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StarWolfer
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Posted - 2004.06.18 07:31:00 -
[1]
Edited by: StarWolfer on 18/06/2004 07:37:02
Me and a corpmate spotted two NPC mining/hauling ships in an Asteroid belt in 0.0 space last night (called Sancha's Carrier).
After killing them (they had 1M bounty each) and their buddies (2 x 1.5M Sancha's Tyrants, and a couple of cruisers), we flew to the cans and opened them up.
What we found inside the cans was just beyond our dreams:
0.75 Million Isogen ! 2.75 Million Mexalon !
(Market value of 92M)
 
This is intentional right? So much hard to get minerals in one can: enough Isogen for the next couple of Battleships I'm building... ??? |

Joshua Calvert
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Posted - 2004.06.18 07:34:00 -
[2]
Niiiiiiiiice.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Shiakarma
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Posted - 2004.06.18 07:45:00 -
[3]
Mining and hauling NPC's I haven't come across yet. Were they difficult to kill? Were they defended at all?
Computer games don't affect children. If PacMan had affected us as kids then we'd all be running around in dark rooms, munching pills and listening to repetitive music. |

Earthan
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Posted - 2004.06.18 07:55:00 -
[4]
Nice
I dont know how hard the fight was and how often you can spot those , but 92 milions worth of minerlas sems abit to big maybe halfing it would be reasonable?
Stars, stars like dust, all around me.... |

StarWolfer
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Posted - 2004.06.18 07:55:00 -
[5]
Originally by: Shiakarma Mining and hauling NPC's I haven't come across yet. Were they difficult to kill? Were they defended at all?
No they where not difficult to kill (at least not with 2 people firing on the same target)... and no they didn't returned fire (as they have mining lasers on?, dunno).
It started me wondering though:
a) Why do they hold minerals and not ore?
b) The system I was in only holds kernite as the best rock, so if I encounter these where better rocks are (Arkanor, Bistot), will I then get Zydrine and Megacyte in the cans? ==> logically it will be less, as I found much more Mexalon as Isogen.
c) Can you chain this, so Carriers with minerals spawn constantly?  |

Rod Blaine
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Posted - 2004.06.18 07:56:00 -
[6]
I can't imagine this being correct.
I've hear several accounts of people getting insane amoutns of minerals from NPC haulers, while only needing two or three BS to kil them and the escorts.
But unless we get some sort of official ccp word that it is indeed worng, i'm going for some hunting this weekend. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Last Starfighter
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Posted - 2004.06.18 08:00:00 -
[7]
Originally by: StarWolfer Edited by: StarWolfer on 18/06/2004 07:37:02
Me and a corpmate spotted two NPC mining/hauling ships in an Asteroid belt in 0.0 space last night (called Sancha's Carrier).
After killing them (they had 1M bounty each) and their buddies (2 x 1.5M Sancha's Tyrants, and a couple of cruisers), we flew to the cans and opened them up.
What we found inside the cans was just beyond our dreams:
0.75 Million Isogen ! 2.75 Million Mexalon !
(Market value of 92M)
 
This is intentional right? So much hard to get minerals in one can: enough Isogen for the next couple of Battleships I'm building... ???
we did a low end one in 0.0 few jumps from empire there were 3 indys that dropped ~ 3mill trit each. 250k bounty ea
Guarded by a pair of scorps and a few moas and frigs. - Great fun.
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Lardarz B'stard
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Posted - 2004.06.18 08:43:00 -
[8]
Holy crap!
Thought they were gonna be good - didnt know they were gonna be THAT good.
E.T. Radio - designed to enhance your flying experience.... http://radio.evesound.net:8000/evetrance.ogg.m3u |

