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Coeus Moirae
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Posted - 2008.10.24 01:55:00 -
[1]
Some screenshots i got a few mins ago
http://fc29.deviantart.com/fs35/f/2008/297/5/8/orca3_by_Philosophical_Art.jpg
http://fc13.deviantart.com/fs33/f/2008/297/9/7/orca2_by_Philosophical_Art.jpg
http://fc02.deviantart.com/fs35/f/2008/297/7/b/orca1_by_Philosophical_Art.jpg |

xXxKatsujinxXx
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Posted - 2008.10.24 02:00:00 -
[2]
FIRST! |

Valuv
Placeholder Corporation
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Posted - 2008.10.24 02:05:00 -
[3]
Originally by: Coeus Moirae Some screenshots i got a few mins ago
Clicky 1
Clicky 2
Clicky 3
Fixed for you. |

Last Wolf
Umbra Wing
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Posted - 2008.10.24 02:08:00 -
[4]
45 days to get a one run BPC? ouch. __________________________________________________________
Originally by: Liang Nuren wrong forum isroy i am vjery drunm
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Coeus Moirae
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Posted - 2008.10.24 02:10:00 -
[5]
thanks i'm just too lazy to make links
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Coeus Moirae
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Posted - 2008.10.24 02:15:00 -
[6]
and here's the rest of it
Clicky 4
Clicky 5
Clicky 6
Clicky 7
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Solomon XI
Hoist The Colors. Pirate Coalition
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Posted - 2008.10.24 02:44:00 -
[7]
What are the prereq's on the cap indust skill? |

Coeus Moirae
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Posted - 2008.10.24 02:52:00 -
[8]
Primary: Spaceship command V
Secondary: Mining barge V Astrogeology III Science IV Mining IV Industry V
Tertiary: Mining Foreman III Leadership I
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Stork DK
Minmatar Synthetic Frontiers
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Posted - 2008.10.24 06:54:00 -
[9]
Stupid sensor strength is stupid.. Falcons cant permajam that. |

destinationZERO
Minmatar Pain Management Services
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Posted - 2008.10.24 07:40:00 -
[10]
dont get into a fight in it then? |

Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.10.24 07:43:00 -
[11]
Can anyone check is the orca can perma-run a XL shield booster II and invul field II with just one cap recharger II? |

Snow Banshee
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Posted - 2008.10.24 10:36:00 -
[12]
Edited by: Snow Banshee on 24/10/2008 10:36:47
Originally by: Shadowsword Can anyone check is the orca can perma-run a XL shield booster II and invul field II with just one cap recharger II?
are you kidding, right? It shouldnt, this ship is meant for high sec, so a med shield booster if far over the real needs. In any case it realy does not matter since anyone and his alt will fit them with 3xLSEII ( in other words: passive tanking it) |

Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.10.24 10:57:00 -
[13]
What make you think it's meant for high-sec only? |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
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Posted - 2008.10.24 11:05:00 -
[14]
Originally by: Shadowsword What make you think it's meant for high-sec only?
Because you have the Rorqual for low-sec. Also... this ship seems to lack a jump-drive. |

Snow Banshee
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Posted - 2008.10.24 11:15:00 -
[15]
Edited by: Snow Banshee on 24/10/2008 11:15:42
Originally by: Shadowsword What make you think it's meant for high-sec only?
Lets consider it this way: Rorqual can do everything the orca can do, but better. Can even jump directly to the system instead of being killed by gate campers in the fool attempt to go in a low sec mining op. You CAN bring an orca in low sec.. even in Nullsec, but there is not any valid reason to do that.
The orca come into play where rorquall cannot be. And this place is 0.5+.
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Hung Wong
Blunt Force Syndicate
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Posted - 2008.10.24 13:05:00 -
[16]
This ship is gonna be the new ultimate carebear mission salvaging ship!
I kid I kid... or am I  |

Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.10.24 13:09:00 -
[17]
Originally by: Shan'Talasha Mea'Questa
Originally by: Shadowsword What make you think it's meant for high-sec only?
Because you have the Rorqual for low-sec. Also... this ship seems to lack a jump-drive.
Rorqual as wing commander and Orca as squad commander. And a rorqual is a bit harder to replace if something happens to it. |

Unity Love
Caldari Deep Core Mining Inc.
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Posted - 2008.10.24 13:13:00 -
[18]
Now requires Mining Director I to fly according to CCP Chronotis. Step in the right direction in my opinion. |

