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whisk
Gallente The Scope
|
Posted - 2008.10.24 21:52:00 -
[1]
"Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FINALY!!! |

Megan Maynard
Minmatar Out of Order
|
Posted - 2008.10.24 21:56:00 -
[2]
Agreed, I'm tired of cloaked ravens and drakes in 0.0 ratting without any fear of Out of Order rendering them Explodedesdwtfomgwhatwazthat. |

Feriluce
Caldari Deep Core Mining Inc.
|
Posted - 2008.10.24 21:57:00 -
[3]
Originally by: whisk "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FINALY!!!
Good to know they're at least working on it. |

Destination SkillQueue
Are We There Yet
|
Posted - 2008.10.24 21:57:00 -
[4]
With the current scanner => ze fail with extra spam. With new improved scanner might be quite nice. |

Kuar Z'thain
Destructive Influence Band of Brothers
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Posted - 2008.10.24 22:01:00 -
[5]
Originally by: Destination SkillQueue With the current scanner => ze fail with extra spam. With new improved scanner might be quite nice.
What he said.
Add a real-time scanner or farmers will just be adding more lag to the server by spamming their scan button 20 times a second. |

Gonzo Hadron
Gracious Bodily Harm
|
Posted - 2008.10.24 22:05:00 -
[6]
This would make EVE the best game there ever was!!!! win Win WIN and death to the isk farmers!! |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2008.10.24 22:07:00 -
[7]
Edited by: Blane Xero on 24/10/2008 22:07:54
Originally by: whisk "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FINALY!!!
Nvm,. its zulupark, lul.
|

Kuar Z'thain
Destructive Influence Band of Brothers
|
Posted - 2008.10.24 22:08:00 -
[8]
Originally by: Blane Xero
Originally by: whisk "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
OMFG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!FINALY!!!
Source?
Source.
|

Siona Windweaver
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Posted - 2008.10.24 22:09:00 -
[9]
Edited by: Siona Windweaver on 24/10/2008 22:09:00
Originally by: Blane Xero
Originally by: whisk "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
Source?
^ | | |
Up there.
Edit: Damn
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2008.10.24 22:12:00 -
[10]
Technically i beat both of oyu, so dont feel bad.
|

Zalathar
Minmatar Stellar Research Incorporated DEFI4NT
|
Posted - 2008.10.24 22:29:00 -
[11]
spamming scan is really my idea of a fun game mechanic. Ah well, thats it for undocking in 0.0... To counter this they would have to make pirates life substantially harder in some way to counter this, or else the entire balance of 0.0 is upset...
If these changes go through, then i, and many others, will have to seriously rethink our positions, many of us returning to empire, and i am sure there will be many ragequits...
Would be funny if it ends up meaning less targets foir pirates, rathr than more  |

Faife
Noctiscion
|
Posted - 2008.10.24 22:38:00 -
[12]
the sound you heard was 0.0 ratters moving a jump clone to mission 4 systems. |

Joey Meow
MURAKAMI INDUSTRIES
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Posted - 2008.10.24 22:39:00 -
[13]
Originally by: Faife the sound you heard was 0.0 ratters moving a jump clone to mission 4 systems.
 
|

Chaos Incarnate
Faceless Logistics
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Posted - 2008.10.24 22:40:00 -
[14]
Originally by: Faife the sound you heard was 0.0 ratters moving a jump clone to mission 4 systems.
Probably
Who wants to see how many more isk farmers we can pile into Motsu before the server fails over like a 0.0 fleet battle? |

