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Joshua Calvert
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Posted - 2004.06.28 20:23:00 -
[91]
I've discovered why they don't show, Oveur.
Agent NPC's used to appear as "Pirate Drones" but now you have to select "Show Entities" to make them show on the scanner.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.06.28 21:28:00 -
[92]
Originally by: Joshua Calvert Edited by: Joshua Calvert on 28/06/2004 16:36:20 There's a wierd bug which can only be fixed by avoiding the system until next downtime.
The bug is that no modules will activate and locking cycles never finish after jumping into a system.
Bit of a gamestopper if you land next to an enemy.
Update: The modules do activate but don't flash green off and on. Obviously, modules that can only be used with a valid target don't work because you can't actually lock anything.
Isikemi is definitely bugged.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

sableye
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Posted - 2004.06.29 07:05:00 -
[93]
I don't know if this is problem or just problem with me but I have'nt noticed any other graphic changes, people's pictures (there face icon's) are now generating really dark alot I can no longer see because they are so dark.
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Estios
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Posted - 2004.06.29 08:47:00 -
[94]
The graphics thing is probably PC related, my card is pretty cool, I get nearly everyones avatars bald and often with the clothes missing (no lie !!)
If anyone wants to see what their character looks like with no hair and possibly half their shirt missing feel free to contact me. I will be charging isk if its a chicks avatar you want pron version of
So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
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Mari Y'Tuk
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Posted - 2004.06.29 21:19:00 -
[95]
agents are screwy, Connections skills played parts in races other than your pwn, but when you try to talk to those agents they don;t want to know, diplomacy skill which i thought was for this doesn;t work either
My Production Spreadsheet, Most T1 Bp data, Located here. |

John McCreedy
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Posted - 2004.06.30 10:56:00 -
[96]
Missiles are still vanashing after launching (random bug so doesn't happen all the time).
Make a difference
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Eris Discordia
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Posted - 2004.07.01 13:21:00 -
[97]
desticky
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Eris Discordia
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Posted - 2004.07.01 13:21:00 -
[98]
desticky
I ♥ my pink dreadnought of pwnage Mail [email protected] if you have any questions. |

Hellena
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Posted - 2004.07.01 15:48:00 -
[99]
ive not had any serious problems, the occasional grey screen . i really like the changes that have been made, things seem more balanced. the changes have forced me to rethink my fittings and tactics, too.
great work just make tranquility more stable and im good to go.its been jumpy, moody and laggy the past 4 days.
Not Just Another Pretty Face La Maison Hostess |

Hellena
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Posted - 2004.07.01 15:48:00 -
[100]
ive not had any serious problems, the occasional grey screen . i really like the changes that have been made, things seem more balanced. the changes have forced me to rethink my fittings and tactics, too.
great work just make tranquility more stable and im good to go.its been jumpy, moody and laggy the past 4 days.
Not Just Another Pretty Face La Maison Hostess |

illuminati
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Posted - 2004.07.01 15:55:00 -
[101]
I'm being severely limited by the fact gangmember statusbars in gangwindow get compressed alot. I cant see any pattern at all to it but it's a real killer when defending a deepspace miningop for example.
I guess you already know about the "gang-situation" by now but just thought I'd mention it again.
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illuminati
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Posted - 2004.07.01 15:55:00 -
[102]
I'm being severely limited by the fact gangmember statusbars in gangwindow get compressed alot. I cant see any pattern at all to it but it's a real killer when defending a deepspace miningop for example.
I guess you already know about the "gang-situation" by now but just thought I'd mention it again.
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