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Thread Statistics | Show CCP posts - 3 post(s) |
wonderfulv
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Posted - 2008.10.08 13:29:00 -
[1]
1. Copy/Paste is still borked ûáadds additional termination character 2. Shortcuts for copy/paste should not use control 3. Use system fonts and fix unicode character rendering ûáno more boxes! 4. Where is Premium? 5. Not enough hugsà?
Write more than 5 if you like. Also, CCP staff are welcome to post to this list and share their most annoying bugs.
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Kyle Sable
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Posted - 2008.10.08 13:41:00 -
[2]
Top 5 that I have noticed that bother me 1. Lack of premium, this gives me chronic sad panda face 2. The boxes in chat are reeeeeally quite silly. 3. Copy paste is a bit frustrating at times. 4. No CCP Casqade action figures. Seriously, "will be ready in 3 months" 6 months ago, doesnt cut it. =P 5. I cant find anything else. will edit if I find necessary.
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noc D
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Posted - 2008.10.08 13:48:00 -
[3]
10 No starmap lines, nor any other statistic visual info. 20 Jumping mause curser 30 go to 10
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Maria Kalista
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Posted - 2008.10.08 13:54:00 -
[4]
I don't have a top 5 but what bugs me a bit is 1: Missing the awesomeness of the premium client 2: The target windows sometimes getting stuck in the center of my screen (no idea if that's Mac specific). 3: Copy/paste as described is somewhat 'unfunctional'. 4: FPS could be better but I guess that's inherent to having a wrapper emulate windows things on my Mac. 5: No idea
Originally by: CCP Mitnal You put a bear in your tea???
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Juliette Leblanc
Gallente Federal Navy Academy
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Posted - 2008.10.08 14:38:00 -
[5]
Issues: 1) Font size, legibility etc. 2) Font size, legibility etc. 3) F11 maps 4) Font size, legibility etc. 5) copy & paste
Non issues: 1) Premium graphics (as log as station models are made the same in both versions so that using premium is no more required for correct placement of cyno fields close to a station).
P.S.: force all CCP employees to work at 2560 x 1600 pixels resolution both at work and at home (including non programmers so that they keep bugging the programmers) until whoever is in charge of the client text rendering gets a clue. Then force them to work at 1024 x 768 until the clue becomes literacy. Finally pray for it to evolve to knowledge and then skill.
Originally by: CCP Prism X In New Eden, EVE wins you.
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Dr Sheepbringer
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Posted - 2008.10.08 15:23:00 -
[6]
1) Slow ass browser 2) The copy thing.. 3) The map thing 4) The must reboot or it will crash into darkness frequently 5) The missing S÷s-letters (the unicode thing...that works in every other game...)
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callder
Gallente Covert Agenda
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Posted - 2008.10.09 01:28:00 -
[7]
Originally by: Kyle Sable Edited by: Kyle Sable on 08/10/2008 14:10:53
2. Lack of premium, this gives me chronic sad panda face
lol
1) frequent crashes 2) somewhat glitchy grafics in docked station 3) missing "Fullscreen = 1" in config which i guess isnt really a bug but its gone with new patch apparently...
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Apple Boy
Gallente Dirty Deeds Corp. Axiom Empire
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Posted - 2008.10.09 23:24:00 -
[8]
1) the crashes that require a reboot to be able to run programs stably again. Would file a bug report but there isn't any useful debug output 2) unicode, fonts, etc 3) copy/paste 4) shortcuts should be using cmd, not ctrl those are my top 4 big issues, premium is a distant 5th. It seems they fixed the map and station issues |
Dr Sheepbringer
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Posted - 2008.10.10 07:44:00 -
[9]
The most stupid thing is that If i press alt + F ingame i get a -, but if i press S, i get nothing. So the letters ARE there...somewhere |
arbiter reformed
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Posted - 2008.10.13 05:53:00 -
[10]
1 still no sisi
2 cummon are you joking casqade you said 4 hours its been days
3 ooh new sisi patch....... still wont patch
4 still no sisi
5 no answer to my troubles about sisi in the how to connect to sisi thread
6 no eve tv
7 copy and paste thing
8 THE NAGLFAR
9 premium? meh
10 bad dreams that ull stop the mac client when ambulation comes..... ive heard rumors any word cassi?