clone 1
Laughing Leprechauns Corporation
|
Posted - 2008.10.24 22:50:00 -
[15]
Sorry to burst this bubble, but Local is a loooooong way off being removed, unfortunately.
The problems with local go way back, and over 2 years ago, Oveur himself said its future was uncertain, (it was boosted around that time with standings visible, etc)
Linkage
Originally by: CCP Oveur Personally, I don't like local, it's supposed to be a chat, so people can hear you scream in space, not a tactical tool. Taz is spot on with that aspect, just removing local would make space more empty than it already is. That's why I've been fond of changing it to Constellation for quite some time. On the other hand, local gives as much advantage to the defender as to the attacker. You really can't argue about that, you see "him" coming and "he" sees "you" coming for him. Sure, we can spend the next century arguing whether some of them actually has a bit better benefit than the other, but usually I find it comes down to the players that are at each end and in what way they inerpret the information they get. But as always, we have ulterior motives, things which we believe could create a situation where we're adressing some of the flaws associated with changes to local, instanerf etc. We believe our new view of the universe, the seamless zoom view, where we have changed system scanning and put it into that same view, which we think we can move the tactical aspect of local to. We're increasing survivability of ships in general, not only with increases to hitpoints but with Rigs and other balancing as well. With Exploration, we'll eventually move all asteroid belts into the exploration system, so that you have to search for the fields - and so does the pirate that wants to take you on. For short, I'm quite fine with people seeing other people, being able to talk and interact, but we really dislike that it's more a tactical tool. As can be seen, there are many reasons for what is chosen into the different releases.
So we probably wont see local gone, until ambulation at least, which will give players other ways to interact other than famed tactical tool that is 'local' |

K'Ji
|
Posted - 2008.10.24 23:05:00 -
[16]
I've not really had any issue with local tbh, and I've never understood why some have.
But I would prefer a far better scan system, before it's removed. Personally, I want it to remain.
|

Zephyr Rengate
Caldari dearg doom
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Posted - 2008.10.24 23:13:00 -
[17]
Originally by: K'Ji I've not really had any issue with local tbh, and I've never understood why some have.
But I would prefer a far better scan system, before it's removed. Personally, I want it to remain.
Do you pvp often?
|

Solomon XI
Hoist The Colors. Pirate Coalition
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Posted - 2008.10.24 23:14:00 -
[18]
Seems CCP is in their damage control mode today... This is a pro-active response and this is what a LIVE DEV BLOG should be. Lol.
Local is a problem. I still think the best method to fix it would be to make all low-sec/null-sec into a CONSTELLATION channel. Delayed mode is... fubar.
*** ~Solo Hoist The Colors. (CEO) Pirate Coalition (Yar?)
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Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.10.24 23:27:00 -
[19]
Defensively: pilots must spend the entire time ratting spamming the scan button, thereby increasing DB requests to untold levels, while still ensuring a total inability to react to incoming hostiles if flying anything larger than a cruiser.
Offensively: instead of spending a few seconds in each system to determine if targets are present, pilots must spend minutes scanning the system and checking each hit to determine if it's a ratter or a ship sitting unoccupied in a POS. Thus making roaming gangs very nearly as exciting as the exploration system!
Great stuff!
-- Becq Starforged Ushra'Khan
The Flame of Freedom Burns On! |

Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
|
Posted - 2008.10.24 23:31:00 -
[20]
Originally by: Solomon XI Local is a problem. I still think the best method to fix it would be to make all low-sec/null-sec into a CONSTELLATION channel. Delayed mode is... fubar.
This would be fantastic -- ratters would only need one pilot per constellation to be awake and paying attention to 'Constellation chat' instead of one per system!
-- Becq Starforged Ushra'Khan
The Flame of Freedom Burns On! |

jbob2000
Gallente Pernicious Creed
|
Posted - 2008.10.25 00:03:00 -
[21]
Originally by: Becq Starforged Defensively: pilots must spend the entire time ratting spamming the scan button, thereby increasing DB requests to untold levels, while still ensuring a total inability to react to incoming hostiles if flying anything larger than a cruiser.
Offensively: instead of spending a few seconds in each system to determine if targets are present, pilots must spend minutes scanning the system and checking each hit to determine if it's a ratter or a ship sitting unoccupied in a POS. Thus making roaming gangs very nearly as exciting as the exploration system!
Great stuff!
truth. |

Solomon XI
Hoist The Colors. Pirate Coalition
|
Posted - 2008.10.25 00:11:00 -
[22]
Originally by: Becq Starforged
Originally by: Solomon XI Local is a problem. I still think the best method to fix it would be to make all low-sec/null-sec into a CONSTELLATION channel. Delayed mode is... fubar.
This would be fantastic -- ratters would only need one pilot per constellation to be awake and paying attention to 'Constellation chat' instead of one per system!
Point is:
If you know someone is in the same CONSTELLATION, you know somebody is around and possibly watching. You won't know if they are in YOUR SYSTEM unless you use probes and/or an improved directional scanner. It's a win/win for everybody. |

