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BraK
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Posted - 2004.06.22 18:56:00 -
[1]
Since the patch, is the Tempest totally useless for fleet battles? Just curious...
And are they gonna fix the turret issues?
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Gariuys
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Posted - 2004.06.22 20:22:00 -
[2]
Probably a stupid question, but this is something I never understand. Why another thread?
Answers to your question.
Completely and totally useless get a Raven with 6 heavy launchers 2 XL boosters and 5x relay with a mwd or 3.
If there's something that needs fixing, they'll fix it, just don't ask when.  ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Trevedian
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Posted - 2004.06.22 23:28:00 -
[3]
My Temp and Mega have sat parked until CCP fixes the turrets on hybrids and projs.
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
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Subedai
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Posted - 2004.06.23 06:00:00 -
[4]
urmm it can missile boat as well as a scorp but can pack more backup firepower, how is that useless?
Raven 4x turret 6x missile Scorp 4x turret 4x missile Typhoon 4x turret 4x missile Tempest 6x turret 4x missile Megathron 7x turret 2x missile Apoc 8x turret 2x missile Armageddon 7x turrets NO MISSILES Dominix 6x turrets NO MISSILES
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ActiveX
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Posted - 2004.06.23 06:04:00 -
[5]
A tool is only useless when you don't know how to use it. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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Gariuys
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Posted - 2004.06.23 06:06:00 -
[6]
Originally by: ActiveX A tool is only useless when you don't know how to use it.
/me hugs ActiveX ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Alowishus
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Posted - 2004.06.23 06:40:00 -
[7]
Yes, the Tempest is totally useless, just like the Megathron. Just like the Apoc was supposed to be. Can we give it a rest already? There is no such thing as a useless battleship, just useless people (read, endless whiners).
Raven 4TW! Rank(1) SP: 243745/256000 |

Joshua Calvert
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Posted - 2004.06.23 06:43:00 -
[8]
WTB: Useless Tempest for 60M
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Darken Two
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Posted - 2004.06.23 07:13:00 -
[9]
I'll give you 20mil for each useless tempest you get me. Its totally worthless, so I'm being very generous.
Ps. You'll have to deliver.
Why dont you just DIE DIE DIE !!!!
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Loka
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Posted - 2004.06.23 07:54:00 -
[10]
Originally by: Joshua Calvert WTB: Useless Tempest for 60M
I would bid 65mil. I am very humanly. Dont want to rob the ppl _____________________________________ Dead or Alive
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TGIF
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Posted - 2004.06.23 08:27:00 -
[11]
After more than 8 hours of testing, calculating effects, bonusses and other **** i have found a decent setup for a tempest yesterday... However... This setup requires several shield boosters to cope with the shield nerf and therefor drains your cap FAST and can keep up with the damage output from a scorpion. So basicly tempest is still a battleship, but not one of the best ones. - - -
Absinthe Fueled |

TGIF
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Posted - 2004.06.23 08:27:00 -
[12]
Oh i buy all useless tempests for 79mil.  - - -
Absinthe Fueled |

thebold
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Posted - 2004.06.23 08:48:00 -
[13]
why do people hate the tempest so much?
Ive seen good pilots fight against us in close range tempests and shield tanked ones hitting hard...
You all judge a tempest by its 1400 but if you do go close range with the thing it can really hurt..
Just requires a little more skill to use rather than lock and turn on your gun.. you now got to consider optimal ranges for all guns ..
few ships can handle close range fighters like blasters and that
close range tempest v close range mega that would be a good fight :) ==============================================
We do the Blowing up thingy |

TGIF
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Posted - 2004.06.23 08:51:00 -
[14]
Originally by: thebold why do people hate the tempest so much?
Ive seen good pilots fight against us in close range tempests and shield tanked ones hitting hard...
You all judge a tempest by its 1400 but if you do go close range with the thing it can really hurt..
Just requires a little more skill to use rather than lock and turn on your gun.. you now got to consider optimal ranges for all guns ..
few ships can handle close range fighters like blasters and that
close range tempest v close range mega that would be a good fight :)
Because tempest quality what made most people interested in a tempest was its long range, for short range we allready had the typhoon. Taking away the 1400 from the tempest made it lose its unique ability to be a long range but slow hard hitter. - - -
Absinthe Fueled |

Other Minion
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Posted - 2004.06.23 09:16:00 -
[15]
Edited by: Other Minion on 23/06/2004 09:18:54 Typhoon:
4 Seige 2 Energy Vamps (helps capac and kills interceptor capac) 2 autocannons (anti-frig)
4 cap recharger II
2 Large Accom 3 Hardners 2 balistic control I
14 Zerker heavy drones
Those torps will hit for a little over 700 dmg. I am sure you can work out a simmilar setup for a Tempest with no problem.
Funny thing is the Typhoon is now the long range hitter. 10% bonus to large proj opt range. Can strike at 160km with a good setup and 1400mm on a typhoon.
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jukriamrr
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Posted - 2004.06.23 10:18:00 -
[16]
Originally by: thebold
close range tempest v close range mega that would be a good fight :)
/stupidme would like to know: how would you fit such a Tempest? (real question, no sarcasm inside) :)
Would you go for 800mm or rather below? And shield tanking or armor-tanking?
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Joe Chip
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Posted - 2004.06.23 14:33:00 -
[17]
Originally by: jukriamrr stupidme would like to know: how would you fit such a Tempest? (real question, no sarcasm inside) :)
Would you go for 800mm or rather below? And shield tanking or armor-tanking?
For a close range loadout I'd armor-tank. Your cap exists to run the large armor repairer (not your guns), and you have 6 low-slots vs. 4 mid slots (1 used for MWD).
Low slots : armor hardeners, L.Armor Rep., Gyro II's. Mid Slots: MWD, Cap Rechargers, Webber, ECCM? High Slots: 6 AC's, 2 launchers (I can't fly siege, so I'd prolly go with rockets)
In my NPC testing the Dual425's better tracking outstrips the 800's greater damage and range. I have not tried the 800's with a webber yet... no frigate/cruiser has gotten close enough (1400's still rock at 60+kms w/ Proton/DU)
those are my thoughts.... anyone else?
Ta,
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Demos Q'algryph
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Posted - 2004.06.23 15:21:00 -
[18]
800 mm's have a pretty nice sweet spot at 15km or so, 80%+ hits, and with 6 of them you really can shred other ships. If there was a 20km webber it would be even better. |

