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Rashpla Bastanold
Keep It Burning Stupid
2
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Posted - 2012.04.05 09:16:00 -
[31] - Quote
According to bitterfu*ks Eve should be redone into ASCII to make all non l33t players go away.
And +1 for OP idea. Anything making UI better is good. |

Crimson Tear
Deep Core Mining Inc. Caldari State
12
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Posted - 2012.04.05 13:21:00 -
[32] - Quote
DarkAegix wrote:I'm a tad confused by the second picture ( http://i.imgur.com/ipcUF.jpg ) Can the creator of it explain why the left side of the range bar is red? Turrets don't have minimum range in EVE.
The point of the bar is just to show optimal and where the target sits in relation to that. |

Geoscape
Blue Republic RvB - BLUE Republic
16
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Posted - 2012.04.05 14:23:00 -
[33] - Quote
Lots of people dismiss ideas that would improve the interface, whining that it would "dumb down" the game.
But i have learned to ignore such naysayers.
/Signed |

Crimson Tear
Deep Core Mining Inc. Caldari State
13
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Posted - 2012.04.05 15:05:00 -
[34] - Quote
I added gradients, number readouts, and a spot for a fleet tag on the target along with some other minor changes. I just made up some number for the target, pulled some numbers off my turrets, then basically arbitrarily placed the arrows.
http://i.imgur.com/iIWq8.png |

Astroniomix
EliteTroll
23
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Posted - 2012.04.05 15:24:00 -
[35] - Quote
People apear to think that making information easier to get at turns the game into WoW in space. (see module renaming threads) What spearates good pilots from bad ones is not their ability to right click on something and read: ".0123456789 rad/s" The smart ones can figure out how to MAKE their guns track something. |

Crimson Tear
Deep Core Mining Inc. Caldari State
13
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Posted - 2012.04.05 16:07:00 -
[36] - Quote
Oh, and with regard to signature radius:
That would be something you could put on the info display under the player's name. I don't really intend the panel to be a green if you can hit, red if not kind of thing, rather it's just a visual way to display the information normally on the overview. You would still need to account for sig radius and think about how the 3 factors combine. Though adding a signature radius vs turret scan resolution might be a good thing. |

Newtstadamus
Etoilles Mortant Ltd. Solyaris Chtonium
43
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Posted - 2012.04.05 17:18:00 -
[37] - Quote
The new mock up is really nice, wonder if anyone at CCP has seen this and what they think. Really would like this in the game. |

Lek Arthie
Federal Navy Academy Gallente Federation
12
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Posted - 2012.04.05 17:26:00 -
[38] - Quote
NO NO NO and NO.
We dont need W0W-like addons for EVE interface. All the information is on show info. Its up to you to find that out during combat. Its exactly what separates a good pilot vs a bad one. A good pilot will be calm during battle and will calculate everything for himself. WE DONT NEED W0W-LIKE ADDONS FOR EVE. GO BACK TO W0W IF YOU WANT AN EASY GAME, WITH ADDONS THAT DO EVERYTHING EXCEPT MOVE YOUR CHARACTER. |

Newtstadamus
Etoilles Mortant Ltd. Solyaris Chtonium
43
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Posted - 2012.04.05 17:35:00 -
[39] - Quote
Lek Arthie wrote:NO NO NO and NO.
We dont need W0W-like addons for EVE interface. All the information is on show info. Its up to you to find that out during combat. Its exactly what separates a good pilot vs a bad one. A good pilot will be calm during battle and will calculate everything for himself. WE DONT NEED W0W-LIKE ADDONS FOR EVE. GO BACK TO W0W IF YOU WANT AN EASY GAME, WITH ADDONS THAT DO EVERYTHING EXCEPT MOVE YOUR CHARACTER.
How is a better interface make it like WoW? I think that presenting the information that you need to be effective in a more precise manner doesn't change the fundamental workings of the game it just makes it more user friendly, this wouldnt make a bad pvper good it would just make life in EVE better. |

WolfeReign
T.O.R.
6
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Posted - 2012.04.05 18:04:00 -
[40] - Quote
Newtstadamus wrote:Lek Arthie wrote:NO NO NO and NO.
We dont need W0W-like addons for EVE interface. All the information is on show info. Its up to you to find that out during combat. Its exactly what separates a good pilot vs a bad one. A good pilot will be calm during battle and will calculate everything for himself. WE DONT NEED W0W-LIKE ADDONS FOR EVE. GO BACK TO W0W IF YOU WANT AN EASY GAME, WITH ADDONS THAT DO EVERYTHING EXCEPT MOVE YOUR CHARACTER. How is a better interface make it like WoW? I think that presenting the information that you need to be effective in a more precise manner doesn't change the fundamental workings of the game it just makes it more user friendly, this wouldnt make a bad pvper good it would just make life in EVE better.
even with this indicator you would still need to know how to manually pilot your ship to get the best tracking and still keep range (depending on what/who your fighting). The indicator gives you more precise information that is all it does; how you act on that information is still player dependent.
p.s. makes my overview smaller so I can actually see some of the beauty of the fighting!!!!! |
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Hannott Thanos
Notorious Legion
35
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Posted - 2012.04.05 18:54:00 -
[41] - Quote
Lek Arthie wrote:NO NO NO and NO.
We dont need W0W-like addons for EVE interface. All the information is on show info. Its up to you to find that out during combat. Its exactly what separates a good pilot vs a bad one. A good pilot will be calm during battle and will calculate everything for himself. WE DONT NEED W0W-LIKE ADDONS FOR EVE. GO BACK TO W0W IF YOU WANT AN EASY GAME, WITH ADDONS THAT DO EVERYTHING EXCEPT MOVE YOUR CHARACTER.
Really, gtfo.
The mock-up is awesome, and only shows info that is already there. Who the actual hell honestly takes the time to find info on their guns and compare tracking/transversal in overview during a fight that will most likely end in 20 sec or less.
For the noobs, this will be a sweet-ass feature, that will help them learn the game and for the bittervets it wont be really needed, as they already know how to get shlt done anyway. |

