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Thread Statistics | Show CCP posts - 0 post(s) |
Kitiara Hellfire
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Posted - 2008.12.22 16:29:00 -
[481]
/signed...
with ghost training nuked, there is no reason to not implement a queue. I dont mind if it is a definable or if it just starts to trian the next skill level of the last skill trained.
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Xeno Xandovar
Nebula Rasa Holdings Nebula Rasa
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Posted - 2008.12.23 09:51:00 -
[482]
/Signed.
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Jettax
The Professional's Club The Second Genesis
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Posted - 2008.12.23 11:18:00 -
[483]
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Xydros
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Posted - 2008.12.23 18:42:00 -
[484]
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3141592653589793238462
Caldari Provisions
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Posted - 2008.12.24 02:05:00 -
[485]
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Boomershoot
Eve University Ivy League
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Posted - 2008.12.24 16:57:00 -
[486]
/spam
is it better?
Queue, finally we'll have some. ______________________________________________
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Kael Mordel
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Posted - 2008.12.24 18:08:00 -
[487]
I don't post...at all. My time at the computer is usually spent playing Eve when time is available. I have 3 kids and a hectic job. I fully support and request the implementation of a skill que.
That is all.
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WarlockX
Free Trade Corp
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Posted - 2008.12.24 22:01:00 -
[488]
for god sakes yes, theres no reason to not have this option now. ----------------------------------------------- Free Trade Corp - Flash page "I often quote myself. It adds spice to my conversation." |
Fahtim Meidires
GoonFleet GoonSwarm
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Posted - 2008.12.24 23:45:00 -
[489]
The primary-secondary queue seems like it has potential. I'll keep this going to push for that.
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Karath Piki
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Posted - 2008.12.24 23:54:00 -
[490]
I'm supporting this because I know that it won't be met as stated, but might result in a compromise (at least a "train next level" option).
CCP's original reason of giving players a reason to login isn't good enough to deny this. A more honest answer might be, "Because we don't want to." I'd even consider that acceptable. If they say, "Because it goes against our design philosophy" I'd even respect them for it-- if they then explained the design philosophy in-depth.
In fact, with the number of people in Eve (a number I don't remember ever being contemplated when Eve was released) I'd say that they have a good reason to not necessarily want people logging in just to change skills.
Back when Eve was sparkly and new and nobody knew what to expect, and the game peaked at under 5K people a day, I accepted the notion that it was to drive player behavior to actually log into their accounts. With the end of ghost training, though, it is entirely equitable that they offer us this in return. It isn't their "duty" or their "responsibility." But it is a fair exchange.
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Junmar
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Posted - 2008.12.25 16:46:00 -
[491]
wow! 2 months and ALREADY 17 pages of support. CCP, when are you gonna have a little sympathy?
bump it on up!
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WheatGrass
Aliastra
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Posted - 2008.12.25 22:34:00 -
[492]
A skill queue would make getting a life possible and remove any excuse I may have for doing so.
I favor the ideas, whether original or not, of Ddredar (i.e. The addition of a new skill, perhaps in the Learning category, for Skill Queue Training) and also of Serenity Steele (i.e. a skill queue driven by certificate goals).
In addition to these two Great ideas, I suggest that when a player has not trained a skill or logged on within eight hours (negotiable), that the account be flagged as inactive. In this way, a player is only charged for the time during which skill training and game play occurs. CCP will surely love this idea and it will likely only require a few lines of code.
I look forward to seeing you in the new year.
-Wheat
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Bretonia
Rage of Inferno Imperial Republic Of the North
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Posted - 2008.12.26 21:24:00 -
[493]
Damn straight, should have always been here
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Endo II
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Posted - 2008.12.26 22:30:00 -
[494]
for what its worth, signed
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Lui Kai
Better Than You
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Posted - 2008.12.27 11:37:00 -
[495]
----------------
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Geofriam Authen
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Posted - 2008.12.27 12:29:00 -
[496]
I would be thrilled with just being able to put one skill in a queue to train once my current skill training completes.
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Dariah Stardweller
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Posted - 2008.12.27 12:40:00 -
[497]
Originally by: Geofriam Authen I would be thrilled with just being able to put one skill in a queue to train once my current skill training completes.
As would most of us. It's not like we're asking for a queue that lets us set skills for the coming year or something....
