| Pages: 1 2 3 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

whisk
Gallente The Scope
|
Posted - 2008.10.24 21:52:00 -
[1]
"Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FINALY!!! |

Megan Maynard
Minmatar Out of Order
|
Posted - 2008.10.24 21:56:00 -
[2]
Agreed, I'm tired of cloaked ravens and drakes in 0.0 ratting without any fear of Out of Order rendering them Explodedesdwtfomgwhatwazthat. |

Feriluce
Caldari Deep Core Mining Inc.
|
Posted - 2008.10.24 21:57:00 -
[3]
Originally by: whisk "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FINALY!!!
Good to know they're at least working on it. |

Destination SkillQueue
Are We There Yet
|
Posted - 2008.10.24 21:57:00 -
[4]
With the current scanner => ze fail with extra spam. With new improved scanner might be quite nice. |

Kuar Z'thain
Destructive Influence Band of Brothers
|
Posted - 2008.10.24 22:01:00 -
[5]
Originally by: Destination SkillQueue With the current scanner => ze fail with extra spam. With new improved scanner might be quite nice.
What he said.
Add a real-time scanner or farmers will just be adding more lag to the server by spamming their scan button 20 times a second. |

Gonzo Hadron
Gracious Bodily Harm
|
Posted - 2008.10.24 22:05:00 -
[6]
This would make EVE the best game there ever was!!!! win Win WIN and death to the isk farmers!! |

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2008.10.24 22:07:00 -
[7]
Edited by: Blane Xero on 24/10/2008 22:07:54
Originally by: whisk "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FINALY!!!
Nvm,. its zulupark, lul.
|

Kuar Z'thain
Destructive Influence Band of Brothers
|
Posted - 2008.10.24 22:08:00 -
[8]
Originally by: Blane Xero
Originally by: whisk "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FINALY!!!
Source?
Source.
|

Siona Windweaver
|
Posted - 2008.10.24 22:09:00 -
[9]
Edited by: Siona Windweaver on 24/10/2008 22:09:00
Originally by: Blane Xero
Originally by: whisk "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
Source?
^ | | |
Up there.
Edit: Damn
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2008.10.24 22:12:00 -
[10]
Technically i beat both of oyu, so dont feel bad.
|

Zalathar
Minmatar Stellar Research Incorporated DEFI4NT
|
Posted - 2008.10.24 22:29:00 -
[11]
spamming scan is really my idea of a fun game mechanic. Ah well, thats it for undocking in 0.0... To counter this they would have to make pirates life substantially harder in some way to counter this, or else the entire balance of 0.0 is upset...
If these changes go through, then i, and many others, will have to seriously rethink our positions, many of us returning to empire, and i am sure there will be many ragequits...
Would be funny if it ends up meaning less targets foir pirates, rathr than more  |

Faife
Noctiscion
|
Posted - 2008.10.24 22:38:00 -
[12]
the sound you heard was 0.0 ratters moving a jump clone to mission 4 systems. |

Joey Meow
MURAKAMI INDUSTRIES
|
Posted - 2008.10.24 22:39:00 -
[13]
Originally by: Faife the sound you heard was 0.0 ratters moving a jump clone to mission 4 systems.
 
|

Chaos Incarnate
Faceless Logistics
|
Posted - 2008.10.24 22:40:00 -
[14]
Originally by: Faife the sound you heard was 0.0 ratters moving a jump clone to mission 4 systems.
Probably
Who wants to see how many more isk farmers we can pile into Motsu before the server fails over like a 0.0 fleet battle? |

