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Malcanis
RuffRyders Eradication Alliance
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Posted - 2008.10.21 17:32:00 -
[61]
Edited by: Malcanis on 21/10/2008 17:31:46
Originally by: Stab Wounds
Originally by: Sgt Napalm Blasters are dead. You forgot that.
Blasters will be fine if not better post-patch.
Then why aren't you whining about them, missile-boy?
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Dizeezer Velar
Caldari League of Disgruntled Fast Food Employees
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Posted - 2008.10.21 17:35:00 -
[62]
Originally by: Stab Wounds
Originally by: Sgt Napalm Blasters are dead. You forgot that.
Blasters will be fine if not better post-patch.
No, no they will not be fine if not worse post-patch.
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Xtreem
Gallente Knockaround Guys Inc.
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Posted - 2008.10.21 17:46:00 -
[63]
Thansk for the post
i cant help but notice the changes to webs, and mwd will effect the gallente race in a pretty major way, im fully specced in other aces 2 so its not omg over for me, but with the changes to mwd, and webs, a blaster pilot is going to have a tough time really. /xtreem sells his fleet of blaster ships quickly
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Xtreem
Gallente Knockaround Guys Inc.
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Posted - 2008.10.21 17:48:00 -
[64]
Edited by: Xtreem on 21/10/2008 17:48:57 -double post-
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Jimer Lins
Gallente Noir. Trinity Nova Alliance
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Posted - 2008.10.21 18:27:00 -
[65]
Originally by: Waah Looks like I picked a bad time to resubscribe because ship movement is already glacially slow as it is for BSs and if it gets slower still I just won't be able to take it.
Maybe Jumpgate Evolution will realize that people don't want to be pillboxes.
That's why I don't even bother training BS. Biggest thing I can fly is a BC.
Frigates and cruisers for me. Live or die, at least I can move. ;)
Corp and Personal killboard
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Denuo Secus
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Posted - 2008.10.21 18:29:00 -
[66]
Thanks for your post! I'm very happy about this changes. I can hardly wait 
I like the fact that "bigger is better" is now even more wrong as before.
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Iva Soreass
Black Plague.
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Posted - 2008.10.21 19:41:00 -
[67]
Edited by: Iva Soreass on 21/10/2008 19:42:26 40m sp in pure gallente ships (No cap ship skills to), guess its finally time to cross train :|
Edit : Thanks for the imformative post, much appreciate it.
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Furb Killer
Gallente The Scope
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Posted - 2008.10.21 19:42:00 -
[68]
BC junky here crosstrained to all 4 races to be able to fly as many battlecruisers as possible 
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Semkhet
The Priory
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Posted - 2008.10.21 19:57:00 -
[69]
Originally by: Bellum Eternus
If you want to be pimp and fly expensive stuff and be primary all the time then command ships are your bag, but after the patch I don't see the Nighthawk out performing the Drake by much, The Harbinger hits almost as hard as the Abso, and the Sleipnir isn't as dramatic with the reduced speeds.
Incorrect: the Harbinger is much more dependent on drones to achieve DPS than the Abso, and drones can be destroyed. Besides, with the Harbinger, it's either tank or gank, but not both. And which ship can tank & gank simultaneously ? The Abso, but it only shines when you get lvl5.
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Sidus Isaacs
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Posted - 2008.10.21 20:18:00 -
[70]
Funny. I started using the Drake long ago when it as "PvE material". Now my SP payes off :P
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Solomon XI
Hoist The Colors. Pirate Coalition
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Posted - 2008.10.21 20:33:00 -
[71]
Meh ... I'll just fit a full rack of Rails on my Deimos and peck away at hostiles from a nice safe distance ...
^^^ end game scenario.
Please Dev's, fix blasters. <3
PS: Awesome post, Bellum. =)
*** ~Solo Hoist The Colors. (CEO) Pirate Coalition (Yar?) |