Hirana Yoshida
Behavioral Affront
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Posted - 2008.10.24 13:36:00 -
[19]
With 46k Hull and ability to use a DCUII its going to be a mofo to gank. Still, I guess the corps that want to use this had better start their employees down the dead-end road of Remote Hull Repairers 
Still not really sure what the purpose of this thing is going to be - a bonus to mining links and super tractor beams: Is it supposed to be a mining-op gathering ship? Is it an empire mini-freighter?
If a gatherer it needs a tank which it doesn't have. Apart from the gang link bonus any of the Marauder's will do a similar/better job.
Give it a proper focused purpose.
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Derek Sigres
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Posted - 2008.10.24 14:37:00 -
[20]
Originally by: Hirana Yoshida If a gatherer it needs a tank which it doesn't have. Apart from the gang link bonus any of the Marauder's will do a similar/better job.
I dunno, it's go the ability to fit an incredible pasive tank if that's your concern. But I agree with the gist of your post - what is it for again? |

King Rothgar
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Posted - 2008.10.24 16:31:00 -
[21]
I suppose the next question is has anyone actually found one on SISI? I ask cause I'm in rens and every ship but the orca is availible. Ditto for the new skillbook. |

Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.10.24 16:38:00 -
[22]
Where is the BPO seeded? Might be a good bit of info to know. 
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geran ferosa
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Posted - 2008.10.24 17:08:00 -
[23]
just out of interest, it states that this ship available on test (single) erm, anyone actually got 1 on there yet, if so, where in lords name did you find it? and where do you get the skill from?
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Trevor Warps
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Posted - 2008.10.24 17:14:00 -
[24]
Hey, the shields got a pretty good recharge time.
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Enden Assulu
Caldari JinTech Industries Utterly Harmless
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Posted - 2008.10.24 17:16:00 -
[25]
The Ship/Skill Book/BPO are only sold in the system FD-MLJ afaik :) |

Jonak
Gallente
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Posted - 2008.10.24 17:27:00 -
[26]
People have been flying them since yesterday. I took mine back up to hi sec. Played around with it for a bit. I'll do some more testing later.
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highonpop
Gallente The Scope
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Posted - 2008.10.24 18:26:00 -
[27]
has anyone tried fitting any types of mining modules? strip miner, ice harvester, etc... |

plastastic
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Posted - 2008.10.24 19:25:00 -
[28]
Originally by: highonpop has anyone tried fitting any types of mining modules? strip miner, ice harvester, etc...
cant no turret slots and no CPU reduction to them mods however you can fit 2 mining gang links to it and a tractor beam |

Pevaw
Expatria Inc The Firm.
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Posted - 2008.10.24 21:42:00 -
[29]
Originally by: Snow Banshee Edited by: Snow Banshee on 24/10/2008 11:15:42
Originally by: Shadowsword What make you think it's meant for high-sec only?
Lets consider it this way: Rorqual can do everything the orca can do, but better. Can even jump directly to the system instead of being killed by gate campers in the fool attempt to go in a low sec mining op. You CAN bring an orca in low sec.. even in Nullsec, but there is not any valid reason to do that.
The orca come into play where rorquall cannot be. And this place is 0.5+.
Me thinks of those hauler drops in 0.0 that takes forever to get the mins back to station. Usually mind numbing enough to leave the minerals or pop the wrecks all together. The top expanded cargo alone could bring in 9,000,000 units of mineral in one run. Considering the need of low ends in 0.0 and the current pricing for some low ends it actually makes sense to have this ship for just that purpose.
May also be useful for the setup and takedown of POS's and keeping them fueled and transporting the moon minerals, advanced material, reactions, etc. back to station. Just some ideas of possible 0.0 usage.
To be born free is an accident. To live free is a privilege. To die free is a responsibility. |