clone 1
Laughing Leprechauns Corporation
|
Posted - 2008.10.24 22:50:00 -
[15]
Sorry to burst this bubble, but Local is a loooooong way off being removed, unfortunately.
The problems with local go way back, and over 2 years ago, Oveur himself said its future was uncertain, (it was boosted around that time with standings visible, etc)
Linkage
Originally by: CCP Oveur Personally, I don't like local, it's supposed to be a chat, so people can hear you scream in space, not a tactical tool. Taz is spot on with that aspect, just removing local would make space more empty than it already is. That's why I've been fond of changing it to Constellation for quite some time. On the other hand, local gives as much advantage to the defender as to the attacker. You really can't argue about that, you see "him" coming and "he" sees "you" coming for him. Sure, we can spend the next century arguing whether some of them actually has a bit better benefit than the other, but usually I find it comes down to the players that are at each end and in what way they inerpret the information they get. But as always, we have ulterior motives, things which we believe could create a situation where we're adressing some of the flaws associated with changes to local, instanerf etc. We believe our new view of the universe, the seamless zoom view, where we have changed system scanning and put it into that same view, which we think we can move the tactical aspect of local to. We're increasing survivability of ships in general, not only with increases to hitpoints but with Rigs and other balancing as well. With Exploration, we'll eventually move all asteroid belts into the exploration system, so that you have to search for the fields - and so does the pirate that wants to take you on. For short, I'm quite fine with people seeing other people, being able to talk and interact, but we really dislike that it's more a tactical tool. As can be seen, there are many reasons for what is chosen into the different releases.
So we probably wont see local gone, until ambulation at least, which will give players other ways to interact other than famed tactical tool that is 'local' |

K'Ji
|
Posted - 2008.10.24 23:05:00 -
[16]
I've not really had any issue with local tbh, and I've never understood why some have.
But I would prefer a far better scan system, before it's removed. Personally, I want it to remain.
|

Zephyr Rengate
Caldari dearg doom
|
Posted - 2008.10.24 23:13:00 -
[17]
Originally by: K'Ji I've not really had any issue with local tbh, and I've never understood why some have.
But I would prefer a far better scan system, before it's removed. Personally, I want it to remain.
Do you pvp often?
|

Solomon XI
Hoist The Colors. Pirate Coalition
|
Posted - 2008.10.24 23:14:00 -
[18]
Seems CCP is in their damage control mode today... This is a pro-active response and this is what a LIVE DEV BLOG should be. Lol.
Local is a problem. I still think the best method to fix it would be to make all low-sec/null-sec into a CONSTELLATION channel. Delayed mode is... fubar.
*** ~Solo Hoist The Colors. (CEO) Pirate Coalition (Yar?)
|

Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
|
Posted - 2008.10.24 23:27:00 -
[19]
Defensively: pilots must spend the entire time ratting spamming the scan button, thereby increasing DB requests to untold levels, while still ensuring a total inability to react to incoming hostiles if flying anything larger than a cruiser.
Offensively: instead of spending a few seconds in each system to determine if targets are present, pilots must spend minutes scanning the system and checking each hit to determine if it's a ratter or a ship sitting unoccupied in a POS. Thus making roaming gangs very nearly as exciting as the exploration system!
Great stuff!
-- Becq Starforged Ushra'Khan
The Flame of Freedom Burns On! |

Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
|
Posted - 2008.10.24 23:31:00 -
[20]
Originally by: Solomon XI Local is a problem. I still think the best method to fix it would be to make all low-sec/null-sec into a CONSTELLATION channel. Delayed mode is... fubar.
This would be fantastic -- ratters would only need one pilot per constellation to be awake and paying attention to 'Constellation chat' instead of one per system!
-- Becq Starforged Ushra'Khan
The Flame of Freedom Burns On! |

jbob2000
Gallente Pernicious Creed
|
Posted - 2008.10.25 00:03:00 -
[21]
Originally by: Becq Starforged Defensively: pilots must spend the entire time ratting spamming the scan button, thereby increasing DB requests to untold levels, while still ensuring a total inability to react to incoming hostiles if flying anything larger than a cruiser.
Offensively: instead of spending a few seconds in each system to determine if targets are present, pilots must spend minutes scanning the system and checking each hit to determine if it's a ratter or a ship sitting unoccupied in a POS. Thus making roaming gangs very nearly as exciting as the exploration system!
Great stuff!
truth. |

Solomon XI
Hoist The Colors. Pirate Coalition
|
Posted - 2008.10.25 00:11:00 -
[22]
Originally by: Becq Starforged
Originally by: Solomon XI Local is a problem. I still think the best method to fix it would be to make all low-sec/null-sec into a CONSTELLATION channel. Delayed mode is... fubar.
This would be fantastic -- ratters would only need one pilot per constellation to be awake and paying attention to 'Constellation chat' instead of one per system!
Point is:
If you know someone is in the same CONSTELLATION, you know somebody is around and possibly watching. You won't know if they are in YOUR SYSTEM unless you use probes and/or an improved directional scanner. It's a win/win for everybody. |

