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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.10.16 21:35:00 -
[1]
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.10.16 21:52:00 -
[2]
Originally by: Ashla Chifis Edited by: Ashla Chifis on 16/10/2008 21:50:05 Edited by: Ashla Chifis on 16/10/2008 21:47:29 Your out of hand? Great come back so smart. Fact is there should be no skill that does not have a counter skill. Oh and how do you grief if your cloaked, easy (if in 0.0 stay cloaked) and just act as a spy for reds in the area. When done for days and days straight its for sure a grief tactic not game play.
This is why I love my bomber. Im only the size of a frigate but I can lock down a system for hours at a time even if I dont kill anything!
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.10.16 22:34:00 -
[3]
Originally by: Gonada cloaking does indeed need a counter.
those that say its fine are crazy, plain and simple.
not the least is the intell gathering methods used by alliances in regars to this.
having countless alts, trial accounts strewn across 0.0 or in empire gathering enemy movements without recourse is silly at best.
trial accounts cannot train the skills needed.
I also do not want my stealth bomber nerfed because it intimidates you.
Man I realy have the urge to let loose my old swg waaambulance...
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.10.16 23:15:00 -
[4]
what is the difference between a cloaked ship giving intel and an inti giving intel?
If both are using bookmarks they can be near impossible to stop once in a system.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.10.16 23:23:00 -
[5]
Originally by: xhardxcorex
The inty takes a live person sitting behind the controls at all times. A pulse is required. Cloaking requires that you get into the system and... that you go make a sandwich, do the laundry and come back in a few hours.
In that time you can jump in an entire capital fleet and several jump frieghters full of supplies and have it dock up and log off for later without that "scout" knowing.
I see no case for nerfing my bomber.
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baltec1
Antares Shipyards Vanguard.
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Posted - 2008.10.16 23:48:00 -
[6]
Originally by: xhardxcorex
Originally by: baltec1
Originally by: xhardxcorex
The inty takes a live person sitting behind the controls at all times. A pulse is required. Cloaking requires that you get into the system and... that you go make a sandwich, do the laundry and come back in a few hours.
In that time you can jump in an entire capital fleet and several jump frieghters full of supplies and have it dock up and log off for later without that "scout" knowing.
I see no case for nerfing my bomber.
And this is a counter for cloaking... how?
Unless you sit in your bomber cloaked for more than 12 hours at a time, it has nothing to do with your bomber.
The only people who can get bombers to work are the ones who can wait. In major ops I tend to be in the system hours before the fight to get into position.
While hunting I can spend an hour or two in a busy belt watching BS and HACs ratting away, waiting, watching for that one cruiser or hulk to show up. I continue to wait till it starts ratting/mining, then when I deem the timing and position correct I pounce, killing the target and warping off to a safe spot to once again wait while the system defenders close down the gates and search for me.
You nerf the cloak and you nerf the only advantage my bomber has.
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