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Elhina Novae
Destruction Reborn deadspace society
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Posted - 2008.09.21 18:01:00 -
[1]
Hiya. Iam currently in a position where my noob alt is ready to pilot a Raven for level 4's which is sweet, but 2 ravens doesn't really seem very... Optimal. So I kinda need help on what to do.
My alt will be flying a Raven Navy Issue, and training to use Siege Missile Launcher on her so I can use Javelins, which leaves me with Elhina. Sh's mainly Amarr and can fly all T1, and HACs. Caldari too an extent and can fly a Raven decently well.
1. Abaddon, fit for pure gank? 2. Raven, yepp 2 Ravens? 3. Zealot/Sacrilege/Harbinger, Would a smaller ship do any good or would that just be stupidity?
I am more after isk/hour then just cheer fun while missioning so gimme your best suggestions. ------------
Originally by: Boz Well
Originally by: SurrenderMonkey ... There's an Amarr problem?
Nothing that can't be solved by more Minmatar nerfs.
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AstroPhobic
Minmatar
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Posted - 2008.09.21 18:08:00 -
[2]
Well, I assume you're dualboxing.
Amarr agent? It never hurts to have a choice between any of them. Perhaps a zealot or harby for missions like the score, raven for angels/guristas/eom/mercs, and an abaddon for drones/sansha/BR.
In all honesty, it would never hurt to have two ravens. Make sure your second character can fly a ship with somewhat of a tank for missions with repsawn. I use a domi/baddon combo (did, anyway) and 1 LAR was usually enough to mop up any damage received until they all died, but sometimes it wasn't. With 2 ravens you can have an easy permarun setup on both without worrying about tanks or aggro. With one small ship you'll have to be a lot more careful; I doubt it's worth the trouble.
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Salpad
Caldari Deep Core Mining Inc.
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Posted - 2008.09.21 18:09:00 -
[3]
One suggestion given to me, although meant for 2-player play (me and another player flying as my "wingman") is for me to fly a Raven (tech 1 BS) and my "wingman" to fly a Drake (passive shield tanked BC).
The "wingman" flies in first, and gets aggro, and then I come in and start doing the DPS thing.
I haven't actually tried it yet (I bought a Raven some weeks ago, but have yet to fly it on a mission), but it seems to me that that setup would work very well for a one-player-two-characters setup, since you'd be able to spend most of your time actively flying the BS, while the BC just sits there, as long as the BC is passive tanked.
The Drake is a Caldari BC which passive shield tanks very well. I don't know anything about Amarr BCs, or whatever other ships your alt can fly, but try looking into passive tank setupts. If you can't do passive shield tanking, then try to do "huge-buffer armour HP" tanking instead. It might work.
-- Salpad |

Zeerover
Caldari DeadSpace Exploration and Investigations
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Posted - 2008.09.21 18:26:00 -
[4]
Some of the best dual-boxing setups is Golem/CNR/Raven and Dominix. Set up correctly you can even salvage and loot the mission in the Dominix while providing 500dps+ (from drones).
Other then that a Dual Raven setup isn't too bad. Since you're going for torps I'd actually use that, one ship with (non-javelin) torps, and one ship with the tank and cruise missiles. There is little to no advantage of a javelin torp setup compared to a faction cruise setup, but the other torps give quite a nice dps boost. By having the other raven tank you can get close enough with the CNR to utilize the torp dps to full extent.
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Yuki Valentine
Basement Innovations
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Posted - 2008.09.21 19:06:00 -
[5]
Originally by: Zeerover Some of the best dual-boxing setups is Golem/CNR/Raven and Dominix. Set up correctly you can even salvage and loot the mission in the Dominix while providing 500dps+ (from drones).
Other then that a Dual Raven setup isn't too bad. Since you're going for torps I'd actually use that, one ship with (non-javelin) torps, and one ship with the tank and cruise missiles. There is little to no advantage of a javelin torp setup compared to a faction cruise setup, but the other torps give quite a nice dps boost. By having the other raven tank you can get close enough with the CNR to utilize the torp dps to full extent.
I was going to put something different but I actually like this.
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Semi Quark
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Posted - 2008.09.21 22:01:00 -
[6]
I'd say go with a Dominix and Raven combination. I currently dual box with that combo... the Raven being dps and the Dommie being the tank with a ton of armor repairing and 5 heavy drones as it's form of damage. The combination is deadly... the Dommie never gets below 75% armor before repp'ing up and the drones (Ogre II) just rips ships apart.