K'Ji
|
Posted - 2008.10.25 00:13:00 -
[23]
Originally by: Zephyr Rengate
Originally by: K'Ji Stuff...
Do you pvp often?
Yes, although I've been afk from the game for a few months. |

Davina Braben
|
Posted - 2008.10.25 00:26:00 -
[24]
Quote: "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
I am aroused.
|

Christari Zuborov
Amarr Ore Mongers Black Hand.
|
Posted - 2008.10.25 00:29:00 -
[25]
If this alone actually goes through, this insures my continued subscription - for a while now, I've had second thoughts. |

Zoiewu
|
Posted - 2008.10.25 00:34:00 -
[26]
Again another boost for pvpers and another slap in the face for the rest, So no matter what your doing you will either have to use a scout or just spam your directional scanner, Awesome. |

Dez Affinity
Evocati.
|
Posted - 2008.10.25 00:36:00 -
[27]
Originally by: Zephyr Rengate
Originally by: K'Ji I've not really had any issue with local tbh, and I've never understood why some have.
But I would prefer a far better scan system, before it's removed. Personally, I want it to remain.
Do you pvp often?
I do. I also understand the fact that removal of local makes catching people even harder or at least more boring. Imagine how many systems are empty in EVE. When you go on a 0.0 roam, how many times do you hear the scout go 'clear, clear, clear, 1 neutral cloaked, clear, clear, 1 neutral pos, bunch of **** on scan at pos, clear, blob' Now imagine this, for each of those systems that are clear you have to spend an extra 10 minutes or so warping around to make sure you've checked for everything. Combine this fact with no nano ships, yeah that's my idea of a fun night.
Attentive ratters still won't be caught, they will just be spamming scan, be aligned and warp whenever something new comes on scan, or heck even have an alt sat on the ingate.
You are obviously a top class PvPer so you know this already.
_______________
|

Faife
Noctiscion
|
Posted - 2008.10.25 01:36:00 -
[28]
Originally by: Dez Affinity
I do. I also understand the fact that removal of local makes catching people even harder or at least more boring. Imagine how many systems are empty in EVE. When you go on a 0.0 roam, how many times do you hear the scout go 'clear, clear, clear, 1 neutral cloaked, clear, clear, 1 neutral pos, bunch of **** on scan at pos, clear, blob' Now imagine this, for each of those systems that are clear you have to spend an extra 10 minutes or so warping around to make sure you've checked for everything. Combine this fact with no nano ships, yeah that's my idea of a fun night.
Attentive ratters still won't be caught, they will just be spamming scan, be aligned and warp whenever something new comes on scan, or heck even have an alt sat on the ingate.
You are obviously a top class PvPer so you know this already.
/thread |

Mag's
MASS
|
Posted - 2008.10.25 01:46:00 -
[29]
Originally by: Faife
Originally by: Dez Affinity
I do. I also understand the fact that removal of local makes catching people even harder or at least more boring. Imagine how many systems are empty in EVE. When you go on a 0.0 roam, how many times do you hear the scout go 'clear, clear, clear, 1 neutral cloaked, clear, clear, 1 neutral pos, bunch of **** on scan at pos, clear, blob' Now imagine this, for each of those systems that are clear you have to spend an extra 10 minutes or so warping around to make sure you've checked for everything. Combine this fact with no nano ships, yeah that's my idea of a fun night.
Attentive ratters still won't be caught, they will just be spamming scan, be aligned and warp whenever something new comes on scan, or heck even have an alt sat on the ingate.
You are obviously a top class PvPer so you know this already.
/thread
Indeed, point made. |

Soporo
Caldari
|
Posted - 2008.10.25 05:48:00 -
[30]
Props to another great idea to drive people back to Empire. Spamming scan button ftl. Also if you don't think this will foment even more blobbing then you're crazy. |