Sidus Isaacs
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Posted - 2008.10.21 20:36:00 -
[72]
Originally by: Solomon XI Meh ... I'll just fit a full rack of Rails on my Deimos and peck away at hostiles from a nice safe distance ...
^^^ end game scenario.
Please Dev's, fix blasters. <3
PS: Awesome post, Bellum. =)
As a user of hybrids I also fear my cheap fun blaster Moa will be dead, I mean, if it will take me approx 50% longer to get into range I will be dead already, or my target gone :P. Rails will be more viable of course.
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Zalathar
Minmatar Stellar Research Incorporated DEFI4NT
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Posted - 2008.10.21 21:12:00 -
[73]
Originally by: Tzar'rim I'm wondering about BS combat. Seems as if there'll be a revival for the Tempest. Rack of 650's, 2 large neuts and a double web.
Any ideas?
i can confirm that (from my experiences it would seem that) the tempest has been given a nice boost, due to its ability to fit dual webs, move faster than other battleships, and when fitted with a buffer tank, can use its entire cap for neuting any other ships. ~~~~~~ *mods, if you think i'm ugly please say "eeek!"* ~~~~~~ eeeeeekk - Deckard eeeeee...K -Darth Patches gawwwd damn!!1 -zhuge you soo pretty  I think you're stunningly handsome and let me just say that you're wearing that dead parrot on your shoulder in a particularly dashing way today. -Hango Your using up all the space hango! - Timmeh |

Faife
Noctiscion
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Posted - 2008.10.21 21:43:00 -
[74]
nicely written OP --

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

Soporo
Caldari
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Posted - 2008.10.21 21:45:00 -
[75]
What about precision missiles now? All of them.
Is the t2 heavy precision still (idiotically) less effective than the cruise and faction stuff going by attributes?
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Lyvanna Kitaen
Minmatar Noonday Sun Corp
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Posted - 2008.10.21 21:56:00 -
[76]
I've been playing around with nighthawks on SISI. I took one out to deep 0.0 (-0.75 true sec) to rat a bit and had no problem taking down Serp BS's and support ships. It was even able to take down an nice 6M isk Shadow Serp BS with no problem.
It seemed to take a little longer to take down cruisers than normal though. However, when I used my alt that is almost maxed out in heavy missles, the cruisers died much faster.
I threw together a T2 fit cruise Raven and was not impressed with its performance at all vs a T2 NH.
I'll have to run a few missions with my normal CNR/Nighthawk combo and see if I can notice a difference.
I may also have to break out my Cerb and take it for a spin. 
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.10.21 22:46:00 -
[77]
To reply to some of the questions and comments:
Originally by: Sgt Napalm Blasters are dead. You forgot that.
Yes, but I'm trying not to deal with that issue here, just trying to given an overall picture of what's coming. I don't like it any more than anyone else.
Originally by: Stab Wounds Blasters will be fine if not better post-patch.
Stop posting in my threads you f#ckin troll.
Originally by: Semkhet Incorrect: the Harbinger is much more dependent on drones to achieve DPS than the Abso, and drones can be destroyed. Besides, with the Harbinger, it's either tank or gank, but not both. And which ship can tank & gank simultaneously ? The Abso, but it only shines when you get lvl5.
Read the fine print, I said 'almost'. As in 85-95% as good, but without double the SP requirements and twice the cost. Yes, the Absolution will outperform the Harbinger, but only when both ships are completely maxed out skill wise and perfectly fit. And when that's the case, the Harb is no slouch, and the small difference between the two won't make that much difference in a 5v5 gang fight.
Originally by: Soporo What about precision missiles now? All of them.
Is the t2 heavy precision still (idiotically) less effective than the cruise and faction stuff going by attributes?
Missiles, particularly the T2 versions, are still being changed on an almost daily basis. I really don't have an answer for you as they're not done yet, but I'm sure the devs will sort them out along with the rest of the missile balance. I can't see them just forgetting about them when they're so focused on changing the missile balance. Then again... 
Again people, let's keep the back/forth flaming and trolling out of this thread please. Everyone was doing fine until the anti-blaster trolls showed up. Keep posting, as the discussion as been pretty productive up to this point. I'll try to answer questions as best I can. Dev feedback at this point has been pretty minimal with respect to their ongoing gameplay changes, and I'm sure they're only going to release any real 'feedback' as dev blogs, and by then it will be too late to change anything by way of player feedback.
Hell, it's already too late to change anything. The devs are going to do what they're going to do, and player feedback will have little to no impact on the actual changes that see TQ.
Bellum Eternus [Vid] L E G E N D A R Y COLLECTION Inveniam viam aut faciam. |