absolute
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Posted - 2004.06.23 18:00:00 -
[19]
-Other Minion 4xseige[7000],2xAc[2500],2xnosf[4000],2xLamour rep.[4000]=17500, even with eng5 and 2 pdiags, your out some powergrid. your typhoon set up is way over its powergrid, how did you set that up?
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Mikelangelo
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Posted - 2004.06.23 19:18:00 -
[20]
Heh.
Let people think the Tempest is useless. I don't mind at all.
That way they will be that much more surprised when Tempest pilots blow them into little bitty pieces.
Tempest has the power grid to armor tank, and if you have good skills, the CPU to shield tank effectively. So you can never really predict what its loadout is going to be.
By the way, if you look at Tomb's graphs carefully, you'll realize that the 1400mm actually got BETTER. You just have to fit the ship so that it can take advantage of the new hit probabilities.
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JoCool
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Posted - 2004.06.23 21:25:00 -
[21]
Originally by: Other Minion Edited by: Other Minion on 23/06/2004 09:18:54 Those torps will hit for a little over 700 dmg. I am sure you can work out a simmilar setup for a Tempest with no problem.
Doh, who told you that crap? With Torpedos on level 5 and two ballistic mods you reach ~630 per torp if you shoot Mjolnirs at untanked usual shields.
Gariuys, may I also quote that statement said by Active-X in my signature? The most intelligent one I've seen referring to people moaning about their supposedly utterly utterly poor under-dog ships ever. 
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HeadHunta II
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Posted - 2004.06.23 21:59:00 -
[22]
Originally by: Subedai urmm it can missile boat as well as a scorp but can pack more backup firepower, how is that useless?
Raven 4x turret 6x missile Scorp 4x turret 4x missile Typhoon 4x turret 4x missile Tempest 6x turret 4x missile Megathron 7x turret 2x missile Apoc 8x turret 2x missile Armageddon 7x turrets NO MISSILES Dominix 6x turrets NO MISSILES
well, try to fit for pvp with good other equipment....ur math wont work "Get in where u fit in!" "-V- Minister of foreign affairs" "CEO Ascendancy-Inc."
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mqwam
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Posted - 2004.06.23 22:23:00 -
[23]
Edited by: mqwam on 23/06/2004 22:29:05 Edited by: mqwam on 23/06/2004 22:24:25
Originally by: absolute -Other Minion 4xseige[7000],2xAc[2500],2xnosf[4000],2xLamour rep.[4000]=17500, even with eng5 and 2 pdiags, your out some powergrid. your typhoon set up is way over its powergrid, how did you set that up?
I wondered about that too. I think Other Minion meant small or at least medium autocannons, that¦s why the guns are supposed to be anti-frig in the suggested config.
The downside is you can¦t use the drones properly to attack if you make the typhoon a "longe range hitter" like stated by Other Minion.
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Managalar
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Posted - 2004.06.23 23:46:00 -
[24]
Originally by: Mikelangelo By the way, if you look at Tomb's graphs carefully, you'll realize that the 1400mm actually got BETTER. You just have to fit the ship so that it can take advantage of the new hit probabilities.
Well, I don't think the Tempest is useless, but the 1400s are a less effective weapon. Falloff being halved, and tracking being reduced, make it so they only hit when the conditions are perfect. =======Abaddon=======
=======Abaddon======= |

Endour
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Posted - 2004.06.24 00:46:00 -
[25]
Originally by: Managalar
Originally by: Mikelangelo By the way, if you look at Tomb's graphs carefully, you'll realize that the 1400mm actually got BETTER. You just have to fit the ship so that it can take advantage of the new hit probabilities.
Well, I don't think the Tempest is useless, but the 1400s are a less effective weapon. Falloff being halved, and tracking being reduced, make it so they only hit when the conditions are perfect.
Exactly :)/:(
Still a good NPC hunter, and cheap at the same time. But only works as long as you like making loot can trails. Would really like to have the hit zone changed to account for each (turning) turret, and not only be able to shoot back or forward :/
Scored lots of good hits with 1400s lately, but only when moving in lines to or from.
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Tra wo
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Posted - 2004.06.24 00:59:00 -
[26]
no bs is useless, sure ccp nerfed raven and tempest but i know of friends that do mighty fine with both, im currently using a apoc but i want to get a tempest the the tempest can be a ***** when like at 40k doing very nice hits with the proper setup, so i cant wait to get a tempest strap on 1400 and blow **** out of the water or space w/e lol They call em fingers but why dont they fing? |
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