Chaos Incarnate
Faceless Logistics
|
Posted - 2008.10.25 06:10:00 -
[31]
Zulupark isn't that crazy, though, they're not just going to remove local as an intelligence tool and then add in no further way of gaining intel. They'll probably add some replacement in that effectively reproduces the intel from local, while also not-being-local
And the constellation chat idea is just as bad, because anyone ratting in a dead-end system or otherwise is just going to be able to see your roaming gang coming three jumps out when constellation chat spikes |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.10.25 06:37:00 -
[32]
jump into a system with majority of belts more than 14au away from gate, cloak warp to belt and scan, then wait, or scan them from there  |

MineralOel Steuer
Amarr OP EC
|
Posted - 2008.10.25 07:04:00 -
[33]
finally,
my pilgrim will be more usefull again |

Polly Prissypantz
Dingleberry Appreciation Society
|
Posted - 2008.10.25 07:32:00 -
[34]
It's been hit on by multiple people in this thread already, but if you're going to screw over local as a warning device, then you also need to update the way scanning works so that it's a passive activity rather than having to click on the scan button every 2 seconds until your finger falls off.
Oh, and allow scan probes to scan out cloakers.
|

AkRoYeR
|
Posted - 2008.10.25 07:36:00 -
[35]
Wow, talk about 0.0 land losing alot of targets as well as miners and mission runners if they do this. 0.0 is gonna be emmmmmmmmmmmmmmmpty :(.
Good luck!
|

whisk
Gallente The Scope
|
Posted - 2008.10.25 08:36:00 -
[36]
Originally by: AkRoYeR Wow, talk about 0.0 land losing alot of targets as well as miners and mission runners if they do this. 0.0 is gonna be emmmmmmmmmmmmmmmpty :(.
Good luck!
yes, all the alliances gonna be so scared of that they gonna go to empire to do l4 missions and mine |

Esmenet
|
Posted - 2008.10.25 09:46:00 -
[37]
Originally by: whisk
Originally by: AkRoYeR Wow, talk about 0.0 land losing alot of targets as well as miners and mission runners if they do this. 0.0 is gonna be emmmmmmmmmmmmmmmpty :(.
Good luck!
yes, all the alliances gonna be so scared of that they gonna go to empire to do l4 missions and mine
Many already keep a clone in empire for that as the safety of empire ensures your isk making can go uninterrupted and then you make just as much if not more isk/hr. If it becomes even more tedious and forces you to sit spamming the scan button every 5 seconds i bet a lot more chooses the ease of missions instead.
But i doubt they will remove local without bringing in a better intel tool than the scanner. |

NeoTheo
Dark Materials
|
Posted - 2008.10.25 10:12:00 -
[38]
Edited by: NeoTheo on 25/10/2008 10:12:26
Originally by: Dez Affinity Attentive ratters still won't be caught, they will just be spamming scan,
as apposed to just cloaking up when someone enters system now? ;)
|

Misanth
RABBLE RABBLE RABBLE
|
Posted - 2008.10.25 11:05:00 -
[39]
Originally by: Dez Affinity I do. I also understand the fact that removal of local makes catching people even harder or at least more boring. Imagine how many systems are empty in EVE. When you go on a 0.0 roam, how many times do you hear the scout go 'clear, clear, clear, 1 neutral cloaked, clear, clear, 1 neutral pos, bunch of **** on scan at pos, clear, blob' Now imagine this, for each of those systems that are clear you have to spend an extra 10 minutes or so warping around to make sure you've checked for everything. Combine this fact with no nano ships, yeah that's my idea of a fun night.
Attentive ratters still won't be caught, they will just be spamming scan, be aligned and warp whenever something new comes on scan, or heck even have an alt sat on the ingate.
You are obviously a top class PvPer so you know this already.
Exactly this.
For those that talk about their cloaked ships warping around scanning people down, re-read the mans post above and "alt at gate". The ratters don't even have to look at the gate, just put a cloaked alt near the gate and put the sound up very high so you hear gate activation.
It'll be alot harder to catch people. Alot more load on database, as well as quite possibly alot of alt scouts at gates everywhere.
More blobbage, yay!
|