oilio
Caldari State War Academy
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Posted - 2008.10.21 23:25:00 -
[78]
So it looks like speed is being nerfed heavily.
Missiles are being nerfed heavily - especially the big ones.
Mission-running missile ships are getting hit with the bat.
Inties will be obliterated by snipers using long-range turrets before they can get anywhere near their target...
...and stealth bombers are being completely written-off.
Can't wait for this to hit TQ 
The shit-storm will be legendary!  |

ghost st
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Posted - 2008.10.21 23:37:00 -
[79]
Anyone know if they fixed defenders to actually work (liek the npc ones do -.-).
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.10.22 00:03:00 -
[80]
Originally by: oilio So it looks like speed is being nerfed heavily.
Missiles are being nerfed heavily - especially the big ones.
Mission-running missile ships are getting hit with the bat.
Inties will be obliterated by snipers using long-range turrets before they can get anywhere near their target...
...and stealth bombers are being completely written-off.
Can't wait for this to hit TQ 
The shit-storm will be legendary! 
It's really amusing to me to see what some players pull from the same set of words and choose to focus on. 
Missiles are going to be the least nerfed of any weapon system in the game, even the larger cruise and torps. In fact they're going to be buffed a *lot* due to the reduction in speeds. Between the missile stat changes and the redesign in the way speed/sig radius is handled, I'd say that missiles will actually perform *better* than they do currently.
Mission running missile ships may have to depend a little more on drone DPS to kill smaller ships. No bat here.
Inties can still avoid sniper fire from long range turrets. Conversely, if you're having to MWD 200+km to your target in an inty, you're doing it wrong. Get a better warp in.
I'm sure that the devs will tweak the bomber bonuses to account for the new missile changes. On second thought, bombers are near useless as they are, so what's the difference?
Bellum Eternus [Vid] L E G E N D A R Y COLLECTION Inveniam viam aut faciam. |

Murk Loar
Polytope
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Posted - 2008.10.22 00:09:00 -
[81]
Originally by: oilio
...and stealth bombers are being completely written-off.
Actually I found that sb's are still quite viable with the 'current' changes,in fact with targets going even slightly slower they're hitting a lot better.(That might just be the targets Im choosing though.) |

Chaos Incarnate
Faceless Logistics
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Posted - 2008.10.22 00:17:00 -
[82]
Originally by: Verx Interis I'm an Amarr pilot. How is this going to affect me?
I can fly Khanid ships by the way.
Khanid or non-khanid, you probably get to be uber at eve for a few months
Congrats, here's your 'Overpowered' certificate (oh, you'll see it next patch), and I would suggest you start preparing yourself for being nerfed now, it'll make the inevitable transition easier. _____________________
The unofficial faceless Achura alt of EVE Online
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Lars Lodar
Suicidal Tendencies Ltd
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Posted - 2008.10.22 01:51:00 -
[83]
I can definately see BS using a scram instead of a web to prevent larger ships from escaping.
I'm sure we'll be seeing many unconventional fits for battleships in particular. For cruisers and battlecruisers I suspect fits will be pretty static.
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Kage Psychodin
Caldari The Empire Nation Worlds End Consortium
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Posted - 2008.10.22 02:34:00 -
[84]
This is why i am glad I built 17 drakes.
*glomps and slobbers each one* Another one bites the dust. |

