it's not my firewall as if i turn that on it just says "Unable to fetch characters list from EVE API!".
Any ideas?
Do you have the correct version? I had trouble at first getting it to fetch my API. Then I figured out I had somehow managed to download an older version. I'd double check if you have 1.0.4 rq. |
Ulair Memmet
ORIGIN SYSTEMS
3
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Posted - 2011.10.06 19:24:00 -
[76] - Quote
i did have the correct version. I tried generating new keys and using some which i know work on other tools. I also completely disabled my firewall just to be sure. I also tried the nightly builds but i can't get it to work. Sometimes it tells me "Unable to fetch characters", sometimes i get the characters, but can't get the data and every skill is still "not learned"
I tried to use Wireshark to see if the data is being transmitted but decrypting https is beyond my capabilities I know that something gets transmitted for sure so i guess it's a bug in the program itself.
I wish pyfa told me more then just "Unable to fetch character list". I GÖÑ error codes or debug modes ^^ |
Wendelgard
Herrscher der Zeit Property Management Solutions
0
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Posted - 2011.10.07 15:09:00 -
[77] - Quote
I have installed pyfa and instantly decided that it has the potential to wipe away EFT. I feel that the Charackter editor also in pyfa leads a miserable existence as it is hidden in a submenu. I feel the char editor is relativly frequently used especially in OOG tools to check effects of skills. So I wonder whether it was not added as an additional tab next to ship browser tab.
Kind regards,
/Wendelgard |
Kadesh Priestess
Scalding Chill
23
|
Posted - 2011.10.08 12:30:00 -
[78] - Quote
evefit.org is out of service for a while, we're moving data between hosts. I'll update this post when maintenance is complete. |
Tanya Powers
Science and Trade Institute Caldari State
9
|
Posted - 2011.10.08 15:11:00 -
[79] - Quote
2 cts question here:
How to do: change skills lvl for "x" char and see the influence of this change on the current fitting.
Maybe I'm too lazy to find it or maybe it's just simple than I thought but I'm stuck with this (It's quite easy under EFT and almost sure we can do it also with Pyfa)
Thx for your reply |
Syn Fatelyng
Dathmora Redanni
9
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Posted - 2011.10.09 08:09:00 -
[80] - Quote
Does anyone happen to have pyfa-1.0.4-incarna-win32.exe while we wait for the data relocation process? I'd appreciate it greatly if someone could upload their copy to http://www.eve-files.com |
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Ulair Memmet
ORIGIN SYSTEMS
4
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Posted - 2011.10.09 15:45:00 -
[81] - Quote
Found a little bug when trying fits for the proteus:
here's how it is ingame: proteus offensive - Hybrid propulsion armature: adds 5 hislots, 5 turret slots proteus offensive - Drone synthesis projector: adds 5 hislots, 3 turret slots
pyfa on the other hand adds 5 turret slots for both. i guess it's ignoring the turrent hardpoint modifier property and assumes it's always the same as the hislot count. |
Aamrr
HnL Enterprise
65
|
Posted - 2011.10.09 15:57:00 -
[82] - Quote
Pyfa will allow you to fit more guns than your turrets allow -- but it displays your consumed hardpoints in the upper right corner and turns the text red if you've used more than your allocated amount.
The Drone Synthesis Projector correctly adds 3 to your maximum hardpoint count. Please do make sure that you're reading the results properly, because the error you're describing sounds like a case of PEBKAC. |
Bienator II
24th Imperial Crusade Amarr Empire
173
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Posted - 2011.10.10 19:23:00 -
[83] - Quote
great tool. Changing t3 subsystems can trigger few bugs if you don't unfit the modules.
could you upload a clone to github? You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
79
|
Posted - 2011.10.16 12:18:00 -
[84] - Quote
This is an amazing tool!! Thank you so very much! The door is not real. |
Aamrr
HnL Enterprise
81
|
Posted - 2011.10.16 12:41:00 -
[85] - Quote
Bienator II wrote:great tool. Changing t3 subsystems can trigger few bugs if you don't unfit the modules.
could you upload a clone to github?
It shouldn't. You might have more modules than you have slots, but it'll highlight the relevant modules in red to tell you to remove them. |
Bienator II
24th Imperial Crusade Amarr Empire
193
|
Posted - 2011.10.16 17:15:00 -
[86] - Quote
Aamrr wrote:Bienator II wrote:great tool. Changing t3 subsystems can trigger few bugs if you don't unfit the modules.
could you upload a clone to github? It shouldn't. You might have more modules than you have slots, but it'll highlight the relevant modules in red to tell you to remove them. well. my point was that it has a bug. I know that it shoudn't behave this way ;)
it gets confused as soon there are more modules fitted as there are slots. If I unfit a random module often some other module is unfitted. Restart is the only workaround i found so far. You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
Naso Gomez
Astral Edge
0
|
Posted - 2011.10.16 18:11:00 -
[87] - Quote
Does Pyfa support CAK keys yet? |
Sakari Orisi
BIG Gentlemen's Agreement
0
|
Posted - 2011.10.16 19:20:00 -
[88] - Quote
Naso Gomez wrote:Does Pyfa support CAK keys yet?
Just updated from 1.0.3 to 1.0.5 and upon opening character editor Pyfa crashs.
Win 7 x64
Hi,
1.0.5 is currently in the process of being tested, it isn't stable yet. It was put on the wiki by mistake. Can you please revert to 1.0.4 for now ?
Edit: the new API is supported in 1.0.4 |
Phantom Slave
Cryogenic Creations
15
|
Posted - 2011.10.17 02:41:00 -
[89] - Quote
I'm unable to get the evefit.org website to open up. Was working fine a few hours ago though. |
Evan183
EVE University Ivy League
0
|
Posted - 2011.10.17 02:45:00 -
[90] - Quote
Phantom Slave wrote:I'm unable to get the evefit.org website to open up. Was working fine a few hours ago though.
Confirmed. I've tried multiple times as well and I haven't been able to access it. |
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