Sila Fang
Caldari
|
Posted - 2008.10.25 12:21:00 -
[40]
Originally by: Mag's
Originally by: Faife
Originally by: Dez Affinity
I do. I also understand the fact that removal of local makes catching people even harder or at least more boring. Imagine how many systems are empty in EVE. When you go on a 0.0 roam, how many times do you hear the scout go 'clear, clear, clear, 1 neutral cloaked, clear, clear, 1 neutral pos, bunch of **** on scan at pos, clear, blob' Now imagine this, for each of those systems that are clear you have to spend an extra 10 minutes or so warping around to make sure you've checked for everything. Combine this fact with no nano ships, yeah that's my idea of a fun night.
Attentive ratters still won't be caught, they will just be spamming scan, be aligned and warp whenever something new comes on scan, or heck even have an alt sat on the ingate.
You are obviously a top class PvPer so you know this already.
/thread
Indeed, point made.
agree completely, pointless change that makes eve far less fun, supported by people who have not thought of every aspect.
yay for screwing more than half the population over!
|

Karentaki
Gallente Fighting While Intoxicated Intrepid Crossing
|
Posted - 2008.10.25 13:56:00 -
[41]
I for one am glad that CCP are finally considering changes that will, at least in theory, boost piracy. Even if they aren't the best thought out changes, it will get rid of 2 main sources of whining with one change - cloak-whiners, and local-whiners. Yes 0.0 will be harder to survive in, but this is EVE - it's meant to be a cold, harsh, uncaring universe. My only concern is, as has been stated already, that the farmers will write macros to hit scan every 10 seconds, which will increase database load. To fix this, we shouldn't just make another version of local - we should simply make the scanner have a 30 second 'cooldown' timer, or some other similar way to prevent them from abusing it. |

DasDizzy
Warped Mining
|
Posted - 2008.10.25 14:08:00 -
[42]
if they change local, its going to be much more difficult to find a fight. |

Blastil
|
Posted - 2008.10.25 15:12:00 -
[43]
You may only remove local if you allow us to 'warp to' targets we scan out with our directional scanner.
Killing local will KILL PVP, PERIOD. The inability to acess numbers will encourage blobbing because you can't even SEE who's going to be fighting you. Chat only? your ****ing insane. Constellation chat? EXTRA NUTS! If you think ratters getting safe when one guy comes into local is bad, wait until ratters get safe when one guy comes into CONSTELLATION! Lets just all roam around blindly groping for **** and never CATCHING anything. I want more risk, not more survivability.
|

Shard Merchant
Minmatar
|
Posted - 2008.10.25 15:14:00 -
[44]
Single-handedly one of the best changes ever made. Of course, that statement depends on how badly they cop out and what shameful compromises are introduced by the time Q1 arrives.
|

Cat Molina
Minmatar Psychotic Inc.
|
Posted - 2008.10.25 15:37:00 -
[45]
Originally by: Dez Affinity I do. I also understand the fact that removal of local makes catching people even harder or at least more boring. Imagine how many systems are empty in EVE. When you go on a 0.0 roam, how many times do you hear the scout go 'clear, clear, clear, 1 neutral cloaked, clear, clear, 1 neutral pos, bunch of **** on scan at pos, clear, blob' Now imagine this, for each of those systems that are clear you have to spend an extra 10 minutes or so warping around to make sure you've checked for everything. Combine this fact with no nano ships, yeah that's my idea of a fun night. You are obviously a top class PvPer so you know this already.
^^ This. |

Feriluce
Caldari Deep Core Mining Inc.
|
Posted - 2008.10.25 15:48:00 -
[46]
I wonder if people in this thread (or just in general) think before they post. All I see is "Lol removing local fail, i'll have to scan all the time". Thats probably true if CCP just removes local and nothing else.
BUT YOU KNOW WHAT?!
CCP arent a bunch of drooling trolls, like most of these forum dwellers. If they remove local they will revamp the system so it gets improved. At least wait till you actually KNOW the changes till you start crying your emo tears and yell that eve is dying.
|

Cat Molina
Minmatar Psychotic Inc.
|
Posted - 2008.10.25 15:56:00 -
[47]
Originally by: Feriluce CCP arent a bunch of drooling trolls, like most of these forum dwellers.
Proof or STFU. 
|