Zinke
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Posted - 2004.06.18 09:08:00 -
[9]
Well, I would not call it good.
With drops like this who needs mining anymore. And since most of tech 2 equipment requires components sold in empire space we soon won't need production. With lottery on current and future tech 2 BP who needs researchers either (as research skills and character training don't mean a thing).
All those things are not what i expected when CCP talked about specialization.
With new bounties people are making 100 mill ISK a day and really don't need much corporations or team playing (as goal can be achieved with 2 or 3 players).
At least now we know that there is going to be only one career and that is NPC hunting, however i don't think its that great.
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Del Narveux
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Posted - 2004.06.18 09:24:00 -
[10]
I found a small one in my home system when I went out on a mining expedition. (a 0.6 system) Some silly Gueristas had camped the belt and had to be dispatched, a couple Ferrier thingies were packing 50K trit each. Nice haul, especially considering I was intending to mine some veldspar.  However, the Ferriers were extremely bugged, I guess I need to file a petition or bug report or something with details. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

Per'Ardua Ad'Astra
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Posted - 2004.06.18 09:32:00 -
[11]
Originally by: Zinke Well, I would not call it good.
With drops like this who needs mining anymore. And since most of tech 2 equipment requires components sold in empire space we soon won't need production. With lottery on current and future tech 2 BP who needs researchers either (as research skills and character training don't mean a thing).
All those things are not what i expected when CCP talked about specialization.
With new bounties people are making 100 mill ISK a day and really don't need much corporations or team playing (as goal can be achieved with 2 or 3 players).
At least now we know that there is going to be only one career and that is NPC hunting, however i don't think its that great.
I totally agree.
Inflation is gonna go through the roof if these insane bounties and NPC miner drops aint fixed asap.
If these bounties/NPC drops are a feature and not a bug then all I gotta say is well done to CCP... they finally introduced specialization into the game - everyone will soon specialize in NPC hunting. 
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Nafri
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Posted - 2004.06.18 09:33:00 -
[12]
Originally by: Per'Ardua Ad'Astra
Originally by: Zinke Well, I would not call it good.
With drops like this who needs mining anymore. And since most of tech 2 equipment requires components sold in empire space we soon won't need production. With lottery on current and future tech 2 BP who needs researchers either (as research skills and character training don't mean a thing).
All those things are not what i expected when CCP talked about specialization.
With new bounties people are making 100 mill ISK a day and really don't need much corporations or team playing (as goal can be achieved with 2 or 3 players).
At least now we know that there is going to be only one career and that is NPC hunting, however i don't think its that great.
I totally agree.
Inflation is gonna go through the roof if these insane bounties and NPC miner drops aint fixed asap.
If these bounties/NPC drops are a feature and not a bug then all I gotta say is well done to CCP... they finally introduced specialization into the game - everyone will soon specialize in NPC hunting. 
ohh yes, im going to fit my raven for smashing npcs ^^ Wanna fly with me?
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Cleric
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Posted - 2004.06.18 09:50:00 -
[13]
You can't chain them, ive tried already. Also they are extremely hard to find.
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MadGaz
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Posted - 2004.06.18 10:00:00 -
[14]
They'll probably get nerfed soon if people keep saying "omg thats too much" etc etc... ------------------------------------------
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Kaspersky
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Posted - 2004.06.18 10:06:00 -
[15]
I find it amazing that folks hear about other's great fortunes and immediately complain that the profits are too high and should be reduced.
I cannot understand why any player is intent on reducing rewards from npcs - are you folks nuts? Do you like making life difficult for yourselves?
As a result of the recent npc bouties being considered too high there was a lot of complaining about that and as a consequence it has now been reduced to a much lower level of reward.
As many folks have already seen in game, a lot of changes are taking place and not necessarily for the best so when there is a little good news lets greet it with enthusiasm and try to keep it in game.
Lets face it with the upcoming introduction of shiva (hopefully) there are going to be a lot of items to purchase and replace in the ensuing wars that will take place over territory disputes so isk is going to be a much needed currency - the more the merrier!
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sutty
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Posted - 2004.06.18 10:09:00 -
[16]
Was hearing rumours that somone killed a mining op and got 32k zyd
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Bohr
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Posted - 2004.06.18 10:22:00 -
[17]
Edited by: Bohr on 18/06/2004 10:25:28
Originally by: sutty Was hearing rumours that somone killed a mining op and got 32k zyd
0.o ? /me won't touch a miner II anymore
92 mil low end ores is 50-60 hours mining! Not counting hauling 
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Garion Maki
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Posted - 2004.06.18 10:39:00 -
[18]
Originally by: Bohr Edited by: Bohr on 18/06/2004 10:25:28
Originally by: sutty Was hearing rumours that somone killed a mining op and got 32k zyd
0.o ? /me won't touch a miner II anymore
92 mil low end ores is 50-60 hours mining! Not counting hauling 
and considering how rare they are, it will probably take you over 100hours to find anything that even resembles the 92mil npc...  so in the end, you'll have to work more for less reward...
this is like the lotery, 1 person wins the big pot and imeadiatly, everybady thinks he/she will be the next one to win the big pot, if they yust buy 1 ticket... 
currently recruiting euro players. |