11 the fact that my scroller jams and when u cntrl scroll it zooms screen and then i cant zoom out. having to restart my mac
12 client crashes
13 bad fps generally. not my fault btw
14 still no sisi Signature removed as it was stretching the forums. Navigator |
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CCP Casqade
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Posted - 2008.10.13 11:42:00 -
[11]
I like this thread since it is to the point, constructive and Mac related issues only, please stick to the format to keep it that way.
Originally by: arbiter reformed 1 still no sisi
2 cummon are you joking casqade you said 4 hours its been days
3 ooh new sisi patch....... still wont patch
4 still no sisi
Sisi works fine for me. Here is what I did:
1. Installed current TQ client 2. Changed the prefs.ini to include the line "server=87.237.38.50" 3. Started the client 4. SISI asked me to download the patch using the autopatcher 5. I did 6. Working
Can you please file a bug report where you detail your steps and explain where it fails?
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Lebastor
Minmatar Hidden Agenda
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Posted - 2008.10.14 09:32:00 -
[12]
1: limited resolutions with in window mode. I mean specailly the lack of widescreen sizes. Both available resolutions are unusable for me 2: killmail copy/paste problem. only ways I can post killmails is by using the in-game browser or Battleclinics automatics (does not work with losses) 4: Eve makes the comp hot and fans blow all the time (which will eventually break the machine, but a laptop wont last for long anyway) 5: something in the back of my mind, but can't really point it out atm
Otherwise I am quite happy with things. Couldn't care less about Premium, Sisi works if you can find the right patch: http://games.chruker.dk/eve_online/server_status.php I tried with the new Cedega patch, no problems there either. I have no frequent crashes, no big problems with maps or stations, so there. But I am playing with Macbook :) which is not officialy supported but work fine if you have 4 gigs of memory. So my biggest fear is that you start supporting it and everything starts breaking. So please don't support Macbooks.
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Tejrnar G
Gallente Center for Advanced Studies
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Posted - 2008.10.14 17:29:00 -
[13]
Edited by: Tejrnar G on 14/10/2008 17:31:21 The ultimative Nr. 1, most anoying, and oldest bug in history:
1.) You fly, shout and stay inside (sometimes half inside, half outside) objects in this game!
No only containers, even Stations and planets! I guess that this bug is 5 years old now. And plz don't tell me: "It's not a bug.. it is how it should be." That would make it even more rediculous.
Here is some mathematical background if Programmers need some to face this problem ;). http://en.wikipedia.org/wiki/Collision_detection (p.s. Plz don't treat this post as destructive.. it isn't it's the opposit. What realy is destructive is to say, that flying through panets is how it should be, and not treat this as a bug.)
TeῑϞηaϞ Γ |
wenxiu
Gallente 3M Institute Sang Do Oligarchic Democracy
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Posted - 2008.10.15 01:43:00 -
[14]
Originally by: Lebastor 4: Eve makes the comp hot and fans blow all the time (which will eventually break the machine, but a laptop wont last for long anyway)
1. Heat is a major issue. No other app works my MBP as much as the Eve client. Casualties so far: 1 motherboard replacement, 3 battery replacements (new batteries died due to excessive heat) and 1 dead Nvidia board that Apple now admits is Nvidia's fault.
2. Very poor performance on my Mac Pro (better cpu, more ram) but I can run even 2 clients easily on my MacBook Pro (go figure). Poor Mac Pro is relegated to booting into XP so that it can be my main machine for missions and pvp.
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CCP Casqade
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Posted - 2008.10.15 13:34:00 -
[15]
Originally by: Tejrnar G Edited by: Tejrnar G on 14/10/2008 17:31:21 The ultimative Nr. 1, most anoying, and oldest bug in history:
1.) You fly, shout and stay inside (sometimes half inside, half outside) objects in this game!
No only containers, even Stations and planets! I guess that this bug is 5 years old now. And plz don't tell me: "It's not a bug.. it is how it should be." That would make it even more rediculous.
Here is some mathematical background if Programmers need some to face this problem ;). http://en.wikipedia.org/wiki/Collision_detection (p.s. Plz don't treat this post as destructive.. it isn't it's the opposit. What realy is destructive is to say, that flying through panets is how it should be, and not treat this as a bug.)
This has nothing to do with the Mac client and therefore doesn't really belong in this thread. However there are reason why it is the way it is, changing it would result in people getting stuck on objects. This used to happen back in the days when people activated the warp to command too soon after undocking, couldn't turn it off and were stuck bumping the station.
