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Daevonar
Minmatar Starfish Operating Syndicate
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Posted - 2008.11.05 19:26:00 -
[61]
Edited by: Daevonar on 05/11/2008 19:27:29 Why not add it? ... so long as it's completely optional, whilst still allowing you to enjoy ambulation without having to play the FPS...
I think we'd prob find most people aren't interested.
Better yet, just let the players vote no before the Dev's waste a lot of time implementing it.
Anmother thing tho' a game should concentrate on beingt one thing... if you try and do too much, spread the dev time over lots of elements they all suffer from a lack of attention. I'd rather the effort and time was spent on the core of the game... ambulation's ok, it's just a bit of walkign around and some pretties for the graphics work experience kid to work on, but a full FPS... that takes a lot of development and time.
.. and of course you'd have to have Empire specific weapons, and I'm not sure I want to wade through yet another whole host of "zomg that guns sooo overpowered likes Nerf it now!11!!111" posts... Dae.
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Straight Chillen
Gallente Solar Wind
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Posted - 2008.11.05 21:34:00 -
[62]
I really wish people would stop suggesting this horrible idea Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint |

Mattk50
Caldari House Maadiah
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Posted - 2008.11.05 22:45:00 -
[63]
maybe not an fps, but perhaps a you can click on someone and select the option to "shoot with plasma rifle". you would be able to notice him taking it out (like noticing a ship lock on to you) and avoid it somehow. idk. and if its in a highsec as soon as you take it out concord jumps on you and confiscates your stuff.
i keep getting a picture of maybe 10 pilots walking down a hallway and coming to a war decced corp in the middle of the hallway, then they all click the fire buttons and the gunfight breaks out.
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Koyama Ise
Caldari Equestrian Knight Order of Lolicon
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Posted - 2008.11.06 00:22:00 -
[64]
Originally by: Straight Chillen I really wish people would stop suggesting this horrible idea
/thread ------ FIX THE BLOODY OVERVIEW ALREADY! SPEED NERF! RUN FOR THE HILLS! |

Clansworth
Burning Sky Labs Libertas Fidelitas
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Posted - 2008.11.06 10:11:00 -
[65]
Aside from the game-killing aspects of this, Why does anyone think someone who spends a major portion of their life immobile in a goo-filled pod, connected to neural interfaces, moving and coordinating a complicated spacecraft, would have ANY sort of physical strength/coordination left to use towards combat? let alone just walking around.
Now, the ground combat/planet interaction thing, especially with the pod pilot docking into some sort of battle vehicles, commanding squads of 'ground drones', I could get behind. Would take a huge set of completely different skills than space combat though, leading to players specializing in the ground combat part of eve, though that could get pretty interesting... bring some Army into our Navy game...
POS Personal Storage |

Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2008.11.06 10:58:00 -
[66]
Anyone even remotely capable of reading the dev information given out, well pretty much over the last 3 years, could establish that CCP have a very broad and grand vision for EVE long-term - just read Oveur's recent blog to establish this hasn't gone away. Walking in stations, walking on planets, these have been on their agenda for years. They clearly want an immersive virtual reality, not merely constrained to spaceships but an entire world in which space just happens to feature very heavily.
It's very clear from dev blogs and discussions that if they can work out a way to allow fighting in stations and people want it, they will. The trick is making it workable. I think there is zero point even discussing an FPS or any combat at all in Ambulation until we've actually seen it working in the game.
For my two pence on the topic, there are major hurdles in terms of player death, arms races (do you introduce weapons, skills, personal shields, all that jazz, illegal assassinations), security status (combat in high-sec? how do you get the equivalent of CONCORD? if a player is an outlaw they can enter high-sec in a pod if memory serves - how would you limit outlaws once docked and walking around from engaging in combat?).
EVE has always been about skills (player and SP), not twitch-play. Equally it's always been about a player-driven industry/market and players building weapons and defenses etc. Combat in Ambulation should remain linked to those core ideals.
Finally, and fairly obviously, station owners rarely like people engaging in mass warfare aboard their stations (just as I don't believe they ought to allow docking games and combat in their docking bay, it's as bad for business as anything else). Combat would very likely take two forms - all out warfare aboard player stations (outposts - would it be cool to board and take over an outpost?) or assassination-style combat in NPC stations. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
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