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Vacuole
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Posted - 2004.07.17 16:39:00 -
[31]
HOW TO MAKE A GOOD SAFESPOT:
(Starting at a gate)
Select some planet's moon on the scanner. Warp to it.
While in warp, select 'add bookmark' in the People/Places dialog. The bookmark point is actually determined when you click 'ok', not when you select the option to add the bookmark.
Now warp back to that bookmark.
Now select another object on the scanner like a planet's moon. Warp to it, and add another bookmark in mid-warp.
Discard the 1st bookmark and rename the 2nd bookmark to "Good safespot".
And finally, don't be a moron and think the f11 safespot method is the "best way". It's not. Those are actually pretty easy to find.
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Vacuole
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Posted - 2004.07.17 16:39:00 -
[32]
HOW TO MAKE A GOOD SAFESPOT:
(Starting at a gate)
Select some planet's moon on the scanner. Warp to it.
While in warp, select 'add bookmark' in the People/Places dialog. The bookmark point is actually determined when you click 'ok', not when you select the option to add the bookmark.
Now warp back to that bookmark.
Now select another object on the scanner like a planet's moon. Warp to it, and add another bookmark in mid-warp.
Discard the 1st bookmark and rename the 2nd bookmark to "Good safespot".
And finally, don't be a moron and think the f11 safespot method is the "best way". It's not. Those are actually pretty easy to find.
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ZURAN 666
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Posted - 2004.07.18 04:56:00 -
[33]
I will teach you how to make a nice safe spot if you convo me in game. My safe spot is currently over 250AU from the nearest object in space lol Kein Mehrheit F³r Die Mitleid |

ZURAN 666
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Posted - 2004.07.18 04:56:00 -
[34]
I will teach you how to make a nice safe spot if you convo me in game. My safe spot is currently over 250AU from the nearest object in space lol Kein Mehrheit F³r Die Mitleid |

TIO 101
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Posted - 2004.07.18 11:44:00 -
[35]
um, u tryied to anchor 2 containers in same place? that still kick u 1mil AU still ? *Note: been outa game for 5months+*
h4xb4n
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TIO 101
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Posted - 2004.07.18 11:44:00 -
[36]
um, u tryied to anchor 2 containers in same place? that still kick u 1mil AU still ? *Note: been outa game for 5months+*
h4xb4n
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The Q
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Posted - 2004.07.18 13:08:00 -
[37]
Originally by: ZURAN 666 I will teach you how to make a nice safe spot if you convo me in game. My safe spot is currently over 250AU from the nearest object in space lol
Thank you for that, we'll drop by one day and wait for you to log on at your "safespot" 250au = 40% cap on kestrel with lvl 5 skills, or 87 cap on a crow.
I'll be there shortly
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The Q
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Posted - 2004.07.18 13:08:00 -
[38]
Originally by: ZURAN 666 I will teach you how to make a nice safe spot if you convo me in game. My safe spot is currently over 250AU from the nearest object in space lol
Thank you for that, we'll drop by one day and wait for you to log on at your "safespot" 250au = 40% cap on kestrel with lvl 5 skills, or 87 cap on a crow.
I'll be there shortly
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Poseiden
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Posted - 2004.07.18 19:16:00 -
[39]
Just remember, the further you are from a celestial object the easier it is to triangulate your position 
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Poseiden
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Posted - 2004.07.18 19:16:00 -
[40]
Just remember, the further you are from a celestial object the easier it is to triangulate your position 
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Jarjar
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Posted - 2004.07.18 19:45:00 -
[41]
Originally by: ZURAN 666 I will teach you how to make a nice safe spot if you convo me in game. My safe spot is currently over 250AU from the nearest object in space lol
What Vacoule said: "And finally, don't be a moron and think the f11 safespot method is the "best way". It's not. Those are actually pretty easy to find."
The people who know how to find safespots properly would find yours faster than a regular mid-warp one.
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Jarjar
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Posted - 2004.07.18 19:45:00 -
[42]
Originally by: ZURAN 666 I will teach you how to make a nice safe spot if you convo me in game. My safe spot is currently over 250AU from the nearest object in space lol
What Vacoule said: "And finally, don't be a moron and think the f11 safespot method is the "best way". It's not. Those are actually pretty easy to find."
The people who know how to find safespots properly would find yours faster than a regular mid-warp one.
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XpoHoc
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Posted - 2004.07.18 23:31:00 -
[43]
No safespot is 100% safe, else you wouldn't have been able to get there in the first place ;) Of course there are very good ones that aren't worth the time to search for them.
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XpoHoc
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Posted - 2004.07.18 23:31:00 -
[44]
No safespot is 100% safe, else you wouldn't have been able to get there in the first place ;) Of course there are very good ones that aren't worth the time to search for them.
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Master Zowel
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Posted - 2004.07.18 23:33:00 -
[45]
just make sure it's not in a line between two objects and far enough away from everything...
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Master Zowel
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Posted - 2004.07.18 23:33:00 -
[46]
just make sure it's not in a line between two objects and far enough away from everything...
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AbraKadaver
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Posted - 2004.07.19 00:44:00 -
[47]
Originally by: ZURAN 666 Kein Mehrheit F³r Die Mitleid
woo kmfdm  ..:: Electro-shock therapy ::..
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AbraKadaver
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Posted - 2004.07.19 00:44:00 -
[48]
Originally by: ZURAN 666 Kein Mehrheit F³r Die Mitleid
woo kmfdm  ..:: Electro-shock therapy ::..
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Shakul
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Posted - 2004.07.19 05:13:00 -
[49]
Originally by: Poseiden Just remember, the further you are from a celestial object the easier it is to triangulate your position 
right, but after you have triangulated the safespot's position, how do you get there? it isnt on or near a line between celestial bodies. Even if you used the map to drop bms in the general direction of the safespot, wouldnt you have to be really lucky to get anywhere near it? Auction your items for isk, works sort of like ebay. |