Here is more information about pysics currently in eve: http://oldforums.eveonline.com/?a=topic&threadID=876274
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Tejrnar G
Gallente Center for Advanced Studies
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Posted - 2008.10.16 18:30:00 -
[16]
Originally by: CCP Casqade
Originally by: Tejrnar G Edited by: Tejrnar G on 14/10/2008 17:31:21 The ultimative Nr. 1, most anoying, and oldest bug in history:
1.) You fly, shout and stay inside (sometimes half inside, half outside) objects in this game!
No only containers, even Stations and planets! I guess that this bug is 5 years old now. And plz don't tell me: "It's not a bug.. it is how it should be." That would make it even more rediculous.
Here is some mathematical background if Programmers need some to face this problem ;). http://en.wikipedia.org/wiki/Collision_detection (p.s. Plz don't treat this post as destructive.. it isn't it's the opposit. What realy is destructive is to say, that flying through panets is how it should be, and not treat this as a bug.)
This has nothing to do with the Mac client and therefore doesn't really belong in this thread. However there are reason why it is the way it is, changing it would result in people getting stuck on objects. This used to happen back in the days when people activated the warp to command too soon after undocking, couldn't turn it off and were stuck bumping the station.
Here is more information about pysics currently in eve: http://oldforums.eveonline.com/?a=topic&threadID=876274
Sry, didn't read the "mac related" in the title..
Anyway..
Quote: there are reason why it is the way it is, changing it would result in people getting stuck on objects. This used to happen back in the days when people activated the warp to command too soon after undocking, couldn't turn it off and were stuck bumping the station.
If that is the reason than it is even sader than i thought. But it has a good point too, I have the solution to the problem!! : Do you know what at least I do in real life, when i get stuck at some object? I walk arround it! I am not 100% sure, but i think this strategy could work in computer games as well.
I guess it's hard to realize, but i guess it was hard to realize the whole game.. I am sure it is a solveable problem, if programmers would just try hard enough. In the end it's a bug - the fact that it hasn't been solved for a long time now doesn't change that. TeῑϞηaϞ Γ |
Dr Sheepbringer
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Posted - 2008.10.16 19:31:00 -
[17]
The point is also, that to the ship to understand "walk around" you need to configure it and give it code + brains to think it. This causes more calculations = lag.
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Tejrnar G
Gallente Center for Advanced Studies
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Posted - 2008.10.17 15:03:00 -
[18]
Originally by: Dr Sheepbringer The point is also, that to the ship to understand "walk around" you need to configure it and give it code + brains to think it. This causes more calculations = lag.
Every action in a computer game causes calculations. With your argument you could just stop designing a game b4 even starting with it, because.. actions will cause calculations and therefore lag. Secondly it even has some sort of realism, that a complicated warp path would cause more time to be calculated. Even Han Solo's Milenium Falcon is calculating the path b4 jumping through the light wall, because otherwise it could happen that it collides with an object, or comes too close to a supernova ;). When beeing in the middle of an asteroid field, sure.. why shouldn't the calculation last linger then? It would even bring in another uncertainty factor, that would cause intresting unforeseeable situations in the game (damn! Rats are comming.. come on, warp, warp!!).
Again: I don't doubt that it maybe is hard to build that in the game. But one could think that thats the game programer's job, or not? And i really doubt, that it is easier to bring in a walking in stations feature, or other additions, than to fix this ethereal-matter-issue. I far more think that this is the well known phenomena of: It's way more interesting to create new things than to fix old things. And as the EVE-community seems to have accepted this issue CCP will not face the problem (not a clue why). TeῑϞηaϞ Γ |
Deej Montana
Caldari Outbound Flight
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Posted - 2008.10.17 15:41:00 -
[19]
Thanks for hijacking the thread....
1. Horrible performance compared to the Windows client 2. Graphics glitches 3. NO PREMIUM GRAPHICAL CONTENT 4. Random crashes 5. Sporadic access to test server due to the Singularity patched client sometimes spontaneously quitting, crashing, refusing to patch, etc. |
Muff Cakes
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Posted - 2008.10.18 05:56:00 -
[20]
1. No premium Graphic content! 2. No premium Graphic content! 3. No premium Graphic content! 4. No premium Graphic content! 5. No premium Graphic content!
No ETA, no explanation why. About as reliable as the icelandic economy.
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Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.10.18 11:51:00 -
[21]
1. No proper control of max FPS, causing unnecessary heating of the MBP. 2. Not detecting dropped connections until the client tries to talk to the server. 3. Windowed mode lacks proper control of screen size. 4. Unicode. 5. Profit. |
Jinx Barker
GFB Scientific
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Posted - 2008.10.19 14:38:00 -
[22]
1) Try Playing EVE Like this....