Feriluce
Caldari Deep Core Mining Inc.
|
Posted - 2008.10.25 15:58:00 -
[48]
Originally by: Cat Molina
Originally by: Feriluce CCP arent a bunch of drooling trolls, like most of these forum dwellers.
Proof or STFU. 
They somehow managed to make an awesome game that they're constantly improving. How do you think EVE would look today if forum people decided everything?
|

Shakari Sween
Space Oddysey Pupule 'Ohana
|
Posted - 2008.10.25 17:30:00 -
[49]
I would think that IF they go about testing out the removal of local one thing they would have to do is increase onboard scanner range, or at least make a it a % of the system's au.
This is a very delicate issue which is why they have taken alot of time to think about it, and will probably take quite alot more time to figure out the best way to go about it.
ps to those who have read the comments as this is def happening it is NOT def happening, it is on the drawing boards and if they do solve the problem then it will happen, any thing untill that happens is just speculation
|

Feriluce
Caldari Agony Unleashed Agony Empire
|
Posted - 2008.10.25 17:32:00 -
[50]
Edited by: Feriluce on 25/10/2008 17:32:49
Originally by: Shakari Sween I would think that IF they go about testing out the removal of local one thing they would have to do is increase onboard scanner range, or at least make a it a % of the system's au.
This is a very delicate issue which is why they have taken alot of time to think about it, and will probably take quite alot more time to figure out the best way to go about it.
ps to those who have read the comments as this is def happening it is NOT def happening, it is on the drawing boards and if they do solve the problem then it will happen, any thing untill that happens is just speculation
Originally by: Threadnaught of Answers Local: I'm hoping we'll have something done to local in 0.0 in q1 next year.
|

Plim
Gallente Oursulaert Technology Institute
|
Posted - 2008.10.25 17:33:00 -
[51]
CCP has to give people adequate ways to gain information on their enemies in order to develop sound tactics, otherwise the game turns into one of chance.
This I believe has been one of the problems with cloaked ships. If this change is implemented, CCP need to think about how they are going to balance reconnaissance in the future. The point is, that gaining information on your enemies should not be easy, but it should always be possible in some way to gauge their disposition.
EVE 'Megacorp or STFU' Online |

Shakari Sween
Space Oddysey Pupule 'Ohana
|
Posted - 2008.10.25 17:36:00 -
[52]
Originally by: Feriluce
Originally by: Threadnaught of Answers Local: I'm hoping we'll have something done to local in 0.0 in q1 next year.
I dont tend to read to much into HOPING things will happen. After all its not like i buy a lotto ticket every week and HOPE i win 
|

Vabjekf
|
Posted - 2008.10.25 19:54:00 -
[53]
Edited by: Vabjekf on 25/10/2008 19:56:48 you dont need to remove local, just get rid of the right side window thing, so there is no list of whos in local, all you can see is the part where people talk, not that hard. )_)
also, only 0.0? they need to do this EVERYWHERE
EDIT: also remove the little counter that shows how many people are in it, naturally.
|

Misanth
RABBLE RABBLE RABBLE
|
Posted - 2008.10.25 20:05:00 -
[54]
Regarding local; Zulpark got more questions about it, some concerns like the ones here. He posted that CCP won't remove local without replacing it with another way of gathering intel.
|

Mallikanth
|
Posted - 2008.10.25 20:55:00 -
[55]
On a General note.... Much Kudos to Zulupark for putting the effort in and a dam good community loving type move on his/CCP's part.
I think they must have been feeling the lack of player love recently with all "the changes"  |

AkRoYeR
|
Posted - 2008.10.26 07:46:00 -
[56]
Originally by: Feriluce I wonder if people in this thread (or just in general) think before they post. All I see is "Lol removing local fail, i'll have to scan all the time". Thats probably true if CCP just removes local and nothing else.
BUT YOU KNOW WHAT?!
CCP arent a bunch of drooling trolls, like most of these forum dwellers. If they remove local they will revamp the system so it gets improved. At least wait till you actually KNOW the changes till you start crying your emo tears and yell that eve is dying.
Yes, and you are probably a fan of the Ghost training change as well! |