The Raven is my ship using cruise missiles and 4 lighter drones, but the damage is still impressive. Granted, there is a near 7 million point difference in skill points, with the Dommie having the greater amount of points. Been training to increase skills into torpedoes for the Raven... but the duo is quite impressive. I can run near any level 4 with next to no difficulty, and the only mission I have had trouble with with these two ships is "Enemies Abound."
And with a tractor beam, and salvager... there is quite a healthy profit margin. :)
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NoNah
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Posted - 2008.09.21 22:16:00 -
[7]
The main issue here is that you have a very diffuse ship to begin with. The Raven is great since it can handle everything decently. All damagetypes, decent tank, decent range, decent speed decent etc etc...
Most other ships have some kind of specialization that makes it excellent at it's specific role. This makes the Raven a somewhat poor teamplayer. Especially for teamwork.
Dominix is indeed a pretty good alternative. Rig the for complete gank, target painters in mid, torps and 3 range rigs(2 velocity, 1 flight time). Let the domi grab full aggro and set the drones to guard, bring wardens, drone links and omni links. Let the Raven bring energy transfers. You'll end up with poor damage, pretty slow missions, but it'll be pretty constant in pace and safe.
Other than that, the best thing will(as always) be to bring the corresponding ship. If it's Amarr missions, bring an apoc/geddon, if it's gallente/caldari missions bring a hyperion, rokh or megathron(or even domi), if it's Matari... well actually dual ravens work decently. Parrots, commence!
Postcount: 939713
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StinkFinger
Caldari State War Academy
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Posted - 2008.09.22 02:44:00 -
[8]
nightmare and dominix so u can wtfpwn w/ uber dps and salvage/tractor beam the loot all in one go
can't beat that combo...unless u got two nightmares   
Originally by: Karanth That's like sitting on your hand till it goes numb, so it's like a stranger. It's not as satisfying, and I'LL know the difference.
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.09.22 07:07:00 -
[9]
2 Ravens is pretty good combination. Second one makes your missionsrunning approx 40% faster. Have not seen actual numbers for other options, but dualbox raven missionrunning speed have been reasonably documented in forums in the past.
Raven + Amarr (Nightmare, Paladin, Abbadon or even Apoc) should work also quite good altho being a bit less 'universal'. Raven advantage is that it can do it everywhere with good effectivity, while amarr ships can do it against Drones/Sansha/Blood with uber effectivity.
Dominix would also propably work ok as wingman altho I doubt that it would outperfom 2 Raven combination. There is no proper hardwires to increase it's killing speed like there is for Raven and dropping faction equipent on it also is not quite effective.
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Big Zulu
Minmatar Sebiestor tribe
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Posted - 2008.09.22 10:04:00 -
[10]
never tried this but it could work quite decently.
[Raven, Dual Mission] Damage Control II Capacitor Power Relay II Capacitor Power Relay II Capacitor Power Relay II Ballistic Control System II
Invulnerability Field II Invulnerability Field II Invulnerability Field II Photon Scattering Field II Cap Recharger II Cap Recharger II
Large S95a Partial Shield Transporter Large S95a Partial Shield Transporter Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5
_________
I has bree.. |

Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.09.24 08:06:00 -
[11]
Originally by: Big Zulu Edited by: Big Zulu on 22/09/2008 10:08:45 never tried this but it could work quite decently.
[Raven, Dual Mission] Damage Control II Capacitor Power Relay II Capacitor Power Relay II Ballistic Control System II Ballistic Control System II
Photon Scattering Field II Heat Dissipation Field II Ballistic Deflection Field II Explosion Dampening Field II Invulnerability Field II Invulnerability Field II
[empty high slot] Large S95a Partial Shield Transporter Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile Cruise Missile Launcher II, Paradise Cruise Missile
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5
A bit heavy on tank side. I would go for cap injector, more BCU's and missile signature rigs (and ofc missile hardwires) when using 2x cruise Ravens. They have enough damage potential to cut down incoming dps fast enough to not need permatank.
Also I would suggest being careful with remote reppers in missions. Drag it somewhere where you can not clik it by accident, as activating it on pirate NPC will get you CONCORD'ed. Logistic drones can also work, but they are even more dangerous as quite often they do not give you warning dialog (dunno if it's fixsed already).
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Aioa
Planetary Assault Systems
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Posted - 2008.09.24 08:49:00 -
[12]
toon --
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