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Akiba Penrose
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Posted - 2008.12.27 18:44:00 -
[498]
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Dantes Revenge
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Posted - 2008.12.27 19:17:00 -
[499]
Edited by: Dantes Revenge on 27/12/2008 19:19:57 /signed.
At least you can ensure that any emergency won't leave you losing training time.
This is especially useful to new characters with very short skill times. How many people want to get up 3 hours after going to bed because that's the longest skill they can train.
Losing a couple of hours later on isn't so bad because the shortest skill could take days or even weeks. At the start it makes a lot of difference because two or three hours can mean two or three skill levels. To become competetive in this game, you need a lot of those basic rank 1 and 2 skills up as high as possible.
-- There's a simple difference between kinky and perverted. Kinky is using a feather to get her in the mood. Perverted is using the whole chicken. All this has happened before and will happen again |
Birfon Ell
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Posted - 2008.12.27 19:55:00 -
[500]
I also want a skill queue!
Maybe CCP employees never have to suffer sudden internet outages, but I certainly do. It's bad enough when my internet randomly goes down for 4 days, I'd like to not lose training at the same time.
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Arcanoil
Corsairs Inc.
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Posted - 2008.12.27 20:06:00 -
[501]
Would be a good time to introduce this system.
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lobster2b
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Posted - 2008.12.27 21:42:00 -
[502]
/.signed
i got a life, and more importantly: i got a job where im away from pc for a month at a time, so this is signed demanded or i`l visit ccp hq and spam their intercom to do so, somthing to queve at the most 30 days would be very nice
show your support!!!
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Pattern Clarc
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Posted - 2008.12.27 22:45:00 -
[503]
Edited by: Pattern Clarc on 27/12/2008 22:46:54 provided it had a 24 or 48 time cut off, i'm down with this...
infact, it's been the major barrier for me in developing an alt, so I could see this making more $$ for the ccp in the long run if my case wasn't unique. ____
My Blog Is Awesome
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Belmarduk
Amarr M.A.R.S. Enterprises
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Posted - 2008.12.27 23:35:00 -
[504]
Edited by: Belmarduk on 27/12/2008 23:35:52
Originally by: Pattern Clarc Edited by: Pattern Clarc on 27/12/2008 22:46:54 provided it had a 24 or 48 time cut off, i'm down with this...
infact, it's been the major barrier for me in developing an alt, so I could see this making more $$ for the ccp in the long run if my case wasn't unique.
unique case ?? I dont even want to know how many people dont bother with an alt because there is NO SQ.... I would make another alt IF there was a SQ.... Edit: Ah I see you are CSM - Go and put pressure onto CCP please - Gogogogogo :)
Mainchar:
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Hesod Adee
KDS Navy
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Posted - 2008.12.28 01:01:00 -
[505]
Originally by: Pattern Clarc Edited by: Pattern Clarc on 27/12/2008 22:46:54 provided it had a 24 or 48 time cut off, i'm down with this...
infact, it's been the major barrier for me in developing an alt, so I could see this making more $$ for the ccp in the long run if my case wasn't unique.
I might also pay for an alt account if there was a skill queue. ---------------------------------------------- I support skill queues |
XoPhyte
Black Nova Corp Band of Brothers
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Posted - 2008.12.28 02:34:00 -
[506]
signed
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Vivien Sureflight
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Posted - 2008.12.28 03:12:00 -
[507]
__________________________________
Give a man some fire and he'll be warm for a day. SET a man on fire and he'll be warm for the rest of his life... |
Xephys
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Posted - 2008.12.28 03:50:00 -
[508]
Also signed, no real reason not to, would just make it much less of a hastle and it would mean we could put up skills we want to train for longer periods of time. e.g. you know you want to train skill A which is 12 hours. You know you'll be able to log onto Eve in around 16 hours. You therefore pick skill C which is less useful to you only because it'll get trained for the whole duration. Freakin' annoying.
Saying 'we want people to log in' is also stupid because if you're just logging in to change skill, chances are, you'll log right back out after a few seconds. Just an inconvenience many players could do without.
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Owsen Mitchell
Caldari
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Posted - 2008.12.28 06:26:00 -
[509]
Please do this, Please.
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Jbobj
Federal Noob Mercs
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Posted - 2008.12.28 06:56:00 -
[510]
Just give a backup skill at least.... Such an simple addition, which makes things much easier for us all.
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