Chaos Incarnate
Faceless Logistics
|
Posted - 2008.10.26 08:11:00 -
[57]
Originally by: Misanth Regarding local; Zulpark got more questions about it, some concerns like the ones here. He posted that CCP won't remove local without replacing it with another way of gathering intel.
Pretty much what I expected. I mean, removing local as an intel tool has been a discussion that's been around since forever, but even Oveur back in the day knew that you couldn't remove it without providing some additional quick intel through some other means, if memory serves. |

Newpiccty
|
Posted - 2008.10.26 08:25:00 -
[58]
I hate the Devs, they completely lost touch with the game and it's merely a job for them. They look at it rational and realize some 0.0 newbs don't have 2 accounts, they can PvP and Rat to make a alright amount of isk in 0.0 They won't be making empire mission running isk but they'll still be able to somewhat enjoy the game. Now by removing local, you pretty much give a huge "Why are you complaining about pushing the scanning button 5000 times every hour" to those who want to rat in 0.0
You can't use your 0.0 char to mission in empire due to wardecs, thus you need a 2nd account now since you can't train multi chars on one account cause I'm sure they really need that extra money for all the resources it would take to calculate training times. Now you're paying them twice as much to do slightly better then you were doing before cause the Devs hate you. They really hate us, if they sat down made a corp and try 0.0 for a month they'll realize the risk vs rewards is totally mess up with empires vs 0.0 and removing local as a infomation tool is another slap to 0.0
So good job, I guess everyone in 0.0 should suck it up and become a multi-billionair somehow and start they own alt-corp and do moon mining cause that's super fun.
I hate the Devs. You guys need to actually sit down and fix risk vs reward system in the game instead of just figuring out ways to make everyone just sit in empire and run missions in NPC corps. |

Lord Windu
Imperiosus Tutela
|
Posted - 2008.10.26 08:37:00 -
[59]
Originally by: Newpiccty Many Emo Tears.
You do realise that CCP will work on making it balanced so that we still get a somewhat fair level of gameplay for both pirates and carebears.
Don't let that stop you from leaving though, if you are just going to jump to conclusions without looking into what you are talking about. You can contract your stuff to me, I will collect anywhere in empire. |

Newpiccty
|
Posted - 2008.10.26 08:44:00 -
[60]
Originally by: Lord Windu
Originally by: Newpiccty Many Emo Tears.
You do realise that CCP will work on making it balanced so that we still get a somewhat fair level of gameplay for both pirates and carebears.
Don't let that stop you from leaving though, if you are just going to jump to conclusions without looking into what you are talking about. You can contract your stuff to me, I will collect anywhere in empire.
Balance, like how someone ratting in 0.0 makes less then someone running mission in empires in a npc corp? CCP can't balance, they don't even play the game anymore. They just compair numbers and call it good enough then go home and watch TV.
Carebears won't be affect by this at all, do you even play Eve? Empire pubbies will be fine with Concord. It's just another big shut up and move to empire and run missions from CCP. |

prathe
Minmatar Omega Enterprises 0mega Factor
|
Posted - 2008.10.26 09:54:00 -
[61]
good to know this could actually make things potentially very interesting signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected])
why dont you just tell me ? |

Misanth
RABBLE RABBLE RABBLE
|
Posted - 2008.10.26 10:19:00 -
[62]
Originally by: Newpiccty Balance, like how someone ratting in 0.0 makes less then someone running mission in empires in a npc corp?
Ehm. In an ideal situation, where I can rat without disturbance and can salvage (drone ship springs to mind) I make alot more ratting in 0.0 than I can in lv4's in highsec.
The difference is that you're pretty much 'safe' in highsec, and you can easily loot.
As I see it, either you chose to rat and make a bit more isk, or you chose a bit more safe stable income. Either way, your comparison is misplaced as Zulupark also mentioned they're looking at lv4 incomes atm as well. So we might end up having ratting being harder and lv4 incomes being alot less as well. *shrugs*. 's just wrong to claim ratting is less income than lv4's, then you got to live in Syndicate or something with pretty poo rats and alot of hostiles roaming around.
|
| |
|
| Pages: 1 2 3 :: [one page] |