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Thread Statistics | Show CCP posts - 1 post(s) |

Yzen Mors
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Posted - 2008.09.23 17:55:00 -
[1]
Ok - so lets rehash here:
A player by the name of Azia Burgi comes up with an idea for an eve cemetery and builds it, collects a great deal of corpses and starts to gain some noteriety for his set-up.
Goonswarm decides to have a little fun, unleashes the dogs of war and utterly destroy and pillage the one man corperation ran by Azai Burgi, causing widespread discussion on the legitmacy/morality of such an attack.
Anyways - now it's time to move on, I figure enough people are up in arms about it right now that NOW would be a good time to get brainstorming on an idea to rebuild the cemetery in a way that would make it less vulerable or less attractive as a gooning target.
Any ideas?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.09.23 17:59:00 -
[2]
NPC corp "keeper" that would have to go and open each and every can (that would have a non-dictionary-attackable password) at least once a month.
_
SHOPS || Mission rewards revamp || better nanofix
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Jacob Mei
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Posted - 2008.09.23 18:00:00 -
[3]
At first I was rooting for Azai but then I heard the pathetic password for all the containers and im guessing didnt have much if any of a defense. That and actually seemed to have believed goonswarm when they said the orginal attack was the work of a "rogue goon". Azai should have known that in EvE there is always someone looking to topple your sand castle.
And btw, talking about rebuilding the cemetary right after it was obliterated, not a good idea. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Cassiuss
Minmatar Evolution Band of Brothers
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Posted - 2008.09.23 18:01:00 -
[4]
He could always rebuild it in Delve.

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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.09.23 18:02:00 -
[5]
Edited by: Dirk Magnum on 23/09/2008 18:04:27 People might support rebuilding the cemetery, but unless it's located deep in the sovereign space BoB, or located at the far fringes of northwest nullsec, there isn't the slightest chance that it will be safe from the Goons for more than a few days if they decide to war dec it again.
The only other option is to continuously rebuild it until the Goons get board and give up... but who are the real losers in that situation? The people who put in POS tower after POS tower, spending billions of ISK. That's who.
Originally by: Akita T NPC corp "keeper" that would have to go and open each and every can (that would have a non-dictionary-attackable password) at least once a month.
This idea lacks sand.
Originally by: Jacob Mei At first I was rooting for Azai but then I heard the pathetic password for all the containers and im guessing didnt have much if any of a defense. That and actually seemed to have believed goonswarm when they said the orginal attack was the work of a "rogue goon". Azai should have known that in EvE there is always someone looking to topple your sand castle.
I may be wrong, but I don't believe that the password for the cans was the same as for the tower's forcefield. Being able to open the cans had nothing to do with the fact that their protective shield was destroyed, and being able to open cans and retrieve corpses could hardly be called a serious flaw on Azia's part.
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Seeing EyeDog
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Posted - 2008.09.23 18:08:00 -
[6]
Originally by: Cassiuss He could always rebuild it in Delve.

OOOO bringing goons to your space...well played _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.09.23 18:09:00 -
[7]
You should call it Project Lazarus.
Or The Alan Parsons Project.
One of those.
If your serious.
/AntonChigurhPeer
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Winterblink
Body Count Inc.
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Posted - 2008.09.23 18:18:00 -
[8]
or Project Metallica.
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Gergragda
Caldari Ars ex Discordia GoonSwarm
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Posted - 2008.09.23 18:19:00 -
[9]
Originally by: Cassiuss He could always rebuild it in Delve.