Rod Blaine
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Posted - 2004.06.18 10:45:00 -
[19]
Originally by: Kaspersky I find it amazing that folks hear about other's great fortunes and immediately complain that the profits are too high and should be reduced.
I cannot understand why any player is intent on reducing rewards from npcs - are you folks nuts? Do you like making life difficult for yourselves?
As a result of the recent npc bouties being considered too high there was a lot of complaining about that and as a consequence it has now been reduced to a much lower level of reward.
As many folks have already seen in game, a lot of changes are taking place and not necessarily for the best so when there is a little good news lets greet it with enthusiasm and try to keep it in game.
Lets face it with the upcoming introduction of shiva (hopefully) there are going to be a lot of items to purchase and replace in the ensuing wars that will take place over territory disputes so isk is going to be a much needed currency - the more the merrier!
Ok, you should know a few things.
1. the irresponsible bounties from just after the patch were lowered because they were bugged. NOT because of whining. And I personally did whine about them, not because I'm a miner that feels wronged, but because I'm a hunter that feels like he's exploiting a clearly incorrect situation.
2. Eve has no isk sinks. More isk= more inflation = less purchasing power for non-hunters= everyone hunting= bad.
3. The amount of minerals dropped might be ok if the npc mining ops are very rare. But 92 million from one mining op found should mean that you chances of findinf one on a full day of hunting should be about 5%, not more. If you would find these once a day on average you would not need to mine again unless you lose a BS per day or something. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Loka
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Posted - 2004.06.18 10:47:00 -
[20]
My guys and me found yesterday a spawn of 2x 1mil BS and 2x 500k hauler. Defendet from 6 110k Mallers
No it wasnt easy to kill them, but also not impossible. My friend had to warp once to a sun and back, because of the dmg and he was in a full tanked Raven with 2 amplifiers.
After we killed them all, we looked into the cans and got nice afocal maser I (Megabeam) and 10,5mil trit and 2,9 mil pyrite. How the ****king hell could we bring this back 7 Jumps to the next stations and then another 20 Jumps into empire without getting bored. We left the loot in the cans and behind. Not worth in taking them. Its more profitable to mine bistot or crokite as to try to haul this back. Ok if it would been Megacyte or Zydrine we would ofc, but not if Trit, not if Pyrite, not if Iso. _____________________________________ Dead or Alive
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Rod Blaine
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Posted - 2004.06.18 10:53:00 -
[21]
I guess bringing a hauler to you regular hunting ground would solve this.
I admit trit wont be worth it, but iso and higher in deep 0.0 ? certainly worth hauling a few jumps imo.
And I'm mostly trefering to these spawns ocurring in 0.0 regions like curse and venal or stain, where stations arent 10 jumps away but 2, and corporatons ahve their HQ in those staiton and can use the minerals to build battleships.
_______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Novo DuPont
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Posted - 2004.06.18 11:10:00 -
[22]
No it is not in just 0.0 space either 
Killed some Serpentis Bulkers (Gal Indies) that had 2 Serpentis Captains (110k Thorax) and 6 Serpentis Soilders (25k Tristans) with the 2 "Bulkers".
They each dropped 2 Million ( 4 million Total) in Tri once and the other time I found them they dropped 2 Million Tri and 200k Mex.
This was in EMPIRE low sec space in a system that has several stations. Right now collected enough Tri and Mex to build a lvl 2 BS.
Going one on one against 4 x 110 Sasha Mutant lords and 1 750k Sasha Lord in a solo BS (Mega with blasters) is fun and not to hard. 
Have not tried "true" 0.0 space but BS's and NPC mining OPs are spawning in The Syndicate and Solitude regions as well 
"To succeed greatly one must sacrifice greatly"
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dabster
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Posted - 2004.06.18 12:18:00 -
[23]
Originally by: Loka My guys and me found yesterday a spawn of 2x 1mil BS and 2x 500k hauler. Defendet from 6 110k Mallers
No it wasnt easy to kill them, but also not impossible. My friend had to warp once to a sun and back, because of the dmg and he was in a full tanked Raven with 2 amplifiers.
After we killed them all, we looked into the cans and got nice afocal maser I (Megabeam) and 10,5mil trit and 2,9 mil pyrite. How the ****king hell could we bring this back 7 Jumps to the next stations and then another 20 Jumps into empire without getting bored. We left the loot in the cans and behind. Not worth in taking them. Its more profitable to mine bistot or crokite as to try to haul this back. Ok if it would been Megacyte or Zydrine we would ofc, but not if Trit, not if Pyrite, not if Iso.
For people who live deep in 0.0, this is really awsome, and you definatly want to get a hauler or two working. Just because YOU couldn't be arsed to bring it home, doesnt mean others value it greatly  Also the bounties are really nice considering they dont shoot. ___________________________ Chicks dig Brutor's |