K'Ji
|
Posted - 2008.10.25 00:13:00 -
[23]
Originally by: Zephyr Rengate
Originally by: K'Ji Stuff...
Do you pvp often?
Yes, although I've been afk from the game for a few months. |

Davina Braben
|
Posted - 2008.10.25 00:26:00 -
[24]
Quote: "Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
I am aroused.
|

Christari Zuborov
Amarr Ore Mongers Black Hand.
|
Posted - 2008.10.25 00:29:00 -
[25]
If this alone actually goes through, this insures my continued subscription - for a while now, I've had second thoughts. |

Zoiewu
|
Posted - 2008.10.25 00:34:00 -
[26]
Again another boost for pvpers and another slap in the face for the rest, So no matter what your doing you will either have to use a scout or just spam your directional scanner, Awesome. |

Dez Affinity
Evocati.
|
Posted - 2008.10.25 00:36:00 -
[27]
Originally by: Zephyr Rengate
Originally by: K'Ji I've not really had any issue with local tbh, and I've never understood why some have.
But I would prefer a far better scan system, before it's removed. Personally, I want it to remain.
Do you pvp often?
I do. I also understand the fact that removal of local makes catching people even harder or at least more boring. Imagine how many systems are empty in EVE. When you go on a 0.0 roam, how many times do you hear the scout go 'clear, clear, clear, 1 neutral cloaked, clear, clear, 1 neutral pos, bunch of **** on scan at pos, clear, blob' Now imagine this, for each of those systems that are clear you have to spend an extra 10 minutes or so warping around to make sure you've checked for everything. Combine this fact with no nano ships, yeah that's my idea of a fun night.
Attentive ratters still won't be caught, they will just be spamming scan, be aligned and warp whenever something new comes on scan, or heck even have an alt sat on the ingate.
You are obviously a top class PvPer so you know this already.
_______________
|

Faife
Noctiscion
|
Posted - 2008.10.25 01:36:00 -
[28]
Originally by: Dez Affinity
I do. I also understand the fact that removal of local makes catching people even harder or at least more boring. Imagine how many systems are empty in EVE. When you go on a 0.0 roam, how many times do you hear the scout go 'clear, clear, clear, 1 neutral cloaked, clear, clear, 1 neutral pos, bunch of **** on scan at pos, clear, blob' Now imagine this, for each of those systems that are clear you have to spend an extra 10 minutes or so warping around to make sure you've checked for everything. Combine this fact with no nano ships, yeah that's my idea of a fun night.
Attentive ratters still won't be caught, they will just be spamming scan, be aligned and warp whenever something new comes on scan, or heck even have an alt sat on the ingate.
You are obviously a top class PvPer so you know this already.
/thread |

Mag's
MASS
|
Posted - 2008.10.25 01:46:00 -
[29]
Originally by: Faife
Originally by: Dez Affinity
I do. I also understand the fact that removal of local makes catching people even harder or at least more boring. Imagine how many systems are empty in EVE. When you go on a 0.0 roam, how many times do you hear the scout go 'clear, clear, clear, 1 neutral cloaked, clear, clear, 1 neutral pos, bunch of **** on scan at pos, clear, blob' Now imagine this, for each of those systems that are clear you have to spend an extra 10 minutes or so warping around to make sure you've checked for everything. Combine this fact with no nano ships, yeah that's my idea of a fun night.
Attentive ratters still won't be caught, they will just be spamming scan, be aligned and warp whenever something new comes on scan, or heck even have an alt sat on the ingate.
You are obviously a top class PvPer so you know this already.
/thread
Indeed, point made. |

Soporo
Caldari
|
Posted - 2008.10.25 05:48:00 -
[30]
Props to another great idea to drive people back to Empire. Spamming scan button ftl. Also if you don't think this will foment even more blobbing then you're crazy. |
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