Hey now, what if people want to come visit it without being charged a 1bil / week entrance fee...
...oh wait I see what you did there, well played.
Capitalism lives!
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Saint Lazarus
Spiorad ag fanaiocht
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Posted - 2008.09.23 18:20:00 -
[10]
Originally by: Roy Batty68 You should call it Project Lazarus.
I like it! -----------------
My EvE Comic
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.09.23 18:25:00 -
[11]
Call it Project[ed Failure] tbh.
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Yzen Mors
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Posted - 2008.09.23 18:30:00 -
[12]
Well - lol - I actually had an idea that might work.
What if he allowed the major alliances to adverstise themselves on his cans? He could charge a set rate and also give special consideration to the leaders of those said cans.
For instance, selling alliance big-wigs their very own cans.
This would allow the Shrikes and Kirzan's of the world a place of noteriety for their corpses.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.09.23 18:37:00 -
[13]
Edited by: Dirk Magnum on 23/09/2008 18:38:48 I wouldn't think that Mr. Molle wants Shrike's corpse on public display, Yzen. 
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Jacob Mei
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Posted - 2008.09.23 18:57:00 -
[14]
Originally by: Dirk Magnum
I may be wrong, but I don't believe that the password for the cans was the same as for the tower's forcefield. Being able to open the cans had nothing to do with the fact that their protective shield was destroyed, and being able to open cans and retrieve corpses could hardly be called a serious flaw on Azia's part.
Tell me that using a password such as "dead" for the containers in a cemetary wasnt stupidty on the part of Azia. Azia's loss of the tower wasnt that big of a deal in terms of man hours, the big loss was the fact that the goons were able to open up the containers with the obvious password and retrieve all the corpses that represented dozens if not hundreds of hours of work on Azia's part.
-------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.09.23 19:05:00 -
[15]
I can see your point, but I don't think it's that big of a deal. The cans were only accessible to people with access to the POS... or to people who destroyed it. The value of the can's contents cannot be measured in ISK, because there are no market statistics or high demand for corpses, so actually having a decent password on the cans wasn't important.
The Goons obviously didn't want the bodies to remain there, or they wouldn't have stolen them. If that assessment is correct, then they probably would have just destroyed the cans if they hadn't been able to crack the password.
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Jacob Mei
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Posted - 2008.09.23 19:21:00 -
[16]
Originally by: Dirk Magnum I can see your point, but I don't think it's that big of a deal. The cans were only accessible to people with access to the POS... or to people who destroyed it. The value of the can's contents cannot be measured in ISK, because there are no market statistics or high demand for corpses, so actually having a decent password on the cans wasn't important.
The Goons obviously didn't want the bodies to remain there, or they wouldn't have stolen them. If that assessment is correct, then they probably would have just destroyed the cans if they hadn't been able to crack the password.
I cant recall how much HP a can has, though I do recall reading somewhere that a GSC has an obusrd amount, enough to the point that its generally not considered worth while to try and destroy.
ISK wise yeah the corpses arnt worth it, but im sure that losing what represented, according to Azia him/herself months of work collecting corpses which is now in the hands of the goons. In short the sentimental value of all the corpses far outwieghts any ISK value they may have had.
Oh and if I recall, a can can be accessed by anyone who has the password regardless of who put the can there or who owns it. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Siberys
Gallente Nebula Sharks
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Posted - 2008.09.23 19:26:00 -
[17]
I've got a dozen corpses in my Cruor.... I'm ebil
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.09.23 19:27:00 -
[18]
Edited by: Dirk Magnum on 23/09/2008 19:27:30 Two dozen people in battleships that put out modest DPS (~500 each) should only take about a minute to kill each GSC IIRC. They do have a large amount of HPs, but not large enough to withstand the focused fire of a battleship gang.
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Bistot Kid
The First Thing You'll Ever See
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Posted - 2008.09.23 19:28:00 -
[19]
Sorry for the guy but this is Eve. If you care too much someone will come along and trample your flowers. Not the game to care about anything. -------------------- What? Me Worry? -------------------- |