Loka
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Posted - 2004.06.18 13:02:00 -
[24]
Oh they did shoot. As i mentioned my full tanked mate has to warp away beacause of the bombardement. Also the Hauler are firing back, not as deadly as BS, but like a top end cruiser.
We lost already a Raven to 4,5 mil NPC BS, so its not like fighting afk, when confronted with BS in 0.0 _____________________________________ Dead or Alive
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dabster
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Posted - 2004.06.18 13:20:00 -
[25]
Thats funny I dont recall any of the haulers i encountered to shoot back 
Oh well..could have been that they did but i just missed it :) ___________________________ Chicks dig Brutor's |

DedGuy
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Posted - 2004.06.18 13:25:00 -
[26]
Edited by: DedGuy on 18/06/2004 13:27:58
We found one the other day. We run a factory station 20 jumps into 0.0, in Vale (where Pirates Syndicate roam freeee) and we are ALWAYS short of lowend minerals..... highend stuff we get easy, its sat on our doorstep. But NOONE will mine for tritanium/pyerite in 0.0 so we regularly do supply runs for basics. Which is a problem cus they usually get shot to sh*t on the way up. And anyways, what pirate will want to keep 1 - 3million units of trit?
Anyways, we found one of these the other day with 11million trit and various other things, which is a godsend to us and the corps out here. We *need* it.
Rumors of my clones death are greatly exaggerated. But I am still INACTIVE
Millennium Elder |

Ichabod Dirange
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Posted - 2004.06.18 13:57:00 -
[27]
How about selling the location to people willing to do the long haul?
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Booky
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Posted - 2004.06.18 14:33:00 -
[28]
Because by the time they sold the location and then got to it with a indy, the can would have suffered strucural failure. Spelling corrections welcome, but don't expect me to edit my post. |
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