Shakul
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Posted - 2004.07.19 05:13:00 -
[50]
Originally by: Poseiden Just remember, the further you are from a celestial object the easier it is to triangulate your position 
right, but after you have triangulated the safespot's position, how do you get there? it isnt on or near a line between celestial bodies. Even if you used the map to drop bms in the general direction of the safespot, wouldnt you have to be really lucky to get anywhere near it? Auction your items for isk, works sort of like ebay. |

Ribosom
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Posted - 2004.07.19 08:31:00 -
[51]
Have¦nt read the whole threat so is this problem still up?
As i have some spare time and i see finding safespots from a more sportive perspective I offer a deal:
I find the safespot first and u pay me later whatever u want.
As for my reference: pinpointed ships so far: 7 BS 11 crusier 9 frigs 20 hauler 6 supply spots
contact me ingame. -------------------- (Advocatus Diaboli) |

Ribosom
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Posted - 2004.07.19 08:31:00 -
[52]
Have¦nt read the whole threat so is this problem still up?
As i have some spare time and i see finding safespots from a more sportive perspective I offer a deal:
I find the safespot first and u pay me later whatever u want.
As for my reference: pinpointed ships so far: 7 BS 11 crusier 9 frigs 20 hauler 6 supply spots
contact me ingame. -------------------- (Advocatus Diaboli) |