karttoon
GoonFleet GoonSwarm
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Posted - 2008.09.23 20:11:00 -
[20]
Edited by: karttoon on 23/09/2008 20:11:25
Originally by: Dirk Magnum Edited by: Dirk Magnum on 23/09/2008 19:27:30 Two dozen people in battleships that put out modest DPS (~500 each) should only take about a minute to kill each GSC IIRC. They do have a large amount of HPs, but not large enough to withstand the focused fire of a battleship gang.
Why would we desecrate the dead when our goal is to free them into paradise?
We have managed to save all of the carcass's from the site. I have assigned a Lesser-Sheikh systematically Halal them, and then dispose of the bodies accordingly. That being said, to cover our expenses some will be sold for Schwarma meat.
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Lady Valory
Caldari Caldari Strike Force
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Posted - 2008.09.23 20:22:00 -
[21]
OK, for all the role players who really like this idea here is what you do...
1) you get enough isk for a large faction death star
2) you get enough isk for 1 year worth of fuel
3) you create a new corp called "cemetary" or whatever cute name you want
4) you anchor said death star in low sec with a STATION
THUS
1) attack this death star, take a standing hit and go to -10 --each pos mod u attack u lose sec
2) only a fleet could possible attack this star, so now you can see who are the real losers vs one loser goon
3) all cemetaries have maintenance fee, so if you want to anchor cans around the death star, you contract them to the pos owner with 5-10 mil isk and he anchors it
4) the pos is fueled to 2011 so therefore it is rather permanent
5) the faction death star with large energy neut batteries can kill lots of crap before it dies
6) the cemetary 'endowment' continues to grow as people send corpses and payment to the pos owner --the endowment can be used to pay for fuel
PROBLEM SOLVED   
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.09.23 20:30:00 -
[22]
Edited by: 5pinDizzy on 23/09/2008 20:30:47
Goonswarm go too far all the time. Sure they have fun, but in the long run all that happens is they ruin everything for everyone else.
--- Remember that CCP dev cheating scandal?
Because it was BOB in particular concerned aka their main enemy, they waged an underhand little spam war with hundreds of alts pasting this web link everywhere, making CCP moderators stretched and mad. Leading to anyone blundering into their little fray and not knowing what they'd gotten into, saying the wrong things and getting themselves banned.
--- Remember the 3 wave highsec nerf we're getting?
Jihad swarm anyone? War against near every miner in highsec?
Yeah and this cemetary thing can be added too I guess.
Goonswarm is like the friend in your group who comes with you to a christmas party only to end up getting ****ed then going smearing shit on the walls and screaming **** songs before stripping naked and painting himself blue and going around trying to slap everyone with his flacid ***** saying meet the smurf. Then you wonder why noone gets invited same time next year.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.09.23 20:34:00 -
[23]
Edited by: Dirk Magnum on 23/09/2008 20:36:33
No, you misinterpreted the issue. Goons didn't go too far, the whiners whined too much about the Goons. If in fact there have been nerfs attributed to Goon activity it's only because they wrecked the cozy make-believe world that certain bears believed themselves to be living in, which resulted in a mass forum exodus and whinefest.
Anything but exploits are fair game in Eve, or they should be. The faster that people get back to this core philosophy the fewer nerfs we'll see.
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Lady Valory
Caldari Caldari Strike Force
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Posted - 2008.09.23 20:40:00 -
[24]
The game is poorly thought out and coded and sometimes it takes 5-7 years in a massive game to expose the holes.
The jihad swarm was a perfect example, and I dont fault the goons for killing hulks.
In fact, every area of the game needs goons for the sole reason of poking the world apart so the devs can make it better in the end.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.09.23 20:43:00 -
[25]
Originally by: Lady Valory The game is poorly thought out and coded and sometimes it takes 5-7 years in a massive game to expose the holes.
The jihad swarm was a perfect example, and I dont fault the goons for killing hulks.
In fact, every area of the game needs goons for the sole reason of poking the world apart so the devs can make it better in the end.
Anything that causes the Devs to nerf the unpredictable hostility of this game makes it worse in the end, not better. There are loads of other games out there where people don't have to put up with random acts of chaos. Eve does not need to be added to that list. Also see my post above yours.
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IloveRickAstley
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Posted - 2008.09.23 20:45:00 -
[26]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 23/09/2008 20:30:47
Goonswarm go too far all the time. Sure they have fun, but in the long run all that happens is they ruin everything for everyone else.
--- Remember that CCP dev cheating scandal?
Because it was BOB in particular concerned aka their main enemy, they waged an underhand little spam war with hundreds of alts pasting this web link everywhere, making CCP moderators stretched and mad. Leading to anyone blundering into their little fray and not knowing what they'd gotten into, saying the wrong things and getting themselves banned.
--- Remember the 3 wave highsec nerf we're getting?
Jihad swarm anyone? War against near every miner in highsec?
Yeah and this cemetary thing can be added too I guess.
Goonswarm is like the friend in your group who comes with you to a christmas party only to end up getting ****ed then going smearing shit on the walls and screaming **** songs before stripping naked and painting himself blue and going around trying to slap everyone with his flacid ***** saying meet the smurf. Then you wonder why noone gets invited same time next year.
I don't see how you can compare corrupt GMs spawning t2 bpos for BOB and GOON attacking a pos in highsec. Are people in highsec really this dense?
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Constance Harme
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Posted - 2008.09.23 20:45:00 -
[27]
I bet if it was Chribba's cemetery nobody would destroy it.
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Apoctasy
The Python Cartel
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Posted - 2008.09.23 20:47:00 -
[28]
I say welcome to Eve and don't start a project unless you have massive isk to spend on every form of protection and then some. Signature graphics that may only contain your character name, corporation logo, corporation or personal slogan or other text that is directly related to your in-game persona, or content directly related to EVE Online. All content must be in good taste.Applebabe |

F90OEX
F9X
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Posted - 2008.09.23 20:56:00 -
[29]
LOL
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Paramite Pies
Minmatar Kasrkin Innovative Assembly
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Posted - 2008.09.23 21:09:00 -
[30]
I am all for the idea. But it's a touchy subject so soon. __________________ EVE-Online. Love it? Hate it? Just play it! Or go back to Runescape. |
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