Crackzilla
The Shadow Order
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Posted - 2008.10.24 21:50:00 -
[30]
Originally by: Pevaw Me thinks of those hauler drops in 0.0 that takes forever to get the mins back to station.
Rorqual can do that. Rorqual is more expensive, but with jump drive you can retrieve hauler spawns that a bit away from station systems.
Besides, a hauler can carry around 30k-40k m3 for less than the orca. More trips but still doable.
Originally by: Pevaw
May also be useful for the setup and takedown of POS's and keeping them fueled and transporting the moon minerals, advanced material, reactions, etc. back to station. Just some ideas of possible 0.0 usage.
I can see this as an option to consolidate mins from pos's to station. Then jf/rorqual/freighter to/from empire. And to distribute fuel. However in both cases this is a poor mans rorqual.
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Megan Maynard
Minmatar Out of Order
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Posted - 2008.10.24 22:16:00 -
[31]
Originally by: Crackzilla
Originally by: Pevaw Me thinks of those hauler drops in 0.0 that takes forever to get the mins back to station.
Rorqual can do that. Rorqual is more expensive, but with jump drive you can retrieve hauler spawns that a bit away from station systems.
Besides, a hauler can carry around 30k-40k m3 for less than the orca. More trips but still doable.
Originally by: Pevaw
May also be useful for the setup and takedown of POS's and keeping them fueled and transporting the moon minerals, advanced material, reactions, etc. back to station. Just some ideas of possible 0.0 usage.
I can see this as an option to consolidate mins from pos's to station. Then jf/rorqual/freighter to/from empire. And to distribute fuel. However in both cases this is a poor mans rorqual.
It's the high sec mans roqual. :-D
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Tasko Pal
Heron Corporation
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Posted - 2008.10.25 00:40:00 -
[32]
Edited by: Tasko Pal on 25/10/2008 00:44:45
Originally by: Unity Love Now requires Mining Director I to fly according to CCP Chronotis. Step in the right direction in my opinion.
Could you provide a reference please? If true, that's going to change training plans.
Added: Nevermind, I found the post. CCP Chronotis corrects more than just the required skills for the Orca.
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Bodhisattvas
Eternal Perseverance
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Posted - 2008.10.25 04:17:00 -
[33]
Originally by: Coeus Moirae Some screenshots i got a few mins ago
http://fc29.deviantart.com/fs35/f/2008/297/5/8/orca3_by_Philosophical_Art.jpg
http://fc13.deviantart.com/fs33/f/2008/297/9/7/orca2_by_Philosophical_Art.jpg
http://fc02.deviantart.com/fs35/f/2008/297/7/b/orca1_by_Philosophical_Art.jpg
Much bear ******* will adorn those piccies  |

Bodhisattvas
Eternal Perseverance
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Posted - 2008.10.25 04:20:00 -
[34]
Originally by: Bodhisattvas
Originally by: Coeus Moirae Some screenshots i got a few mins ago
http://fc29.deviantart.com/fs35/f/2008/297/5/8/orca3_by_Philosophical_Art.jpg
http://fc13.deviantart.com/fs33/f/2008/297/9/7/orca2_by_Philosophical_Art.jpg
http://fc02.deviantart.com/fs35/f/2008/297/7/b/orca1_by_Philosophical_Art.jpg
Much bear ******* will adorn those piccies 
erm does jiz work ? ok thats good lets try again...
Much bear jiz will adorn those piccies 
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Jonathon Iceflaster
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Posted - 2008.10.25 16:13:00 -
[35]
Speed? |

Chomapuraku
Caldari Phantasmal Collective Sylph Alliance
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Posted - 2008.10.25 21:34:00 -
[36]
for speed, check the linky. (hint: it's a capital ship)
looks good to me, even as a 0.0 miner. with skills, rigs, and mods, 92k m3 cargo. not too shabby. skill-ready in a few days for anyone on their way to a hulk (barge 5, but not astrogeo 5). bonus to survey range is lovely (instantly tells you how well-stocked a belt is, lets you call targets to the better roids). bonus to gang links is great for those with the skills. tractor bonus is spiffy (pull in cans, crap em out for the hauling *****). good to have one for a medium-sized mining gang, but you can make work for two in a huge, well-stocked deep 0.0 belt or hidden belt and a huge gang.
in a pinch, it's the freighter for those that don't want a freighter. warps faster than a freighter, though i wonder if it aligns any better. don't need cap ship or jump drive skills for it. more gankable, though. and with the cargo space of two rigged itty v's or 3 bustards, an incremental improvement over those ships.
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CaptianBlack
Minmatar We Brake For Nobody.
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Posted - 2008.10.26 10:44:00 -
[37]
no ore compression, just makes it a bigger hauler really.. kinda pointless in high sec systems with a station Use quotes ("") in URL tags or it breaks the layout.-Rauth |

Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2008.10.26 12:46:00 -
[38]
as far as I can tell, this ship is:
- a giant jetcan for easier high-sec dual-box mining - a giant industrial for easier moving of your 'stuff' when you move homes
I think it's actually more of a boost to people like me who mostly pvp but sometimes like to mine and sometimes need to move stuff around.
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Caelum Mortuos
Gallente Zero G Research and Development
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Posted - 2008.10.26 13:46:00 -
[39]
As a couple of people have said, it's also quite useful for small-med scale production. e.g. when you're making 10-15 T2 cruisers a day or so, it's a pain to move...either you do multiple runs in a small hauler or use like 15% of your freighters capacity. This will fill that niche quite nicely, although i'm kinda disappointed you cant fit a freight can in the hold when expanded.
As to those that have said it should have compression, I really don't think it's worth it for empire. This ship is supposed to just be a central point where miners interface with the haulers, whilst providing bonuses. Does a command ship do the same thing? It can do, but the orca has more utility for after/in between ops. |

Elhina Novae
Sky's Edge
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Posted - 2008.10.26 14:47:00 -
[40]
Originally by: CaptianBlack no ore compression, just makes it a bigger hauler really.. kinda pointless in high sec systems with a station
Bingo.
Alot of 0.5 , 0.6 systems are barely touched because of there is a lack of stations, so the Orca should be a nice piece of junk for those systems. ------------
Originally by: Boz Well
Originally by: SurrenderMonkey ... There's an Amarr problem?
Nothing that can't be solved by more Minmatar nerfs.
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Vindarten
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Posted - 2008.10.28 04:56:00 -
[41]
Anyone look at this and see it as a potential salvage boat? Sure its slow but once it warps to your bookmark its rare to find wrecks more than 70km out.
Just a thought for us high-sec mission running carebears out there |

Joss Sparq
Caldari ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.10.28 05:34:00 -
[42]
Edited by: Joss Sparq on 28/10/2008 05:37:49
Originally by: Hung Wong This ship is gonna be the new ultimate carebear mission salvaging ship!
I kid I kid... or am I 
It has, what, 3 highs? I don't care how long it can tractor beam, if you're planning to put a Salvager I in each of the other two high slots, then quite frankly I think you have more ISK than is safe for you to control.
Originally by: Unity Love Now requires Mining Director I to fly according to CCP Chronotis. Step in the right direction in my opinion.
Proof? Also, yuck.
Meanwhile, a small and traitorous part of my mind wonders how long it'll be after release until I see them sitting alone in 1.0-0.9 space, AFK mining Veldspar, etc with mining drones and three of these things installed ...
... 
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Yvelle
Mad Cow Inc.
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Posted - 2008.10.28 05:57:00 -
[43]
hMm... no Advance Spaceship Command ?
It be nice for the bonus.
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Necrosmith
Gallente Aliastra
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Posted - 2008.10.28 07:47:00 -
[44]
Originally by: Tiirae as far as I can tell, this ship is:
- a giant jetcan for easier high-sec dual-box mining
This is why I'll be getting one for my hauler alt. |

Xynomorphine
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Posted - 2008.10.28 09:00:00 -
[45]
Edited by: Xynomorphine on 28/10/2008 09:04:17 Guys if you read the link by ccp (http://myeve.eve-online.com/devblog.asp?a=blog&bid=597) at the bottom it quotes,
"When can I test it on Singularity? Very soon if not already by the time this blog is published, and we very much want your constructive feedback and testing of the Orca both here in the blog comments thread and on the test server. Remember, the stats above are not final and are subject to change!
Ave - Chronotis" Unquote.
As I have feel it needs to be more of a mining command ship not a glorified mini freighter. quote from Command Ship "Role Bonus: 99% reduction in Warfare Link module CPU need. Can use 3 Warfare Link modules simultaneously".
And as for the High to Low slots their arnt enough for it to tank or even mend its self, should be 4 High, 5 Low, and 2 Low like the Hulk, well as I did read further up one of your toons will have to learn remote armour repair not my idea of a good time for that player having a slot taking up by a repper than say a mining laser.
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Birkinz
Caldari Mitsukashi Holdings Limited
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Posted - 2008.10.28 12:21:00 -
[46]
I really wanted to be able to use it to move two rigged battleships around + mission loot and I can't see why they have stopped this. Sure I can use my freighter for this but it is slow and painful.
I wanted to put nano on it and hyperspatial velocity rigs so I fly to differnet agents quickly and get certain LP offers that I may want.
Cant see what the problem is with being able to do this and it would make the ship a lot more popular IMO.
Larger ship maintainance bay would be great!
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| Pages: 1 2 :: [one page] |