Lorth
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Posted - 2004.07.19 09:13:00 -
[53]
Well I'm going to tell you how to find the 'infinte' safe spots, or at least tell you the basics, I'll leave a few important tricks out. Ok the first thing to remember is that every infinte safe spot heads towards the same point. I'll call it the i-point to make this easier. Now someone will head twards the i-point from somewhere in the system. Frankly it doesn't matter where. To find these safe spots just go towards the i-point form the sun. You do this because no matter where in the system he made the inital warp to the i-point in, your going to be pretty close. Let me explain. You can think of the system as a big 2D circle more or less. Add in the i-point and you have a cone (make sence?)So if you start your warp from the sun your going to travell down the middle of the cone. Now the hard part is figuring out how far out he warped. Once you have that, he will show up on the scanner. Even if he made the safe spot travelling from the very edge of the system, your going to be pretty close. Simply because the cone will get narrower and narrower the furtur towards the i-point you go. The further out you head towards the i-point the closer you can get to his ship, by warping between your 'safe' spot and the sun. Now, eventually, and it won't take you long with some practice you can get within 1,000,000 km of his ship. Thats where the secret lie's I'm not going to tell you how to close the last 1mill km, but rest assured its easy and if you think about it really hard you'll figure it out. Hope that made sence to the majority of you.
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Lorth
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Posted - 2004.07.19 09:13:00 -
[54]
Well I'm going to tell you how to find the 'infinte' safe spots, or at least tell you the basics, I'll leave a few important tricks out. Ok the first thing to remember is that every infinte safe spot heads towards the same point. I'll call it the i-point to make this easier. Now someone will head twards the i-point from somewhere in the system. Frankly it doesn't matter where. To find these safe spots just go towards the i-point form the sun. You do this because no matter where in the system he made the inital warp to the i-point in, your going to be pretty close. Let me explain. You can think of the system as a big 2D circle more or less. Add in the i-point and you have a cone (make sence?)So if you start your warp from the sun your going to travell down the middle of the cone. Now the hard part is figuring out how far out he warped. Once you have that, he will show up on the scanner. Even if he made the safe spot travelling from the very edge of the system, your going to be pretty close. Simply because the cone will get narrower and narrower the furtur towards the i-point you go. The further out you head towards the i-point the closer you can get to his ship, by warping between your 'safe' spot and the sun. Now, eventually, and it won't take you long with some practice you can get within 1,000,000 km of his ship. Thats where the secret lie's I'm not going to tell you how to close the last 1mill km, but rest assured its easy and if you think about it really hard you'll figure it out. Hope that made sence to the majority of you.
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Ribosom
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Posted - 2004.07.19 10:02:00 -
[55]
yep it does. BUT, the same thing works from the other way round. I.e., if you warp back from i-point into the system (F11 last map) again. Thus you can create safespots within your system that are pretty hard to find.
As for the 1 mil km, just remember what your ship does, when u logg off ....... And no, this is no exploit! -------------------- (Advocatus Diaboli) |

Ribosom
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Posted - 2004.07.19 10:02:00 -
[56]
yep it does. BUT, the same thing works from the other way round. I.e., if you warp back from i-point into the system (F11 last map) again. Thus you can create safespots within your system that are pretty hard to find.
As for the 1 mil km, just remember what your ship does, when u logg off ....... And no, this is no exploit! -------------------- (Advocatus Diaboli) |

Ashelth
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Posted - 2004.07.19 20:30:00 -
[57]
so all of my safespots I made 1000 AU from the nearest system object are easy to find!?
0_0
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Ashelth
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Posted - 2004.07.19 20:30:00 -
[58]
so all of my safespots I made 1000 AU from the nearest system object are easy to find!?
0_0
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Lorth
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Posted - 2004.07.21 02:11:00 -
[59]
Edited by: Lorth on 21/07/2004 02:19:54 Yes if your 1000 au from everything they are extremly easy to find. Simply because as I explained you can not be very far from the center of the cone. Assuming someone could get the distance right I would be willing to bet that a MWD frig could get close to you in a matter of minutes. Heck I would bett that once someone got the distance out from the solar system right you would be in the same grid. EDIT: Easy to find yes, but 1000 au would take some time to figure out where exactly you where. I think a safe spot like that would be pretty safe as no one would try and find it. Simply because no one would want to have to fly 1000 au out. But if you ****ed someone off, well your toast, cause if they are good then most likely they could drop out of warp in the same grid as you even.
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Lorth
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Posted - 2004.07.21 02:11:00 -
[60]
Edited by: Lorth on 21/07/2004 02:19:54 Yes if your 1000 au from everything they are extremly easy to find. Simply because as I explained you can not be very far from the center of the cone. Assuming someone could get the distance right I would be willing to bet that a MWD frig could get close to you in a matter of minutes. Heck I would bett that once someone got the distance out from the solar system right you would be in the same grid. EDIT: Easy to find yes, but 1000 au would take some time to figure out where exactly you where. I think a safe spot like that would be pretty safe as no one would try and find it. Simply because no one would want to have to fly 1000 au out. But if you ****ed someone off, well your toast, cause if they are good then most likely they could drop out of warp in the same grid as you even.
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