Quade Warren
Urban Mining Corp Rising Phoenix Alliance
9
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Posted - 2012.04.05 19:50:00 -
[42] - Quote
Lek Arthie wrote:NO NO NO and NO.
We dont need W0W-like addons for EVE interface. All the information is on show info. Its up to you to find that out during combat. Its exactly what separates a good pilot vs a bad one. A good pilot will be calm during battle and will calculate everything for himself. WE DONT NEED W0W-LIKE ADDONS FOR EVE. GO BACK TO W0W IF YOU WANT AN EASY GAME, WITH ADDONS THAT DO EVERYTHING EXCEPT MOVE YOUR CHARACTER.
There is one important aspect that has been mentioned in this thread that you seemed to miss. Allow to me to illustrate:
http://www.youtube.com/watch?v=6so9AT4UydQ
The Megathron pilot could have had the OPs proposed readout. He could have even memorized everything you've mentioned in show info.
However, and I am quoting from another post in this thread, without the "encyclopedic knowledge" of the other ships in the game and their capabilities, nothing could have prepared the Mega pilot for this engagement. That's the point of the Iteron fit used in this scenario. It's a surprise because no one thought you fight with an iteron like this. Thus, the Megathron was killed ONLY because the Iteron pilot understood the Megathron's tracking limitations and how other pilots viewed his ship, not because he understood his own Iteron's tracking and range capabilities.
The concept of providing a visual interpretation of this kind of information will make it only easier for a pilot to understand his own ship, not another pilot's. There is a very popular quote: "It takes two to fight."
I will make this argument, though. By making the game easier to understand, which this will do in terms of communicating information, it will make it easier for players to understand what other ships are capable of. But really... a fellow pilot told me he is taking a break from Eve because he got bored with PvP. Wouldn't having more PvP capable pilots bring a little spice back to this game?
Seems like a win/win. |

Crimson Tear
Deep Core Mining Inc. Caldari State
14
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Posted - 2012.04.06 00:34:00 -
[43] - Quote
Here's another change for the "I love spreadsheets" people to rage over:
http://i.imgur.com/a9Bza.png
I added the last factor in the tracking formula (turret scan resolution over target signature radius.) This is the only calculation my proposal does for the player. No one calculates this **** in the middle of combat, most people just figure based on ship type. I expect this one to ruffle the most feathers due to the experience factor. I'm not really even sure how I feel about it, to be honest. Though some of the experience factor in knowing roughly what a ship's scan radius will be, one could argue that you could have these on the overview as well, but I don't think that's standard practice for many. Ultimately, the calculation of how these three relationships between turrets and the target effect damage is still left to the player. That said, I put it in there as an idea just to include all factors of the calculation, as it would be misleading to have all but one. This factor is static for a given target and turret, so it doesn't need a bar to show change.
Here's the tracking formula for the unfamiliar: http://wiki.eve-id.net/Tracking |

Dorn Val
Probe Patrol Project Wildfire
36
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Posted - 2012.04.06 06:26:00 -
[44] - Quote
Newtstadamus wrote:The new mock up is really nice, wonder if anyone at CCP has seen this and what they think. Really would like this in the game.
I sent Two Step an Eve mail letting him know about this idea, and he forwarded it on to the devs. Just like there is no I in Team there is no Fair in Eve... |

Crimson Tear
Deep Core Mining Inc. Caldari State
16
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Posted - 2012.04.06 14:24:00 -
[45] - Quote
Still trying to clean up the concept, playing with different ideas.
Selected Item Panel: http://i.imgur.com/vkzj6.png Turret Instruments: http://i.imgur.com/jEygJ.png |

Nikk Narrel
Infinite Improbability Inc Mordus Angels
195
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Posted - 2012.04.06 14:43:00 -
[46] - Quote
+1
Battles are most epic when fought by warrior poets, who put their heart into the fighting
Battles by warrior accountants by contrast, only look good on spreadsheets
Try to remember, technology follows logic in that things get easier to use, as they become more advanced
In what space fantasy does the brave warrior get a message from his ship, in reference to it's own functions, that says: Go figure it out yourself... |

Niko DelValle
Promethium Corp.
8
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Posted - 2012.04.06 15:55:00 -
[47] - Quote
+1
This looks excellent. For all the idiots who think this is a bad idea, or "EVE on easy mode", I'm not seeing why.
This will very slightly ease EVE's learning curve because it so accurately provides information to the player. It's just a better way of presenting information.
EVE's current UI for these things is hard to understand, this would be much better. |

Mirima Thurander
Total Annihilation. G00DFELLAS
272
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Posted - 2012.04.06 17:34:00 -
[48] - Quote
OMFG
WHY WE NOT HAS THIS NOWZ!
DO IT CCP I love the the smell of victory in the morning. It smells like... Blood, vomit and burning flesh.
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James Amril-Kesh
JAK Corporation
158
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Posted - 2012.04.06 19:08:00 -
[49] - Quote
Support moving away from Spreadsheets Online. Support showing T2 and faction frequency crystal damage in the info window. |

WolfeReign
T.O.R. STR8NGE BREW
8
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Posted - 2012.04.11 02:31:00 -
[50] - Quote
bump for love |
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