Sheesh....
::::Click The Signature For the Blog::::
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Ami Nia
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Posted - 2008.10.19 14:58:00 -
[23]
Originally by: Rakshasa Taisab 1. No proper control of max FPS, causing unnecessary heating of the MBP.
You can control it using the "presentation interval" setting. If you set it to "immediate" you are telling the client to continuously redraw. You should set it to 1 (I personally set it to 4 as it still gives me an acceptable framerate).
Originally by: Rakshasa Taisab 3. Windowed mode lacks proper control of screen size.
This is because the cedega layer sucks. There's nothing CCP can do until the cedega guys redesign how they handle the virtual screen. From the EvE client point of view he's always running on a machine that does not support windowed mode at all. ---
Originally by: CCP Mitnal So we can 1 v 1 with Garmon.
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Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.10.20 03:46:00 -
[24]
Originally by: Ami Nia
Originally by: Rakshasa Taisab 1. No proper control of max FPS, causing unnecessary heating of the MBP.
You can control it using the "presentation interval" setting. If you set it to "immediate" you are telling the client to continuously redraw. You should set it to 1 (I personally set it to 4 as it still gives me an acceptable framerate).
I know, I was the one who first suggested it on these forums...
It still isn't low enough, I'd like to get it down to 10 fps while docked as I spend hours in stations. Also, the cpu usage goes to 100% when switching virtual desktop... Which means the client itself needs to throttle the fps.
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Glenda Canete
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Posted - 2008.10.20 11:49:00 -
[25]
ok I played now for about a week, and i can state the following
a) I dont care too much about the premium client... its nice (tried it on my windows machine) but not a must, I would really prefer to have the basic client run without any issues.
b) issues on the client are the falls rendering of the mini maps... very anoying
c) the graphic issues in space such are when i use shield boosts or use rockets.. annoying as well
d) pls get it to be friendy on my macbook pro, since i use this most of the time to play and now have to sotp once in a while when it gets too hot for my liking.
Thnx
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WisdomLikeSilence
Federal Defence Union
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Posted - 2008.10.20 15:47:00 -
[26]
1. Client crashes about 1 second after I log in. this goes on for an hour, then stops mysteriously. On Mac Pro, Imac and Mac Book 2. Client crashes when I launch highly expensive fighter drones. Bye bye 100-300 million isk 3. Rather than just use eve effects the client improvises by using random text from the clipboard when armor repping etc 4. Poor FPS on a 3 Ghz macpro with 8800 GT. Like 15 fps. This is very poor. 5. No Premium graphics.
Please fix the crashing!
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Ami Nia
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Posted - 2008.10.20 17:00:00 -
[27]
Originally by: Rakshasa Taisab It still isn't low enough, I'd like to get it down to 10 fps while docked as I spend hours in stations.
Uncheck the "load station environment" flag (need to do it for each account separately) and then clear your cache. It gave me much less heat when docked. ---
Originally by: CCP Mitnal So we can 1 v 1 with Garmon.
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Soldara
The Graduates Morsus Mihi
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Posted - 2008.10.20 19:08:00 -
[28]
Originally by: WisdomLikeSilence 1. Client crashes about 1 second after I log in. this goes on for an hour, then stops mysteriously. On Mac Pro, Imac and Mac Book
When this happens, if you log out (of your user on the mac, not eve) and then log back in, it seems to clear the problem up. Not a great solution, but usually better than waiting an hour to log back in.
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Glenda Canete
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Posted - 2008.10.21 08:05:00 -
[29]
Soldera is right, I had the same issue until now luckyly just once, restarted my system and everything was ok again and i did not have it since..... It happened while being in windowed mode and surfing via Firefox, first the browser crashed and than the game. While the browser afterwards worked fine the game was not startable till restart.
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Qordel
Caldari School of Applied Knowledge
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Posted - 2008.10.22 20:53:00 -
[30]
1) Last version crashed an average of every couple days; latest patch crashes every few minutes. For PvP, this is UNPLAYABLE. I am only using the client to login, change skills and log back out. Until they fix it at least.
2) The screwed up text/images/whatever that take over the in-game textures at a certain point. So like, smoke trails and explosions are made up of text and images from other parts of your OS desktop/applications/whatever that are open. Maybe this was fixed in this patch? Since it crashes too often, I wouldn't know.
3) PREMIUM CONTENT.
4) Fonts are a little cruddy. Copy and paste is iffy.
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