Daan Sai
Polytrope
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Posted - 2008.10.22 02:37:00 -
[85]
Nice summary by the Pirate.
How have defender missiles been affected?
(I know, lol defenders, but I was wondering)
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Daan Sai
Polytrope
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Posted - 2008.10.22 02:39:00 -
[86]
Also, while we all know the speeds are changing, how about *acceleration*? How long is it taking to get to speed etc?
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Verx Interis
Amarr Aurora Security Sc0rched Earth
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Posted - 2008.10.22 05:07:00 -
[87]
Originally by: Chaos Incarnate
Originally by: Verx Interis I'm an Amarr pilot. How is this going to affect me?
I can fly Khanid ships by the way.
Khanid or non-khanid, you probably get to be uber at eve for a few months
Congrats, here's your 'Overpowered' certificate (oh, you'll see it next patch), and I would suggest you start preparing yourself for being nerfed now, it'll make the inevitable transition easier.
Makes sense, with range being more influential, neuts being the way to stop frigs... and Amarr being the guys who do 800 DPS at 45km (and blasterthron-type DPS at 15km).
Should be fun while it lasts. Seeing "Nerf Amarr!" whines would make it worth it. It'd be like 2003 (or was that 2004?) again. --------- Your bad loan management perfectly strikes the stock market, wrecking for -777.68 points. Eve job list |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2008.10.22 05:29:00 -
[88]
Some answers:
Originally by: Daan Sai Also, while we all know the speeds are changing, how about *acceleration*? How long is it taking to get to speed etc?
Acceleration, particularly from a standing start, is really slow. It takes forever to get up to top speed, and even then it's impractical to reach your literal top speed, as once you near the maximum to within 5% or so the acceleration is extremely poor.
If you fly blaster BS, expect to burn a LOT of cap charges just moving around.
Quote: Nice summary by the Pirate.
How have defender missiles been affected?
(I know, lol defenders, but I was wondering)
Dood, until something radical happens, defenders are useless. Even more useless than trying to smartbomb cruise missiles. but I digress... 
Bellum Eternus [Vid] L E G E N D A R Y COLLECTION Inveniam viam aut faciam. |

Tuttomenui II
Gallente kungfuhammers
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Posted - 2008.10.22 05:34:00 -
[89]
Thought it would be interesting to compare the Coreli C-type 1MN MWD on TQ with itself on SISI.
I made this Picture
I will do tech 2 comparisons for the 10 and 100 mn MWDs, and for a faction of each. And post an update with those soon. Unless someone beets me to it.
^^ My Signiture is an actual Signiture WOW!!!^^ |

Semkhet
The Priory
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Posted - 2008.10.22 05:52:00 -
[90]
Edited by: Semkhet on 22/10/2008 05:55:39
Originally by: Bellum Eternus
Read the fine print, I said 'almost'. As in 85-95% as good, but without double the SP requirements and twice the cost. Yes, the Absolution will outperform the Harbinger, but only when both ships are completely maxed out skill wise and perfectly fit. And when that's the case, the Harb is no slouch, and the small difference between the two won't make that much difference in a 5v5 gang fight.
Against an Abso, the Harby just melts. The difference in resists give the Harby almost half eHP's, and if you want to squeeze beyond 550 dps, you can't fit any meaningful tank. Then, Harby's dps typically falls around 400 dps when it's med drones are removed. On the Abso instead, you can achieve 700 dps while fitting a dual tank regenerating the double of hp's due to better resists.
All this means that if we consider the effective hp damage which can't be regenerated (opponent's dps - your dual repping hp's), the Abso will still unleash 500 dps while the Harby will do only 150. Hence the difference is far from marginal since it's almost 300%.
The Abso suffers only two problems: getting in range fast enough, and avoiding getting neuted. The second problem is solved by switching to scorch and trading 150 dps for staying out of non-faction neuts.
Sp's and cost are a non-issue.
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